update changelog

This commit is contained in:
András Salamon 2005-05-30 11:51:41 +00:00
parent a1ed0a48a9
commit 0c58c80353

View file

@ -23,6 +23,8 @@ CVS HEAD:
* better checking for 'control' command arguments (#13086)
* added support for unit portraits in help (forum thread 6017)
* added Experimental theme
* typing a chat message quickly no longer lags the game (#12097)
* pasting multiline text now discards lines after the first (#12282)
* campaign improvements:
* Eastern Invasion:
* Unexpected Appearance: fixed Dacyn not being [recall]-ed (#10619)
@ -39,7 +41,7 @@ CVS HEAD:
* Desert of Death: fixed invalid type=RogueAssassin on Hard
* removed duplicate file inclusion
* more accurate difficulty labels
* Toward Mountains of Haag: fix enemy making "never pushed so far" speech
* Toward Mountains of Haag: fixed enemy making "never pushed so far" speech
* unit balancing and modifications:
* reduced Dwarvish Fighter cost from 17 to 16
* changed Lieutenant attack from 6-3 to 9-3
@ -54,7 +56,7 @@ CVS HEAD:
* Goblin Knight -> Direwolf Rider upgrade reduced to 65 XP
* tweaked Watch Tower, Pirate Galleon and Transport Galleon and removed
their multihex attacks (only used as real units in Son of the Black Eye)
* Added flaming arrow to orcish archer line as a new attack
* added flaming arrow to orcish archer line as a new attack
* unit graphics and sound improvements:
* new death animations for: Ancient Lich, Ancient Wose, Arch Mage,
Assassin, Bandit, Battle Princess, Blood Bat, Bone Shooter, Bowman,
@ -68,7 +70,7 @@ CVS HEAD:
Royal Guard, Soulshooter, Swordsman
* fixed several image files being referred to by wrong name
* new Soulless variation images
* Added flaming arrow pictures
* added flaming arrow images
* language and i18n:
* language fixes and polishing (English)
* clarified Necrophage self-leveling in unit description (#10714)
@ -76,8 +78,9 @@ CVS HEAD:
* new translations:
* Serbian
* updated translations:
Afrikaans, Catalan, Chinese, Estonian, Finnish, French, German, Greek,
Hungarian, Italian, Japanese, Russian, Slovenian, Swedish, Turkish
Afrikaans, British English, Catalan, Chinese, Estonian, Finnish,
French, German, Greek, Hungarian, Italian, Japanese, Russian,
Slovenian, Swedish, Turkish
* updated gettext support to GNU gettext 0.14.4
* removed the intl/ directory, since libintl is now widespread enough
for gettextize to default to not installing it
@ -90,12 +93,13 @@ CVS HEAD:
* better diagnostics on parsing: file inclusion sequence
* added [scroll_to] (patch #3388, forum thread 3235)
* added [advancefrom] (patch #3625, forum thread 4186)
* [recall] now can work if recruiter is not in a keep (#12974)
* next_scenario: tentative start of MP campaign support
* editor improvements:
* fixed editor file chooser when starting directory has many files (#11698)
* made the starting position in editor start at player 1 (#10625)
* improvements and bug fixes of the logging system
* next_scenario: tentative start of MP campaign support
* fix replays with idle_ai, as seen in user scenario Rebellion (#12943)
* fixed replays with idle_ai, as seen in user scenario Rebellion (#12943)
* various bug fixes and code cleanups
Version 0.9.1: