updated British English translation
This commit is contained in:
parent
41896cabf9
commit
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5 changed files with 224 additions and 324 deletions
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@ -8,7 +8,7 @@
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### Packaging
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### Terrain
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### Translations
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* Updated translations: Bengali
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* Updated translations: Bengali, British English
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### Units
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### User interface
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### WML Engine
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-08-18 23:11-0500\n"
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"PO-Revision-Date: 2024-05-27 10:38+1000\n"
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"PO-Revision-Date: 2024-08-20 17:02+1000\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -18,7 +18,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 3.0.1\n"
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"X-Generator: Poedit 3.4.2\n"
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#. [time]: id=underground
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#. [editor_times]: id=underground
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@ -1680,24 +1680,6 @@ msgstr "Calendar"
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#. [topic]: id=..calendar
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#: data/core/encyclopedia/calendar.cfg:14
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#, fuzzy
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#| msgid ""
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#| "Each year in the Wesnoth calendar is composed of 12 months. These are, in "
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#| "order:\n"
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#| "\n"
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#| "Whitefire\n"
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#| "Bleeding Moon\n"
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#| "Scatterseed\n"
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#| "Deeproot\n"
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#| "Scryer’s Bloom\n"
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#| "Thorntress\n"
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#| "Summit Star\n"
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#| "Kindlefire\n"
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#| "Stillseed\n"
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#| "Reaper’s Moon\n"
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#| "Verglas Bloom\n"
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#| "Blackfire\n"
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#| "\n"
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msgid ""
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"Each year in the Wesnothian calendar is composed of 12 months. These are, in "
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"order:\n"
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@ -1720,7 +1702,7 @@ msgid ""
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"years before the founding of Wesnoth using BW (Before Wesnoth). After the "
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"Fall of Wesnoth dates use AF (After the Fall)."
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msgstr ""
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"Each year in the Wesnoth calendar is composed of 12 months. These are, in "
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"Each year in the Wesnothian calendar is composed of 12 months. These are, in "
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"order:\n"
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"\n"
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"Whitefire\n"
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@ -1736,6 +1718,10 @@ msgstr ""
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"Verglas Bloom\n"
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"Blackfire\n"
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"\n"
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"The Wesnothian calendar begins with the founding of Wesnoth in the year 1 YW "
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"(Year of Wesnoth). Years before that are counted based on the number of "
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"years before the founding of Wesnoth using BW (Before Wesnoth). After the "
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"Fall of Wesnoth dates use AF (After the Fall)."
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#. [section]: id=geography
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#. [topic]: id=..geography
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@ -1782,6 +1768,8 @@ msgid ""
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"The Ford of Abez is a crossing between Wesnoth and the Northlands, and is "
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"the westernmost point where the Great River can be crossed without ships."
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msgstr ""
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"The Ford of Abez is a crossing between Wesnoth and the Northlands, and is "
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"the westernmost point where the Great River can be crossed without ships."
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#. [topic]: id=great_ocean
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#: data/core/encyclopedia/geography.cfg:40
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@ -1808,6 +1796,9 @@ msgid ""
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"in every direction from Morogor until eventually flowing into the abyss as "
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"an immense waterfall at the edge of the world."
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msgstr ""
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"The Drakes once called this ocean the World Ocean. They believe it to extend "
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"in every direction from Morogor until eventually flowing into the abyss as "
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"an immense waterfall at the edge of the world."
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#. [topic]: id=morogor
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#: data/core/encyclopedia/geography.cfg:50
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@ -1837,6 +1828,9 @@ msgid ""
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" • Mount Morogor: An active volcanic mountain in the central "
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"island of Morogor."
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msgstr ""
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"<header>text='Notable land features:'</header>\n"
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" • Mount Morogor: An active volcanic mountain in the central "
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"island of Morogor."
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#. [topic]: id=green_isle
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#: data/core/encyclopedia/geography.cfg:63
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@ -1845,15 +1839,12 @@ msgstr "Green Isle"
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#. [topic]: id=green_isle
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#: data/core/encyclopedia/geography.cfg:64
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#, fuzzy
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#| msgid ""
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#| "A bigger island lying in the <ref>dst='great_ocean' text='Great Ocean'</"
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#| "ref>."
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msgid ""
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"A bigger island lying in the <ref>dst='great_ocean' text='Great Ocean'</"
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"ref>, formerly home to the Islefolk and Wesfolk."
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msgstr ""
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"A bigger island lying in the <ref>dst='great_ocean' text='Great Ocean'</ref>."
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"A bigger island lying in the <ref>dst='great_ocean' text='Great Ocean'</"
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"ref>, formerly home to the Islefolk and Wesfolk."
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#. [topic]: id=green_isle
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#. Geography of the Green Isle
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@ -1876,6 +1867,22 @@ msgid ""
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" • Swamp of Esten: A small swamp located east of the Broken "
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"Mountains."
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msgstr ""
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"<header>text='Notable cities:'</header>\n"
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" • Southbay: The capital of the largest Islefolk Kingdom.\n"
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" • Clearwater Port: The second largest Islefolk city and the "
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"location of a major port.\n"
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" • Stormvale: A major Islefolk kingdom once ruled by the "
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"ancestors of Haldric I.\n"
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" • Jevyan’s Haven: The Wesfolk capital and home of the famous "
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"lich-lord Jevyan.\n"
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" • Blackmore: A small Wesfolk settlement.\n"
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"\n"
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" <header>text='Notable land features:'</header>\n"
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" • Broken Mountains: A mighty mountain range that cuts through "
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"the Green Isle.\n"
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" • Oldwood: A mysterious wood inhabited by some woses.\n"
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" • Swamp of Esten: A small swamp located east of the Broken "
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"Mountains."
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#. [topic]: id=old_continent
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#: data/core/encyclopedia/geography.cfg:83
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@ -1884,18 +1891,16 @@ msgstr "Old Continent"
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#. [topic]: id=old_continent
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#: data/core/encyclopedia/geography.cfg:84
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#, fuzzy
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#| msgid ""
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#| "Lies to the west of <ref>dst='morogor' text='Morogor'</ref> across the "
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#| "<ref>dst='great_ocean' text='Great Ocean'</ref>."
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msgid ""
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"Lies to the west of <ref>dst='morogor' text='Morogor'</ref> and the "
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"<ref>dst='green_isle' text='Green Isle'</ref> across the "
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"<ref>dst='great_ocean' text='Great Ocean'</ref>. It is the original homeland "
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"of both humans and orcs."
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msgstr ""
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"Lies to the west of <ref>dst='morogor' text='Morogor'</ref> across the "
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"<ref>dst='great_ocean' text='Great Ocean'</ref>."
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"Lies to the west of <ref>dst='morogor' text='Morogor'</ref> and the "
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"<ref>dst='green_isle' text='Green Isle'</ref> across the "
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"<ref>dst='great_ocean' text='Great Ocean'</ref>. It is the original homeland "
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"of both humans and orcs."
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#. [topic]: id=great_continent
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#: data/core/encyclopedia/geography.cfg:89
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@ -1952,6 +1957,17 @@ msgid ""
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"It is bounded to the south (off-map) by dense woods of which the Aethenwood "
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"may be considered a northernmost extension."
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msgstr ""
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"The Kingdom of Wesnoth is located in the north-central portion of the "
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"<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
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"official campaigns revolve around it. It is bounded on the map by the "
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"<ref>dst='great_river' text='Great River'</ref> to the north, the shore of "
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"the <ref>dst='great_ocean' text='ocean'</ref> to the west, the Aethenwood to "
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"the <ref>dst='southwest_elven_lands' text='south-west'</ref>, and the Bitter "
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"Swamp to the south-east.\n"
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"\n"
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"Over the River Aethen, south of Fort Tahn, is a Wesnothian frontier region. "
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"It is bounded to the south (off-map) by dense woods of which the Aethenwood "
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"may be considered a northernmost extension."
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#. [topic]: id=kingdom_wesnoth
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#. Geography of Wesnoth
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@ -1975,64 +1991,28 @@ msgid ""
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" • Westin: An small yet important town in Kerlath, a province "
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"of Southern Wesnoth. The old Citadel of Westin can be found there."
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msgstr ""
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"<header>text='Notable cities:'</header>\n"
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" • Weldyn: The capital of Wesnoth.\n"
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" • Aldril: City lying on the Bay of Pearls.\n"
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" • Blackwater Port: City lying south of the Bay of Pearls.\n"
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" • Carcyn: Located between the Grey Woods and the Great "
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"River.\n"
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" • Dan’Tonk: Wesnoth’s largest city, located in the centre of "
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"the country, just north-west of Weldyn.\n"
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" • Soradoc: The northernmost border outpost of Wesnoth, "
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"controls the confluence of the Weldyn River and the Great River.\n"
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" • Fort Tahn: The southernmost border outpost, controls the "
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"north/south road crossing the River Aethen.\n"
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" • Tath: Important fort city north of Dan’Tonk, exerts control "
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"over the wilderness country around the east of the Brown Hills and north to "
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"the Ford of Abez.\n"
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" • Westin: A small yet important town in Kerlath, a province "
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"of Southern Wesnoth. The old Citadel of Westin can be found there."
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# gray vs grey
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#. [topic]: id=kingdom_wesnoth
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#. Geography of Wesnoth
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#: data/core/encyclopedia/geography.cfg:121
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#, fuzzy
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#| msgid ""
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#| "The Kingdom of Wesnoth is located in the north-central portion of the "
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#| "<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
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#| "mainline campaigns revolve around it. It is bounded on the map by the "
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#| "<ref>dst='great_river' text='Great River'</ref> to the north, the shore "
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#| "of the <ref>dst='great_ocean' text='ocean'</ref> to the west, the "
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#| "Aethenwood to the <ref>dst='southwest_elven_lands' text='southwest'</"
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#| "ref>, and the Bitter Swamp to the southeast.\n"
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#| "\n"
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#| "Over the River Aethen, south of Fort Tahn, is a Wesnothian frontier "
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#| "region. It is bounded to the south (off-map) by dense woods of which the "
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#| "Aethenwood may be considered a northernmost extension.\n"
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#| "\n"
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#| "<header>text='Notable cities:'</header>\n"
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#| " • Weldyn: The capital of Wesnoth.\n"
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#| " • Aldril: City lying on the Bay of Pearls.\n"
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#| " • Blackwater Port: City lying south of the Bay of Pearls.\n"
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#| " • Carcyn: Located between the Grey Woods and the Great River.\n"
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#| " • Dan’Tonk: Wesnoth’s largest city, located in the center of the "
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#| "country, just west and north of Weldyn.\n"
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#| " • Soradoc: The northernmost border outpost of Wesnoth, controls the "
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#| "confluence of the Weldyn River and the Great River.\n"
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#| " • Fort Tahn: The southernmost border outpost, controls the north/"
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#| "south road crossing the River Aethen.\n"
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#| " • Tath: Important fort city north of Dan’Tonk, exerts control over "
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#| "the wilderness country around the east of the Brown Hills and north to "
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#| "the Ford of Abez.\n"
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#| "\n"
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#| "<header>text='Notable land features:'</header>\n"
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#| " • Gryphon Mountain: Home of the fabled Gryphons.\n"
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#| " • Ford of Abez: Shallow part of the Great River, it is usually "
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#| "controlled by Wesnothian forces.\n"
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#| " • Weldyn River: It branches from the Great River and goes south.\n"
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#| " • Great Central Plain: Area bounded by Weldyn, Dan’Tonk, and Fort "
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#| "Tahn, this plain is Wesnoth’s bread basket and home to most of its "
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#| "population.\n"
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#| " • Dulatus Hills: These rolling hills bordering the Great Central "
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#| "Plain provide much of Wesnoth’s livestock and agriculture.\n"
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#| " • Brown Hills: Wasteland surrounding Gryphon Mountain that is not "
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#| "well-populated and occasionally very dangerous.\n"
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#| " • Horse Plains: Region of rolling plains just south of the Great "
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#| "River, bounded by Glyn’s Forest to the west and the River Weldyn to the "
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#| "east; the southern reach merges into the Central Plain. Home of the "
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#| "powerful Clans; the best horses in Wesnoth are bred here.\n"
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#| " • Estmark Hills: Largish range rising south of the Great River and "
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#| "east of the Weldyn River. The northernmost portion, nearest the River "
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#| "Weldyn, has at various times been settled by Wesnothians, but the "
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#| "Kingdom’s control is tenuous at best and banditry is common.\n"
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#| " • Glyn’s Forest: Sometimes known as the Royal Forest, named for one "
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#| "of Haldric II’s sons.\n"
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#| " • Grey Woods: Large forest in the heart of the wilds of Wesnoth, "
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#| "located between Carcyn and Aldril and generally considered to be haunted."
