pot-update

(changes to the man pages, fixed --campaigns description and added
correct entries)

regenerated doc files
This commit is contained in:
Nils Kneuper 2012-01-06 11:04:14 +00:00
parent 4ab811a879
commit 06c052ee6d
70 changed files with 7345 additions and 6601 deletions

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@ -47,14 +47,20 @@ ostatními.
\fB\-\-bpp\fP\fI\ číslo\fP
nastavuje hodnotu BitsPerPixel \- počet bitů na bod. Příklad: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ jméno\fP
sets the user configuration directory to \fIname\fP under $HOME or "My

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@ -50,15 +50,20 @@ und teilt diese mit anderen.
Bestimmt die Farbtiefe, in der das Spiel gestartet wird. Beispiel: \fB\-\-bpp
32\fP
.TP
\fB\-c, \-\-campaign[[<Einstufung>] <id_Kampagne> [<id_Szenario>]]\fP
Geht direkt zu der von den Parametern bestimmten Kampagne. Die Einstufung
ist eine Nummer zwischen 1 und der Einstufungsnummer der aktuellen
Kampagne. Die Standardeinstufung ist 1. Das Szenario muss eines der
Unterszenarien der Kampagne sein. Das Standardszenario ist das erste
Szenario der Kampagne. \fBAnmerkung: Wenn dieser Schalter verwendet wird,
stellen Sie sicher, dass der Pfad zum Datenverzeichnis als letztes Argument
angegeben ist\fP, anderenfalls wird das Spiel die Kampagnen\-/Szenario\-ID als
Datenverzeichnis verwenden.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ Name\fP
Setzt das Konfigurationsverzeichnis des Benutzers auf \fIname\fP in $HOME oder

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@ -46,14 +46,20 @@ scenarios or campaigns, and share them with others.
\fB\-\-bpp\fP\fI\ number\fP
sets BitsPerPixel value. Example: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ name\fP
sets the user configuration directory to \fIname\fP under $HOME or "My

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@ -48,12 +48,20 @@ teistega.
\fB\-\-bpp\fP\fI\ arvr\fP
määrab bittide arvu pikseli kohta. N: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
läheb parameetritest lähtudes otse sõjakäiku. Raskusaste on 1\-st sõjakäigu
maksimaalse raskusastmeni, vaikimisi on 1. Stsenaarium on üks selle
sõjakäigu stsenaariumitest, vaikimisi esimene. \fBMärkus: selle võtme
kasutamisel lisa kindlasti viimase argumendina andmekataloogi asukoht\fP ,
vastasel juhul käsitleb mäng sõjakäigu või stsenaariumi nime kataloogina.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ nimi\fP
määrab kasutajasätete kataloogiks \fInimi\fP kataloogi $HOME või "My

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@ -1,259 +0,0 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2011 wesnoth "Taistelu Wesnothista"
.
.SH NIMI
wesnoth Taistelu Wesnothista, vuoropohjainen fantasiastrategiapeli
.
.SH TIIVISTELMÄ
.
\fBwesnoth\fP [\fIVALITSIMET\fP] [\fIDATAHAKEMISTO\fP]
.
.SH KUVAUS
.
Taistelu \fBWesnothista\fP on vuoropohjainen fantasiastrategiapeli.
Kukista kaikki vihollisjohtajat käyttäen tarkoin valittua ydinjoukkoa ja
huolehdi samalla kulta\- ja kyläresursseistasi. Kaikilla yksiköillä on omat
vahvuutensa ja heikkoutensa; järjestä joukkosi mahdollisimman edullisiin
asemiin estäen samalla vastustajia tekemästä samoin. Kerätessään kokemusta
yksiköt oppivat uusia taitoja ja kehittyvät voimakkaammiksi. Pelaa omalla
kielelläsi ja testaa taitojasi älykästä tietokonevastustajaa vastaan tai
liity Wesnothin suureen nettipelaajien yhteisöön. Luo omia, uudenlaisia
yksiköitä, skenaarioita tai kampanjoitasi ja jaa ne muiden pelaajien kanssa.
.
.SH VALITSIMET
.
.TP
\fB\-\-bpp\fP\fI\ luku\fP
Asettaa värisyvyyden (bits per pixel). Esimerkki: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
.TP
\fB\-\-config\-dir\fP\fI\ nimi\fP
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy Games"
.TP
\fB\-\-config\-path\fP
Näyttää käyttäjän asetushakemiston polun ja lopettaa.
.TP
\fB\-\-data\-dir <directory>\fP
overrides the data directory with the one specified
.TP
\fB\-d, \-\-debug\fP
Mahdollistaa ylimääräisiä komentotila\-asetuksia pelissä. (Katso wiki\-sivulta
http://www.wesnoth.org/wiki/CommandMode lisätietoja komentotilasta.)
.TP
\fB\-e,\ \-\-editor\fP\fI\ tiedosto\fP
start the in\-game map editor directly. If \fIfile\fP is specified, equivalent
to \fB\-l \-\-load\fP
.TP
\fB\-\-fps\fP
Näyttää pelin kuvanpäivitysnopeuden (frames per second, päivityksiä
sekunnissa) ruudun kulmassa.
.TP
\fB\-f, \-\-fullscreen\fP
Käynnistää pelin kokoruututilassa.
.TP
\fB\-\-gunzip\fP\fI\ syötetiedosto.gz\fP
Purkaa tiedoston, jonka tulisi olla gzip\-muodossa, ja tallentaa sen ilman
\&.gz\-päätettä. Poistaa \fIsyötetiedosto.gz\fP:n.
.TP
\fB\-\-gzip\fP\fI\ syötetiedosto\fP
Pakkaa tiedoston gzip\-muodossa, tallentaa sen nimellä \fIsyötetiedosto\fP.gz ja
poistaa \fIsyötetiedoston\fP.
.TP
\fB\-h, \-\-help\fP
Näyttää koosteen komentorivivalitsimista ja lopettaa.
.TP
\fB\-l,\ \-\-load\fP\fI\ tiedosto\fP
Lataa tallennuksen \fItiedosto\fP normaalista tallennushakemistosta. Jos
valitsinta \fB\-e\fP tai \fB\-\-editor\fP käytetään myös, käynnistää editorin
\fItiedosto\fPssa oleva kartta avattuna. Jos kyseessä on hakemisto, käynnistää
editorin kartanlatausdialogi avoinna.
.TP
\fB\-\-log\-\fP\fItaso\fP\fB=\fP\fIaihealue1\fP\fB,\fP\fIaihealue2\fP\fB,\fP\fI...\fP
Asettaa vakavuusasteen lokin aihealueille. Sana \fBall\fP vastaa kaikkia
aihealueita. Käytettävissä olevat tasot: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Oletuksena käytetään tasoa \fBerror\fP.
.TP
\fB\-\-logdomains\ [filter]\fP
lists defined log domains (only the ones containing \fBfilter\fP if used) and
exits
.TP
\fB\-\-max\-fps\fP
Asettaa enimmäisarvon kuvanpäivitysten määrälle sekunnissa. Arvon tulee olla
väliltä 11000. Oletus on \fB50\fP.
.TP
\fB\-m, \-\-multiplayer\fP
Käynnistää moninpelin. Joitakiin valitsimia voi yhdistää valitsimen
\fB\-\-multiplayer\fP kanssa, kuten alla selitetään. Vain nämä valinnaiset
valitsimet voivat olla tämän valitsimen jälkeen.
.TP
\fB\-\-no\-delay\fP
Käynnistää pelin ilman viiveitä graafisen suorituskyvyn mittausta
varten. Tämä on automaattisesti päällä käytettäessä valitsinta \fB\-\-nogui\fP.
.TP
\fB\-\-nocache\fP
Estää välimuistin luomisen pelidatasta.
.TP
\fB\-\-nomusic\fP
Käynnistää pelin ilman musiikkia.
.TP
\fB\-\-nosound\fP
Käynnistää pelin ilman ääniä ja musiikkia.
.TP
\fB\-\-path\fP
Näyttää pelidatahakemiston nimen ja lopettaa.
.TP
\fB\-\-preprocess, \-p[=<define1>,<define2>,...] <file/folder> <target directory>\fP
preprocesses a specified file/folder. The file(s) will be written in
specified target directory: a plain cfg file and a processed cfg file. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macroses from the data/core/macros will be
preprocessed before the specified resources. \fBdefine1,define2,...\fP \- the
extra defines will be added before processing the files. If you want to add
them you must add the '=' character before. If 'SKIP_CORE' is in the define
list the data/core won't be preprocessed. Example: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result\fP or
\fB\-p=MULTIPLAYER,MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result\fP
.TP
\fB\-\-preprocess\-input\-macros <source file>\fP
used only by the '\-\-preprocess' command. Specifies a file that contains
[preproc_define]s to be included before preprocessing.
.TP
\fB\-\-preprocess\-output\-macros [<target file>]\fP
used only by the '\-\-preprocess' command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. This
switch should be typed before the \-\-preprocess command.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
Asettaa kuvatarkkuuden. Esimerkki: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [kone]\fP
Ottaa yhteyden valittuun koneeseen, muutoin ottaa yhteyden ensimmäiseen
palvelimeen asetuksissa. Esimerkki: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-\-strict\-validation\fP
validation errors are treated as fatal errors.
.TP
\fB\-t, \-\-test\fP
Käynnistää pelin pienessä testiskenaariossa.
.TP
\fB\-\-validcache\fP
Olettaa, että välimuisti on validi. (Vaarallista.)
.TP
\fB\-v, \-\-version\fP
Näyttää versionumeron ja lopettaa.
.TP
\fB\-w, \-\-windowed\fP
Käynnistää pelin ikkunoidussa tilassa.
.TP
\fB\-\-with\-replay\fP
Toistaa uusinnan pelistä, joka ladataan valitsimella \fB\-\-load\fP.
.
.SH "Valitsimen \-\-multiplayer kanssa käytettävät valitsimet"
.
Osapuolikohtaisissa moninpelivalitsimissa on \fInumero\fP\-kenttä. Se täytyy
korvata puolen numerolla. Yleensä \fInumero\fP on 1 tai 2, mutta voi olla
suurempikin riippuen valitun skenaarion mahdollisesta pelaajamäärästä.
.TP
\fB\-\-ai_config\fP\fInumero\fP\fB=\fP\fIarvo\fP
Valitsee asetustiedoston tekoälyn lataamiseksi tälle puolelle.
.TP
\fB\-\-algorithm\fP\fInumero\fP\fB=\fP\fIarvo\fP
Valitsee puolta kontrolloivalle tekoälylle tavallisesta poikkeavan
algoritmin. Mahdollisia arvoja: \fBidle_ai\fP, \fBsample_ai\fP.
.TP
\fB\-\-controller\fP\fInumero\fP\fB=\fP\fIarvo\fP
Valitsee puolen kontrolloijan. Mahdolliset arvot ovat \fBhuman\fP ja \fBai\fP.
.TP
\fB\-\-era=\fP\fIarvo\fP
Tällä valitsimella voi valita pelattavan aikakauden oletusaikakauden
sijaan. Aikakausi valitaan tunnisteen (id) perusteella. Aikakaudet on
kuvattu tiedostossa \fBdata/multiplayer/eras.cfg\fP.
.TP
\fB\-\-exit\-at\-end\fP
Lopettaa skenaarion päätyttyä näyttämättä voitto\- tai häviöikkunaa, joka
täytyisi sulkea klikkaamalla OK:ta. Tätä käytetään myös skriptatussa
suorituskykytestauksessa.
.TP
\fB\-\-nogui\fP
Käynnistää pelin ilman graafista käyttöliittymää. Toimiakseen tämän täytyy
olla valitsimen \fB\-\-multiplayer\fP edellä.
.TP
\fB\-\-parm\fP\fInumero\fP\fB=\fP\fInimi\fP\fB:\fP\fIarvo\fP
Asettaa puolelle lisäparametreja. Nämä parametrit riippuvat valitsimien
\fB\-\-controller\fP ja \fB\-\-algorithm\fP arvoista. Tämä valitsin on todennäköisesti
hyödyllinen vain oman tekoälyn kehittäjille. (Ei vielä dokumentoitu
täydellisesti.)
.TP
\fB\-\-scenario=\fP\fIarvo\fP
Valitsee moninpeliskenaarion tunnisteen (id) perusteella. Oletustunniste on
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fInumero\fP\fB=\fP\fIarvo\fP
Valitsee liittouman tälle puolelle käytössä olevalta aikakaudelta. Liittouma
valitaan tunnisteen (id) perusteella. Liittoumat on kuvattu tiedostossa
\fBdata/multiplayer.cfg\fP.
.TP
\fB\-\-turns=\fP\fIarvo\fP
Asettaa vuorojen määrän valittuun skenaarioon. Oletus on \fB50\fP.
.
.SH "EXIT STATUS"
.
Normal exit status is 0. An exit status of 1 indicates an (SDL, video,
fonts, etc) initialization error. An exit status of 2 indicates an error
with the command line options.
.
.SH TEKIJÄT
.
Kirjoittanut David White <davidnwhite@verizon.net>.
.br
Muokannut Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> ja Soliton <soliton.de@gmail.com>.
Suomentanut Wesnothin suomennosryhmä
(http://www.wesnoth.org/wiki/FinnishTranslation).
.br
Tämän manuaalin alkuperäisversion kirjoitti Cyril Bouthors
<cyril@bouthors.org>.
.br
Käy virallisella kotisivulla: http://www.wesnoth.org/
.
.SH TEKIJÄNOIKEUS
.
Copyright \(co 2003\-2011 David White <davidnwhite@verizon.net>
.br
This is Free Software; this software is licensed under the GPL version 2, as
published by the Free Software Foundation. There is NO warranty; not even
for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
.
.SH "KATSO MYÖS"
.
\fBwesnothd\fP(6).

