Change the "Next Scenario" button label to "End Scenario".

This commit is contained in:
Lari Nieminen 2007-10-09 17:16:34 +00:00
parent 9084fe6ed2
commit 0abefc6701
2 changed files with 4 additions and 4 deletions

View file

@ -65,7 +65,7 @@
corner_image_top_left = "terrain/off-map/fade_corner_top_left.png"
corner_image_bottom_left = "terrain/off-map/fade_corner_bottom_left.png"
# odd means the corner is on a tile with an odd x value,
# odd means the corner is on a tile with an odd x value,
# the tile is the ingame tile not the odd in C++
corner_image_top_right_odd = "terrain/off-map/fade_corner_top_right_odd.png"
corner_image_top_right_even = "terrain/off-map/fade_corner_top_right_even.png"
@ -143,7 +143,7 @@
[menu]
id=button-endturn
title= _ "End Turn"
title2= _ "Next Scenario"
title2= _ "End Scenario"
items=endturn
ref=bottom-right-panel
rect="=+17,=+7,+80,+20"

View file

@ -103,7 +103,7 @@
corner_image_top_left = "terrain/off-map/fade_corner_top_left.png"
corner_image_bottom_left = "terrain/off-map/fade_corner_bottom_left.png"
# odd means the corner is on a tile with an odd x value,
# odd means the corner is on a tile with an odd x value,
# the tile is the ingame tile not the odd in C++
corner_image_top_right_odd = "terrain/off-map/fade_corner_top_right_odd.png"
corner_image_top_right_even = "terrain/off-map/fade_corner_top_right_even.png"
@ -159,7 +159,7 @@
[menu]
id=button-endturn
title= _ "End Turn"
title2= _ "Next Scenario"
title2= _ "End Scenario"
image=lite_small
items=endturn
ref=bottom-right-panel