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msgid ""
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"<header>text='Notable land features:'</header>\n"
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" • Gryphon Mountain: Home of the fabled Gryphons.\n"
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@ -2066,56 +2046,37 @@ msgid ""
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" • Green Swamp: Large swamp on the banks of the Great River "
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"northeast of the Grey Woods."
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msgstr ""
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"The Kingdom of Wesnoth is located in the north-central portion of the "
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"<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
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"mainline campaigns revolve around it. It is bounded on the map by the "
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"<ref>dst='great_river' text='Great River'</ref> to the north, the shore of "
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"the <ref>dst='great_ocean' text='ocean'</ref> to the west, the Aethenwood to "
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"the <ref>dst='southwest_elven_lands' text='south-west'</ref>, and the Bitter "
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"Swamp to the south-east.\n"
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"\n"
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"Over the River Aethen, south of Fort Tahn, is a Wesnothian frontier region. "
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"It is bounded to the south (off-map) by dense woods of which the Aethenwood "
|
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"may be considered a northernmost extension.\n"
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"\n"
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"<header>text='Notable cities:'</header>\n"
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" • Weldyn: The capital of Wesnoth.\n"
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" • Aldril: City lying on the Bay of Pearls.\n"
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" • Blackwater Port: City lying south of the Bay of Pearls.\n"
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" • Carcyn: Located between the Grey Woods and the Great River.\n"
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" • Dan’Tonk: Wesnoth’s largest city, located in the centre of the "
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"country, just west and north of Weldyn.\n"
|
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" • Soradoc: The northernmost border outpost of Wesnoth, controls the "
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"confluence of the Weldyn River and the Great River.\n"
|
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" • Fort Tahn: The southernmost border outpost, controls the north/south "
|
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"road crossing the River Aethen.\n"
|
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" • Tath: Important fort city north of Dan’Tonk, exerts control over the "
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"wilderness country around the east of the Brown Hills and north to the Ford "
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"of Abez.\n"
|
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"\n"
|
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"<header>text='Notable land features:'</header>\n"
|
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" • Gryphon Mountain: Home of the fabled Gryphons.\n"
|
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" • Ford of Abez: Shallow part of the Great River, it is usually "
|
||||
"controlled by Wesnothian forces.\n"
|
||||
" • Weldyn River: It branches from the Great River and goes south.\n"
|
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" • Great Central Plain: Area bounded by Weldyn, Dan’Tonk, and Fort Tahn, "
|
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"this plain is Wesnoth’s bread basket and home to most of its population.\n"
|
||||
" • Dulatus Hills: These rolling hills bordering the Great Central Plain "
|
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"provide much of Wesnoth’s livestock and agriculture.\n"
|
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" • Brown Hills: Wasteland surrounding Gryphon Mountain that is not well-"
|
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"populated and occasionally very dangerous.\n"
|
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" • Horse Plains: Region of rolling plains just south of the Great River, "
|
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"bounded by Glyn’s Forest to the west and the River Weldyn to the east; the "
|
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"southern reach merges into the Central Plain. Home of the powerful Clans; "
|
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"the best horses in Wesnoth are bred here.\n"
|
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" • Estmark Hills: Largish range rising south of the Great River and east "
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"of the Weldyn River. The northernmost portion, nearest the River Weldyn, has "
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"at various times been settled by Wesnothians, but the Kingdom’s control is "
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"tenuous at best and banditry is common.\n"
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" • Glyn’s Forest: Sometimes known as the Royal Forest, named for one of "
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"Haldric II’s sons.\n"
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" • Grey Woods: Large forest in the heart of the wilds of Wesnoth, located "
|
||||
"between Carcyn and Aldril and generally considered to be haunted."
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" • Gryphon Mountain: Home of the fabled Gryphons.\n"
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" • Ford of Abez: Shallow part of the Great River, it is "
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"usually controlled by Wesnothian forces.\n"
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" • Weldyn River: It branches from the Great River and goes "
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"south.\n"
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" • Great Central Plain: Area bounded by Weldyn, Dan’Tonk, and "
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"Fort Tahn, this plain is Wesnoth’s bread basket and home to most of its "
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"population.\n"
|
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" • Dulatus Hills: These rolling hills bordering the Great "
|
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"Central Plain provide much of Wesnoth’s livestock and agriculture.\n"
|
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" • Brown Hills: Wasteland surrounding Gryphon Mountain that is "
|
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"not well-populated and occasionally very dangerous.\n"
|
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" • Horse Plains: Region of rolling plains just south of the "
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"Great River, bounded by Glyn’s Forest to the west and the River Weldyn to "
|
||||
"the east; the southern reach merges into the Central Plain. Home of the "
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"powerful Clans; the best horses in Wesnoth are bred here.\n"
|
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" • Estmark Hills: Large range rising south of the Great River "
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"and east of the Weldyn River. The northernmost portion, nearest the River "
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"Weldyn, has at various times been settled by Wesnothians, but the Kingdom’s "
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"control is tenuous at best and banditry is common.\n"
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" • Glyn’s Forest: Sometimes known as the Royal Forest, named "
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"for one of Haldric II’s sons.\n"
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" • Grey Woods: Large forest in the heart of the wilds of "
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"Wesnoth, located between Carcyn and Aldril and generally considered to be "
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"haunted.\n"
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" • Isle of Alduin: An important island off the coast of "
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"Wesnoth home to the Great Academy of Magic, where many of Wesnoth’s greatest "
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||||
"mages were trained.\n"
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" • Green Swamp: Large swamp on the banks of the Great River "
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"northeast of the Grey Woods."