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@ -48,14 +48,20 @@ scénarios ou vos campagnes et partagez\-les avec le reste du monde.
\fB\-\-bpp\fP\fI\ nombre\fP
Définit la valeur de bits par pixel (couleurs). Exemple\ : \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulté>] <id_campagne> [<id_scénario>]]\fP
Va directement à la campagne renseignée en paramètre. La difficulté est un
nombre entre 1 et le nombre de niveaux de difficulté de la campagne en
cours. La difficulté par défaut est 1. Le scénario doit être un de ceux de
la campagne. Le scénario par défaut est le premier scénario de la campagne.
\fBNote\ : Lorsque vous utilisez cette option, assurez\-vous d'avoir spécifié
le chemin vers le dossier de données en argument final\fP, sinon le jeu
prendra l'identifiant campagne/scénario comme répertoire de données.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ nom\fP
Définit le répertoire de configuration de l'utilisateur à \fInom\fP dans $HOME

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@ -50,14 +50,20 @@ demais.
\fB\-\-bpp\fP\fI\ número\fP
Establece a cantidade de bits por píxel. Por exemplo: \fB\-\-bpp 32\fP.
.TP
\fB\-c, \-\-campaign[[<dificultade>] <identificador da campaña> [<identificador do escenario>]]\fP
Ir directamente á campaña indicada cos parámetros empregados. A dificultade
será un número entre «1» e a cantidade de niveis de dificultade da
campaña. A dificultade predeterminada é «1». O escenario debe ser un dos da
campaña. O escenario predeterminado é o primeiro da campaña. \fBNota: ao
empregar esta opción asegúrese tamén de indicar o directorio dos datos como
argumento final\fP, ou o xogo pensará que este é o identificador da campaña ou
escenario.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ nome\fP
Define \fInome\fP coma o nome do cartafol da configuración do usuario no seu

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@ -48,14 +48,20 @@ nagy közösségéhez! Hozd létre a saját egységeidet, pályáidat, hadjárat
\fB\-\-bpp\fP\fI\ szám\fP
meghatározza az egy képpontra jutó bitek számát. Példa: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ név\fP
sets the user configuration directory to \fIname\fP under $HOME or "My

View file

@ -47,14 +47,20 @@ kustommu sendiri, skenario atau kampanye, dan sebarkanlah pada orang lain.
\fB\-\-bpp\fP\fI\ number\fP
set nilai BitsPerPixel. Contoh: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
pergi langsung ke kampanye berdasarkan parameter\-parameter. Kesulitan adalah
nomor antara 1 dan nomor kesulitan kampanye saat ini. Kesulitan standar
adalah 1. Skenario harus menjadi salah satu dari skenario\-skenario anak
kampanye. Skenario standar adalah skenario pertama kampanye. \fBNote: Bila
menggunakan tombol ini pastikan bahwa anda menentukan path direktori data
sebagai argument akhir\fP juga, jika tidak permainan akan mengambil id
kampanye/skenario sebagai data dir.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ name\fP
Menentukan konfigurasi direktori pengguna ke \fInama\fP dalam $HOME atau "My

View file

@ -49,14 +49,20 @@ con gli altri.
\fB\-\-bpp\fP\fI\ numero\fP
imposta il numero di bit per pixel. Esempio: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficoltà>] <id_campagna> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ nome\fP
imposta la directory di configurazione dell'utente a \fInome\fP sotto $HOME o

View file

@ -1,235 +0,0 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2011 wesnoth "Battle for Wesnoth"
.
.SH 名前
wesnoth \- Battle for Wesnoth ターン制ファンタジー戦略ゲーム
.
.SH 書式
.
\fBwesnoth\fP [\fIOPTIONS\fP] [\fIPATH_TO_DATA\fP]
.
.SH 説明
.
Battle for \fBWesnoth\fPはターン制のファンタジー戦略ゲームです。
生え抜きの中核の軍隊を使用して、資金と村の資源の管理に注意しながら、全ての敵のリーダーを倒しましょう。全てのユニットは固有の強みと弱点を持つため、勝利するためには、敵の同様の好機を阻みながら、自軍の長所を最大限に引き出せるように配備する必要があります。自分の言語でプレイ可能で、賢いコンピュータを相手に力を試したり、Wesnoth
の巨大なオンラインプレイヤーのコミュニティに参加したりすることができます。自分でカスタムユニットや、シナリオやキャンペーンを作成して、それを他の人達と共有することもできます。
.
.SH オプション
.
.TP
\fB\-\-bpp\fP\fI\ number\fP
ピクセル当りのビット数の値を設定。例: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
.TP
\fB\-\-config\-dir\fP\fI\ name\fP
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy Games"
.TP
\fB\-\-config\-path\fP
ユーザ設定ディレクトリの名前を表示して、終了する。
.TP
\fB\-\-data\-dir <directory>\fP
overrides the data directory with the one specified
.TP
\fB\-d, \-\-debug\fP
ゲーム内での追加コマンドモードオプションを有効にする。(コマンドモードについてのより多くの情報については、 wiki ページ
http://www.wesnoth.org/wiki/CommandMode を参照のこと)
.TP
\fB\-e,\ \-\-editor\fP\fI\ file\fP
start the in\-game map editor directly. If \fIfile\fP is specified, equivalent
to \fB\-l \-\-load\fP
.TP
\fB\-\-fps\fP
ゲーム実行時の秒当たりのフレーム数(FPS)をスクリーンの隅に表示する。
.TP
\fB\-f, \-\-fullscreen\fP
フルスクリーンモードでゲームを実行する。
.TP
\fB\-\-gunzip\fP\fI\ infile.gz\fP
gzip フォーマットのファイルを展開して .gz という拡張子を除いたファイルに保存する。 \fIinfile.gz\fP は削除される。
.TP
\fB\-\-gzip\fP\fI\ infile\fP
ファイルを gzip フォーマットで圧縮して \fIinfile\fP.gz に保存し、\fIinfile\fP を削除する。
.TP
\fB\-h, \-\-help\fP
標準出力にコマンドラインオプションの要約を表示して、終了する。
.TP
\fB\-l,\ \-\-load\fP\fI\ file\fP
標準のゲーム保存ディレクトリから保存されたゲーム \fIfile\fP をロードする。もし同様に \fB\-e\fP または \fB\-\-editor\fP
オプションが使われた場合は、エディタを開始して \fIfile\fP
からマップを開く。もしディレクトリなら、マップ読み込みダイアログでその場所を表示した状態からエディタを開始する。
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
ログ領域(domain)の厳密さのレベルを設定する。 \fBall\fP は、どのログ領域にも対応させるために利用される。有効なレベルは以下の通り。
\fBerror\fP\ \fBwarning\fP\ \fBinfo\fP\ \fBdebug\fP。既定値では \fBerror\fP レベルが使用される。
.TP
\fB\-\-logdomains\ [filter]\fP
lists defined log domains (only the ones containing \fBfilter\fP if used) and
exits
.TP
\fB\-\-max\-fps\fP
ゲームにおける 1 秒間あたりのフレーム数。値は 1 から 1000 までで、既定値は \fB50\fP
.TP
\fB\-m, \-\-multiplayer\fP
マルチプレイヤーゲームを実行する。 \fB\-\-multiplayer\fP と共に利用できる追加のオプションは後述。これらの追加のオプションだけが
\fB\-\-multiplayer\fP の後に続けられる。
.TP
\fB\-\-no\-delay\fP
グラフィックベンチマーク用にディレイなしでゲームを実行する。これは \fB\-\-nogui\fP では自動的に有効になる。
.TP
\fB\-\-nocache\fP
ゲームデータのキャッシュを使用しない。
.TP
\fB\-\-nomusic\fP
音楽なしでゲームを実行する。
.TP
\fB\-\-nosound\fP
サウンドや音楽なしでゲームを実行する。
.TP
\fB\-\-path\fP
ゲームデータディレクトリの名前を表示して、終了する。
.TP
\fB\-\-preprocess, \-p[=<define1>,<define2>,...] <file/folder> <target directory>\fP
preprocesses a specified file/folder. The file(s) will be written in
specified target directory: a plain cfg file and a processed cfg file. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macroses from the data/core/macros will be
preprocessed before the specified resources. \fBdefine1,define2,...\fP \- the
extra defines will be added before processing the files. If you want to add
them you must add the '=' character before. If 'SKIP_CORE' is in the define
list the data/core won't be preprocessed. Example: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result\fP or
\fB\-p=MULTIPLAYER,MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result\fP
.TP
\fB\-\-preprocess\-input\-macros <source file>\fP
used only by the '\-\-preprocess' command. Specifies a file that contains
[preproc_define]s to be included before preprocessing.
.TP
\fB\-\-preprocess\-output\-macros [<target file>]\fP
used only by the '\-\-preprocess' command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. This
switch should be typed before the \-\-preprocess command.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
画面解像度を設定する。例: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
ホストが指定されていれば、そのホストへ接続する。あるいは選択の最初のサーバに接続する。例: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-\-strict\-validation\fP
validation errors are treated as fatal errors.
.TP
\fB\-t, \-\-test\fP
簡単なテストシナリオでゲームを実行する。
.TP
\fB\-\-validcache\fP
キャッシュが正しいものと想定する。(危険)
.TP
\fB\-v, \-\-version\fP
バージョン番号を表示して、終了する。
.TP
\fB\-w, \-\-windowed\fP
ウィンドウ化されたモードでゲームを実行する。
.TP
\fB\-\-with\-replay\fP
\fB\-\-load\fP オプションでロードされたゲームのリプレイを実行する。
.
.SH "\-\-multiplayer 用のオプション"
.
陣営指定のマルチプレイヤーオプションが \fInumber\fP によって示される。 \fInumber\fP は陣営のナンバーに置き換えられる必要がある。通常は
1 か 2 だが、選択されたシナリオでの可能なプレイヤー数に依存する。
.TP
\fB\-\-ai_config\fP\fInumber\fP\fB=\fP\fIvalue\fP
この陣営の AI コントローラに読み込む設定ファイルを選択する。
.TP
\fB\-\-algorithm\fP\fInumber\fP\fB=\fP\fIvalue\fP
この陣営向けに AI コントローラによって使用される非標準のアルゴリズムを選択する。設定可能な値(value)は、 \fBidle_ai\fP
\fBsample_ai\fP
.TP
\fB\-\-controller\fP\fInumber\fP\fB=\fP\fIvalue\fP
この陣営の操作者を選択する。設定可能な値(value)は、\fBhuman\fP\fBai\fP
.TP
\fB\-\-era=\fP\fIvalue\fP
\fBDefault\fP の代わりの時代を選択してプレイするためにこのオプションを使用する。時代は ID によって選択される。時代はファイル
\fBdata/multiplayer/eras.cfg\fP の中に記述されている。
.TP
\fB\-\-exit\-at\-end\fP
シナリオが終わると、ユーザが OK
をクリックする必要のある勝利/敗北のダイアログを表示せずに終了する。これはスクリプト化可能なベンチマークにも利用される。
.TP
\fB\-\-nogui\fP
GUI なしでゲームを実行する。要望の効果を得るためには \fB\-\-multiplayer\fP より前になければならない。
.TP
\fB\-\-parm\fP\fInumber\fP\fB=\fP\fIname\fP\fB:\fP\fIvalue\fP
この陣営の追加的なパラメータを設定する。このパラメータは、\fB\-\-controller\fP\fB\-\-algorithm\fP
とともに使用されるオプションに依存する。自作の AI 設計者にのみ有用と思われる。(まだ完全には文書化されていない)
.TP
\fB\-\-scenario=\fP\fIvalue\fP
マルチプレイヤーのシナリオを ID で選択する。既定のシナリオ ID は \fBmultiplayer_The_Freelands\fP
.TP
\fB\-\-side\fP\fInumber\fP\fB=\fP\fIvalue\fP
このサイドの現在の時代の党派を選択する。党派は ID によって選択される。党派はファイル data/multiplayer.cfg
の中に記述されている。
.TP
\fB\-\-turns=\fP\fIvalue\fP
選択されたシナリオのターン数を設定する。既定値は \fB50\fP
.
.SH "EXIT STATUS"
.
Normal exit status is 0. An exit status of 1 indicates an (SDL, video,
fonts, etc) initialization error. An exit status of 2 indicates an error
with the command line options.
.
.SH 著者
.
David White <davidnwhite@verizon.net> によって書かれた。
.br
Nils Kneuper <crazy\-ivanovic@gmx.net> と ott <ott@gaon.net> と
Soliton <soliton.de@gmail.com> によって編集された。
.br
このマニュアルページは Cyril Bouthors <cyril@bouthors.org> によって最初に書かれた。岡田信人
<okyada@gmail.com> によって日本語に翻訳された。
.br
公式ホームページ http://www.wesnoth.org/ を訪問して下さい。
.
.SH 著作権
.
Copyright \(co 2003\-2011 David White <davidnwhite@verizon.net>
.br
This is Free Software; this software is licensed under the GPL version 2, as
published by the Free Software Foundation. There is NO warranty; not even
for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
.
.SH 関連項目
.
\fBwesnothd\fP(6).

View file

@ -48,14 +48,20 @@ ir dalinkitės jais su kitais.
\fB\-\-bpp\fP\fI\ skaičius\fP
nustato bitų vienam pikseliui vertę. Pavyzdžiui: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<sunkumas>] <kampanijos_id> [<scenarijaus_id>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ pavadinimas\fP
sets the user configuration directory to \fIname\fP under $HOME or "My

View file

@ -49,14 +49,20 @@ innym graczom.
\fB\-\-bpp\fP\fI\ liczba\fP
ustawia liczbę bitów na piksel. Przykład: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ name\fP
sets the user configuration directory to \fIname\fP under $HOME or "My

