updated German translation
[ci skip]
This commit is contained in:
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12 changed files with 87 additions and 420 deletions
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-01-12 13:29-0300\n"
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"PO-Revision-Date: 2018-07-02 03:42+0200\n"
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"PO-Revision-Date: 2020-01-13 02:56+0100\n"
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"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"Language: de_DE\n"
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@ -17,7 +17,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.0.8\n"
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"X-Generator: Poedit 2.2.4\n"
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#. [brush]: id=brush-1
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#: data/core/editor/brushes.cfg:6
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@ -237,7 +237,7 @@ msgstr "Zeitplan zuweisen"
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#: src/editor/action/mouse/mouse_action_unit.cpp:68
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msgid "(Unknown unit type: $type)"
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msgstr ""
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msgstr "(Üngültige Einheitenkennung: $type)"
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#: src/editor/action/mouse/mouse_action_unit.cpp:72
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msgid "Identifier: "
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
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"PO-Revision-Date: 2019-09-22 02:17+0200\n"
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"PO-Revision-Date: 2020-01-13 03:35+0100\n"
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"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"Language: de_DE\n"
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@ -16,7 +16,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.2.1\n"
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"X-Generator: Poedit 2.2.4\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:13
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@ -1807,11 +1807,6 @@ msgstr ""
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# "um Hilfe ersuchen" geht hier nicht: Die Oger müssen gejagt und zur Mitarbeit gezwungen werden.
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#. [message]: speaker=Owaec
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:153
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#, fuzzy
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#| msgid ""
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#| "Across this river lies the Northlands. If we can get there, we may be "
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#| "able to get some ogres to help us — but the orcs will definitely attack "
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#| "us before that happens."
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msgid ""
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"Across this river lie the Northlands. If we can get there, we may be able to "
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"get some ogres to help us — but the orcs will definitely attack us before "
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@ -1956,11 +1951,6 @@ msgstr ""
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#. [message]: speaker=Owaec
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:121
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#, fuzzy
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#| msgid ""
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#| "Across this river lies the Northland. Ogres live there, as do orcs. We "
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#| "should proceed with caution. The undead are dangerous, but the orcs may "
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#| "be more dangerous still."
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msgid ""
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"Across this river lie the Northlands. Ogres live there, as do orcs. We "
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"should proceed with caution. The undead are dangerous, but the orcs may be "
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@ -2401,8 +2391,6 @@ msgstr ""
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#. [message]: speaker=Owaec
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:150
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#, fuzzy
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#| msgid "But what happened to the people living on it?"
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msgid "But what happened to the people who lived there?"
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msgstr "Und die Menschen, die dort lebten? Was ist denen widerfahren?"
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@ -4267,6 +4255,8 @@ msgid ""
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" This unit’s melee attack can overwhelm the defenses of enemies, preventing "
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"them from retaliating as effectively."
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msgstr ""
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" Der Nahkampfangriff dieser Einheit kann Gegner überrumpeln und daran "
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"hindern sich mit voller Kampfkraft zu wehren."
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#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:15
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msgid "Dacyn"
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@ -12,7 +12,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-01-12 13:28-0300\n"
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"PO-Revision-Date: 2020-01-03 00:31+0100\n"
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"PO-Revision-Date: 2020-01-13 03:29+0100\n"
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"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"Language: de_DE\n"
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@ -709,12 +709,6 @@ msgstr "Der Große Fluss"
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#. [topic]: id=great_river
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#: data/core/encyclopedia/geography.cfg:33
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#, fuzzy
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#| msgid ""
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#| "The Great River forms the boundary between the <ref>dst='kingdom_wesnoth' "
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#| "text='Kingdom of Wesnoth'</ref> and the <ref>dst='northlands' "
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#| "text='Northlands'</ref>. It empties to the <ref>dst='great_ocean' "
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#| "text='Great Ocean'</ref> at <ref>dst='elensefar' text='Elensefar'</ref>."
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msgid ""
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"The Great River forms the boundary between the <ref>dst='kingdom_wesnoth' "
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"text='Kingdom of Wesnoth'</ref> and the <ref>dst='northlands' "
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@ -831,59 +825,6 @@ msgstr "Königreich Wesnoth"
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#. [topic]: id=kingdom_wesnoth
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#: data/core/encyclopedia/geography.cfg:77
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#, fuzzy
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#| msgid ""
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#| "The Kingdom of Wesnoth is located in the north-central portion of the "
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#| "<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
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#| "mainline campaigns revolve around it. It is bounded on the map by the "
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#| "Great River to the north, the shore of the Great Ocean to the west, the "
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#| "Aethenwood to the <ref>dst='southwest_elven_lands' text='southwest'</"
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#| "ref>, and the Bitter Swamp to the southeast (lower right corner of the "
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#| "main map).\n"
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#| "\n"
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#| "Over the River Aethen, south of Fort Tahn, is a Wesnothian frontier "
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#| "region. It is bounded to the south (off-map) by dense woods of which the "
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#| "Aethenwood may be considered a northernmost extension.\n"
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#| "\n"
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#| "<header>text='Notable cities:'</header>\n"
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#| " • Weldyn: The capital of Wesnoth.\n"
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#| " • Aldril: City lying on the Bay of Pearls.\n"
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#| " • Blackwater Port: City lying south of the Bay of Pearls.\n"
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#| " • Carcyn: Located between the Grey Woods and the Great River.\n"
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#| " • Dan’Tonk: Wesnoth’s largest city, located in the center of the "
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#| "country, just west and north of Weldyn.\n"
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#| " • Soradoc: The northernmost border outpost of Wesnoth, controls the "
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#| "confluence of the Weldyn River and the Great River.\n"
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#| " • Fort Tahn: The southernmost border outpost, controls the north/"
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#| "south road crossing the River Aethen.\n"
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#| " • Tath: Important fort city north of Dan’Tonk, exerts control over "
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#| "the wilderness country around the east of the Brown Hills and north to "
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#| "the Ford of Abez.\n"
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#| "\n"
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#| "<header>text='Notable land features:'</header>\n"
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#| " • Gryphon Mountain: Home of the fabled Gryphons.\n"
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#| " • Ford of Abez: Shallow part of the Great River, it is usually "
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#| "controlled by Wesnothian forces.\n"
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#| " • Weldyn River: It branches from the Great River and goes south.\n"
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#| " • Great Central Plain: Area bounded by Weldyn, Dan’Tonk, and Fort "
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#| "Tahn, this plain is Wesnoth’s bread basket and home to most of its "
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#| "population.\n"
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#| " • Dulatus Hills: These rolling hills bordering the Great Central "
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#| "Plain provide much of Wesnoth’s livestock and agriculture.\n"
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#| " • Brown Hills: Wasteland surrounding Gryphon Mountain that is not "
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#| "well-populated and occasionally very dangerous.\n"
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#| " • Horse Plains: Region of rolling plains just south of the Great "
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#| "River, bounded by Glyn’s Forest to the west and the River Weldyn to the "
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#| "east; the southern reach merges into the Central Plain. Home of the "
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#| "powerful Clans; the best horses in Wesnoth are bred here.\n"
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#| " • Estmark Hills: Largish range rising south of the Great River and "
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#| "east of the Weldyn River. The northernmost portion, nearest the River "
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#| "Weldyn, has at various times been settled by Wesnothians, but the "
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#| "Kingdom’s control is tenuous at best and banditry is common.\n"
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#| " • Glyn’s Forest: Sometimes known as the Royal Forest, named for one "
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#| "of Haldric II’s sons.\n"
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#| " • Gray Woods: Large forest in the heart of the wilds of Wesnoth, "
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#| "located between Carcyn and Aldril and generally considered to be haunted."
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msgid ""
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"The Kingdom of Wesnoth is located in the north-central portion of the "
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"<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
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@ -997,24 +938,6 @@ msgstr "Elensefar"
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#. [topic]: id=elensefar
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#: data/core/encyclopedia/geography.cfg:107
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#, fuzzy
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#| msgid ""
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#| "Elensefar is at times a province of <ref>dst='kingdom_wesnoth' "
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#| "text='Wesnoth'</ref>, at times an independent country, and at times in a "
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#| "treaty federation with Wesnoth. Its borders are the Great River to the "
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#| "north, a loosely defined line with Wesnoth to the east, the Bay of Pearls "
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#| "to the south, and the <ref>dst='great_ocean' text='ocean'</ref> to the "
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#| "west. More information is found in the historical narrative of Wesnoth.\n"
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#| "\n"
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#| "<header>text='Notable cities:'</header>\n"
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#| " • Elensefar: The capital, located on an island in the "
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#| "<ref>dst='great_river' text='Great River'</ref> delta.\n"
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#| " • Carcyn: City on the Wesnoth–Elensefar border, disputed with "
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#| "Wesnoth.\n"
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#| "\n"
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#| "<header>text='Notable land features:'</header>\n"
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#| " • <ref>dst='great_river' text='Great River'</ref>: It is very wide at "
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#| "this point, and only ships can cross it."