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#. [topic]: id=elensefar
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#: data/core/encyclopedia/geography.cfg:138
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|
@ -2182,6 +2143,19 @@ msgid ""
|
|||
"may often be in conflict with orcs and trolls, the heart of Dwarvish "
|
||||
"territory is considered relatively safe in comparison."
|
||||
msgstr ""
|
||||
"The Northlands are filled with unstable clans in endless conflict. It is an "
|
||||
"unlawful and perilous place plagued by its cold, icy terrain and constant "
|
||||
"war. Various groups of orcs, dwarves, men, gryphons, ogres, and even elves "
|
||||
"fight over the region. The northern and eastern borders of the Northlands "
|
||||
"are not defined, the southern border is the <ref>dst='great_river' "
|
||||
"text='Great River'</ref>, and the western border is the "
|
||||
"<ref>dst='great_ocean' text='ocean'</ref>.\n"
|
||||
"\n"
|
||||
" Yet despite the sheer wilderness above the Northlands, the subterranean "
|
||||
"Dwarvish Kingdoms of Knalga and Kal Kartha are exceptions to their chaotic "
|
||||
"surroudings, providing both heat and protection to their people. While they "
|
||||
"may often be in conflict with orcs and trolls, the heart of Dwarvish "
|
||||
"territory is considered relatively safe in comparison."
|
||||
|
||||
#. [topic]: id=northlands
|
||||
#. Geography of the Northlands
|
||||
|
@ -2198,54 +2172,22 @@ msgid ""
|
|||
"text='Elensefar'</ref>, where these villages were located, was named the "
|
||||
"Annuvin province by men but was known by the elves as Wesmere."
|
||||
msgstr ""
|
||||
"<header>text='Notable cities:'</header>\n"
|
||||
" • Glamdrol: An Orcish tribal capital.\n"
|
||||
" • Wesmere: The location of the Ka’lian — the Elvish Council\n"
|
||||
" • Dwarven Doors: A mixed human/dwarven town in the region of "
|
||||
"Knalga in the southern Heart Mountains. A major trade centre.\n"
|
||||
" • Dallben and Delwyn: Human villages originally built by "
|
||||
"settlers who crossed the Great River during Wesnoth’s Golden Age expansion. "
|
||||
"Now abandoned. The forested area north-east of <ref>dst='elensefar' "
|
||||
"text='Elensefar'</ref>, where these villages were located, was named the "
|
||||
"Annuvin province by men but was known by the elves as Wesmere."
|
||||
|
||||
# rumyr
|
||||
# , capitol?
|
||||
#. [topic]: id=northlands
|
||||
#. Geography of the Northlands
|
||||
#: data/core/encyclopedia/geography.cfg:165
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "There is no government of the Northlands. Various groups of orcs, "
|
||||
#| "dwarves, barbarian men and even elves populate the region. The northern "
|
||||
#| "and eastern borders are not defined, the southern border is the "
|
||||
#| "<ref>dst='great_river' text='Great River'</ref>, and the western border "
|
||||
#| "is the <ref>dst='great_ocean' text='ocean'</ref>.\n"
|
||||
#| "\n"
|
||||
#| "<header>text='Notable cities:'</header>\n"
|
||||
#| " • Glamdrol: An Orcish tribal capital.\n"
|
||||
#| " • Wesmere: The location of the Ka’lian — the Elvish Council.\n"
|
||||
#| " • Dwarven Doors: A mixed human/dwarven town in the region of Knalga "
|
||||
#| "in the southern Heart Mountains. A major trade center.\n"
|
||||
#| " • Dallben and Delwyn: Human villages originally built by settlers who "
|
||||
#| "crossed the Great River during Wesnoth’s Golden Age expansion. Now "
|
||||
#| "abandoned. The forested area northeast of <ref>dst='elensefar' "
|
||||
#| "text='Elensefar'</ref>, where these villages were located, was named the "
|
||||
#| "Annuvin province by men but was known by the elves as Wesmere.\n"
|
||||
#| "\n"
|
||||
#| "<header>text='Notable land features:'</header>\n"
|
||||
#| " • <ref>dst='heart_mountains' text='Heart Mountains'</ref>: A "
|
||||
#| "virtually impassable barrier between the river country and the Northern "
|
||||
#| "Plains.\n"
|
||||
#| " • Heartfangs: the particularly forbidding stretch of high peaks "
|
||||
#| "southwest of Lake Vrug and north of the Forest of Wesmere. The most "
|
||||
#| "inhospitable and dangerous portion of the Heart Mountains; only hermits, "
|
||||
#| "madmen, and mages live there.\n"
|
||||
#| " • Swamp of Dread: a very large bog located between the Heart "
|
||||
#| "Mountains and the Great River. A notoriously dangerous place.\n"
|
||||
#| " • Lake Vrug: A large mountain lake whose river carves the only "
|
||||
#| "pathway through the Northern Mountains.\n"
|
||||
#| " • <ref>dst='arkan_thoria' text='Arkan-thoria'</ref>: The river that "
|
||||
#| "comes out of Lake Vrug. This is the elvish name; among humans it is "
|
||||
#| "called Longlier.\n"
|
||||
#| " • River Listra: The south-running tributary of the Great River into "
|
||||
#| "which the Arkan-thoria empties.\n"
|
||||
#| " • Lintanir Forest: The southernmost portion of the Great Northern "
|
||||
#| "Forest, a gigantic wood whose eastern and northern boundaries are known "
|
||||
#| "only to the elves. Their capital, Elensiria, has only seldom been visited "
|
||||
#| "by humans.\n"
|
||||
#| " • <ref>dst='great_river' text='Great River'</ref>: The origin of this "
|
||||
#| "river is somewhere in the east of the northern lands."