View file

@ -1,264 +0,0 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2011 wesnoth "Battle for Wesnoth"
.
.SH NOME
wesnoth \- Battle for Wesnoth, um jogo de fantasia e estratégia em turnos
.
.SH SINOPSE
.
\fBwesnoth\fP [\fIopções\fP] [\fIdiretório_de_dados\fP]
.
.SH DESCRIÇÃO
.
Battle for \fBWesnoth\fP é um jogo de estratégia em turnos em um mundo de
fantasia.
Escolha um conjunto balanceado de tropas para destruir todos os líderes
inimigos, gerenciando seus recursos de ouro e aldeias. Todas as unidades têm
seus pontos fortes e fracos; para vencer, você precisará saber utilizar suas
próprias tropas, e impedir seu inimigo de usar as dele. Conforme as unidades
ganham experiência, elas adquirem novas habilidades e ficam mais
poderosas. Jogue o jogo em seu próprio idioma, e teste sua habilidade contra
o computador, ou entre para a grande comunidade de jogadores online de
wesnoth. Crie unidades, cenários ou campanhas personalizados, e
compartillhe\-os com outras pessoas.
.
.SH OPÇÕES
.
.TP
\fB\-\-bpp\fP\fI\ número\fP
define o valor de Bits Por Pixel. Por exemplo: \-\-bpp 32
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
.TP
\fB\-\-config\-dir\fP\fI\ nome\fP
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy Games"
.TP
\fB\-\-config\-path\fP
imprime o caminho da pasta de configurações de usuário e sai.
.TP
\fB\-\-data\-dir <directory>\fP
overrides the data directory with the one specified
.TP
\fB\-d, \-\-debug\fP
Habilita opções de modo de comando adicionais dentro do jogo (veja a wiki em
http://www.wesnoth.org/wiki/CommandMode para mais informações sobre o modo
de comando).
.TP
\fB\-e,\ \-\-editor\fP\fI\ arquivo\fP
start the in\-game map editor directly. If \fIfile\fP is specified, equivalent
to \fB\-l \-\-load\fP
.TP
\fB\-\-fps\fP
exibe o número de quadros (frames) por segundo atual do jogo em um canto da
tela.
.TP
\fB\-f, \-\-fullscreen\fP
executa o jogo em modo tela cheia.
.TP
\fB\-\-gunzip\fP\fI\ infile.gz\fP
descomprime um arquivo que possa estar em formato gzip e armazena\-o sem o
sufixo .gz. O arquivo \fIinfile.gz\fP é então removido.
.TP
\fB\-\-gzip\fP\fI\ infile\fP
comprime um arquivo em formato gzip, guarda como \fIinfile\fP.gz e remove o
\fIinfile\fP.
.TP
\fB\-h, \-\-help\fP
exibe um resumo das opções de linha de comando para a saída padrão, e sai.
.TP
\fB\-l,\ \-\-load\fP\fI\ arquivo\fP
Abre o jogo gravado \fIarquivo\fP da pasta de jogos gravados padrão. se a
opção \fB\-e\fP ou o \fB\-\-editor\fP também foi usada, inicia o editor com o mapa de
\fIarquivo\fP aberto. se for uma pasta, o editor vai iniciar com um diálogo
abrir\-mapa.
.TP
\fB\-\-log\-\fP\fInível\fP\fB=\fP\fIdomínio1\fP\fB,\fP\fIdomínio2\fP\fB,\fP\fI...\fP
Ajusta o nível de severidade dos domínios de log. \fBall\fP (tudo) pode ser
usado para casar com qualquer domínio de log. Níveis disponíveis: \fBerror\fP
(erro),\ \fBwarning\fP (aviso),\ \fBinfo\fP (informação),\ \fBdebug\fP (depuração).
O nível padrão é o \fBerror\fP.
.TP
\fB\-\-logdomains\ [filter]\fP
lists defined log domains (only the ones containing \fBfilter\fP if used) and
exits
.TP
\fB\-\-max\-fps\fP
número de quadros por segundo que o jogo pode exibir, este valor deve ser
entre 1 e 1000, o padrão é \fB50\fP.
.TP
\fB\-m, \-\-multiplayer\fP
executa um jogo multijogador. Há opções extras que podem ser usadas
juntamente com \fB\-\-multiplayer\fP conforme explicado abaixo. Apenas estas
opções dicionais podem vir depois de \fB\-\-multiplayer\fP.
.TP
\fB\-\-no\-delay\fP
executa o jogo sem atrasos para benchmark de gráficos. É selecionado
automaticamente pela opção \fB\-\-nogui\fP.
.TP
\fB\-\-nocache\fP
desabilida o cache de dados do jogo.
.TP
\fB\-\-nomusic\fP
executa o jogo sem música.
.TP
\fB\-\-nosound\fP
executa o jogo sem sons e música.
.TP
\fB\-\-path\fP
imprime o nome do diretório de dados do jogo, e sai.
.TP
\fB\-\-preprocess, \-p[=<define1>,<define2>,...] <file/folder> <target directory>\fP
preprocesses a specified file/folder. The file(s) will be written in
specified target directory: a plain cfg file and a processed cfg file. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macroses from the data/core/macros will be
preprocessed before the specified resources. \fBdefine1,define2,...\fP \- the
extra defines will be added before processing the files. If you want to add
them you must add the '=' character before. If 'SKIP_CORE' is in the define
list the data/core won't be preprocessed. Example: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result\fP or
\fB\-p=MULTIPLAYER,MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result\fP
.TP
\fB\-\-preprocess\-input\-macros <source file>\fP
used only by the '\-\-preprocess' command. Specifies a file that contains
[preproc_define]s to be included before preprocessing.
.TP
\fB\-\-preprocess\-output\-macros [<target file>]\fP
used only by the '\-\-preprocess' command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. This
switch should be typed before the \-\-preprocess command.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
configura a resolução da tela. Por exemplo: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [máquina]\fP
conecta a máquina especificada se existir, caso contrário, conecta ao
primeiro servidor das preferências. Exemplo: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-\-strict\-validation\fP
validation errors are treated as fatal errors.
.TP
\fB\-t, \-\-test\fP
executa o jogo em um pequeno cenário de teste.
.TP
\fB\-\-validcache\fP
assume que o cache é válido (perigoso)
.TP
\fB\-v, \-\-version\fP
mostra o número da versão e sai.
.TP
\fB\-w, \-\-windowed\fP
executa o jogo em modo janela.
.TP
\fB\-\-with\-replay\fP
faz replay do jogo carregado com a opção \fB\-\-load\fP.
.
.SH "Opções para \-\-multiplayer"
.
As opções específicas para times em modo multijogador estão marcadas com
<número>. <número> deve ser substituido pelo número de um
time. Normalmente esse número é 1 ou 2, mas isso depende do número de
jogadores permitidos no cenário escolhido.
.TP
\fB\-\-ai_config\fP\fInúmero\fP\fB=\fP\fIvalor\fP
seleciona um arquivo de configuração para carregar para o controlador de IA
para este time.
.TP
\fB\-\-algorithm\fP\fInúmero\fP\fB=\fP\fIvalor\fP
escolhe um algoritmo não padrão para ser usado pelo controlador de IA para
este time. Valores possíveis: "idle_ai" e "sample_ai".
.TP
\fB\-\-controller\fP\fInúmero\fP\fB=\fP\fIvalor\fP
escolhe o controlador deste time. Valores possíveis: \fBhuman\fP e \fBai\fP.
.TP
\fB\-\-era=\fP\fIvalor\fP
use esta opção para jogar na era selecionada, ao invés da era
\fBPadrão\fP. Você escolhe a era pelo identificador (id). As eras disponíveis
estão descritas no arquivo \fBdata/multiplayer/era.cfg\fP.
.TP
\fB\-\-exit\-at\-end\fP
sai do jogo quando o cenário terminar, sem mostrar uma tela de
vitória/derrota que requer que o usuário aperte OK. Isto pode ser usado para
scripts de benchmark.
.TP
\fB\-\-nogui\fP
executa o jogo sem a GUI. Deve ser usado antes de \fB\-\-multiplayer\fP para ter
o efeito desejado.
.TP
\fB\-\-parm\fP\fInúmero\fP\fB=\fP\fInome\fP\fB:\fP\fIvalor\fP
configura parâmetros extras para este time. Esta opção depende das opções
usadas com \fB\-\-controller\fP e \fB\-\-algorithm.\fP Ela só tem utilidade para
pessoas criando suas próprias IA. (não está completamente documentado ainda)
.TP
\fB\-\-scenario=\fP\fIvalor\fP
seleciona um cenário multijogador pelo id. O id do cenário padrão é
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fInúmero\fP\fB=\fP\fIvalor\fP
seleciona uma facção da era atual para este time. A facção é escolhida por
um número de identificação (id). As facções estão descritas no arquivo
data/multiplayer.cfg.
.TP
\fB\-\-turns=\fP\fIvalor\fP
define o número de turnos para o cenário escolhido. O padrão é \fB50\fP.
.
.SH "EXIT STATUS"
.
Normal exit status is 0. An exit status of 1 indicates an (SDL, video,
fonts, etc) initialization error. An exit status of 2 indicates an error
with the command line options.
.
.SH AUTOR
.
Escrito por David White <davidnwhite@verizon.net>.
.br
Editado por Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> e Soliton <soliton@sonnenkinder.org>.
.br
Esta página de manual foi escrita originalmente por Cyril bouthors
<cyril@bouthors.org>.
.br
Visite a página oficial do projeto: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2011 David White <davidnwhite@verizon.net>
.br
Este programa é Free Software; este programa esta licensiado sob a GPL
versão 2, conforme publicada pela Free Software Foundation. NÃO há QUALQUER
garantia para o programa; nem mesmo a garantia de COMERCIALIZAÇÃO, e as de
ADEQUAÇÃO A QUALQUER PROPÓSITO.
.
.SH "VEJA TAMBÉM"
.
\fBwesnothd\fP(6).

View file

@ -47,14 +47,20 @@ wesnoth \- Битва за Веснот, пошаговая стратегиче
\fB\-\-bpp\fP\fI\ число\fP
установить значение бит на пиксель. Пример: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ name\fP
sets the user configuration directory to \fIname\fP under $HOME or "My

View file

@ -47,14 +47,20 @@ hráčmi.
\fB\-\-bpp\fP\fI\ číslo\fP
nastaví počet bitov na obrazový bod (BitsPerPixel). Napríklad: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario. \fBNote: When
using this switch please ensure that you specify the data directory path as
the final argument\fP aswell, otherwise the game will take the
campaign/scenario id as the data dir.
\fB\-c, \-\-campaign \ [<id_campaign>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty <difficulty>\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <id_scenario>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-config\-dir\fP\fI\ názov\fP
sets the user configuration directory to \fIname\fP under $HOME or "My

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:20+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -117,30 +117,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -150,38 +174,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -189,13 +213,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -203,14 +227,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -218,27 +242,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -246,14 +270,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -261,28 +285,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -292,14 +316,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -307,13 +331,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -321,14 +345,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -336,14 +360,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -352,14 +376,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -367,64 +391,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -439,26 +463,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -468,118 +492,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -588,28 +612,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -617,28 +641,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -647,14 +671,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -663,14 +687,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -678,14 +702,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -694,14 +718,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -709,14 +733,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -724,25 +748,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -751,20 +775,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -772,7 +796,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -780,25 +804,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -807,13 +831,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -107,29 +107,53 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -138,123 +162,123 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -263,13 +287,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -277,39 +301,39 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -317,70 +341,70 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -395,26 +419,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -423,103 +447,103 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -527,50 +551,50 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -578,13 +602,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -592,26 +616,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -619,50 +643,50 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -670,48 +694,48 @@ msgid ""
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -719,13 +743,13 @@ msgid ""
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-07-08 19:41-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -107,29 +107,53 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ nama>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -138,123 +162,123 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -263,13 +287,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -277,39 +301,39 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -317,70 +341,70 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -395,26 +419,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -423,103 +447,103 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -527,50 +551,50 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -578,13 +602,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -592,26 +616,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -619,50 +643,50 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -670,48 +694,48 @@ msgid ""
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -719,13 +743,13 @@ msgid ""
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2008-05-26 18:41+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -118,30 +118,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -151,38 +175,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -190,13 +214,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -204,14 +228,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -219,27 +243,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -247,14 +271,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -262,28 +286,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -293,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -308,13 +332,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -337,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -368,64 +392,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -440,26 +464,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -469,118 +493,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -589,28 +613,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,28 +642,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -648,14 +672,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -664,14 +688,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -679,14 +703,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -695,14 +719,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -710,14 +734,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -725,25 +749,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -752,20 +776,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -773,7 +797,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -781,25 +805,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -808,13 +832,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2007-04-10 22:16+0300\n"
"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
"Language-Team: Български\n"
@ -131,30 +131,54 @@ msgstr "определя стойността на BitsPerPixel . Пример:
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, fuzzy, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -164,27 +188,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy, no-wrap
msgid "B<--config-path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, fuzzy
msgid "prints the path of the user configuration directory and exits."
msgstr "извежда името на директорията с информацията на играта и излиза."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, fuzzy
#| msgid "selects the data directory to use."
msgid "overrides the data directory with the one specified"
@ -192,14 +216,14 @@ msgstr "избира директория с данни, която да се п
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, fuzzy, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d>, B<--debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
@ -211,13 +235,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-t>, B<--test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -225,14 +249,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -241,27 +265,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, fuzzy, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f>, B<--fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "пуска играта на пълен екран"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, fuzzy, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--load>I<\\ savegame>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -269,14 +293,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, fuzzy, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--load>I<\\ savegame>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
#, fuzzy
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
@ -287,14 +311,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, fuzzy, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h,\\ --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -302,14 +326,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, fuzzy, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<--load>I<\\ savegame>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -319,14 +343,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
@ -339,13 +363,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--nogui>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, fuzzy
msgid ""
"the number of frames per second the game can show, the value should be "
@ -371,14 +395,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, fuzzy, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<--multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, fuzzy
msgid ""
"runs a multiplayer game. There are additional options that can be used "
@ -390,14 +414,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, fuzzy
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
@ -408,65 +432,65 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "изключва кеширането на данните от играта."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, fuzzy, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, fuzzy
msgid "runs the game without music."
msgstr "пуска играта без звук."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "пуска играта без звук."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "извежда името на директорията с информацията на играта и излиза."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -481,26 +505,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -510,119 +534,119 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, fuzzy, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r>, B<--resolution>\\ I<XxY>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, fuzzy
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "определя разделителната способност. Пример: -r 800x600"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, fuzzy, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-v,\\ --verbose>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, fuzzy, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t>, B<--test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "играта се пуска в малка пробна мисия."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, fuzzy, no-wrap
msgid "B<--validcache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, fuzzy, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v>, B<--version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "показва номера на версията и излиза."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, fuzzy, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w>, B<--windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "пуска играта в прозорец."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, fuzzy, no-wrap
msgid "B<--with-replay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Настройки за --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, fuzzy
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
@ -636,28 +660,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, fuzzy, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--sideE<lt>числоE<gt>=стойност>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, fuzzy, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithmE<lt>числоE<gt>=стойност>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, fuzzy
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
@ -668,14 +692,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, fuzzy, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controllerE<lt>числоE<gt>=стойност>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, fuzzy
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
@ -684,14 +708,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, fuzzy, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=стойност>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, fuzzy
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
@ -703,14 +727,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -722,14 +746,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -739,14 +763,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, fuzzy, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parmE<lt>числоE<gt>=name:стойност>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, fuzzy
msgid ""
"sets additional parameters for this side. This parameter depends on the "
@ -760,14 +784,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, fuzzy, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=стойност>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, fuzzy
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
@ -777,14 +801,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, fuzzy, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--sideE<lt>числоE<gt>=стойност>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -794,26 +818,26 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, fuzzy, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=стойност>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
#, fuzzy
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "определя броят ходове в избраната мисия. Стандартно са \"50\"."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -822,20 +846,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "АВТОР"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Написано от Дейвид Уайт E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
#, fuzzy
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
@ -846,7 +870,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -856,20 +880,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Посетете официалната страница: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "КОПИРАЙТ"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
@ -877,7 +901,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -889,14 +913,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "ВИЖТЕ СЪЩО"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
#| msgid "wesnothd"
msgid "B<wesnothd>(6)."