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msgid ""
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"Elensefar is at times a province of <ref>dst='kingdom_wesnoth' "
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"text='Wesnoth'</ref>, at times an independent country, and at times in a "
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@ -1058,46 +981,6 @@ msgstr "Nordlande"
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#. [topic]: id=northlands
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#: data/core/encyclopedia/geography.cfg:120
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#, fuzzy
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#| msgid ""
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#| "There is no government of the Northlands. Various groups of orcs, "
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#| "dwarves, barbarian men and even elves populate the region. The northern "
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#| "and eastern borders are not defined, the southern border is the "
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#| "<ref>dst='great_river' text='Great River'</ref>, and the western border "
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#| "is the <ref>dst='great_ocean' text='Great Ocean'</ref>.\n"
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#| "\n"
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#| "<header>text='Notable cities:'</header>\n"
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#| " • Glamdrol: An Orcish tribal capital.\n"
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#| " • Wesmere: The location of the Ka’lian — the Elvish Council.\n"
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#| " • Dwarven Doors: A mixed human/dwarven town in the region of Knalga "
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#| "in the southern Heart Mountains. A major trade center.\n"
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#| " • Dallben and Delwyn: Human villages originally built by settlers who "
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#| "crossed the Great River during Wesnoth’s Golden Age expansion. Now "
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#| "abandoned. The forested area northeast of Elensefar, where these villages "
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#| "were located, was named the Annuvin province by men but was known by the "
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#| "elves as Wesmere.\n"
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#| "\n"
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#| "<header>text='Notable land features:'</header>\n"
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#| " • Heart Mountains: A virtually impassable barrier between the river "
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#| "country and the Northern Plains.\n"
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#| " • Heartfangs: the particularly forbidding stretch of high peaks "
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#| "southwest of Lake Vrug and north of the Forest of Wesmere. The most "
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#| "inhospitable and dangerous portion of the Heart Mountains; only hermits, "
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#| "madmen, and mages live there.\n"
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#| " • Swamp of Dread: a very large bog located between the Heart "
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#| "Mountains and the Great River. A notoriously dangerous place.\n"
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#| " • Lake Vrug: A large mountain lake whose river carves the only "
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#| "pathway through the Northern Mountains.\n"
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#| " • Arkan-thoria: The river that comes out of Lake Vrug. This is the "
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#| "elvish name; among humans it is called Longlier.\n"
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#| " • River Listra: The south-running tributary of the Great River into "
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#| "which the Arkan-thoria empties.\n"
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#| " • Lintanir Forest: The southernmost portion of the Great Northern "
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#| "Forest, a gigantic wood whose eastern and northern boundaries are known "
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#| "only to the elves. Their capital, Elensiria, has only seldom been visited "
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#| "by humans.\n"
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#| " • Great River: The origin of this river is somewhere in the east of "
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#| "the northern lands."
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msgid ""
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"There is no government of the Northlands. Various groups of orcs, dwarves, "
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"barbarian men and even elves populate the region. The northern and eastern "
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" • Dallben und Delwyn: zwei aufgegebene, einst von Menschen gegründete "
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"Dörfer, die im Laufe des Goldenen Zeitalters von Wesnoth über den Großen "
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"Fluss auswanderten. Für die Siedler war das Waldgebiet nordöstlich von "
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"Elensefar die Provinz Annuvin, unter Elfen aber ist es unter dem Namen "
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"Wesmere bekannt.\n"
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"<ref>dst='elensefar' text='Elensefar'</ref> die Provinz Annuvin, unter Elfen "
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"aber ist es unter dem Namen Wesmere bekannt.\n"
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"\n"
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"<header>text='Markante Landschaften:'</header>\n"
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" • <ref>dst='heart_mountains' text='Erzgebirge'</ref>: unüberwindliche "
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#. [topic]: id=southwest_elven_lands
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#: data/core/encyclopedia/geography.cfg:142
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#, fuzzy
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#| msgid ""
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#| "The Wood Elves are separate from those of the north, and have only "
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#| "intermittent relations with them and most other countries. Its borders "
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#| "are the <ref>dst='great_ocean' text='Ocean'</ref> to the west, the Black "
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#| "River to the south and southeast, the lands of Wesnoth to the north and "
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#| "the Kerlath province to the east.\n"
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#| "\n"
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#| "<header>text='Notable cities:'</header>\n"
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#| " • None known.\n"
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#| "\n"
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#| "<header>text='Notable land features:'</header>\n"
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#| " • Aethenwood: The largest southern forest, it extends far to the "
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#| "south and is home to <ref>dst='..race_elf' text='elves'</ref>. Although "
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#| "the elves make no such distinction, the southern part of the forest has "
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#| "been named Southwood by denizens of Kerlath.\n"
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#| " • Black Forest: An ancient forest of which very little is known, "
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#| "abandoned by the elves long ago."
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msgid ""
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"The Wood Elves are separate from those of the north, and have only "
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"intermittent relations with them and most other countries. Its borders are "
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@ -1398,21 +1263,6 @@ msgstr "Befehle"
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#. [topic]: id=..introduction
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#: data/core/help.cfg:100
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#, fuzzy
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#| msgid ""
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#| "\n"
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#| "\n"
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#| "<italic>text='Battle for Wesnoth'</italic> is a turn-based fantasy "
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#| "strategy game somewhat unusual among modern strategy games. While other "
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#| "games strive for complexity, <italic>text='Battle for Wesnoth'</italic> "
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#| "strives for simplicity of both rules and gameplay. This does not make the "
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#| "game simple, however — from these simple rules arise a wealth of "
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#| "strategy, making the game easy to learn but a challenge to master.\n"
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#| "\n"
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#| "The following pages outline all you need to know to play Wesnoth. As you "
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#| "play, new information is added to the various categories as you come "
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#| "across new aspects of the game. For more detailed information on special "
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#| "situations and exceptions, follow the included links."
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msgid ""
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"\n"
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"\n"
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#. [topic]: id=..gameplay
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#: data/core/help.cfg:172
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#, fuzzy
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#| msgid ""
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#| "Wesnoth is comprised of a series of battles, called "
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#| "<italic>text='scenarios'</italic>, that pit your troops against the "
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#| "troops of one or more adversaries. Multiple scenarios that follow on from "
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#| "each other, telling a story, make up <italic>text='campaigns'</italic>. "
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#| "In a campaign, you often need to play more carefully, preserving your "
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#| "best troops for use again in later scenarios.\n"
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#| "\n"
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#| "The interactive <bold>text='Tutorial'</bold> introduces the basics of "
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#| "Wesnoth gameplay in the context of a scenario. Most material covered in "
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#| "the tutorial is explained more in-depth in these pages, so you can always "
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#| "refer back here if you forget something.\n"
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#| "\n"
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#| "After you master the basics, try out a beginner campaign, such as "
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#| "<italic>text='Heir to the Throne'</italic> or <italic>text='The South "
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#| "Guard'</italic>. A full list of installed campaigns can be found via the "
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#| "<bold>text='Campaign'</bold> option on the main menu. As Wesnoth can be "
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#| "quite challenging, you may wish to start on easy before progressing to "
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#| "higher difficulties.\n"
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#| "\n"
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#| "Campaigns are grouped by <italic>text='level'</italic> and "
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#| "<italic>text='difficulty'</italic>. For example, <italic>text='Heir to "
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#| "the Throne'</italic> is ‘Novice’ level, and is playable at three "
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#| "difficulties: ‘Beginner’, ‘Normal’, and ‘Challenging’. The level of a "
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#| "campaign indicates what degree of proficiency in the game mechanics (such "
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#| "as <ref>dst='movement' text='zones of control'</ref> and "
|
||||
#| "<ref>dst='time_of_day' text='time of day'</ref>) is assumed. The "
|
||||
#| "difficulty indicates how challenging the scenarios will be to a veteran "
|
||||
#| "player: at higher difficulties, the obstacles to victory will be higher "
|
||||
#| "and overcoming them will require more skillful play."
|
||||
msgid ""
|
||||
"Wesnoth is comprised of a series of battles, called "
|
||||
"<italic>text='scenarios'</italic>, that pit your troops against the troops "
|
||||
|
@ -1692,7 +1511,9 @@ msgstr ""
|
|||
"Nachtrythmus'</ref>) erwartet wird. Der Schwierigkeitsgrad sagt, aus wie "
|
||||
"herausfordernd Kampagnen für einen erfahrenen Spieler sind; bei höheren "
|
||||
"Schwierigkeitsgraden sind die Ziele schwieriger zu erriechen, was einer "
|
||||
"strategischeren Spielweise bedarf."
|
||||
"strategischeren Spielweise bedarf. Beispielsweise verfügen Gegner auf "
|
||||
"höheren Schierigkeitsgraden ggf. über ein höheres Einkommen, höherstufige "
|
||||
"Rekruten, mehr Rerutierungsfelder usw."
|
||||
|
||||
#. [topic]: id=..gameplay
|
||||
#: data/core/help.cfg:181
|
||||
|
@ -6410,19 +6231,19 @@ msgstr ""
|
|||
#. [race]: id=khalifate # wmllint: noconvert
|
||||
#: data/core/units.cfg:208 data/core/units.cfg:233
|
||||
msgid "race^Dunefolk Human"
|
||||
msgstr "Mensch (Dünenvolk)"
|
||||
msgstr "Mensch (Wüstenvolk)"
|
||||
|
||||
#. [race]: id=dunefolk
|
||||
#. [race]: id=khalifate # wmllint: noconvert
|
||||
#: data/core/units.cfg:209 data/core/units.cfg:234
|
||||
msgid "race+female^Dunefolk Human"
|
||||
msgstr "Mensch (Dünenvolk)"
|
||||
msgstr "Mensch (Wüstenvolk)"
|
||||
|
||||
#. [race]: id=dunefolk
|
||||
#. [race]: id=khalifate # wmllint: noconvert
|
||||
#: data/core/units.cfg:210 data/core/units.cfg:235
|
||||
msgid "race+plural^Dunefolk"
|
||||
msgstr "Menschen (Dünenvolk)"
|
||||
msgstr "Menschen (Wüstenvolk)"
|
||||
|
||||
#. [race]: id=dunefolk
|
||||
#: data/core/units.cfg:211
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-01-12 13:29-0300\n"
|
||||
"PO-Revision-Date: 2019-09-22 01:59+0200\n"
|
||||
"PO-Revision-Date: 2020-01-13 03:18+0100\n"
|
||||
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.4\n"
|
||||
|
||||
#. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario
|
||||
#. [terrain_type]: id=fence
|
||||
|
@ -2015,7 +2015,6 @@ msgstr "Erweiterung installieren"
|
|||
msgid "Update add-on"
|
||||
msgstr "Erweiterung aktualisieren"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=single_publish
|
||||
#. [button]: id=publish
|
||||
#: data/gui/widget/addon_list.cfg:412 data/gui/window/addon_manager.cfg:270
|
||||
|
@ -2023,7 +2022,6 @@ msgstr "Erweiterung aktualisieren"
|
|||
msgid "Publish add-on"
|
||||
msgstr "Erweiterung veröffentlichen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=single_uninstall
|
||||
#. [button]: id=uninstall
|
||||
#: data/gui/widget/addon_list.cfg:435 data/gui/window/addon_manager.cfg:247
|
||||
|
@ -2091,7 +2089,6 @@ msgstr "Server:"
|
|||
msgid "Remove Add-ons"
|
||||
msgstr "Erweiterungen entfernen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=show_help
|
||||
#. [button]: id=help
|
||||
#: data/gui/window/addon_connect.cfg:184 data/gui/window/title_screen.cfg:174
|
||||
|
@ -2104,7 +2101,6 @@ msgstr "Hilfe"
|
|||
msgid "Connect"
|
||||
msgstr "Verbinden"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=cancel
|
||||
#: data/gui/window/addon_connect.cfg:212
|
||||
#: data/gui/window/addon_uninstall_list.cfg:174
|
||||
|
@ -2155,7 +2151,6 @@ msgstr "Von:"
|
|||
msgid "Version:"
|
||||
msgstr "Version:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [scroll_label]: id=description
|
||||
#: data/gui/window/addon_manager.cfg:160
|
||||
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:589
|
||||
|
@ -2204,7 +2199,6 @@ msgstr "Heruntergeladen:"
|
|||
msgid "Dependencies:"
|
||||
msgstr "Abhängigkeiten:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=dependencies
|
||||
#: data/gui/window/addon_manager.cfg:523 src/gui/dialogs/addon/manager.cpp:888
|
||||
msgid "addon_dependencies^None"
|
||||
|
@ -2215,7 +2209,6 @@ msgstr "Keine"
|
|||
msgid "Translations:"
|
||||
msgstr "Übersetzungen:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=translations
|
||||
#: data/gui/window/addon_manager.cfg:557 src/gui/dialogs/addon/manager.cpp:902
|
||||
msgid "translations^None"
|
||||
|
@ -2271,7 +2264,6 @@ msgstr "Reihenfolge:"
|
|||
msgid "Add-ons Manager"
|
||||
msgstr "Erweiterungen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=details_toggle
|
||||
#: data/gui/window/addon_manager.cfg:946 src/gui/dialogs/addon/manager.cpp:455
|
||||
#: src/gui/dialogs/addon/manager.cpp:642
|
||||
|
@ -2362,7 +2354,6 @@ msgstr "Alles andere"
|
|||
msgid "Scaled to hex"
|
||||
msgstr "Auf Hexgröße skalieren:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=ok
|
||||
#: data/gui/window/advanced_graphics_options.cfg:165
|
||||
#: data/gui/window/campaign_dialog.cfg:443
|
||||
|
@ -2472,7 +2463,6 @@ msgstr "Jahreszahl"
|
|||
msgid "Sort in approximate chronological order of story events"
|
||||
msgstr "Sortiert nach den Geschehnissen in chronologischer Reihenfolge"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/campaign_dialog.cfg:293
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:460
|
||||
|
@ -2593,7 +2583,6 @@ msgstr "Verzeichnis im Dateimanager öffnen"
|
|||
msgid "Edit Time Schedule"
|
||||
msgstr "Bearbeite Tagesablauf"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/custom_tod.cfg:177
|
||||
#: data/gui/window/editor_edit_scenario.cfg:106
|
||||
|
@ -2656,7 +2645,6 @@ msgstr "Neuer Tagesablauf"
|
|||
msgid "Delete ToD"
|
||||
msgstr "Lösche Tagesablauf"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/depcheck_confirm_change.cfg:40
|
||||
#: src/gui/dialogs/addon/manager.cpp:776 src/gui/dialogs/file_dialog.cpp:303
|
||||
|
@ -2669,7 +2657,6 @@ msgstr "Bestätigen"
|
|||
msgid "Would you like to apply the changes?"
|
||||
msgstr "Möchtet Ihr die Änderungen übernehmen?"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=ok
|
||||
#: data/gui/window/depcheck_confirm_change.cfg:130
|
||||
#: data/gui/window/game_delete.cfg:107
|
||||
|
@ -2680,7 +2667,6 @@ msgstr "Möchtet Ihr die Änderungen übernehmen?"
|
|||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=cancel
|
||||
#: data/gui/window/depcheck_confirm_change.cfg:144
|
||||
#: data/gui/window/game_delete.cfg:121
|
||||
|
@ -2761,7 +2747,6 @@ msgstr "ID:"
|
|||
msgid "Description:"
|
||||
msgstr "Beschreibung:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/editor_edit_scenario.cfg:170
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:482
|
||||
|
@ -2823,7 +2808,6 @@ msgstr "In Spielübersicht ausblenden"
|
|||
msgid "Gold:"
|
||||
msgstr "Gold:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/editor_edit_side.cfg:277
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:483
|
||||
|
@ -2845,7 +2829,6 @@ msgstr "Unterhalt pro Dorf:"
|
|||
msgid "Controller:"
|
||||
msgstr "Spielertyp:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [row]
|
||||
#: data/gui/window/editor_edit_side.cfg:373 src/gui/dialogs/game_stats.cpp:71
|
||||
msgid "controller^Human"
|
||||
|
@ -2881,7 +2864,6 @@ msgstr "Schleier der Finsternis"
|
|||
msgid "vision^None"
|
||||
msgstr "Keine"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/editor_generate_map.cfg:43 src/hotkey/hotkey_command.cpp:243
|
||||
msgid "Generate Map"
|
||||
|
@ -2892,7 +2874,6 @@ msgstr "Karte erzeugen"
|
|||
msgid "Choose a map generator:"
|
||||
msgstr "Wählt einen Zufallskartengenerator:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=random_map_settings
|
||||
#. [button]: id=settings
|
||||
#: data/gui/window/editor_generate_map.cfg:128
|
||||
|
@ -2911,7 +2892,6 @@ msgstr "Numerischer Startwert:"
|
|||
msgid "Generate"
|
||||
msgstr "Erzeugen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=title
|
||||
#: data/gui/window/editor_new_map.cfg:36 src/hotkey/hotkey_command.cpp:171
|
||||
msgid "New Map"
|
||||
|
@ -2936,7 +2916,6 @@ msgstr "Höhe:"
|
|||
msgid "Create"
|
||||
msgstr "Erstellen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/editor_resize_map.cfg:35 src/hotkey/hotkey_command.cpp:241
|
||||
msgid "Resize Map"
|
||||
|
@ -3164,7 +3143,6 @@ msgstr "Truppen in Reserve:"
|
|||
msgid "Date"
|
||||
msgstr "Datum"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=lblTitle
|
||||
#. [button]: id=load_game
|
||||
#: data/gui/window/game_load.cfg:286 data/gui/window/mp_create_game.cfg:898
|
||||
|
@ -3209,7 +3187,6 @@ msgstr ""
|
|||
msgid "Open saves folder"
|
||||
msgstr "Öffne Ordner mit gespeicherten Spielständen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=lblTitle
|
||||
#: data/gui/window/game_save.cfg:42 data/gui/window/game_save_message.cfg:42
|
||||
#: data/gui/window/game_save_oos.cfg:42 src/hotkey/hotkey_command.cpp:99
|
||||
|
@ -3236,7 +3213,6 @@ msgstr "Überschreiben?"
|
|||
msgid "Save already exists. Do you want to overwrite it?"
|
||||
msgstr "Der Spielstand existiert bereits. Möchtet Ihr ihn überschreiben?"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [toggle_button]: id=sort_0
|
||||
#: data/gui/window/game_stats.cfg:35 data/gui/window/game_stats.cfg:283
|
||||
#: src/hotkey/hotkey_command.cpp:84
|
||||
|
@ -3248,14 +3224,12 @@ msgstr "Heerführer"
|
|||
msgid "Team"
|
||||
msgstr "Allianz"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [toggle_button]: id=sort_2
|
||||
#: data/gui/window/game_stats.cfg:63
|
||||
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:427
|
||||
msgid "Gold"
|
||||
msgstr "Gold"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [toggle_button]: id=sort_3
|
||||
#: data/gui/window/game_stats.cfg:76
|
||||
#: src/generators/default_map_generator.cpp:197
|
||||
|
@ -3272,7 +3246,6 @@ msgstr "Einheiten"
|
|||
msgid "Upkeep"
|
||||
msgstr "Unterhaltskosten"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [toggle_button]: id=sort_6
|
||||
#. [image]: id=income_icon
|
||||
#. [label]: id=side_income
|
||||
|
@ -3324,7 +3297,6 @@ msgstr ""
|
|||
"Unterhalt\n"
|
||||
"pro Dorf"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=title
|
||||
#: data/gui/window/game_stats.cfg:705 src/gui/dialogs/game_stats.cpp:253
|
||||
msgid "Current Status"
|
||||
|
@ -3335,7 +3307,6 @@ msgstr "Übersicht (Parteien)"
|
|||
msgid "Game Stats"
|
||||
msgstr "Übersicht (Parteien)"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [widget]: id=tab_label
|
||||
#: data/gui/window/game_stats.cfg:793 src/gui/dialogs/game_stats.cpp:253
|
||||
msgid "Scenario Settings"
|
||||
|
@ -3591,7 +3562,6 @@ msgstr "Abmelden"
|
|||
msgid "Create Game"
|
||||
msgstr "Partie eröffnen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=show_preferences
|
||||
#. [label]: id=title
|
||||
#. [grid]
|
||||
|
@ -4069,7 +4039,6 @@ msgstr "Aktionsbonus"
|
|||
msgid "Time for each attack, recruit, and capture"
|
||||
msgstr "Zeit für jeden Angriff, jede Ausbildung und Einnahme"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [widget]: id=label
|
||||
#. [widget]: id=tab_label
|
||||
#: data/gui/window/mp_create_game.cfg:533 data/gui/window/preferences.cfg:291
|
||||
|
@ -4136,14 +4105,12 @@ msgid "Stricter checks for out-of-sync errors"
|
|||
msgstr "Strengere Überprüfung für Synchronisationsfehler"
|
||||
|
||||
#: data/gui/window/mp_create_game.cfg:945
|
||||
#, fuzzy
|
||||
#| msgid "Save Replay"
|
||||
msgid "Private Replay"
|
||||
msgstr "Aufzeichnung speichern"
|
||||
msgstr "Privates Spiel"
|
||||
|
||||
#: data/gui/window/mp_create_game.cfg:945
|
||||
msgid "Whether the replay will be publicly available"
|
||||
msgstr ""
|
||||
msgstr "Stelle das Replay nicht öffentlich zur Verfügung."
|
||||
|
||||
#. [label]
|
||||
#: data/gui/window/mp_create_game.cfg:961
|
||||
|
@ -4165,7 +4132,6 @@ msgstr ""
|
|||
"Legt das Passwort fest, welches Spieler benötigen, um Eurer Partie "
|
||||
"beizutreten."
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/mp_create_game/default_resolution.cfg:176
|
||||
#: data/gui/window/mp_create_game/small_resolution.cfg:183
|
||||
|
@ -4185,7 +4151,6 @@ msgstr "Anführer:"
|
|||
msgid "Gender:"
|
||||
msgstr "Geschlecht:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [row]
|
||||
#: data/gui/window/mp_faction_select.cfg:176
|
||||
#: src/gui/dialogs/multiplayer/faction_select.cpp:158
|
||||
|
@ -4266,7 +4231,6 @@ msgstr "Verlassen"
|
|||
msgid "Game Lobby"
|
||||
msgstr "Spiel Lobby"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=status_label
|
||||
#: data/gui/window/mp_join_game.cfg:491 data/gui/window/mp_staging.cfg:614
|
||||
#: data/gui/window/mp_staging.cfg:806
|
||||
|
@ -4305,7 +4269,6 @@ msgstr "Euer Name:"
|
|||
msgid "Save password locally (encrypted)"
|
||||
msgstr "Speichert das Passwort in der Konfigurationsdatei (verschlüsselt)"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [widget]: id=label
|
||||
#. [label]
|
||||
#. [grid]
|
||||
|
@ -4364,7 +4327,6 @@ msgstr "Lokales Spiel"
|
|||
msgid "Address"
|
||||
msgstr "Adresse"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=ok
|
||||
#: data/gui/window/mp_server_list.cfg:217 src/preferences/display.cpp:170
|
||||
msgid "Select"
|
||||
|
@ -4585,7 +4547,6 @@ msgstr "Aktion"
|
|||
msgid "Hotkey"
|
||||
msgstr "Tastenkürzel"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [toggle_button]: id=sort_2
|
||||
#. Translate G as the initial letter for Game
|
||||
#: data/gui/window/preferences/02_hotkeys.cfg:135
|
||||
|
@ -4598,7 +4559,6 @@ msgstr "G"
|
|||
msgid "Available in game"
|
||||
msgstr "Verfügbar im Spiel"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [toggle_button]: id=sort_3
|
||||
#. Translate E as the initial letter for Editor
|
||||
#: data/gui/window/preferences/02_hotkeys.cfg:148
|
||||
|
@ -4611,7 +4571,6 @@ msgstr "E"
|
|||
msgid "Available in editor"
|
||||
msgstr "Verfügbar im Editor"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [toggle_button]: id=sort_4
|
||||
#. Translate T as the initial letter for Title Screen
|
||||
#: data/gui/window/preferences/02_hotkeys.cfg:161
|
||||
|
@ -4984,7 +4943,6 @@ msgstr "Bildschirmfotos…"
|
|||
msgid "Browse the screenshots folder using a file manager"
|
||||
msgstr "Bildschirmfotoverzeichnis im Dateimanager öffnen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=save
|
||||
#: data/gui/window/screenshot_notification.cfg:203
|
||||
#: src/gui/dialogs/file_dialog.cpp:181
|
||||
|
@ -5043,7 +5001,6 @@ msgstr "Schaden"
|
|||
msgid "Overall"
|
||||
msgstr "Insgesamt"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=title
|
||||
#: data/gui/window/statistics_dialog.cfg:419 src/hotkey/hotkey_command.cpp:121
|
||||
msgid "Statistics"
|
||||
|
@ -5054,7 +5011,6 @@ msgstr "Statistiken"
|
|||
msgid "Skip"
|
||||
msgstr "Überspringen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=lblTitle
|
||||
#: data/gui/window/surrender_quit.cfg:40 src/hotkey/hotkey_command.cpp:124
|
||||
msgid "Surrender Game"
|
||||
|
@ -5156,7 +5112,6 @@ msgstr "Nächsten Tipp des Tages anzeigen"
|
|||
msgid "Start a tutorial to familiarize yourself with the game"
|
||||
msgstr "Führt in die Grundzüge des Spieles ein"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [grid]
|
||||
#: data/gui/window/title_screen.cfg:251 src/gui/dialogs/game_load.cpp:392
|
||||
msgid "Tutorial"
|
||||
|
@ -5271,7 +5226,6 @@ msgstr "Angreifen"
|
|||
msgid "Attack Enemy"
|
||||
msgstr "Gegner angreifen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/unit_create.cfg:47 src/hotkey/hotkey_command.cpp:115
|
||||
msgid "Create Unit (Debug!)"
|
||||
|
@ -5309,7 +5263,6 @@ msgstr "S"
|
|||
msgid "XP"
|
||||
msgstr "EP"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [toggle_button]: id=sort_4
|
||||
#. [toggle_button]: id=sort_6
|
||||
#: data/gui/window/unit_list.cfg:177 data/gui/window/unit_recall.cfg:89
|
||||
|
@ -5318,7 +5271,6 @@ msgstr "EP"
|
|||
msgid "Traits"
|
||||
msgstr "Charakteristiken"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/unit_list.cfg:368 src/hotkey/hotkey_command.cpp:120
|
||||
msgid "Unit List"
|
||||
|
@ -5333,6 +5285,8 @@ msgstr "Einheit einberufen"
|
|||
#: data/gui/window/unit_recall.cfg:341
|
||||
msgid "Search for unit name, unit type name, unit level, or trait."
|
||||
msgstr ""
|
||||
"Sucht nach Einseitennamen, Namen des Typs, der Stufe oder einer "
|
||||
"Charakteristik."
|
||||
|
||||
#. [button]: id=rename
|
||||
#: data/gui/window/unit_recall.cfg:393
|
||||
|
@ -5344,7 +5298,6 @@ msgstr "Umbenennen"
|
|||
msgid "Dismiss"
|
||||
msgstr "Entlassen"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=ok
|
||||
#: data/gui/window/unit_recall.cfg:442 src/hotkey/hotkey_command.cpp:105
|
||||
msgid "Recall"
|
||||
|
@ -5355,13 +5308,11 @@ msgstr "Einberufen"
|
|||
msgid "Recruit Unit"
|
||||
msgstr "Einheit ausbilden"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=ok
|
||||
#: data/gui/window/unit_recruit.cfg:231 src/hotkey/hotkey_command.cpp:103
|
||||
msgid "Recruit"
|
||||
msgstr "Ausbilden"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/window/wml_error.cfg:40 src/gui/dialogs/message.cpp:210
|
||||
#: src/gui/dialogs/preferences_dialog.cpp:264
|
||||
|
@ -5369,7 +5320,6 @@ msgstr "Ausbilden"
|
|||
msgid "Error"
|
||||
msgstr "Fehler"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=details_heading
|
||||
#: data/gui/window/wml_error.cfg:112 src/gui/dialogs/multiplayer/lobby.cpp:214
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:230 src/gui/dialogs/wml_error.cpp:197
|
||||
|
@ -5377,8 +5327,6 @@ msgid "Details:"
|
|||
msgstr "Details:"
|
||||
|
||||
#: src/build_info.cpp:268
|
||||
#, fuzzy
|
||||
#| msgid "feature^JPG screenshots"
|
||||
msgid "feature^JPEG screenshots"
|
||||
msgstr "JPG Bildschirmfotos"
|
||||
|
||||
|
@ -5882,16 +5830,12 @@ msgid "Defender resistance vs"
|
|||
msgstr "Verteidigerresistenz gegen"
|
||||
|
||||
#: src/gui/dialogs/attack_predictions.cpp:191
|
||||
#, fuzzy
|
||||
#| msgid "Attacker vulnerability vs"
|
||||
msgid "Defender vulnerability vs"
|
||||
msgstr "Angreiferanfälligkeit gegen"
|
||||
msgstr "Verteidigeranfälligkeit gegen"
|
||||
|
||||
#: src/gui/dialogs/attack_predictions.cpp:195
|
||||
#, fuzzy
|
||||
#| msgid "Defender resistance vs"
|
||||
msgid "Attacker resistance vs"
|
||||
msgstr "Verteidigerresistenz gegen"
|
||||
msgstr "Angreiferresistenz gegen"
|
||||
|
||||
#: src/gui/dialogs/attack_predictions.cpp:197
|
||||
msgid "Attacker vulnerability vs"
|
||||
|
@ -6566,10 +6510,13 @@ msgid ""
|
|||
"This unit cannot be recalled because you will not have enough gold at this "
|
||||
"point in your plan."
|
||||
msgstr ""
|
||||
"Diese Einheit kann nicht einberufen werden, da Ihr zu diesem Zeitpunkt nicht "
|
||||
"mehr genug Gold haben werdet."
|
||||
|
||||
#: src/gui/dialogs/unit_recall.cpp:227
|
||||
msgid "This unit cannot be recalled because you do not have enough gold."
|
||||
msgstr ""
|
||||
"diese Einheit kann nicht Einberufen werden, da Ihr zu wenige Gold habt."
|
||||
|
||||
#: src/gui/dialogs/unit_recall.cpp:319 src/hotkey/hotkey_command.cpp:96
|
||||
msgid "Rename Unit"
|
||||
|
@ -7076,22 +7023,16 @@ msgid "Next Move"
|
|||
msgstr "Nächster Zug"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:138
|
||||
#, fuzzy
|
||||
#| msgid "Full Map"
|
||||
msgid "View: Full Map"
|
||||
msgstr "Ganze Karte"
|
||||
msgstr "Sicht: Komplette Karte"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:139
|
||||
#, fuzzy
|
||||
#| msgid "Each Team"
|
||||
msgid "View: Each Team"
|
||||
msgstr "Jede Allianz"
|
||||
msgstr "Sicht: Jede Allianz"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:140
|
||||
#, fuzzy
|
||||
#| msgid "Human Team"
|
||||
msgid "View: Human Team"
|
||||
msgstr "Allianz (Spieler)"
|
||||
msgstr "Sicht: Spieler"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:141
|
||||
msgid "Skip Animation"
|
||||
|
|
|
@ -12,7 +12,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
|
||||
"PO-Revision-Date: 2019-08-05 00:54+0200\n"
|
||||
"PO-Revision-Date: 2020-01-13 03:41+0100\n"
|
||||
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -20,7 +20,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.4\n"
|
||||
|
||||
#. [campaign]: id=LOW, type=hybrid
|
||||
#: data/campaigns/Legend_of_Wesmere/_main.cfg:52
|
||||
|
@ -2114,12 +2114,6 @@ msgstr "El’Isomithir"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Legend_of_Wesmere/scenarios/chapter2/08_Council_of_Hard_Choices.cfg:46
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Leave the Humans out of this. King Haldric has broken the treaty we "
|
||||
#| "signed with him eleven years ago, and has sent back all our emissaries. "
|
||||
#| "When he arrived on our shore he was very humble, but now his arrogance "
|
||||
#| "knows no bounds. He believes the Orcs will not dare to fight him."
|
||||
msgid ""
|
||||
"Leave the Humans out of this. King Haldric has broken the treaty we signed "
|
||||
"with him eighteen years ago, and has sent back all our emissaries. When he "
|
||||
|
@ -2127,7 +2121,7 @@ msgid ""
|
|||
"bounds. He believes the Orcs will not dare to fight him."
|
||||
msgstr ""
|
||||
"Lass die Menschen außen vor. König Haldric hat das Abkommen, das wir mit ihm "
|
||||
"vor elf Jahren unterschrieben haben, gebrochen und alle unsere Abgesandten "
|
||||
"vor 18 Jahren unterschrieben haben, gebrochen und alle unsere Abgesandten "
|
||||
"zurückgeschickt. Als er unsere Küsten erreichte, war er sehr bescheiden, "
|
||||
"aber nun kennt seine Arroganz keine Grenzen. Er glaubt, die Orks würden es "
|
||||
"nicht riskieren, ihn anzugreifen."
|
||||
|
|
|
@ -13,7 +13,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-01-12 16:29 UTC\n"
|
||||
"PO-Revision-Date: 2019-08-05 00:00+0200\n"
|
||||
"PO-Revision-Date: 2020-01-13 02:51+0100\n"
|
||||
"Last-Translator: Severin Glöckner <severin.gloeckner@stud.htwk-leipzig.de>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -21,7 +21,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.4\n"
|
||||
|
||||
#. [generic_multiplayer]: id=user_map
|
||||
#: data/multiplayer/_main.cfg:8
|
||||
|
@ -447,10 +447,8 @@ msgstr "Süd"
|
|||
#. [objective]: condition=win
|
||||
#: data/multiplayer/scenarios/2p_Aethermaw.cfg:288
|
||||
#: data/multiplayer/scenarios/2p_Tombs_of_Kesorak.cfg:155
|
||||
#, fuzzy
|
||||
#| msgid "Defeat enemy leader(s)"
|
||||
msgid "Defeat the enemy leader"
|
||||
msgstr "Besiegt alle gegnerischen Anführer"
|
||||
msgstr "Besiegt den gegnerischen Anführer"
|
||||
|
||||
#. [note]
|
||||
#: data/multiplayer/scenarios/2p_Aethermaw.cfg:292
|
||||
|
@ -2412,57 +2410,43 @@ msgstr ""
|
|||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:87
|
||||
#, fuzzy
|
||||
#| msgid "teamname^Team 1"
|
||||
msgid "teamname^Team 3"
|
||||
msgstr "Allianz 1"
|
||||
msgstr "Allianz 3"
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:98
|
||||
#, fuzzy
|
||||
#| msgid "teamname^Team 1"
|
||||
msgid "teamname^Team 4"
|
||||
msgstr "Allianz 1"
|
||||
msgstr "Allianz 4"
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:119
|
||||
#, fuzzy
|
||||
#| msgid "teamname^Center"
|
||||
msgid "teamname^Monsters"
|
||||
msgstr "Zentral"
|
||||
msgstr "Monster"
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:229
|
||||
#, fuzzy
|
||||
#| msgid "Defeat enemy leader(s)"
|
||||
msgid "Defeat all enemy leaders"
|
||||
msgstr "Besiegt alle gegnerischen Anführer"
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:246
|
||||
#, fuzzy
|
||||
#| msgid "Defeat all waves"
|
||||
msgid "Defeat all monsters"
|
||||
msgstr "Besiegt die gegnerischen Truppen"
|
||||
msgstr "Besiegt alle Monster"
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:264
|
||||
#, fuzzy
|
||||
#| msgid "Defeat enemy leader(s)"
|
||||
msgid "Defeat the enemy leaders"
|
||||
msgstr "Besiegt alle gegnerischen Anführer"
|
||||
msgstr "Besiegt die gegnerischen Anführer"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:269
|
||||
#, fuzzy
|
||||
#| msgid "Death of your team leaders"
|
||||
msgid "Death of all your units"
|
||||
msgstr "Eure Anführer fallen in der Schlacht"
|
||||
msgstr "Ihr verliert alle Eure Einheiten"
|
||||
|
||||
#. [note]
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:274
|
||||
msgid "You cannot recruit units."
|
||||
msgstr ""
|
||||
msgstr "Ihr könnte keine Einheiten rekrutieren."
|
||||
|
||||
#. [multiplayer]: id=multiplayer_Crusaders_Field
|
||||
#: data/multiplayer/scenarios/6p_Crusaders_Field.cfg:5
|
||||
|
|
|
@ -7,7 +7,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
|
||||
"PO-Revision-Date: 2019-08-05 01:13+0200\n"
|
||||
"PO-Revision-Date: 2020-01-13 03:32+0100\n"
|
||||
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -15,7 +15,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.4\n"
|
||||
|
||||
#. [campaign]: id=Northern_Rebirth
|
||||
#: data/campaigns/Northern_Rebirth/_main.cfg:9
|
||||
|
@ -6149,9 +6149,6 @@ msgstr "Ro’Sothian fällt in der Schlacht"
|
|||
|
||||
#. [note]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:322
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Even if your rescue fails, you will still advance to the next scenario"
|
||||
msgid "Even if your rescue fails, you will still advance to the next scenario."
|
||||
msgstr ""
|
||||
"Selbst wenn Eure Rettungaktion fehlschlägt, erreicht Ihr nach Ende der Züge "
|
||||
|
@ -6159,10 +6156,6 @@ msgstr ""
|
|||
|
||||
#. [note]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:325
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You will win this scenario immediately upon moving onto the hex "
|
||||
#| "containing the Princess’s cage"
|
||||
msgid ""
|
||||
"You will win this scenario immediately upon moving onto the hex containing "
|
||||
"the Princess’s cage."
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.12\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-01-12 16:29 UTC\n"
|
||||
"PO-Revision-Date: 2019-09-22 02:47+0200\n"
|
||||
"PO-Revision-Date: 2020-01-13 03:42+0100\n"
|
||||
"Last-Translator: Crommy\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -14,7 +14,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.4\n"
|
||||
|
||||
#. [campaign]: id=Sceptre_of_Fire
|
||||
#: data/campaigns/Sceptre_of_Fire/_main.cfg:11
|
||||
|
@ -333,19 +333,13 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Haldric II
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:253
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "When the elves came to Weldyn, about ten years ago, they spoke of a mage "
|
||||
#| "named Crelanu, and of his advice about the ruby. He said that the "
|
||||
#| "radiance of the stone could be contained, and that doing so would stop "
|
||||
#| "the stone’s effect."
|
||||
msgid ""
|
||||
"When the elves came to Tath, about five years ago, they spoke of a mage "
|
||||
"named Crelanu, and of his advice about the ruby. He said that the radiance "
|
||||
"of the stone could be contained, and that doing so would stop the stone’s "
|
||||
"effect."
|
||||
msgstr ""
|
||||
"Als die Elfen vor zehn Jahren nach Weldyn kamen, sprachen sie von einem "
|
||||
"Als die Elfen vor fünf Jahren nach Weldyn kamen, sprachen sie von einem "
|
||||
"Magier namens Crelanu und dessen Rat bezüglich des Rubins. Er meinte, der "
|
||||
"Wirkungsbereich des Steins könnte eingedämmt werden, was die "
|
||||
"Beeinträchtigung stoppen würde."
|
||||
|
|
|
@ -11,7 +11,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.12\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-01-12 16:29 UTC\n"
|
||||
"PO-Revision-Date: 2019-08-05 02:34+0200\n"
|
||||
"PO-Revision-Date: 2020-01-13 03:43+0100\n"
|
||||
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -19,7 +19,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.4\n"
|
||||
|
||||
#. [campaign]: id=Son_of_the_Black-Eye
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9
|
||||
|
@ -2850,16 +2850,12 @@ msgstr "Verteidigt Prestim für vier Tage"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:25
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Enemies control any villages on the north side of the river when turns "
|
||||
#| "run out"
|
||||
msgid ""
|
||||
"You don't control all villages on the north side of the river when turns run "
|
||||
"out"
|
||||
msgstr ""
|
||||
"Feindlich kontrollierte Dörfer auf der Nordseite des Flusses beim "
|
||||
"Szenarienende."
|
||||
"Ihr kontrolliert nicht alle Dörfer auf der Nordseite des Flusses beim "
|
||||
"Szenarienende"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:232
|
||||
|
|
|
@ -11,7 +11,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.12\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-01-12 16:29 UTC\n"
|
||||
"PO-Revision-Date: 2020-01-13 02:19+0100\n"
|
||||
"PO-Revision-Date: 2020-01-13 03:31+0100\n"
|
||||
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -1690,7 +1690,9 @@ msgstr ""
|
|||
"der Lanze in der Hand oft aus, um den Kampfeswillen des Gegners zu brechen. "
|
||||
"In den seltenen Fällen, in denen ihr Ansturm den Gegner nicht vernichtet, "
|
||||
"reiten die Ulanen mit ihren Keulen bewaffnet in den Nahkampf, wobei sie "
|
||||
"darauf vertrauen, dass ihre Rüstung sie vor Schaden bewahrt."
|
||||
"darauf vertrauen, dass ihre Rüstung sie vor Schaden bewahrt.\n"
|
||||
"\n"
|
||||
"(Diese Einheit wird in einer späteren Version von Wesnoth entfernt.)"
|
||||
|
||||
#. [unit_type]: id=Dune Raider, race=dunefolk
|
||||
#: data/core/units/dunefolk/Raider.cfg:4
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.12\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-01-12 16:29 UTC\n"
|
||||
"PO-Revision-Date: 2019-02-23 21:24+0100\n"
|
||||
"PO-Revision-Date: 2020-01-13 03:40+0100\n"
|
||||
"Last-Translator: Christoph Berg <christoph.berg@kpm-sport.de>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.4\n"
|
||||
"X-Poedit-Bookmarks: 596,1822,-1,-1,-1,-1,-1,-1,-1,-1\n"
|
||||
|
||||
#. [campaign]: id=Under_the_Burning_Suns
|
||||
|
@ -16781,15 +16781,15 @@ msgstr "Finanzen"
|
|||
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:144
|
||||
msgid "The upkeep costs of adjacent friendly units are lowered by 1."
