Removing duplicate fixed ambushers in central valley.

This commit is contained in:
Jan Rietema 2008-03-27 17:42:12 +00:00
parent 2af94d8471
commit 0feaa278a6

View file

@ -435,27 +435,18 @@
#ifdef EASY
{VARIABLE undead_spawn_types "Ghost,Wraith,Shadow,Skeleton Archer,Revenant,Deathblade,Blood Bat,Ghoul,Ghost,Wraith,Shadow"}
{VARIABLE ambushing_elves 26}
{ELVISH_AMBUSHER 13 33 2 "Elvish Fighter"}
{ELVISH_AMBUSHER 14 30 2 "Elvish Archer"}
#endif
#ifdef NORMAL
{VARIABLE undead_spawn_types "Wraith,Shadow,Bone Shooter,Revenant,Deathblade,Blood Bat,Ghoul,Wraith,Shadow"}
{VARIABLE ambushing_elves 30}
{ELVISH_AMBUSHER 13 33 2 "Elvish Hero"}
{ELVISH_AMBUSHER 14 30 2 "Elvish Ranger"}
#endif
#ifdef HARD
{VARIABLE undead_spawn_types "Wraith,Shadow,Bone Shooter,Revenant,Deathblade,Necrophage,Wraith,Shadow,Shadow"}
{VARIABLE ambushing_elves 34}
{ELVISH_AMBUSHER 13 33 2 "Elvish Hero"}
{ELVISH_AMBUSHER 14 30 2 "Elvish Ranger"}
#endif
{ELVISH_AMBUSHER 14 33 2 "Elvish Sorceress"}
{ELVISH_AMBUSHER 12 33 2 "Elvish Captain"}
{TIME_ACTIONS (
{ELVISH_AMBUSH_AREA 2 1-29 23-50 $ambushing_elves}
)}
@ -999,9 +990,21 @@
x,y=12-15,31-33
[/filter]
{SG_GUARD (Elvish Fighter) (Urien) (_"Urien") 3 12 34}
{SG_GUARD (Elvish Archer) (Jesa) (_"Jesa") 3 15 31}
#ifdef EASY
{SG_GUARD (Elvish Archer) (Plinth) (_"Plinth") 3 15 34}
#endif
#ifdef NORMAL
{SG_GUARD (Elvish Fighter) (Urien) (_"Urien") 3 12 34}
{SG_GUARD (Elvish Archer) (Plinth) (_"Plinth") 3 15 34}
#endif
#ifdef HARD
{SG_GUARD (Elvish Fighter) (Urien) (_"Urien") 3 12 34}
{SG_GUARD (Elvish Sorceress) (Plinth) (_"Plinth") 3 15 34}
#endif
[message]
speaker=Plinth