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:23+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -117,30 +117,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -150,38 +174,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -189,13 +213,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -203,14 +227,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -218,27 +242,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -246,14 +270,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -261,28 +285,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -292,14 +316,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -307,13 +331,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -321,14 +345,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -336,14 +360,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -352,14 +376,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -367,64 +391,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -439,26 +463,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -468,118 +492,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -588,28 +612,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -617,28 +641,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -647,14 +671,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -663,14 +687,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -678,14 +702,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -694,14 +718,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -709,14 +733,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -724,25 +748,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -751,20 +775,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -772,7 +796,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -780,25 +804,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -807,13 +831,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2008-10-11 18:29+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -114,30 +114,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -147,38 +171,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -186,13 +210,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -200,14 +224,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -215,27 +239,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -243,14 +267,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -258,28 +282,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -289,14 +313,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -304,13 +328,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -318,14 +342,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -333,14 +357,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -349,14 +373,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -364,64 +388,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -436,26 +460,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -465,118 +489,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -585,28 +609,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -614,28 +638,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -644,14 +668,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -660,14 +684,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -675,14 +699,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -691,14 +715,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -706,14 +730,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -721,25 +745,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -748,20 +772,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -769,7 +793,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -777,25 +801,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -804,13 +828,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-03-12 20:07+0100\n"
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
"Language-Team: Český <wesnoth-cs-l@buchtovi.cz>\n"
@ -139,31 +139,55 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ jméno>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -176,38 +200,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "pouze zobrazí cestu k adresáři s konfiguračními soubory a skončí."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -217,14 +241,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e, --editor>I<\\ soubor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -234,14 +258,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -251,27 +275,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "spouští hru v celoobrazovkovém režimu."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ soubor_se_hrou>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -281,14 +305,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ soubor_se_hrou>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -299,28 +323,28 @@ msgstr ""
# pův.: "zobrazuje nápovědu k parametrům příkazové řádky." -- co?
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "zobrazuje nápovědu k parametrům příkazové řádky."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ soubor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -334,14 +358,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<kategorie1>B<,>I<kategorie2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -354,13 +378,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -368,14 +392,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -385,14 +409,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -404,14 +428,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -421,64 +445,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "vypíná cache pro herní data."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "runs the game without music."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "spustí hru bez zvuků a hudby."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "pouze zobrazí cestu k adresáři s daty a skončí."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -493,26 +517,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -522,27 +546,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "nastavuje rozlišení. Příklad: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [hostitel]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -551,91 +575,91 @@ msgstr ""
"prvnímu serveru v nastavení. Příklad: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "spouští hru v malém testovacím scénáři."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "považuje cache za platnou bez kontroly. (nebezpečné)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "zobrazí verzi wesnothu a skončí."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "spustí hry v okně."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "přehraje záznam načtený volbou B<--load>."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Volby pro --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -647,28 +671,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<strana>B<=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "vybere konfigurační soubor k načtení pro AI dané strany."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<strana>B<=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -678,28 +702,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<strana>B<=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr "vybírá druh ovládání strany. Použitelné hodnoty jsou B<human> a B<ai>."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -711,14 +735,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -730,14 +754,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -747,14 +771,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<strana>B<=>I<jméno>B<:>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -766,14 +790,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -783,14 +807,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<strana>B<=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -800,25 +824,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "nastavuje počet kol pro vybraný scénář, implicitně je B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "NÁVRATOVÝ STATUS"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -831,20 +855,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOŘI"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Vytvořil David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -854,7 +878,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -864,27 +888,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Navštivte oficiální stránky: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -896,14 +920,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "VIZ TAKÉ"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2008-10-07 17:58+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -131,30 +131,54 @@ msgstr "indstiller BitsPerPixel værdien. Eksempel: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, fuzzy, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--load>I<\\ savegame>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -164,27 +188,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy, no-wrap
msgid "B<--config-path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, fuzzy
msgid "prints the path of the user configuration directory and exits."
msgstr "udskriver navnet på spildatakataloget og afslutter."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, fuzzy
#| msgid "selects the data directory to use."
msgid "overrides the data directory with the one specified"
@ -192,14 +216,14 @@ msgstr "vælger kataloget som skal anvendes."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
@ -211,13 +235,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -225,14 +249,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -242,27 +266,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "afvikler spillet i fuldskærm."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -272,14 +296,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -289,14 +313,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -305,14 +329,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, fuzzy, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<--load>I<\\ savegame>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -341,14 +365,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
#| msgid "B<--logdomains>"
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -356,14 +380,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -373,14 +397,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, fuzzy, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<--multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, fuzzy
msgid ""
"runs a multiplayer game. There are additional options that can be used "
@ -392,14 +416,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, fuzzy
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
@ -410,65 +434,65 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "slår mellemlager af spildata fra."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, fuzzy, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, fuzzy
msgid "runs the game without music."
msgstr "afvikler spillet uden lyd eller musik."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "afvikler spillet uden lyd eller musik."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "udskriver navnet på spildatakataloget og afslutter."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -483,26 +507,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -512,79 +536,79 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "indstiller skærmopløsningen. Eksempel: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, fuzzy, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-v, --verbose>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "afvikler spillet i et lille testscenarie."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, fuzzy, no-wrap
msgid "B<--validcache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "viser versionnummeret og afslutter."
@ -592,7 +616,7 @@ msgstr "viser versionnummeret og afslutter."
# skal ikke oversættes
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
@ -600,33 +624,33 @@ msgstr "B<-w, --windowed>"
# Forslag til dansk navn for windowed modtages meget gerne
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "afvikler spillet i et vindue."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, fuzzy, no-wrap
msgid "B<--with-replay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Indstillinger for --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -638,28 +662,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, fuzzy, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--side>I<nummer>B<=>I<værdi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algoritme>I<nummer>B<=>I<værdi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -669,14 +693,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<nummer>B<=>I<værdi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -684,14 +708,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<værdi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -703,14 +727,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -721,14 +745,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -738,14 +762,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<nummer>B<=>I<navn>B<:>I<værdi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -758,14 +782,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<værdi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -775,14 +799,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<nummer>B<=>I<værdi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -792,26 +816,26 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<værdi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"indstiller antallet af runder for det valgte scenarie. Standarden er B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -820,20 +844,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "FORFATTER"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Skrevet af David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -843,7 +867,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -853,20 +877,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Besøg den officielle hjemmeside: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "OPHAVSRET"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
#| msgid ""
#| "Copyright \\(co 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
@ -876,7 +900,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -888,14 +912,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "SE OGSÅ"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
#| msgid "wesnothd"
msgid "B<wesnothd>(6)."

View file

@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.8\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-12-13 10:30+0100\n"
"Last-Translator: Gerfried Fuchs <rhonda@deb.at>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -129,20 +129,28 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>EinstufungE<gt>] E<lt>id_KampagneE<gt> [E<lt>id_SzenarioE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"Geht direkt zu der von den Parametern bestimmten Kampagne. Die Einstufung "
"ist eine Nummer zwischen 1 und der Einstufungsnummer der aktuellen Kampagne. "
@ -153,9 +161,36 @@ msgstr ""
"anderenfalls wird das Spiel die Kampagnen-/Szenario-ID als Datenverzeichnis "
"verwenden."
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>VerzeichnisE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ Name>"
@ -163,7 +198,7 @@ msgstr "B<--config-dir>I<\\ Name>"
# TODO - "My Documents\My Games" in deutsch?
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -177,39 +212,39 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
"Zeigt an, wo sich das Verzeichnis für die Nutzereinstellungen befindet."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>VerzeichnisE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "Das angegebene Verzeichnis als Daten-Verzeichnis verwenden"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -220,14 +255,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ Datei>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -237,14 +272,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -252,27 +287,27 @@ msgstr "Aktiviert die Anzeige der Bilder pro Sekunde im Spiel."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "Startet das Programm im Vollbildmodus."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ dateiname.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -283,14 +318,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ dateiname>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -301,28 +336,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "Gibt die möglichen Kommandozeilenoptionen aus."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ Datei>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -337,14 +372,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<Domäne1>B<,>I<Domäne2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -356,13 +391,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [Filter]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -372,14 +407,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -390,14 +425,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -410,14 +445,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -428,64 +463,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "Veranlasst das Programm, keine Daten zwischenzuspeichern."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "Deaktiviert die Musik im Spiel."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "Deaktiviert jegliche Soundeffekte im Spiel."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "Zeigt an, wo sich das Verzeichnis mit den Spieldateien befindet."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>Datei/VerzeichnisE<gt> E<lt>ZielverzeichnisE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -512,13 +547,13 @@ msgstr ""
"ergebnis>"
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>QuelldateiE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -527,13 +562,13 @@ msgstr ""
"enthaltende Datei an, die vor dem Vorbearbeiten eingelesen wird."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>ZieldateiE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -548,14 +583,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
"Ermöglicht es, die Auflösung zu bestimmen, in der das Spiel gestartet wird. "
@ -563,14 +598,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [Rechner]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -580,91 +615,91 @@ msgstr ""
"org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "Prüfungsfehler werden als schwerwiegende Fehler angesehen."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "Startet das Programm mit einem kleinen Testszenario."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "Nimmt an, dass der Cache gültig ist. (gefährlich)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "Zeigt die Versionsnummer an und beendet das Programm."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "Startet das Programm im Fenstermodus."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "Gibt das Spiel wieder, das mit der B<--load> Option geladen wurde."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Zusätzliche Optionen für --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -677,14 +712,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<Nummer>B<=>I<Wert>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
@ -693,14 +728,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<Nummer>B<=>I<Wert>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -710,14 +745,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<Nummer>B<=>I<Wert>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -726,14 +761,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<Wert>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -745,14 +780,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -765,14 +800,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -782,14 +817,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<Nummer>B<=>I<Name>B<:>I<Wert>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -803,14 +838,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<Wert>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -820,14 +855,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<Nummer>B<=>I<Wert>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -838,25 +873,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<Wert>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "Bestimmt die Anzahl der Runden. Standard ist B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "RÜCKGABEWERT"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -868,20 +903,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Geschrieben von David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -893,7 +928,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -903,27 +938,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Besuchen Sie auch die offizielle Webseite: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -943,14 +978,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "ANDERE"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:18+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -118,30 +118,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -151,38 +175,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -190,13 +214,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -204,14 +228,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -219,27 +243,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -247,14 +271,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -262,28 +286,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -293,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -308,13 +332,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -337,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -368,64 +392,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -440,26 +464,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -469,118 +493,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -589,28 +613,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,28 +642,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -648,14 +672,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -664,14 +688,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -679,14 +703,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -695,14 +719,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -710,14 +734,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -725,25 +749,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -752,20 +776,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -773,7 +797,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -781,25 +805,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -808,13 +832,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2009-10-14 16:00-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -131,31 +131,55 @@ msgstr "𐑕𐑧𐑑𐑕 BitsPerPixel 𐑝𐑨𐑤𐑿. 𐑦𐑜𐑟𐑭𐑥𐑐
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -168,38 +192,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "𐑐𐑮𐑦𐑯𐑑𐑕 𐑞 𐑐𐑭𐑔 𐑝 𐑞 𐑿𐑟𐑼 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑯 𐑧𐑜𐑟𐑦𐑑𐑕."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -209,14 +233,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, fuzzy
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
@ -227,14 +251,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -244,27 +268,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "𐑮𐑳𐑯𐑟 𐑞 𐑜𐑱𐑥 𐑦𐑯 𐑓𐑫𐑤 𐑕𐑒𐑮𐑰𐑯 𐑥𐑴𐑛."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -274,14 +298,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
#, fuzzy
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
@ -291,28 +315,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-𐑱𐑗, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "𐑛𐑦𐑕𐑐𐑤𐑱𐑟 𐑩 𐑕𐑳𐑥𐑼𐑦 𐑝 𐑒𐑩𐑥𐑭𐑯𐑛 𐑤𐑲𐑯 𐑪𐑐𐑖𐑩𐑯𐑟 𐑑 𐑕𐑑𐑨𐑯𐑛𐑼𐑛 𐑬𐑑𐑐𐑫𐑑, 𐑯 𐑧𐑜𐑟𐑦𐑑𐑕."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-𐑧𐑤,\\ --load>I<\\ 𐑓𐑲𐑤>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
#, fuzzy
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
@ -326,14 +350,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -345,13 +369,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -359,14 +383,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, fuzzy, no-wrap
msgid "B<--max-fps>"
msgstr "B<--𐑥𐑨𐑒𐑕-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -376,14 +400,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-𐑧𐑥, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -395,14 +419,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--𐑯𐑴-𐑛𐑦𐑤𐑱>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, fuzzy
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
@ -413,64 +437,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, fuzzy, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑟 𐑒𐑨𐑖𐑦𐑙 𐑝 𐑜𐑱𐑥 𐑛𐑱𐑑𐑩."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, fuzzy, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "𐑮𐑳𐑯𐑟 𐑞 𐑜𐑱𐑥 𐑢𐑦𐑞𐑬𐑑 𐑥𐑿𐑟𐑦𐑒."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, fuzzy, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "𐑮𐑳𐑯𐑟 𐑞 𐑜𐑱𐑥 𐑢𐑦𐑞𐑬𐑑 𐑕𐑬𐑯𐑛𐑟 𐑯 𐑥𐑿𐑟𐑦𐑒."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--𐑐𐑭𐑔>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "𐑐𐑮𐑦𐑯𐑑𐑕 𐑞 𐑯𐑱𐑥 𐑝 𐑞 𐑜𐑱𐑥 𐑛𐑱𐑑𐑩 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑯 𐑧𐑜𐑟𐑦𐑑𐑕."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -485,26 +509,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -514,27 +538,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-𐑸\\ >I<𐑧𐑒𐑕>B<𐑧𐑒𐑕>I<𐑢𐑲>B<,\\ --resolution\\ >I<𐑧𐑒𐑕>B<𐑧𐑒𐑕>I<𐑢𐑲>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "𐑕𐑧𐑑𐑕 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑮𐑧𐑟𐑩𐑤𐑵𐑖𐑩𐑯. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: B<-𐑸 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-𐑕,\\ --server\\ [𐑣𐑴𐑕𐑑]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -543,91 +567,91 @@ msgstr ""
"𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: B<--𐑕𐑻𐑝𐑻 𐑕𐑻𐑝𐑻.·𐑢𐑧𐑕𐑯𐑷𐑔.𐑹𐑜>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-𐑑𐑰, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "𐑮𐑳𐑯𐑟 𐑞 𐑜𐑱𐑥 𐑦𐑯 𐑩 𐑕𐑥𐑷𐑤 𐑑𐑧𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, fuzzy, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "𐑩𐑕𐑿𐑥𐑟 𐑞𐑨𐑑 𐑞 𐑒𐑨𐑖 𐑦𐑟 𐑝𐑨𐑤𐑦𐑛. (𐑛𐑱𐑯𐑡𐑼𐑩𐑕)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-𐑝𐑰, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "𐑖𐑴𐑟 𐑞 𐑝𐑻𐑠𐑩𐑯 𐑯𐑳𐑥𐑚𐑻 𐑯 𐑧𐑜𐑟𐑦𐑑𐑕."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-𐑛𐑩𐑚𐑩𐑤𐑿, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "𐑮𐑳𐑯𐑟 𐑞 𐑜𐑱𐑥 𐑦𐑯 𐑢𐑦𐑯𐑛𐑴𐑛 𐑥𐑴𐑛."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--𐑢𐑦𐑞-𐑮𐑰𐑐𐑤𐑱>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "𐑮𐑰𐑐𐑤𐑱𐑟 𐑞 𐑜𐑱𐑥 𐑤𐑴𐑛𐑩𐑛 𐑢𐑦𐑞 𐑞 B<--𐑤𐑴𐑛> 𐑪𐑐𐑖𐑩𐑯."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "𐑪𐑐𐑖𐑩𐑯𐑟 𐑓𐑹 --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -639,28 +663,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "𐑕𐑩𐑤𐑧𐑒𐑑𐑕 𐑩 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤 𐑑 𐑤𐑴𐑛 𐑓𐑹 𐑞 ·𐑲 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑼 𐑓𐑹 𐑞𐑦𐑕 𐑕𐑲𐑛."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -670,28 +694,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr "𐑕𐑩𐑤𐑧𐑒𐑑𐑕 𐑞 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑼 𐑓𐑹 𐑞𐑦𐑕 𐑕𐑲𐑛. 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟: B<𐑣𐑿𐑥𐑩𐑯> 𐑯 B<·𐑲>."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, fuzzy
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
@ -703,14 +727,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--𐑧𐑜𐑟𐑦𐑑-𐑨𐑑-𐑧𐑯𐑛>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, fuzzy
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
@ -722,14 +746,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, fuzzy, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -738,14 +762,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<number>B<=>I<name>B<:>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -757,14 +781,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -774,14 +798,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, fuzzy
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
@ -792,25 +816,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "𐑕𐑧𐑑𐑕 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑑𐑻𐑯𐑟 𐑓𐑹 𐑞 𐑗𐑴𐑟𐑩𐑯 𐑕𐑦𐑯𐑺𐑰𐑴. 𐑞 𐑛𐑰𐑓𐑷𐑤𐑑 𐑦𐑟 B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -819,21 +843,21 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "𐑷𐑔𐑼"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
#, fuzzy
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "𐑮𐑦𐑑𐑩𐑯 𐑚𐑲 ·𐑛𐑱𐑝𐑦𐑛 𐑢𐑲𐑑 𐑧<·𐑤𐑿𐑑𐑧𐑯𐑩𐑯𐑑>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
#, fuzzy
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
@ -844,7 +868,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
#, fuzzy
msgid ""
"This manual page was originally written by Cyril Bouthors "
@ -855,21 +879,21 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
#, fuzzy
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "𐑝𐑦𐑟𐑦𐑑 𐑞 𐑪𐑓𐑦𐑖𐑩𐑤 homepage: http://·𐑢·𐑢·𐑢.·𐑢𐑧𐑕𐑯𐑷𐑔.𐑹𐑜/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "𐑒𐑪𐑐𐑦𐑮𐑲𐑑"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
@ -877,7 +901,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
#, fuzzy
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
@ -890,14 +914,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "𐑕𐑰 𐑷𐑤𐑕𐑴"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"

View file

@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-08-27 17:25-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
@ -130,21 +130,29 @@ msgstr "sets BitsPerPixel value. Example: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
# This string is manifestly vile.
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
@ -154,16 +162,43 @@ msgstr ""
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -177,38 +212,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "prints the path of the user configuration directory and exits."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "overrides the data directory with the one specified"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -218,14 +253,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -235,14 +270,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -252,27 +287,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "runs the game in full screen mode."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -282,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -299,14 +334,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -314,14 +349,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -335,14 +370,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -354,13 +389,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filter]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -370,14 +405,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -387,14 +422,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -406,14 +441,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -423,64 +458,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "disables caching of game data."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "runs the game without music."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "runs the game without sounds and music."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "prints the name of the game data directory and exits."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -505,13 +540,13 @@ msgstr ""
"data/campaign/camp ~/result>"
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>source fileE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -520,13 +555,13 @@ msgstr ""
"[preproc_define]s to be included before preprocessing."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -540,27 +575,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "sets the screen resolution. Example: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -569,91 +604,91 @@ msgstr ""
"in preferences. Example: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "validation errors are treated as fatal errors."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "runs the game in a small test scenario."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "assumes that the cache is valid. (dangerous)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "shows the version number and exits."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "runs the game in windowed mode."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "replays the game loaded with the B<--load> option."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Options for --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -665,14 +700,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
@ -680,14 +715,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -697,14 +732,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -712,14 +747,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -731,14 +766,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -750,14 +785,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -767,14 +802,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<number>B<=>I<name>B<:>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -786,14 +821,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -803,14 +838,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -820,26 +855,26 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"sets the number of turns for the chosen scenario. The default is B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "EXIT STATUS"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -851,20 +886,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTHOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -874,7 +909,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -884,27 +919,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Visit the official homepage: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -916,14 +951,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "SEE ALSO"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:18+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -118,30 +118,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -151,38 +175,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -190,13 +214,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -204,14 +228,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -219,27 +243,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -247,14 +271,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -262,28 +286,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -293,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -308,13 +332,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -337,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -368,64 +392,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -440,26 +464,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -469,118 +493,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -589,28 +613,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,28 +642,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -648,14 +672,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -664,14 +688,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -679,14 +703,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -695,14 +719,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -710,14 +734,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -725,25 +749,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -752,20 +776,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -773,7 +797,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -781,25 +805,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -808,13 +832,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: es\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2009-04-05 12:11-0400\n"
"Last-Translator: Ignacio R. Morelle <shikadilord@users.sourceforge.net>\n"
"Language-Team: Spanish <http://wiki.wesnoth.org/SpanishTranslation>\n"
@ -144,31 +144,55 @@ msgstr "establece el valor de BitsPorPixel. Por ejemplo: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -181,39 +205,39 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
"muestra el nombre del directorio de la configuración del usuario y regresa."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -224,13 +248,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e, --editor>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -238,14 +262,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -255,27 +279,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "ejecuta el juego en modo de pantalla completa."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ archivo_de_entrada.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -285,14 +309,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ archivo_de_entrada>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -302,14 +326,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -318,14 +342,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ archivo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
#, fuzzy
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
@ -339,14 +363,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -359,13 +383,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -373,14 +397,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -390,14 +414,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, fuzzy
msgid ""
"runs a multiplayer game. There are additional options that can be used "
@ -409,14 +433,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -426,64 +450,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "deshabilita el cache de datos de juego."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "ejecuta el juego sin música."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "ejecuta el juego sin sonidos ni música."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "muestra el nombre del directorio de datos de juego y finaliza."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -498,26 +522,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -527,27 +551,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "establece la resolución de la pantalla. Por ejemplo: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -557,91 +581,91 @@ msgstr ""
"wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "ejecuta el juego en un escenario de prueba pequeño."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "asume que el caché es válido (peligroso)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "muestra el número de versión y finaliza."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "ejecuta el juego en una ventana."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "muestra la repetición de la partida cargada con la opción B<--load>."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Opciones para --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -654,28 +678,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, fuzzy, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--side>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -686,14 +710,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -702,14 +726,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -722,14 +746,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -741,14 +765,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -758,14 +782,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<número>B<=>I<nombre>B<:>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -778,14 +802,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -795,14 +819,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -813,27 +837,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"establece el número de turnos para el escenario elegido. Por defecto es "
"B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -842,20 +866,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Escrito por David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -865,7 +889,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -875,20 +899,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Visite la página web oficial: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
@ -896,7 +920,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -909,14 +933,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "VÉASE TAMBIÉN"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-12-30 19:39+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -128,20 +128,28 @@ msgstr "määrab bittide arvu pikseli kohta. N: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"läheb parameetritest lähtudes otse sõjakäiku. Raskusaste on 1-st sõjakäigu "
"maksimaalse raskusastmeni, vaikimisi on 1. Stsenaarium on üks selle "
@ -149,16 +157,43 @@ msgstr ""
"kasutamisel lisa kindlasti viimase argumendina andmekataloogi asukoht> , "
"vastasel juhul käsitleb mäng sõjakäigu või stsenaariumi nime kataloogina."
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ nimi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -171,39 +206,39 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
"kirjutab ekraaanile kasutajasätete kataloogi nime ja väljub programmist."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "määrab selle kataloogi andmekataloogiks"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -213,14 +248,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ failinimi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -230,14 +265,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -245,27 +280,27 @@ msgstr "näitab ekraaninurgas ekraanikaadrite arvu sekundis."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "käivitab mängu üleekraanirežiimis."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ sisend.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -273,14 +308,14 @@ msgstr "pakib gzip-vormingus faili lahti. Fail I<sisend.gz> kustutatakse."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ sisend>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -290,14 +325,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -306,14 +341,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ failinimi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -327,14 +362,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -345,13 +380,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filter]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -361,14 +396,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -378,14 +413,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -396,14 +431,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -413,64 +448,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "lülitab mänguandmete puhverdamise välja."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "käivitab mängu ilma taustamuusikata."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "käivitab mängu ilma taustamuusika ja heliefektideta."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "väljastab mängu andmekataloogi nime ja väljub programmist."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -494,13 +529,13 @@ msgstr ""
"MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result>"
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>source fileE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -509,13 +544,13 @@ msgstr ""
"eeltöötlust lisatavad definitsioonid."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -529,27 +564,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "määrab ekraani eraldusvõime. N: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [arvuti]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -558,91 +593,91 @@ msgstr ""
"loetletud serveriga. N: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "valideerimisvigasid loetakse kriitilisteks."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "käivitab mängu ja väikese testistsenaariumi."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "eeldab, et puhver on töökorras. (ohtlik)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "väljastab versiooninumbri ja väljub programmist."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "käivitab mängu aknarežiimis."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "mängib uuesti läbi B<--load> valikuga määratud mängu."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Valiku --multiplayer lisavalikud"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -654,28 +689,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "valib seda osapoolt juhtiva arvutimängija häälestusfaili."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<number>B<=>I<väärtus>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -685,28 +720,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<number>B<=>I<väärtus>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr "valib osapoole juhtimisviisi. Võimalikud: B<human> või B<ai>."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<väärtus>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -717,14 +752,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -736,14 +771,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -753,14 +788,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<number>B<=>I<nimi>B<:>I<väärtus>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -772,14 +807,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<väärtus>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -789,14 +824,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<väärtus>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -806,26 +841,26 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<väärtus>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"määrab valitud stsenaariumi käikude arvu. Vaikimisi väärtuseks on B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "VÄLJUMISOLEK"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -836,20 +871,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Kirjutanud David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -859,7 +894,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -869,27 +904,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Külasta ametlikku kodulehte: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "AUTORIÕIGUS"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -901,14 +936,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "LISAINFO"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:18+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -117,30 +117,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -150,38 +174,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -189,13 +213,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -203,14 +227,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -218,27 +242,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -246,14 +270,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -261,28 +285,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -292,14 +316,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -307,13 +331,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -321,14 +345,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -336,14 +360,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -352,14 +376,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -367,64 +391,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -439,26 +463,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -468,118 +492,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -588,28 +612,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -617,28 +641,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -647,14 +671,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -663,14 +687,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -678,14 +702,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -694,14 +718,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -709,14 +733,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -724,25 +748,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -751,20 +775,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -772,7 +796,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -780,25 +804,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -807,13 +831,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2010-02-20 14:40+0200\n"
"Last-Translator: Samu Voutilainen <smar@smar.fi>\n"
"Language-Team: American English <kde-i18n-doc@kde.org>\n"
@ -128,31 +128,55 @@ msgstr "Asettaa värisyvyyden (bits per pixel). Esimerkki: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ nimi>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -165,38 +189,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "Näyttää käyttäjän asetushakemiston polun ja lopettaa."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -206,14 +230,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ tiedosto>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, fuzzy
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
@ -224,14 +248,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -241,27 +265,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "Käynnistää pelin kokoruututilassa."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ syötetiedosto.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -271,14 +295,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ syötetiedosto>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -288,28 +312,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "Näyttää koosteen komentorivivalitsimista ja lopettaa."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ tiedosto>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -323,14 +347,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<taso>B<=>I<aihealue1>B<,>I<aihealue2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -342,13 +366,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -356,14 +380,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -373,14 +397,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -392,14 +416,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -409,64 +433,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "Estää välimuistin luomisen pelidatasta."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "Käynnistää pelin ilman musiikkia."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "Käynnistää pelin ilman ääniä ja musiikkia."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "Näyttää pelidatahakemiston nimen ja lopettaa."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -481,26 +505,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -510,27 +534,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "Asettaa kuvatarkkuuden. Esimerkki: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [kone]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -539,91 +563,91 @@ msgstr ""
"palvelimeen asetuksissa. Esimerkki: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "Käynnistää pelin pienessä testiskenaariossa."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "Olettaa, että välimuisti on validi. (Vaarallista.)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "Näyttää versionumeron ja lopettaa."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "Käynnistää pelin ikkunoidussa tilassa."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "Toistaa uusinnan pelistä, joka ladataan valitsimella B<--load>."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Valitsimen --multiplayer kanssa käytettävät valitsimet"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -635,28 +659,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<numero>B<=>I<arvo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "Valitsee asetustiedoston tekoälyn lataamiseksi tälle puolelle."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<numero>B<=>I<arvo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -666,14 +690,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<numero>B<=>I<arvo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -681,14 +705,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<arvo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -700,14 +724,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -719,14 +743,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -736,14 +760,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<numero>B<=>I<nimi>B<:>I<arvo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -756,14 +780,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<arvo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -773,14 +797,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<numero>B<=>I<arvo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -791,25 +815,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<arvo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "Asettaa vuorojen määrän valittuun skenaarioon. Oletus on B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -818,20 +842,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "TEKIJÄT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Kirjoittanut David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -843,7 +867,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -853,20 +877,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Käy virallisella kotisivulla: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "TEKIJÄNOIKEUS"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
@ -874,7 +898,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -886,14 +910,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "KATSO MYÖS"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-12-14 17:59+0200\n"
"Last-Translator: Guillaume Pascal <guillaume.pascal43@laposte.net>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -131,20 +131,28 @@ msgstr "Définit la valeur de bits par pixel (couleurs). Exemple : B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>difficultéE<gt>] E<lt>id_campagneE<gt> [E<lt>id_scénarioE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"Va directement à la campagne renseignée en paramètre. La difficulté est un "
"nombre entre 1 et le nombre de niveaux de difficulté de la campagne en "
@ -154,16 +162,43 @@ msgstr ""
"le chemin vers le dossier de données en argument final>, sinon le jeu "
"prendra l'identifiant campagne/scénario comme répertoire de données."
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>répertoireE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ nom>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -177,40 +212,40 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
"Affiche le nom du répertoire de configuration utilisateur et quitte le "
"programme."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>répertoireE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "Remplace le répertoire data par celui spécifié"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -221,14 +256,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ fichier>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -238,14 +273,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -255,27 +290,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "Lance le jeu en mode plein écran."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ fichier_d'entrée.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -285,14 +320,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ fichier_d'entrée>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -302,14 +337,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -318,14 +353,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ fichier>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -339,14 +374,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<niveau>B<=>I<domaine1>B<,>I<domaine2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -358,13 +393,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filtre]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -374,14 +409,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -391,14 +426,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -410,14 +445,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -427,64 +462,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "Désactive le cache des données de jeu."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "Lance le jeu sans musique."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "Lance le jeu sans son ni musique."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "Affiche le nom du répertoire principal du jeu et quitte le programme."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>fichier/dossierE<gt> E<lt>répertoire cibleE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -510,13 +545,13 @@ msgstr ""
"p=MULTIPLAYER,MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result>"
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>fichier sourceE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -525,13 +560,13 @@ msgstr ""
"contient des [preproc_define]s à inclure avant le prétraitement."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>fichier cibleE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -546,27 +581,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution>\\ I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "Définit la résolution de l'écran. Exemple : B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [hôte]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -576,91 +611,91 @@ msgstr ""
"wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "Les erreurs de validation sont traitées comme des erreurs fatales."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "Lance le jeu avec un petit scénario de test."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "Suppose que le cache est valide (risqué)."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "Affiche le numéro de version et quitte le programme."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "Lance le jeu dans une fenêtre séparée."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "Rejoue la partie chargée avec l'option B<--load>."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Options pour --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -673,28 +708,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<nombre>B<=>I<valeur>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "Sélectionne un fichier de configuration pour l'IA de cette faction."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<nombre>B<=>I<valeur>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -704,14 +739,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<nombre>B<=>I<valeur>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -720,14 +755,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<valeur>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -739,14 +774,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -758,14 +793,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -775,14 +810,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<nombre>B<=>I<nom>B<:>I<valeur>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -795,14 +830,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<valeur>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -812,14 +847,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<nombre>B<=>I<valeur>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -830,25 +865,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<valeur>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "Définit le nombre de tours du scénario (par défaut : B<50>)."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "STATUT DE SORTIE"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -860,20 +895,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTEUR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Écrit par David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -883,7 +918,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -893,27 +928,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Rendez-vous sur la page d'accueil officielle : http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -926,14 +961,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "VOIR AUSSI"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2008-04-13 16:21+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -118,30 +118,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -151,38 +175,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -190,13 +214,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -204,14 +228,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -219,27 +243,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -247,14 +271,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -262,28 +286,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -293,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -308,13 +332,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -337,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -368,64 +392,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -440,26 +464,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -469,118 +493,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -589,28 +613,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,28 +642,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -648,14 +672,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -664,14 +688,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -679,14 +703,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -695,14 +719,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -710,14 +734,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -725,25 +749,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -752,20 +776,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -773,7 +797,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -781,25 +805,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -808,13 +832,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ga\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-07-16 13:06-0800\n"
"Last-Translator: Carson Callis aka Mountian_King <tree_rings@rocketmail."
"com>\n"
@ -108,29 +108,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -139,123 +164,123 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ file>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ comhad>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -264,13 +289,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -278,39 +303,39 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filter]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -318,70 +343,70 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "rití an cluiche gan ceol."
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "rití an cluiche gan fuaime agus ceol."
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -396,26 +421,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -424,103 +449,103 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Roghnachais le --ilimreoir"
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -528,50 +553,50 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -579,13 +604,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -593,26 +618,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<number>B<=>I<name>B<:>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -620,50 +645,50 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "STÁDAS SCORTHA"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -671,18 +696,18 @@ msgid ""
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "ÚDAR"
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Scríofa le David White E<lt>davidnwhite@verizon.netE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -691,31 +716,31 @@ msgstr ""
"E<lt>ott@gaon.netE<gt> agus Soliton E<lt>soliton.de@gmail.comE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COIPCHEART"
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Coipcheart \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -723,13 +748,13 @@ msgid ""
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, fuzzy, no-wrap
msgid "SEE ALSO"
msgstr "DAONNAÍ... Tá daonnaí á féachaint agam!"
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-09-05 04:31+0200\n"
"Last-Translator: Adrián Chaves Fernández (Gallaecio) <adriyetichaves@gmail."
"com>\n"
@ -141,20 +141,28 @@ msgstr "Establece a cantidade de bits por píxel. Por exemplo: B<--bpp 32>."
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>dificultadeE<gt>] E<lt>identificador da campañaE<gt> [E<lt>identificador do escenarioE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"Ir directamente á campaña indicada cos parámetros empregados. A dificultade "
"será un número entre «1» e a cantidade de niveis de dificultade da campaña. "
@ -163,16 +171,43 @@ msgstr ""
"opción asegúrese tamén de indicar o directorio dos datos como argumento "
"final>, ou o xogo pensará que este é o identificador da campaña ou escenario."
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>directorioE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ nome>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -186,38 +221,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "Devolve a ruta do directorio da configuración do usuario."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>directorioE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "Substitúe o directorio dos datos polo directorio indicado."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -228,14 +263,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ ficheiro>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -245,14 +280,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -262,27 +297,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "Executa o xogo a pantalla completa."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ ficheiro_de_entrada.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -292,14 +327,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ ficheiro_de_entrada>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -309,28 +344,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "Devolve un resumo das opcións da liña de ordes."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ ficheiro>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -344,14 +379,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<nivel>B<=>I<dominio_1>B<,>I<dominio_2>B<,>I<…>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -364,13 +399,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filtro]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -380,14 +415,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -397,14 +432,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -416,14 +451,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -433,64 +468,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "Desactiva a caché de datos do xogo."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "Executa o xogo sen música."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "Executa o xogo sen sons e sen música."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "Devolve o directorio de datos do xogo."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>definición_1E<gt>,E<lt>definición_2E<gt>,…] E<lt>ficheiro ou cartafolE<gt> E<lt>directorio_de_destinoE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -516,13 +551,13 @@ msgstr ""
"ou B<-p=MULTIPLAYER,MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result>."
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>ficheiro_fonteE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -531,13 +566,13 @@ msgstr ""
"para antes do preprocesamento."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>ficheiro_obxectivoE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -551,27 +586,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "Establece a resolución do xogo. Por exemplo: B<-r 800x600>."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [máquina]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -580,91 +615,91 @@ msgstr ""
"servidor da configuración. Por exemplo: B<--server server.wesnoth.org>."
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "Os erros de corrección trátanse coma erros graves."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "Executa o xogo nun pequeno escenario de proba."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "Asume que a caché está ben (perigoso)."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "Devolve o número da versión."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "Executa o xogo nunha xanela."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "Reproduce a partida cargada coa opción B<--load>."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Opcións para --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -677,13 +712,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<número>B<=>I<valor>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
@ -692,14 +727,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -709,14 +744,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -725,14 +760,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -744,14 +779,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -763,14 +798,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -780,14 +815,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<número>B<=>I<nome>B<:>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -800,14 +835,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -817,14 +852,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -835,27 +870,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"Establece o número de roldas para o escenario elixido. B<50> de maneira "
"predeterminada."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "ESTADO AO SAÍR"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -868,20 +903,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTORES"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Autor orixinal: David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -891,7 +926,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -900,27 +935,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Visite o sitio web oficial: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "DEREITOS DE AUTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -933,14 +968,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "VÉXASE TAMÉN"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -118,30 +118,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -151,38 +175,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -190,13 +214,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -204,14 +228,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -219,27 +243,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -247,14 +271,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -262,28 +286,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -293,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -308,13 +332,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -337,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -368,64 +392,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -440,26 +464,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -469,118 +493,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -589,28 +613,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,28 +642,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -648,14 +672,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -664,14 +688,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -679,14 +703,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -695,14 +719,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -710,14 +734,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -725,25 +749,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -752,20 +776,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -773,7 +797,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -781,25 +805,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -808,13 +832,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2008-02-02 21:15+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -120,30 +120,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -153,38 +177,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -192,13 +216,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -206,14 +230,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -221,27 +245,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -249,14 +273,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -264,28 +288,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -295,14 +319,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -310,13 +334,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -324,14 +348,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -339,14 +363,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -355,14 +379,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -370,64 +394,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -442,26 +466,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -471,118 +495,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -591,28 +615,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -620,28 +644,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -650,14 +674,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -666,14 +690,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -681,14 +705,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -697,14 +721,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -712,14 +736,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -727,25 +751,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -754,20 +778,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -775,7 +799,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -783,25 +807,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -810,13 +834,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-mapages_1.7\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2010-03-27 12:30+0100\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
@ -136,31 +136,55 @@ msgstr "meghatározza az egy képpontra jutó bitek számát. Példa: B<--bpp 32
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ név>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -173,40 +197,40 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
"kiírja a játék felhasználói beállításait tartalmazó könyvtár nevét, majd "
"kilép."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -217,14 +241,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ fájl>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, fuzzy
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
@ -235,14 +259,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -251,27 +275,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "a játékot teljes képernyős módban indítja el."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ bemeneti_fájl.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -281,14 +305,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ bemeneti_fájl>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -298,14 +322,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -314,14 +338,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ fájl>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -336,14 +360,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -355,13 +379,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -369,14 +393,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -386,14 +410,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -405,14 +429,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -422,64 +446,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "letiltja a játék gyorsítótárát."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "a játékot zene nélkül indítja el."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "a játékot hangok nélkül indítja el."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "kiírja a játék adatkönyvtárának nevét, majd kilép."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -494,26 +518,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -523,27 +547,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "beállítja a képernyő felbontását. Példa: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [kiszolgáló]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -553,91 +577,91 @@ msgstr ""