|
||||
msgid ""
|
||||
"<header>text='Notable land features:'</header>\n"
|
||||
" • <ref>dst='heart_mountains' text='Heart Mountains'</ref>: A "
|
||||
|
@ -2271,45 +2213,29 @@ msgid ""
|
|||
" • <ref>dst='great_river' text='Great River'</ref>: The origin "
|
||||
"of this river is somewhere in the east of the northern lands."
|
||||
msgstr ""
|
||||
"There is no government of the Northlands. Various groups of orcs, dwarves, "
|
||||
"barbarian men and even elves populate the region. The northern and eastern "
|
||||
"borders are not defined, the southern border is the <ref>dst='great_river' "
|
||||
"text='Great River'</ref>, and the western border is the "
|
||||
"<ref>dst='great_ocean' text='ocean'</ref>.\n"
|
||||
"\n"
|
||||
"<header>text='Notable cities:'</header>\n"
|
||||
" • Glamdrol: An Orcish tribal capital.\n"
|
||||
" • Wesmere: The location of the Ka’lian — the Elvish Council.\n"
|
||||
" • Dwarven Doors: A mixed human/dwarven town in the region of Knalga in "
|
||||
"the southern Heart Mountains. A major trade center.\n"
|
||||
" • Dallben and Delwyn: Human villages originally built by settlers who "
|
||||
"crossed the Great River during Wesnoth’s Golden Age expansion. Now "
|
||||
"abandoned. The forested area north-east of <ref>dst='elensefar' "
|
||||
"text='Elensefar'</ref>, where these villages were located, was named the "
|
||||
"Annuvin province by men but was known by the elves as Wesmere.\n"
|
||||
"\n"
|
||||
"<header>text='Notable land features:'</header>\n"
|
||||
" • <ref>dst='heart_mountains' text='Heart Mountains'</ref>: A virtually "
|
||||
"impassable barrier between the river country and the Northern Plains.\n"
|
||||
" • Heartfangs: the particularly forbidding stretch of high peaks "
|
||||
"southwest of Lake Vrug and north of the Forest of Wesmere. The most "
|
||||
" • <ref>dst='heart_mountains' text='Heart Mountains'</ref>: A "
|
||||
"virtually impassable barrier between the river country and the Northern "
|
||||
"Plains.\n"
|
||||
" • Heartfangs: The particularly forbidding stretch of high "
|
||||
"peaks south-west of Lake Vrug and north of the Forest of Wesmere. The most "
|
||||
"inhospitable and dangerous portion of the Heart Mountains; only hermits, "
|
||||
"madmen, and mages live there.\n"
|
||||
" • Swamp of Dread: a very large bog located between the Heart Mountains "
|
||||
"and the Great River. A notoriously dangerous place.\n"
|
||||
" • Lake Vrug: A large mountain lake whose river carves the only pathway "
|
||||
"through the Northern Mountains.\n"
|
||||
" • <ref>dst='arkan_thoria' text='Arkan-thoria'</ref>: The river that "
|
||||
"comes out of Lake Vrug. This is the elvish name; among humans it is called "
|
||||
"Longlier.\n"
|
||||
" • River Listra: The south-running tributary of the Great River into "
|
||||
"which the Arkan-thoria empties.\n"
|
||||
" • Lintanir Forest: The southernmost portion of the Great Northern "
|
||||
"Forest, a gigantic wood whose eastern and northern boundaries are known only "
|
||||
"to the elves. Their capital, Elensiria, has only seldom been visited by "
|
||||
"humans.\n"
|
||||
" • <ref>dst='great_river' text='Great River'</ref>: The origin of this "
|
||||
"river is somewhere in the east of the northern lands."
|
||||
" • Swamp of Dread: A very large bog located between the Heart "
|
||||
"Mountains and the Great River. A notoriously dangerous place.\n"
|
||||
" • Lake Vrug: A large mountain lake whose river carves the "
|
||||
"only pathway through the Northern Mountains.\n"
|
||||
" • <ref>dst='arkan_thoria' text='Arkan-thoria'</ref>: The "
|
||||
"river that comes out of Lake Vrug. This is the elvish name; among humans it "
|
||||
"is called Longlier.\n"
|
||||
" • River Listra: The south-running tributary of the Great "
|
||||
"River into which the Arkan-thoria empties.\n"
|
||||
" • Lintanir Forest: The southernmost portion of the Great "
|
||||
"Northern Forest, a gigantic wood whose eastern and northern boundaries are "
|
||||
"known only to the elves. Their capital, Elensiria, has only seldom been "
|
||||
"visited by humans.\n"
|
||||
" • <ref>dst='great_river' text='Great River'</ref>: The origin "
|
||||
"of this river is somewhere in the east of the northern lands."
|
||||
|
||||
#. [topic]: id=southwest_elven_lands
|
||||
#: data/core/encyclopedia/geography.cfg:178
|
||||
|
@ -2318,24 +2244,6 @@ msgstr "South-West Elven Lands"
|
|||
|
||||
#. [topic]: id=southwest_elven_lands
|
||||
#: data/core/encyclopedia/geography.cfg:179
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The Wood Elves are separate from those of the north, and have only "
|
||||
#| "intermittent relations with them and most other countries. Its borders "
|
||||
#| "are the <ref>dst='great_ocean' text='ocean'</ref> to the west, the Black "
|
||||
#| "River to the south and southeast, the lands of Wesnoth to the north and "
|
||||
#| "the Kerlath province to the east.\n"
|
||||
#| "\n"
|
||||
#| "<header>text='Notable cities:'</header>\n"
|
||||
#| " • None known.\n"
|
||||
#| "\n"
|
||||
#| "<header>text='Notable land features:'</header>\n"
|
||||
#| " • Aethenwood: The largest southern forest, it extends far to the "
|
||||
#| "south and is home to <ref>dst='..race_elf' text='elves'</ref>. Although "
|
||||
#| "the elves make no such distinction, the southern part of the forest has "
|
||||
#| "been named Southwood by denizens of Kerlath.\n"
|
||||
#| " • Black Forest: An ancient forest of which very little is known, "
|
||||
#| "abandoned by the elves long ago."
|
||||
msgid ""
|
||||
"The Wood Elves are separate from those of the north, and have only "
|
||||
"intermittent relations with them and most other countries. Its borders are "
|
||||
|
@ -2355,16 +2263,11 @@ msgstr ""
|
|||
"to the south and south-east, the lands of Wesnoth to the north and the "
|
||||
"Kerlath province to the east.\n"
|
||||
"\n"
|
||||
"<header>text='Notable cities:'</header>\n"
|
||||
" • None known.\n"
|
||||
"\n"
|
||||
"<header>text='Notable land features:'</header>\n"
|
||||
" • Aethenwood: The largest southern forest, it extends far to the south "
|
||||
"and is home to <ref>dst='..race_elf' text='elves'</ref>. Although the elves "
|
||||
"make no such distinction, the southern part of the forest has been named "
|
||||
"Southwood by denizens of Kerlath.\n"
|
||||
" • Black Forest: An ancient forest of which very little is known, "
|
||||
"abandoned by the elves long ago."
|
||||
"Southwood by denizens of Kerlath."
|
||||
|
||||
#. [topic]: id=heart_mountains
|
||||
#: data/core/encyclopedia/geography.cfg:187
|
||||
|
@ -2383,6 +2286,12 @@ msgid ""
|
|||
"mountains, which they call the Whitefang Mountains for their distinctive "
|
||||
"shape."
|
||||
msgstr ""
|
||||
"A virtually impassable barrier between the <ref>dst='arkan_thoria' "
|
||||
"text='river'</ref> country and the <ref>dst='far_north' text='Northern "
|
||||
"Plains'</ref>. The local orcs call them the Haggid-Dargor. The powerful "
|
||||
"Whitefang Clan in the region is named after the eastern edge of the "
|
||||
"mountains, which they call the Whitefang Mountains for their distinctive "
|
||||
"shape."
|
||||
|
||||
#. [topic]: id=far_north
|
||||
#: data/core/encyclopedia/geography.cfg:195
|
||||
|
@ -2391,40 +2300,6 @@ msgstr "Far North"
|
|||
|
||||
#. [topic]: id=far_north
|
||||
#: data/core/encyclopedia/geography.cfg:196
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Cold, harsh, and inaccessible, the Far North is the ancestral home of the "
|
||||
#| "Orcish Clannate. It lies north of the <ref>dst='heart_mountains' "
|
||||
#| "text='Heart Mountains'</ref>, which the Orcs call the Haggid-Dargor and "
|
||||
#| "claim (without merit) as their own. To the east lie the Unaligned Tribes "
|
||||
#| "of the Wild Steppe, who fell out of the control of the Clannate, instead "
|
||||
#| "roaming with wild human barbarians and clashing with the High Elves of "
|
||||
#| "the North Plains (known as North Elves in human lands). The High Elves "
|
||||
#| "themselves reside further east, where it is rumored they rule a vast "
|
||||
#| "kingdom.\n"
|
||||
#| "\n"
|
||||
#| "<header>text='Notable cities:'</header>\n"
|
||||
#| " • Barag Gor, a city home to the Orcish Council\n"
|
||||
#| " • Bitok\n"
|
||||
#| " • Borstep\n"
|
||||
#| " • Farzi\n"
|
||||
#| " • Lmarig\n"
|
||||
#| " • Melmog\n"
|
||||
#| " • Prestim\n"
|
||||
#| " • Tirigaz\n"
|
||||
#| " • Dorest, the northernmost human city\n"
|
||||
#| "\n"
|
||||
#| "<header>text='Notable land features:'</header>\n"
|
||||
#| " • Black Marshes\n"
|
||||
#| " • Mountains of Dorth\n"
|
||||
#| " • Mountains of Haag\n"
|
||||
#| " • Greenwood\n"
|
||||
#| " • Silent Forest\n"
|
||||
#| " • Forest of Thelien\n"
|
||||
#| " • River Oumph\n"
|
||||
#| " • River Bork\n"
|
||||
#| " • Frosty Wastes\n"
|
||||
#| " • Barren Plains"
|
||||
msgid ""
|
||||
"Cold, harsh, and inaccessible, the Far North is the ancestral home of the "
|
||||
"Orcish Clannate. It lies north of the <ref>dst='heart_mountains' text='Heart "
|
||||
|
@ -2442,30 +2317,7 @@ msgstr ""
|
|||
"Steppe, who fell out of the control of the Clannate, instead roaming with "
|
||||
"wild human barbarians and clashing with the High Elves of the North Plains "
|
||||
"(known as North Elves in human lands). The High Elves themselves reside "
|
||||
"further east, where it is rumoured they rule a vast kingdom.\n"
|
||||
"\n"
|
||||
"<header>text='Notable cities:'</header>\n"
|
||||
" • Barag Gor, a city home to the Orcish Council\n"
|
||||
" • Bitok\n"
|
||||
" • Borstep\n"
|
||||
" • Farzi\n"
|
||||
" • Lmarig\n"
|
||||
" • Melmog\n"
|
||||
" • Prestim\n"
|
||||
" • Tirigaz\n"
|
||||
" • Dorest, the northernmost human city\n"
|
||||
"\n"
|
||||
"<header>text='Notable land features:'</header>\n"
|
||||
" • Black Marshes\n"
|
||||
" • Mountains of Dorth\n"
|
||||
" • Mountains of Haag\n"
|
||||
" • Greenwood\n"
|
||||
" • Silent Forest\n"
|
||||
" • Forest of Thelien\n"
|
||||
" • River Oumph\n"
|
||||
" • River Bork\n"
|
||||
" • Frosty Wastes\n"
|
||||
" • Barren Plains"
|
||||
"further east, where it is rumoured they rule a vast kingdom."
|
||||
|
||||
#. [topic]: id=far_north
|
||||
#. Geography of the Far North
|
||||
|
@ -2485,6 +2337,19 @@ msgid ""
|
|||
"Jotha.\n"
|
||||
" • Dorest: The northernmost human city."
|
||||
msgstr ""
|
||||
"<header>text='Notable cities:'</header>\n"
|
||||
" • Barag Gor: A city home to the Orcish Council.\n"
|
||||
" • Bitok\n"
|
||||
" • Borstep\n"
|
||||
" • Farzi\n"
|
||||
" • Jotha: A large fortified capital of the local merfolk that "
|
||||
"lies within the bay of Jotha.\n"
|
||||
" • Lmarig\n"
|
||||
" • Melmog\n"
|
||||
" • Prestim\n"
|
||||
" • Tirigaz: A coastal orcish town that occasionally raids "
|
||||
"Jotha.\n"
|
||||
" • Dorest: The northernmost human city."
|
||||
|
||||
#. [topic]: id=far_north
|
||||
#. Geography of the Far North
|
||||
|
@ -2516,13 +2381,36 @@ msgid ""
|
|||
"inhabited only by the occasional monster.\n"
|
||||
" • Barren Plains: A vast, sparsely populated snowy tundra."
|
||||
msgstr ""
|
||||
"<header>text='Notable land features:'</header>\n"
|
||||
" • Desert of Death: An unsually dry desert in the Far North "
|
||||
"filled with venomous Sand Scuttlers. It is extremely hot by day yet chilly "
|
||||
"by night.\n"
|
||||
" • Black Marshes: A perilous swamp north of Tirigaz filled "
|
||||
"with violent monsters.\n"
|
||||
" • Mountains of Dorth: A set of mountains north of the Heart "
|
||||
"Mountains. Though nowhere near as dangeous as its southern neighbour, it is "
|
||||
"nonetheless deadly to inexperienced travellers.\n"
|
||||
" • Mountains of Haag: A group of high mountains inhabited by "
|
||||
"groups of orcs, trolls and dwarves.\n"
|
||||
" • Greenwood: An elvish forest located near the Lintanir "
|
||||
"Forest. Some say it was once connected to it, until groups of savage orcs "
|
||||
"burned much of the forest.\n"
|
||||
" • Silent Forest: A dense forest inhabited by a few elves, "
|
||||
"once known as Gitamoth.\n"
|
||||
" • Forest of Thelien: A dense, coniferous forest sometimes "
|
||||
"inhabited by elves.\n"
|
||||
" • River Oumph: A river flowing from the Mountains of Haag to "
|
||||
"its delta just south of Bitok.\n"
|
||||
" • River Bork: A river of the Far North flowing from a lake "
|
||||
"next to the Mourned Hills.\n"
|
||||
" • Frosty Wastes: A cold, snowy desert in the far north "
|
||||
"inhabited only by the occasional monster.\n"
|
||||
" • Barren Plains: A vast, sparsely populated snowy tundra."
|
||||
|
||||
#. [topic]: id=far_south
|
||||
#: data/core/encyclopedia/geography.cfg:228
|
||||
#, fuzzy
|
||||
#| msgid "Far North"
|
||||
msgid "Far South"
|
||||
msgstr "Far North"
|
||||
msgstr "Far South"
|
||||
|
||||
#. [topic]: id=far_south
|
||||
#: data/core/encyclopedia/geography.cfg:229
|
||||
|
@ -2530,6 +2418,8 @@ msgid ""
|
|||
"A vast region south of Kerlath home to the Dunefolk Civilization. It is also "
|
||||
"inhabited by many local creatures, including the Jinn and Wyverns."
|
||||
msgstr ""
|
||||
"A vast region south of Kerlath home to the Dunefolk civilization. It is also "
|
||||
"inhabited by many local creatures, including the Jinn and Wyverns."
|
||||
|
||||
#. [topic]: id=far_south
|
||||
#. Geography of the Far South
|
||||
|
@ -2545,6 +2435,15 @@ msgid ""
|
|||
"very little is known, believed to have been once inhabited by elves. Those "
|
||||
"who enter it seldom return."
|
||||
msgstr ""
|
||||
"<header>text='Notable land features:'</header>\n"
|
||||
" • Sandy Wastes: A hot desert located south of Kerlath home to "
|
||||
"various Dunefolk settlements, as well as nomadic tribes in between. The "
|
||||
"northern parts of this desert are home to many treacherous monsters.\n"
|
||||
" • Mountains of Peril: A tall and deadly mountain range in the "
|
||||
"far south inhabited by bands of vicious barbarians and monsters.\n"
|
||||
" • Black Forest: An ancient and likely haunted forest of which "
|
||||
"very little is known, believed to have been once inhabited by elves. Those "
|
||||
"who enter it seldom return."
|
||||
|
||||
#. [section]: id=schedule
|
||||
#: data/core/help.cfg:10
|
||||
|
@ -7061,24 +6960,18 @@ msgstr ""
|
|||
|
||||
#. [race]: id=cats
|
||||
#: data/core/units.cfg:49
|
||||
#, fuzzy
|
||||
#| msgid "race^Bat"
|
||||
msgid "race^Cat"
|
||||
msgstr "Bat"
|
||||
msgstr "Cat"
|
||||
|
||||
#. [race]: id=cats
|
||||
#: data/core/units.cfg:50
|
||||
#, fuzzy
|
||||
#| msgid "race+female^Bat"
|
||||
msgid "race+female^Cat"
|
||||
msgstr "Bat"
|
||||
msgstr "Cat"
|
||||
|
||||
#. [race]: id=cats
|
||||
#: data/core/units.cfg:51
|
||||
#, fuzzy
|
||||
#| msgid "race^Bats"
|
||||
msgid "race^Cats"
|
||||
msgstr "Bats"
|
||||
msgstr "Cats"
|
||||
|
||||
#. [race]: id=cats
|
||||
#: data/core/units.cfg:52
|
||||
|
@ -7088,6 +6981,10 @@ msgid ""
|
|||
"away lone wolves are tolerated by civilized folk, but some big cats are "
|
||||
"considered terrifying monsters."