|
||||
msgstr ""
|
||||
"Die Unterhaltskosten für benachbarte Einheiten sind um 1 Gold niedriger."
|
||||
" Die Unterhaltskosten für benachbarte Einheiten sind um 1 Gold niedriger."
|
||||
|
||||
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:149
|
||||
msgid ""
|
||||
" This unit’s melee attack can overwhelm the defenses of enemies, preventing "
|
||||
"them from retaliating as effectively."
|
||||
msgstr ""
|
||||
"Der Nahkampfangriff dieser Einheit kann Gegner überrumpeln und daran hindern "
|
||||
"sich mit voller Kampfkraft zu wehren."
|
||||
" Der Nahkampfangriff dieser Einheit kann Gegner überrumpeln und daran "
|
||||
"hindern sich mit voller Kampfkraft zu wehren."
|
||||
|
||||
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:152
|
||||
msgid " Groups of units of this type are able to shield each other in combat."
|
||||
|
@ -16805,7 +16805,7 @@ msgid ""
|
|||
" This unit can daze its enemies, reducing their accuracy and defense until "
|
||||
"they end a turn."
|
||||
msgstr ""
|
||||
"Diese Einheit kann ihre Feinde benebeln. Damit reduzieren sich deren "
|
||||
" Diese Einheit kann ihre Feinde benebeln. Damit reduzieren sich deren "
|
||||
"Präzision und Verteidigung bis sie eine Runde beenden."
|
||||
|
||||
#: data/campaigns/Under_the_Burning_Suns/utils/abilities.cfg:161
|
||||
|
|
|
@ -13,7 +13,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-01-12 13:29-0300\n"
|
||||
"PO-Revision-Date: 2019-09-22 03:48+0200\n"
|
||||
"PO-Revision-Date: 2020-01-13 03:09+0100\n"
|
||||
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
|
||||
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -21,7 +21,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
"X-Generator: Poedit 2.2.4\n"
|
||||
|
||||
#. [multiplayer_side]: id=Custom
|
||||
#: data/_main.cfg:22
|
||||
|
@ -346,7 +346,6 @@ msgstr "Joystick: Achsen-Nummer des Schubhebels"
|
|||
msgid "Joystick: deadzone of the thruster"
|
||||
msgstr "Joystick: Totbereich des Schubhebels"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [unstore_unit]
|
||||
#. [lua]: set_status
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:360
|
||||
|
@ -361,7 +360,6 @@ msgstr "vergiftet"
|
|||
msgid "Gold carryover:"
|
||||
msgstr "Mitgebrachtes Gold:"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [note]
|
||||
#. [lua]: generate_objectives
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:272
|
||||
|
@ -3605,7 +3603,6 @@ msgstr "Höhle"
|
|||
msgid "Fungus"
|
||||
msgstr "Pilzhain"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [color_range]: id=village
|
||||
#: data/core/team-colors.cfg:188 src/terrain/terrain.cpp:176
|
||||
msgid "Village"
|
||||
|
@ -3636,13 +3633,11 @@ msgstr "Unbegehbar"
|
|||
msgid "Impassable"
|
||||
msgstr "Unpassierbar"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [color_range]: id=fog
|
||||
#: data/core/team-colors.cfg:224 src/game_initialization/lobby_data.cpp:468
|
||||
msgid "Fog"
|
||||
msgstr "Nebel"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [color_range]: id=shroud
|
||||
#: data/core/team-colors.cfg:230 src/game_initialization/lobby_data.cpp:471
|
||||
#: src/game_initialization/lobby_data.cpp:474
|
||||
|
@ -4091,7 +4086,6 @@ msgstr "Ja"
|
|||
msgid "No"
|
||||
msgstr "Nein"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=title
|
||||
#: data/gui/window/screenshot_notification.cfg:95
|
||||
#: src/hotkey/command_executor.cpp:627
|
||||
|
@ -4132,7 +4126,6 @@ msgstr ""
|
|||
msgid "(Note: You should use $replacement instead in new code)"
|
||||
msgstr "(Anmerkung: Sie sollten stattdessen $replacement in Ihrem Code nutzen)"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [lua]: wesnoth.deprecate_api
|
||||
#: data/lua/core.lua:194 src/deprecation.cpp:69
|
||||
msgid "Invalid deprecation level $level (should be 1-4)"
|
||||
|
@ -4143,31 +4136,26 @@ msgstr "Ungültige Deprekationsstufe $level (nur 1-4 erlaubt)"
|
|||
msgid "Invalid deprecation level (should be 1-4)"
|
||||
msgstr "Ungültige Deprekationsstufe (nur 1-4 erlaubt)"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [lua]: set_status
|
||||
#: data/lua/wml/harm_unit.lua:126 src/actions/attack.cpp:1061
|
||||
msgid "female^poisoned"
|
||||
msgstr "vergiftet"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [lua]: set_status
|
||||
#: data/lua/wml/harm_unit.lua:128 src/actions/attack.cpp:1068
|
||||
msgid "female^slowed"
|
||||
msgstr "verlangsamt"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [lua]: set_status
|
||||
#: data/lua/wml/harm_unit.lua:128 src/actions/attack.cpp:1068
|
||||
msgid "slowed"
|
||||
msgstr "verlangsamt"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [lua]: set_status
|
||||
#: data/lua/wml/harm_unit.lua:129 src/actions/attack.cpp:1074
|
||||
msgid "female^petrified"
|
||||
msgstr "versteinert"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [lua]: set_status
|
||||
#: data/lua/wml/harm_unit.lua:129 src/actions/attack.cpp:1074
|
||||
msgid "petrified"
|
||||
|
@ -4183,14 +4171,12 @@ msgstr "unheilbar"
|
|||
msgid "unhealable"
|
||||
msgstr "unheilbar"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [lua]: wesnoth.wml_actions.message
|
||||
#: data/lua/wml/message.lua:395 src/scripting/game_lua_kernel.cpp:2787
|
||||
#: src/scripting/game_lua_kernel.cpp:2822
|
||||
msgid "input"
|
||||
msgstr "Eingabe"
|
||||
|
||||
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [lua]: generate_objectives
|
||||
#: data/lua/wml/objectives.lua:36 src/game_initialization/mp_game_utils.cpp:74
|
||||
msgid "Victory:"
|
||||
|
@ -5350,14 +5336,15 @@ msgid ""
|
|||
"be healed on both sides’ turns. This way, a unit can be healed faster than "
|
||||
"otherwise possible."
|
||||
msgstr ""
|
||||
"Wenn eine Einheit neben zwei Heilern von verschiedenen Verbündeten Parteien "
|
||||
"positioniert wird, so wird sie in den Zügen beider Parteien geheilt. Auf "
|
||||
"diese Weise kann eine Einheit doppelt so schnell genesen."
|
||||
|
||||
#. [tip]
|
||||
#. Translate the word "Flight" as in Wings of Victory
|
||||
#: data/tips.cfg:267
|
||||
#, fuzzy
|
||||
#| msgid "<i>― Kai Laudiss, 623YW</i>"
|
||||
msgid "<i>― Vank of Galun’s Flight, 6YW</i>"
|
||||
msgstr "<i>― Kai Laudiss, 623JW</i>"
|
||||
msgstr "<i>― Vank, Drake unter Galun’s Kommando, 6 JW</i>"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:271
|
||||
|
@ -5409,8 +5396,6 @@ msgstr ""
|
|||
"Euer Heerführer ist gefallen. Ihr könnt keine weiteren Einheiten ausbilden."
|
||||
|
||||
#: src/actions/create.cpp:478
|
||||
#, fuzzy
|
||||
#| msgid "None of your leaders are able to recruit that unit."
|
||||
msgid "None of your leaders are able to recruit this unit."
|
||||
msgstr "Keiner Eurer Anführer kann diese Einheit ausbilden."
|
||||
|
||||
|
@ -6793,34 +6778,24 @@ msgid "Only available during a scenario."
|
|||
msgstr "Nur in einem Szenario verfügbar."