"server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "elindítja a játékot, és betölt egy kis teszthadjáratot."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "feltételezi, hogy a gyorsítótár érvényes (veszélyes)."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "kiírja a játék verziószámát, majd kilép."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "a játékot ablakos módban indítja el."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "visszajátssza a B<--load> kapcsolóval betöltött játszmát."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Opciók --multiplayer módban"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -649,14 +673,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<szám>B<=>I<érték>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
@ -665,14 +689,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<szám>B<=>I<érték>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -682,14 +706,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<szám>B<=>I<érték>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -698,14 +722,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<érték>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -717,14 +741,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -736,14 +760,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -753,14 +777,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<szám>B<=>I<név>B<:>I<érték>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -773,14 +797,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<érték>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -790,14 +814,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<szám>B<=>I<érték>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -808,27 +832,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<érték>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"megadja az adott játszma köreinek maximális számát. Ez alapértelmezetten "
"B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "BEFEJEZÉSI ÁLLAPOT"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -841,20 +865,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "SZERZŐ"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Írta: David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -868,7 +892,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -878,7 +902,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
"Látogasd meg a hivatalos honlapot: http://www.wesnoth.org/ illetve a magyar "
@ -886,14 +910,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "SZERZŐI JOGOK"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
#| msgid ""
#| "Copyright \\(co 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
@ -904,7 +928,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -919,14 +943,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "LÁSD MÉG"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-11-24 17:33+0700\n"
"Last-Translator: Yuris <yuris_wicaksana@yahoo.com>\n"
"Language-Team: none\n"
@ -121,20 +121,28 @@ msgstr "set nilai BitsPerPixel. Contoh: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"pergi langsung ke kampanye berdasarkan parameter-parameter. Kesulitan adalah "
"nomor antara 1 dan nomor kesulitan kampanye saat ini. Kesulitan standar "
@ -144,16 +152,43 @@ msgstr ""
"sebagai argument akhir> juga, jika tidak permainan akan mengambil id "
"kampanye/skenario sebagai data dir."
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>directoriE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -167,38 +202,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "mencetak alur direktori konfigurasi pengguna dan keluar."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>directoriE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "menggantikan direktori data dengan yang ditetapkan"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -209,14 +244,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -226,14 +261,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -243,27 +278,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "jalankan game pada model layar penuh."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -273,14 +308,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -290,14 +325,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -305,14 +340,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -326,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -345,13 +380,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [saringan]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -361,14 +396,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -378,14 +413,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -397,14 +432,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -414,64 +449,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "menghilangkan cache pada data game."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "jalankan permainan tanpa musik."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "jalankan permainan tanpa suara latar dan musik."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "mencetak nama direktori data game dan keluar."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>menetapkan1E<gt>,E<lt>menetapkan2E<gt>,...] E<lt>file/folderE<gt> E<lt>direktori targetE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -497,13 +532,13 @@ msgstr ""
"data/campaign/camp ~/result>"
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>file sumberE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -512,13 +547,13 @@ msgstr ""
"[preproc_define]s untuk dimasukkan sebelum preprocessing."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>file targetE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -532,27 +567,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "mengatur resolusi layar. Contoh: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -562,91 +597,91 @@ msgstr ""
"server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "kesalahan pengesahan diperlakukan sebagai kesalahan fatal."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "jalankan permainan pada pengujian skenario kecil-kecilan."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "berasumsi bahwa cache sah. (berbahaya)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "menunjukkan nomor versi dan keluar."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "jalankan game di dalam gaya window."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "mainkan ulang game yang telah disimpan dengan B<--load> pilihan."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Pilihan untuk --multipemain"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -658,28 +693,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "memilih konfigurasi file memuat kembali pengontrol AI pada sisi ini."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -689,28 +724,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr "memilih pengontrol. yang tersedia: B<Human> dan B<Ai>."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -722,14 +757,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -741,14 +776,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -758,14 +793,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<number>B<=>I<name>B<:>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -778,14 +813,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -795,14 +830,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -812,26 +847,26 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"mengatur jumlah giliran untuk skenario yang dipilih. Standarnya adalah B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "KELUAR "
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -843,20 +878,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "PENGARANG"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Ditulis oleh David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -866,7 +901,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -876,27 +911,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Kunjungi halaman resmi kami di: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "HAK CIPTA"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Hak Cipta \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -909,14 +944,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "KUNJUNGI JUGA"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: it\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-02-06 12:52+0100\n"
"Last-Translator: Luciano Montanaro <mikelima@cirulla.net>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -133,32 +133,58 @@ msgstr "imposta il numero di bit per pixel. Esempio: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>difficoltàE<gt>] E<lt>id_campagnaE<gt> [E<lt>id_scenarioE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ nome>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -172,38 +198,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "stampa il percorso della cartella di configurazione ed esce."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "sostituisce la directory dei dati con quella specificata"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -214,14 +240,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -231,14 +257,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -248,27 +274,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "esegue il gioco a tutto schermo."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -278,14 +304,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -295,14 +321,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -311,14 +337,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -328,14 +354,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<livello>B<=>I<dominio1>B<,>I<dominio2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -347,13 +373,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filtro]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -361,14 +387,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -378,14 +404,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -397,14 +423,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -414,64 +440,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "disabilita la cache dei dati di gioco."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "esegue il gioco senza musica."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "esegue il gioco senza suono e musica."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "stampa il nome della cartella contenente i dati del gioco ed esce."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/cartellaE<gt> E<lt>directory destinazioneE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -486,26 +512,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>file sorgenteE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>file destinazioneE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -515,27 +541,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "imposta la risoluzione dello schermo. Esempio: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -544,91 +570,91 @@ msgstr ""
"server delle preferenze. Esempio: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "esegue il gioco con un piccolo scenario di test."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "assume che la cache sia valida (pericoloso)."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "mostra il numero di versione ed esce."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "esegue il gioco in una finestra."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "esegue il replay della partita caricata con l'opzione B<--load>."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "opzioni per --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -641,14 +667,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
@ -657,14 +683,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<numero>B<=>I<valore>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -674,14 +700,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<numero>B<=>I<valore>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -690,14 +716,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<valore>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -709,14 +735,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -728,14 +754,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -745,14 +771,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<numero>B<=>I<nome>B<:>I<valore>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -765,14 +791,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<valore>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -782,14 +808,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<numero>B<=>I<valore>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -799,27 +825,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<valore>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"imposta il numero di turni per lo scenario scelto. L'impostazione standard è "
"B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "STATO DI USCITA"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -828,20 +854,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTORE"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Scritto da David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -851,7 +877,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -861,27 +887,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Visita la pagina home ufficiale: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -894,14 +920,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "SEE ALSO"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2010-01-31 12:01+0900\n"
"Last-Translator: \n"
"Language-Team: Japanese Translation Team\n"
@ -127,31 +127,55 @@ msgstr "ピクセル当りのビット数の値を設定。例: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -164,40 +188,40 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "ユーザ設定ディレクトリの名前を表示して、終了する。"
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, fuzzy
msgid "overrides the data directory with the one specified"
msgstr "使用するデータディレクトリを選択する。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -208,14 +232,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, fuzzy
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
@ -226,14 +250,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -241,27 +265,27 @@ msgstr "ゲーム実行時の秒当たりのフレーム数(FPS)をスクリー
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "フルスクリーンモードでゲームを実行する。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -271,14 +295,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -288,28 +312,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "標準出力にコマンドラインオプションの要約を表示して、終了する。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -323,14 +347,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -342,13 +366,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -356,14 +380,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -373,14 +397,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -392,14 +416,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -409,64 +433,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "ゲームデータのキャッシュを使用しない。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "音楽なしでゲームを実行する。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "サウンドや音楽なしでゲームを実行する。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "ゲームデータディレクトリの名前を表示して、終了する。"
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -481,26 +505,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -510,27 +534,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "画面解像度を設定する。例: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -539,91 +563,91 @@ msgstr ""
"接続する。例: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "簡単なテストシナリオでゲームを実行する。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "キャッシュが正しいものと想定する。(危険)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "バージョン番号を表示して、終了する。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "ウィンドウ化されたモードでゲームを実行する。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "B<--load> オプションでロードされたゲームのリプレイを実行する。"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "--multiplayer 用のオプション"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -635,28 +659,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "この陣営の AI コントローラに読み込む設定ファイルを選択する。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -666,28 +690,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr "この陣営の操作者を選択する。設定可能な値(value)は、B<human> と B<ai>。"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -699,14 +723,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -717,14 +741,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -734,14 +758,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<number>B<=>I<name>B<:>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -753,14 +777,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -770,14 +794,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -787,25 +811,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "選択されたシナリオのターン数を設定する。既定値は B<50>。"
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -814,20 +838,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "著者"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "David White E<lt>davidnwhite@verizon.netE<gt> によって書かれた。"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -837,7 +861,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -848,20 +872,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "公式ホームページ http://www.wesnoth.org/ を訪問して下さい。"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "著作権"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
@ -869,7 +893,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -881,14 +905,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "関連項目"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2010-11-17 22:43+0900\n"
"Last-Translator: mistzone <drier22@gmail.com>\n"
"Language-Team: none\n"
@ -118,30 +118,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -151,38 +175,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -190,13 +214,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -204,14 +228,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -219,27 +243,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -247,14 +271,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -262,28 +286,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -293,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -308,13 +332,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -337,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -368,64 +392,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -440,26 +464,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -469,118 +493,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -589,28 +613,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,28 +642,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -648,14 +672,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -664,14 +688,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -679,14 +703,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -695,14 +719,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -710,14 +734,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -725,25 +749,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -752,20 +776,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -773,7 +797,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -781,25 +805,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -808,13 +832,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-12-24 00:18+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
@ -124,31 +124,57 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ nomen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -158,38 +184,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -197,13 +223,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ file>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -211,14 +237,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -226,27 +252,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -254,14 +280,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -269,28 +295,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -300,14 +326,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -316,13 +342,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filter]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -330,14 +356,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -345,14 +371,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -361,14 +387,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -376,64 +402,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "ludum sine musica agere."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "ludum sine sonitis musicaque agere."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -448,26 +474,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>source fileE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -477,118 +503,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Optiones --pluribus lusoribus"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -597,28 +623,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "selects a configuration file to load for the AI controller for this side."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -626,28 +652,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -656,14 +682,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -672,14 +698,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -687,14 +713,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<number>B<=>I<name>B<:>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -703,14 +729,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -718,14 +744,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -733,25 +759,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "STATUS EXITUS"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -760,21 +786,21 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "SCRIPTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
#, fuzzy
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Scribebat (by) David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
#, fuzzy
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
@ -785,7 +811,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
#, fuzzy
msgid ""
"This manual page was originally written by Cyril Bouthors "
@ -796,27 +822,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr "Scribebat (by) David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -825,14 +851,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "VIDE QUOQUE"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.10\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -129,32 +129,58 @@ msgstr "nustato bitų vienam pikseliui vertę. Pavyzdžiui: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>sunkumasE<gt>] E<lt>kampanijos_idE<gt> [E<lt>scenarijaus_idE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>aplankasE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ pavadinimas>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -167,38 +193,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "išveda naudotojo konfigūracijos aplanko kelią ir išeina."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>aplankasE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "naudoja nurodytą duomenų aplanką"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -209,14 +235,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ failas>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, fuzzy
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
@ -227,14 +253,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -243,27 +269,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "paleidžia žaidimą viso ekrano režimu."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ failas.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -273,14 +299,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ failas>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -290,14 +316,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -306,14 +332,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ failas>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -327,14 +353,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<lygis>B<=>I<domenas1>B<,>I<domenas2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -343,13 +369,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filtras]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -357,14 +383,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -374,14 +400,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -393,14 +419,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -410,64 +436,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "išjungia žaidimo duomenų podėlį"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "paleidžia žaidimą be muzikos."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "paleidžia žaidimą be garsų ir muzikos."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "atspausdina žaidimo duomenų aplanko pavadinimą ir išeina."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -482,26 +508,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>šaltinio failasE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>išvesties failasE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -511,27 +537,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "nustato ekrano raišką. Pavyzdžiui: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [mazgas]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -541,91 +567,91 @@ msgstr ""
"org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "paleidžia žaidimą su mažu bandomuoju scenarijumi."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "daro prielaidą, kad podėlis yra tinkamas. (pavojinga)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "parodo versijos numerį ir išsijungia."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "paleidžia žaidimą lango režimu."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "pakartoja žaidimą įkeltą su B<--load> parinktimi."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "--multiplayer parinktys"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -638,28 +664,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<numeris>B<=>I<vertė>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<numeris>B<=>I<vertė>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -669,28 +695,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<numeris>B<=>I<vertė>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr "parenka valdiklį šiai pusei. Galimos vertės: B<human> ir B<ai>."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<vertė>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -702,14 +728,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -721,14 +747,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -738,14 +764,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<numeris>B<=>I<pavadinimas>B<:>I<vertė>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -757,14 +783,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<vertė>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -774,14 +800,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<numeris>B<=>I<vertė>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -789,25 +815,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<vertė>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "nustato ėjimų skaičių pasirinktam scenarijui. Numatyta B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "IŠĖJIMO BŪSENA"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -819,20 +845,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTORIUS"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Parašė David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -842,7 +868,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -852,27 +878,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Aplankykite oficialų puslapį: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -884,14 +910,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "TAIP PAT ŽIŪRĖKITE"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2008-05-26 18:41+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -120,30 +120,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -153,38 +177,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -192,13 +216,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -206,14 +230,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -221,27 +245,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -249,14 +273,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -264,28 +288,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -295,14 +319,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -310,13 +334,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -324,14 +348,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -339,14 +363,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -355,14 +379,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -370,64 +394,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -442,26 +466,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -471,118 +495,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -591,28 +615,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -620,28 +644,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -650,14 +674,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -666,14 +690,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -681,14 +705,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -697,14 +721,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -712,14 +736,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -727,25 +751,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -754,20 +778,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -775,7 +799,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -783,25 +807,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -810,13 +834,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2008-06-03 05:13+0100\n"
"Last-Translator: Dimitar Ilccov <mythological@t-home.mk>\n"
"Language-Team: mk\n"
@ -121,30 +121,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -154,38 +178,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -193,13 +217,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -207,14 +231,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -222,27 +246,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -250,14 +274,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -265,28 +289,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -296,14 +320,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -311,13 +335,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -325,14 +349,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -340,14 +364,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -356,14 +380,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -371,64 +395,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -443,26 +467,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -472,118 +496,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -592,28 +616,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -621,28 +645,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -651,14 +675,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -667,14 +691,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -682,14 +706,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -698,14 +722,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -713,14 +737,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -728,25 +752,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -755,20 +779,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -776,7 +800,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -784,25 +808,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -811,13 +835,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2009-01-06 22:08+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -118,30 +118,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -151,38 +175,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -190,13 +214,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -204,14 +228,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -219,27 +243,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -247,14 +271,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -262,28 +286,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -293,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -308,13 +332,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -337,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -368,64 +392,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -440,26 +464,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -469,118 +493,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -589,28 +613,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,28 +642,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -648,14 +672,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -664,14 +688,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -679,14 +703,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -695,14 +719,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -710,14 +734,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -725,25 +749,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -752,20 +776,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -773,7 +797,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -781,25 +805,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -808,13 +832,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -118,30 +118,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -151,38 +175,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -190,13 +214,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -204,14 +228,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -219,27 +243,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -247,14 +271,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -262,28 +286,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -293,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -308,13 +332,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -337,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -368,64 +392,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -440,26 +464,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -469,118 +493,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -589,28 +613,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,28 +642,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -648,14 +672,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -664,14 +688,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -679,14 +703,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -695,14 +719,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -710,14 +734,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -725,25 +749,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -752,20 +776,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -773,7 +797,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -781,25 +805,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -808,13 +832,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2008-02-27 18:07+0100\n"
"Last-Translator: Joeri Melis <joeri_melis@hotmail.com>\n"
"Language-Team: Dutch translation team <foppe.benedictus@gmail.com>\n"
@ -127,30 +127,54 @@ msgstr "stelt BitsPerPixel waarde in. Bijvoorbeeld B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, fuzzy, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -160,41 +184,41 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy, no-wrap
msgid "B<--config-path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, fuzzy
msgid "prints the path of the user configuration directory and exits."
msgstr "toont het pad van de speldata map en sluit af."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, fuzzy
msgid "overrides the data directory with the one specified"
msgstr "selecteert de te gebruiken data map."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
@ -206,13 +230,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -220,14 +244,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -237,27 +261,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "start het spel in volledig scherm."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ invoerbestand.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -267,14 +291,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ invoerbestand>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -284,28 +308,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "toont een samenvatting van command line opties en sluit af."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, fuzzy, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<--load>I<\\ opgeslagen spel>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -315,14 +339,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<niveau>B<=>I<domein1>B<,>I<domein2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -334,13 +358,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomeinen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -348,14 +372,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -365,14 +389,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, fuzzy, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<--multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, fuzzy
msgid ""
"runs a multiplayer game. There are additional options that can be used "
@ -384,14 +408,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, fuzzy
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
@ -402,65 +426,65 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "schakelt het afvangen van speldata uit."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, fuzzy, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, fuzzy
msgid "runs the game without music."
msgstr "draait het spel zonder effecten en muziek."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "draait het spel zonder effecten en muziek."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "toont het pad van de speldata map en sluit af."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -475,26 +499,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -504,118 +528,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "bepaalt de beeldresolutie. Bijvoorbeeld: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, fuzzy, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-v, --verbose>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "draait het spel in een klein test scenario."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, fuzzy, no-wrap
msgid "B<--validcache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "toont het versienummer en sluit af."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "start het spel in een venster."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, fuzzy, no-wrap
msgid "B<--with-replay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Opties voor --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -628,28 +652,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, fuzzy, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--side>I<nummer>B<=>I<waarde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<nummer>B<=>I<waarde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -659,14 +683,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<nummer>B<=>I<waarde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -675,14 +699,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<waarde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -694,14 +718,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -712,14 +736,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -729,14 +753,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<nummer>B<=>I<naam>B<:>I<waarde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -749,14 +773,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<waarde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -766,14 +790,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<nummer>B<=>I<waarde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -784,26 +808,26 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=waarde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"stelt het aantal zetten voor het gekozen scenario in. De standaard is B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -812,20 +836,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTEUR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Geschreven door David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -835,7 +859,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -845,20 +869,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Bezoek de officiele website: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
#| msgid ""
#| "Copyright \\(co 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
@ -868,7 +892,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -881,14 +905,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "BEKIJK OOK"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: \n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2010-04-11 12:47+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: \n"
@ -133,31 +133,55 @@ msgstr "ustawia liczbę bitów na piksel. Przykład: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
#| msgid ""
#| "sets the user configuration directory to I<name> under $HOME or \"My "
@ -173,39 +197,39 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
"wyświetla ścieżkę katalogu konfiguracyjnego użytkownika i kończy działanie."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -215,14 +239,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ plik>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, fuzzy
#| msgid ""
#| "start the in-game map editor directly. If I<file> is specified, "
@ -236,14 +260,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -251,27 +275,27 @@ msgstr "wyświetla bieżącą liczbę klatek na sekundę w rogu ekranu."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "uruchamia grę w trybie pełnoekranowym."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ plikwejsciowy.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -281,14 +305,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ plikwejsciowy>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -298,14 +322,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -314,14 +338,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -336,14 +360,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<poziom>B<=>I<domena1>B<,>I<domena2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -356,14 +380,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
#| msgid "B<--logdomains>"
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -371,14 +395,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -388,14 +412,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -407,14 +431,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -424,64 +448,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "wyłącza buforowanie danych gry."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "uruchamia grę bez muzyki."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "uruchamia grę bez dźwięków i muzyki."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "wyświetla nazwę katalogu z danymi gry i kończy działanie."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -496,26 +520,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -525,27 +549,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "ustawia rozdzielczość ekranu gry. Przykład: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -555,92 +579,92 @@ msgstr ""
"wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "uruchamia grę z małym scenariuszem testowym."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
"przyjmuje, że zawartość pamięci podręcznej jest poprawna (niebezpieczne)."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "wyświetla numer wersji i kończy działanie."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "uruchamia grę w oknie."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "odtwarza powtórkę gry wczytanej za pomocą opcji B<--load>."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Opcje dla flagi --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -653,14 +677,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<numer>B<=>I<wartość>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
@ -669,14 +693,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<numer>B<=>I<wartość>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -686,14 +710,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<numer>B<=>I<wartość>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -702,14 +726,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<wartość>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -721,14 +745,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -740,14 +764,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -757,14 +781,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<numer>B<=>I<nazwa>B<:>I<wartość>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -776,14 +800,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<wartość>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -793,14 +817,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<numer>B<=>I<wartość>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -811,27 +835,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<wartość>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"określa maksymalną liczbę tur dla danego scenariusza. Wartość domyślna to "
"B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "KOD WYJŚCIA"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -843,20 +867,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Autor: David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -866,7 +890,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -876,20 +900,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Odwiedź oficjalną stronę WWW: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "PRAWA AUTORSKIE"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
#| msgid ""
#| "Copyright \\(co 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
@ -899,7 +923,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -912,14 +936,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "ZOBACZ TAKŻE"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
#| msgid "wesnothd"
msgid "B<wesnothd>(6)."