|
||||
msgstr ""
|
||||
"Big cats are nimble, solitary predators that can cause trouble for any "
|
||||
"farmer or hunter that encounter them. The cats that hunt rodents and drive "
|
||||
"away lone wolves are tolerated by civilized folk, but some big cats are "
|
||||
"considered terrifying monsters."
|
||||
|
||||
#. [race]: id=drake
|
||||
#: data/core/units.cfg:61
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2024-08-18 23:11-0500\n"
|
||||
"PO-Revision-Date: 2024-07-26 01:07+1000\n"
|
||||
"PO-Revision-Date: 2024-08-20 17:04+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -9048,10 +9048,8 @@ msgid "Loyal"
|
|||
msgstr "Loyal"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:218
|
||||
#, fuzzy
|
||||
#| msgid "Information"
|
||||
msgid "Show Tool Information"
|
||||
msgstr "Information"
|
||||
msgstr "Show Tool Information"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:220
|
||||
msgid "Toggle Minimap Unit Coding"
|
||||
|
@ -9308,10 +9306,8 @@ msgid "Change Language"
|
|||
msgstr "Change Language"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:299
|
||||
#, fuzzy
|
||||
#| msgid "Starting game"
|
||||
msgid "Start Game (MP)"
|
||||
msgstr "Starting game"
|
||||
msgstr "Start Game (MP)"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:300
|
||||
msgid "Refresh WML"
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2024-08-19 04:11 UTC\n"
|
||||
"PO-Revision-Date: 2024-07-26 01:10+1000\n"
|
||||
"PO-Revision-Date: 2024-08-20 17:06+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -6283,7 +6283,7 @@ msgstr ""
|
|||
#. [unit_type]: id=Forest Lion, race=cats
|
||||
#: data/core/units/monsters/Cat_Forest.cfg:4
|
||||
msgid "Forest Lion"
|
||||
msgstr ""
|
||||
msgstr "Forest Lion"
|
||||
|
||||
#. [unit_type]: id=Forest Lion, race=cats
|
||||
#: data/core/units/monsters/Cat_Forest.cfg:31
|
||||
|
@ -6293,11 +6293,15 @@ msgid ""
|
|||
"is their odd, triply branched tail, which they seem to use for camouflage "
|
||||
"and disruptive patterning."
|
||||
msgstr ""
|
||||
"Forest Lions are light-brown cats, roughly the same size as a wolf, that "
|
||||
"hunt the woods and hills at dusk and dawn. Their most distinctive feature is "
|
||||
"their odd, triply branched tail, which they seem to use for camouflage and "
|
||||
"disruptive patterning."
|
||||
|
||||
#. [unit_type]: id=Jumpcat, race=cats
|
||||
#: data/core/units/monsters/Cat_Jump.cfg:4
|
||||
msgid "Jumpcat"
|
||||
msgstr ""
|
||||
msgstr "Jump Cat"
|
||||
|
||||
#. [unit_type]: id=Jumpcat, race=cats
|
||||
#: data/core/units/monsters/Cat_Jump.cfg:30
|
||||
|
@ -6310,6 +6314,13 @@ msgid ""
|
|||
"mostly driven by instinct, but they are sometimes used as assassins by more "
|
||||
"sophisticated handlers."
|
||||
msgstr ""
|
||||
"Jump Cats are opportunistic predators with keen senses and fast reflexes, "
|
||||
"but very little bulk, so they are easily dispatched if they can be hit, and "
|
||||
"easily scared off if they can’t. One of the most distinctive features of "
|
||||
"these odd creatures is the hard clump of twigs, clay, and rocks they carry "
|
||||
"on their tail, which is their primary offensive weapon. Their actions are "
|
||||
"mostly driven by instinct, but they are sometimes used as assassins by more "
|
||||
"sophisticated handlers."
|
||||
|
||||
#. [unit_type]: id=Swamp Lizard, race=monster
|
||||
#: data/core/units/monsters/Crocodile.cfg:13
|
||||
|
@ -8616,10 +8627,8 @@ msgstr "Bug"
|
|||
#. [variation]
|
||||
#: data/core/units/undead/Corpse_Soulless.cfg:175
|
||||
#: data/core/units/undead/Corpse_Walking.cfg:176
|
||||
#, fuzzy
|
||||
#| msgid "wc_variation^Rat"
|
||||
msgid "wc_variation^Cat"
|
||||
msgstr "Rat"
|
||||
msgstr "Cat"
|
||||
|
||||
#. [variation]
|
||||
#: data/core/units/undead/Corpse_Soulless.cfg:191
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2024-08-18 23:11-0500\n"
|
||||
"PO-Revision-Date: 2024-07-26 01:00+1000\n"
|
||||
"PO-Revision-Date: 2024-08-20 16:04+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -7759,10 +7759,8 @@ msgstr ""
|
|||
"Invalid action provided for side '$side'. Valid actions are: on, off, full."
|
||||
|
||||
#: src/menu_events.cpp:1567
|
||||
#, fuzzy
|
||||
#| msgid "Side '$side' is already fully AI controlled."
|
||||
msgid "Side '$side' is not a human or AI player."
|
||||
msgstr "Side '$side' is already fully AI controlled."
|
||||
msgstr "Side '$side' is not a human or AI player."
|
||||
|
||||
#: src/menu_events.cpp:1603
|
||||
msgid "Can't idle invalid side: '$side'."
|
||||
|
|
Loading…
Add table
Reference in a new issue