|
||||
|
||||
#: src/help/help_impl.cpp:358 src/help/help_impl.cpp:394
|
||||
#, fuzzy
|
||||
#| msgid "Time of day schedule:"
|
||||
msgid "Time of Day Schedule"
|
||||
msgstr "Tagesablauf:"
|
||||
|
||||
#: src/help/help_impl.cpp:385
|
||||
#, fuzzy
|
||||
#| msgid "Lawful units: "
|
||||
msgid "Lawful Bonus:"
|
||||
msgstr "Redliche Einheiten: "
|
||||
msgstr "Redliche Einheiten:"
|
||||
|
||||
#: src/help/help_impl.cpp:386
|
||||
#, fuzzy
|
||||
#| msgid "Neutral units: "
|
||||
msgid "Neutral Bonus:"
|
||||
msgstr "Neutrale Einheiten: "
|
||||
msgstr "Neutrale Einheiten:"
|
||||
|
||||
#: src/help/help_impl.cpp:387
|
||||
#, fuzzy
|
||||
#| msgid "Chaotic units: "
|
||||
msgid "Chaotic Bonus:"
|
||||
msgstr "Lichtscheue Einheiten: "
|
||||
msgstr "Lichtscheue Einheiten:"
|
||||
|
||||
#: src/help/help_impl.cpp:388
|
||||
#, fuzzy
|
||||
#| msgid "Liminal units: "
|
||||
msgid "Liminal Bonus:"
|
||||
msgstr "Zwielichtige Einheiten: "
|
||||
msgstr "Zwielichtige Einheiten:"
|
||||
|
||||
#: src/help/help_impl.cpp:389
|
||||
msgid "Schedule"
|
||||
|
@ -7246,46 +7221,34 @@ msgid "You have no units available to recruit."
|
|||
msgstr "Es gibt keine Einheiten, die Ihr ausbilden könntet."
|
||||
|
||||
#: src/menu_events.cpp:284
|
||||
#, fuzzy
|
||||
#| msgid "No unit recruited"
|
||||
msgid "No unit recruited."
|
||||
msgstr "Keine Einheit ausgebildet"
|
||||
msgstr "Keine Einheit ausgebildet."
|
||||
|
||||
#: src/menu_events.cpp:309
|
||||
msgid "Internal error. Please report this as a bug! Details:\n"
|
||||
msgstr ""
|
||||
msgstr "Interner Fehler. Bitte meldet diesen Bug! Details:\n"
|
||||
|
||||
#: src/menu_events.cpp:315
|
||||
msgid "You cannot recruit a $unit_type_name at this time."
|
||||
msgstr ""
|
||||
msgstr "Die Einheit $unit_type könnt Ihr momentan nicht ausbilden."
|
||||
|
||||
#. TRANSLATORS: "plan" refers to Planning Mode
|
||||
#: src/menu_events.cpp:329
|
||||
#, fuzzy
|
||||
#| msgid "You do not have enough gold to recruit that unit"
|
||||
msgid ""
|
||||
"At this point in your plan, you will not have enough gold to recruit this "
|
||||
"unit."
|
||||
msgstr "Ihr verfügt nicht über genug Gold, um diese Einheit auszubilden"
|
||||
msgstr "Ihr verfügt nicht über genug Gold, um diese Einheit auszubilden."
|
||||
|
||||
#: src/menu_events.cpp:331
|
||||
#, fuzzy
|
||||
#| msgid "You do not have enough gold to recruit that unit"
|
||||
msgid "You do not have enough gold to recruit this unit."
|
||||
msgstr "Ihr verfügt nicht über genug Gold, um diese Einheit auszubilden"
|
||||
msgstr "Ihr verfügt nicht über genug Gold, um diese Einheit auszubilden."
|
||||
|
||||
#: src/menu_events.cpp:374
|
||||
#, fuzzy
|
||||
#| msgid "You are separated from your soldiers and may not recall them"
|
||||
msgid "You are separated from your soldiers and may not recall them."
|
||||
msgstr ""
|
||||
"Ihr seid von Euren Soldaten getrennt und könnt sie daher nicht einberufen"
|
||||
"Ihr seid von Euren Soldaten getrennt und könnt sie daher nicht einberufen."
|
||||
|
||||
#: src/menu_events.cpp:395
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "There are no troops available to recall\n"
|
||||
#| "(You must have veteran survivors from a previous scenario)"
|
||||
msgid ""
|
||||
"There are no troops available to recall.\n"
|
||||
"(You must have veteran survivors from a previous scenario.)"
|
||||
|
@ -7294,28 +7257,21 @@ msgstr ""
|
|||
"(Ihr benötigt überlebende Veteranen aus früheren Szenarien.)"
|
||||
|
||||
#: src/menu_events.cpp:399
|
||||
#, fuzzy
|
||||
#| msgid "You currently can't recall at the highlighted location"
|
||||
msgid "You currently can't recall at the highlighted location."
|
||||
msgstr "Ihr könnt im Moment auf dem ausgewählten Feld nicht einberufen"
|
||||
msgstr "Ihr könnt im Moment auf dem ausgewählten Feld nicht einberufen."
|
||||
|
||||
#: src/menu_events.cpp:411
|
||||
#, fuzzy
|
||||
#| msgid "No unit recalled"
|
||||
msgid "No unit recalled."
|
||||
msgstr "Keine Einheit einberufen"
|
||||
msgstr "Keine Einheit einberufen."
|
||||
|
||||
#: src/menu_events.cpp:428
|
||||
#, fuzzy
|
||||
#| msgid "You must have at least 1 gold piece to recall a unit"
|
||||
#| msgid_plural "You must have at least $cost gold pieces to recall this unit"
|
||||
msgid "You must have at least 1 gold piece to recall a unit."
|
||||
msgid_plural "You must have at least $cost gold pieces to recall this unit."
|
||||
msgstr[0] ""
|
||||
"Ihr benötigt mindestens ein Goldstück, um eine Einheit einberufen zu können"
|
||||
"Ihr benötigt mindestens ein Goldstück, um eine Einheit einberufen zu können."
|
||||
msgstr[1] ""
|
||||
"Ihr benötigt mindestens $cost Goldstücke, um eine Einheit einberufen zu "
|
||||
"können"
|
||||
"können."
|
||||
|
||||
#: src/menu_events.cpp:572
|
||||
msgid "You cannot end your turn yet!"
|
||||
|
@ -7410,7 +7366,7 @@ msgstr "[<Partei> [on/off]]"
|
|||
|
||||
#: src/menu_events.cpp:1227
|
||||
msgid "Change the in-game theme."
|
||||
msgstr ""
|
||||
msgstr "Ändert das Grafik-Thema im Spiel."
|
||||
|
||||
#: src/menu_events.cpp:1229
|
||||
msgid "<side> <nickname>"
|
||||
|
@ -7563,14 +7519,12 @@ msgstr "Zeigt den Wert einer Spielvariable."
|
|||
|
||||
#. TRANSLATORS: Do not translate the word "advances"; it is a hardcoded literal argument.
|
||||
#: src/menu_events.cpp:1276
|
||||
#, fuzzy
|
||||
#| msgid "Modify a unit variable. (Only top level keys are supported.)"
|
||||
msgid ""
|
||||
"Modify a unit variable. (Only top level keys are supported, and "
|
||||
"advances=<number>.)"
|
||||
msgstr ""
|
||||
"Modifiziert eine Einheitenvariable. (Nur Schlüssel oberster Ebene werden "
|
||||
"unterstützt.)"
|
||||
"unterstützt, und advances=<Zahl>)"
|
||||
|
||||
#: src/menu_events.cpp:1283
|
||||
msgid "Discover all units in help."
|
||||
|
@ -7582,7 +7536,7 @@ msgstr "Markiert alle Einheiten in der Hilfe als unbekannt."
|
|||
|
||||
#: src/menu_events.cpp:1285
|
||||
msgid "<unit type id>"
|
||||
msgstr ""
|
||||
msgstr "<Einheitenkennung>"
|
||||
|
||||
#: src/menu_events.cpp:1285
|
||||
msgid "Create a unit."
|
||||
|
@ -7599,17 +7553,15 @@ msgstr ""
|
|||
|
||||
#: src/menu_events.cpp:1288
|
||||
msgid "<amount>"
|
||||
msgstr ""
|
||||
msgstr "<Betrag>"
|
||||
|
||||
#: src/menu_events.cpp:1288
|
||||
msgid "Give gold to the current player."
|
||||
msgstr "Gibt dem aktuellen Spieler eine bestimmbare Anzahl Gold."
|
||||
|
||||
#: src/menu_events.cpp:1289
|
||||
#, fuzzy
|
||||
#| msgid "<nickname>"
|
||||
msgid "<event name>"
|
||||
msgstr "<Spieler>"
|
||||
msgstr "<Ereignis>"
|
||||
|
||||
#: src/menu_events.cpp:1289
|
||||
msgid "Fire a game event."
|
||||
|
|
Loading…
Add table
Reference in a new issue