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -118,30 +118,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -151,38 +175,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -190,13 +214,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -204,14 +228,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -219,27 +243,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -247,14 +271,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -262,28 +286,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -293,14 +317,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -308,13 +332,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -337,14 +361,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -353,14 +377,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -368,64 +392,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -440,26 +464,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -469,118 +493,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -589,28 +613,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,28 +642,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -648,14 +672,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -664,14 +688,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -679,14 +703,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -695,14 +719,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -710,14 +734,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -725,25 +749,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -752,20 +776,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -773,7 +797,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -781,25 +805,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -808,13 +832,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2009-11-24 22:50-0300\n"
"Last-Translator: Claus Aranha <fred.maranhao@gmail.com>\n"
"Language-Team: Brazilian Portuguese <gnome-l10n-br@listas.cipsga.org.br>\n"
@ -132,31 +132,55 @@ msgstr "define o valor de Bits Por Pixel. Por exemplo: --bpp 32"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ nome>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -169,40 +193,40 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "imprime o caminho da pasta de configurações de usuário e sai."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, fuzzy
msgid "overrides the data directory with the one specified"
msgstr "seleciona o diretório de dados a ser usado."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -213,14 +237,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ arquivo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, fuzzy
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
@ -231,14 +255,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -248,27 +272,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "executa o jogo em modo tela cheia."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -278,14 +302,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -295,14 +319,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -310,14 +334,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ arquivo>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -331,14 +355,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<nível>B<=>I<domínio1>B<,>I<domínio2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -351,13 +375,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -365,14 +389,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -382,14 +406,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -401,14 +425,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -418,64 +442,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "desabilida o cache de dados do jogo."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "executa o jogo sem música."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "executa o jogo sem sons e música."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "imprime o nome do diretório de dados do jogo, e sai."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -490,26 +514,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -519,27 +543,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "configura a resolução da tela. Por exemplo: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [máquina]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -548,91 +572,91 @@ msgstr ""
"primeiro servidor das preferências. Exemplo: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "executa o jogo em um pequeno cenário de teste."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "assume que o cache é válido (perigoso)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "mostra o número da versão e sai."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "executa o jogo em modo janela."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "faz replay do jogo carregado com a opção B<--load>."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Opções para --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -645,14 +669,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
@ -661,14 +685,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -678,28 +702,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr "escolhe o controlador deste time. Valores possíveis: B<human> e B<ai>."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -711,14 +735,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -730,14 +754,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -747,14 +771,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<número>B<=>I<nome>B<:>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -766,14 +790,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -783,14 +807,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -801,25 +825,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "define o número de turnos para o cenário escolhido. O padrão é B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -828,20 +852,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Escrito por David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -851,7 +875,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -861,20 +885,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Visite a página oficial do projeto: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
@ -882,7 +906,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -895,14 +919,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "VEJA TAMBÉM"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"

View file

@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2008-03-23 22:08+0100\n"
"Last-Translator: Mavorte <mavorte1@yahoo.es>\n"
"Language-Team: Valencian\n"
@ -134,30 +134,54 @@ msgstr "estableix el valor de BitsPerPixel. Per eixemple: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, fuzzy, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -167,27 +191,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy, no-wrap
msgid "B<--config-path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, fuzzy
msgid "prints the path of the user configuration directory and exits."
msgstr "mostra el nom del directori de datos de joc i finalisa."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, fuzzy
#| msgid "selects the data directory to use."
msgid "overrides the data directory with the one specified"
@ -195,14 +219,14 @@ msgstr "selecciona el directori de datos a usar."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
@ -214,13 +238,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -228,14 +252,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -245,27 +269,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "eixecuta el joc en modo de pantalla completa."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ archiu_d'entrada.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -275,14 +299,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ archiu_d'entrada>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -292,14 +316,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -308,14 +332,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, fuzzy, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<--load>I<\\ partida_guardada>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -325,14 +349,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -344,14 +368,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
#| msgid "B<--logdomains>"
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -359,14 +383,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -376,14 +400,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, fuzzy, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<--multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, fuzzy
msgid ""
"runs a multiplayer game. There are additional options that can be used "
@ -395,14 +419,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, fuzzy
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
@ -413,65 +437,65 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "deshabilita el cache de datos de joc."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, fuzzy, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, fuzzy
msgid "runs the game without music."
msgstr "eixecuta el joc sense sons ni música."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "eixecuta el joc sense sons ni música."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "mostra el nom del directori de datos de joc i finalisa."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -486,26 +510,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -515,118 +539,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "estableix la resolució de la pantalla. Per eixemple: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, fuzzy, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-v, --verbose>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "eixecuta el joc en un escenari de prova chicotet."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, fuzzy, no-wrap
msgid "B<--validcache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "mostra el número de versió i finalisa."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "eixecuta el joc en una finestra."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, fuzzy, no-wrap
msgid "B<--with-replay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Opcions per a --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -638,28 +662,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, fuzzy, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--side>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -669,14 +693,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -685,14 +709,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -705,14 +729,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -724,14 +748,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -741,14 +765,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<número>B<=>I<nom>B<:>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -761,14 +785,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -778,14 +802,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<número>B<=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -796,26 +820,26 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<valor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"estableix el número de tandes per al escenari triat. Per defecte és B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -824,20 +848,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Escrit per David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -847,7 +871,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -857,20 +881,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Visite la pàgina web oficial: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
#| msgid ""
#| "Copyright \\(co 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
@ -880,7 +904,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -893,14 +917,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "VEJA'S TAMBÉ"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
#| msgid "wesnothd"
msgid "B<wesnothd>(6)."

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -117,30 +117,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -150,38 +174,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -189,13 +213,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -203,14 +227,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -218,27 +242,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -246,14 +270,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -261,28 +285,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -292,14 +316,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -307,13 +331,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -321,14 +345,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -336,14 +360,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -352,14 +376,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -367,64 +391,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -439,26 +463,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -468,118 +492,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -588,28 +612,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -617,28 +641,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -647,14 +671,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -663,14 +687,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -678,14 +702,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -694,14 +718,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -709,14 +733,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -724,25 +748,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -751,20 +775,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -772,7 +796,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -780,25 +804,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -807,13 +831,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: wesnoth-man.po\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-07-21 19:23+0300\n"
"Last-Translator: Ushkin N\n"
"Language-Team: none\n"
@ -132,30 +132,55 @@ msgstr "установить значение бит на пиксель. При
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>каталогE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -165,39 +190,39 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "вывести название каталога пользовательских настроек игры и выйти."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>каталогE<gt>>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "перезаписывает каталог данных вновь указанным"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -207,13 +232,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ файл>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -221,14 +246,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -236,27 +261,27 @@ msgstr "отображать в углу экрана число кадров в
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "запустить игру в полноэкранном режиме."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -266,14 +291,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -282,14 +307,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -297,14 +322,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -314,14 +339,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<уровень>B<=>I<домен1>B<,>I<домен2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
@ -334,13 +359,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [фильтр]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -348,14 +373,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -363,14 +388,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -382,14 +407,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -399,64 +424,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "отключить кэширование данных."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "запустить игру без музыки."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "запустить игру без звука и музыки."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "вывести название каталога данных игры и выйти."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>определение1E<gt>,E<lt>определение2E<gt>,...] E<lt>файл/директорияE<gt> E<lt>целевая директорияE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -471,26 +496,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>исходный файлE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>целевой файлE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -500,27 +525,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "установить разрешение экрана. Пример: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -531,91 +556,91 @@ msgstr ""
"первому, указанному в настройках. Например: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "запустить маленький тестовый сценарий."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "предполагает, что кэш правильный. (опасно)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "вывести номер версии и выйти."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "запускать игру в оконном режиме."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "воспроизводит игру, загруженную с параметром B<--load>"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Параметры для --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -627,14 +652,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<число>B<=>I<значение>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
@ -644,14 +669,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<число>B<=>I<значение>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -661,14 +686,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<число>B<=>I<значение>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -677,14 +702,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<значение>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -696,14 +721,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -715,14 +740,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -732,14 +757,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<число>B<=>I<имя>B<:>I<значение>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -751,14 +776,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<значение>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -768,14 +793,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<значение>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -785,25 +810,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<значение>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "установить число ходов для выбранного сценария. По умолчанию B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "КОД ВЫХОДА"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -815,21 +840,21 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "АВТОР"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
"Написана Дэвидом Уайтом (David White, E<lt>davidnwhite@verizon.netE<gt>)."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -840,7 +865,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -850,27 +875,27 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Посетите официальную страницу: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "АВТОРСКОЕ ПРАВО"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Авторское право \\(co Дэвид Уайт, 2003-2011 E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -882,14 +907,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "СМ. ТАКЖЕ"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2010-03-27 23:08+0100\n"
"Last-Translator: aceman <acelists@atlas.sk>\n"
"Language-Team: none\n"
@ -130,31 +130,55 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ názov>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -167,38 +191,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "vypíše názov adresára s používateľskými nastaveniami a skončí."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -208,14 +232,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ súbor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, fuzzy
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
@ -226,14 +250,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -242,27 +266,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "spustí hru na ploche celej obrazovky."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ vstupný_súbor.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -272,14 +296,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ vstupný_súbor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -289,14 +313,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
@ -304,14 +328,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ súbor>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -325,14 +349,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<doména1>B<,>I<doména2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -344,13 +368,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -358,14 +382,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -375,14 +399,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -394,14 +418,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -411,64 +435,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "vypne ukladanie herných dát do cache."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "spustí hru bez hudby."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "spustí hru bez zvukov a hudby."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "vypíše názov dátového adresára hry a skončí."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -483,26 +507,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -512,27 +536,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "nastaví rozlíšenie obrazovky. Napríklad: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [hostiteľský server]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -541,91 +565,91 @@ msgstr ""
"nastaveniach. Príklad: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "spustí hru s malou testovacou scénou."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "predpokladá, že vyrovnávacia pamäť je platná. (nebezpečné)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "zobrazí číslo verzie a skončí."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "spustí hru v grafickom okne."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "prehrá záznam hry načítanej cez voľbu B<--load>."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Možnosti pre --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -637,14 +661,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<číslo>B<=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
@ -652,14 +676,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<číslo>B<=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -669,14 +693,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<číslo>B<=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -685,14 +709,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -703,14 +727,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -722,14 +746,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -739,14 +763,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<číslo>B<=>I<názov>B<:>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -759,14 +783,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -776,14 +800,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<číslo>B<=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -793,25 +817,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<hodnota>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "nastaví počet ťahov pre danú scénu. Štandardná hodnota je B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "NÁVRATOVÝ KÓD"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -823,20 +847,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Napísal David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -847,7 +871,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -857,20 +881,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Navštívte oficiálnu stránku: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
@ -878,7 +902,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -891,14 +915,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "VIĎ AJ"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2010-09-25 19:57+0100\n"
"Last-Translator: Klemen Košir <klemen913@gmail.com>\n"
"Language-Team: none\n"
@ -119,30 +119,54 @@ msgstr "nastavi vrednost BitsPerPixel. Primer: B<-- 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ ime>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -152,38 +176,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -191,13 +215,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ datoteka>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -205,14 +229,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -220,27 +244,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "zažene igro v celozaslonskem načinu."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -248,14 +272,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -263,28 +287,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ datoteka>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -294,14 +318,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -310,13 +334,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -324,14 +348,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -339,14 +363,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -355,14 +379,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -370,64 +394,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "zažene igro brez glasbe."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "zažene igro brez zvoka in glasbe."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -442,26 +466,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -471,118 +495,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "nastavi ločljivost zaslona. Primer: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "zažene igro v okenskem načinu."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Možnosti za --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -591,28 +615,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<število>B<=>I<vrednost>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<število>B<=>I<vrednost>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -620,28 +644,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<število>B<=>I<vrednost>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<vrednost>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -650,14 +674,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -666,14 +690,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -681,14 +705,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -697,14 +721,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<vrednost>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -712,14 +736,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -727,25 +751,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<vrednost>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "EXIT STATUS"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -754,21 +778,21 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AVTOR"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
#, fuzzy
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Napisal David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
#, fuzzy
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
@ -779,7 +803,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -787,20 +811,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Obiščite uradno spletno stran: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "AVTORSKE PRAVICE"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
#| msgid ""
#| "Copyright \\(co 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
@ -811,7 +835,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -820,14 +844,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-manpages\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -118,20 +118,28 @@ msgstr "поставља вредност BitsPerPixel. Пример: B<--bpp 32
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>тежинаE<gt>] E<lt>ид-походаE<gt> [E<lt>ид-сценаријаE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"скаче директно на поход према параметрима. Тежина је број између 1 и броја "
"тежине похода. Подразумевана тежина је 1. Сценарио мора припадати походу. "
@ -140,13 +148,40 @@ msgstr ""
"ће ИД похода или сценарија бити схваћен као директоријум података."
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>директоријумE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ име>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -158,35 +193,35 @@ msgstr ""
"директоријума изван $HOME или \"My Documents\\eMy Games\"."
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "исписује путању корисничког поставног директоријума и излази."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>директоријумE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "потискује директоријум података овде задатим."
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -195,13 +230,13 @@ msgstr ""
"на вики страници http://www.wesnoth.org/wiki/CommandMode)."
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e, --editor \\ датотека>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -210,37 +245,37 @@ msgstr ""
"са B<-l --load>."
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr "приказује број кадрова по секунди док тече игра, у углу екрана."
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "покреће игру преко целог екрана."
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ улдат.gz>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -249,13 +284,13 @@ msgstr ""
"наставка .gz. I<улдат.gz> ће бити уклоњена."
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ улдат>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -264,25 +299,25 @@ msgstr ""
"I<улдат>."
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "приказује сажетак опција командне линије на стандарном излазу."
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ датотека>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -295,13 +330,13 @@ msgstr ""
"уређивач ће на њему отворити дијалог за учитавање мапе."
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<ниво>B<=>I<домен1>B<,>I<домен2>B<,>I<...>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -312,13 +347,13 @@ msgstr ""
"B<debug>. Подразумеванo се користи B<error>."
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [филтер]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -327,13 +362,13 @@ msgstr ""
"задат) и излази."
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -342,13 +377,13 @@ msgstr ""
"1 и 1000, а подразумевано је B<50>."
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -358,13 +393,13 @@ msgstr ""
"наведене испод (само оне могу пратити B<--multiplayer>)."
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -373,57 +408,57 @@ msgstr ""
"аутоматски укључено ако се зада B<--nogui>."
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "искључује оставу за податке игре."
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "покреће игру без музике."
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "покреће игру без звука и музике."
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "исписује име директоријума са подацима игре и излази."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>дефиниција-1E<gt>,E<lt>дефиниција-2E<gt>,...] E<lt>датотека/директоријум<gt> E<lt>циљни директоријумE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -448,13 +483,13 @@ msgstr ""
"result>."
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>изворна-датотекаE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -463,13 +498,13 @@ msgstr ""
"[preproc_define] за укључивање при предобради."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>циљна датотекаE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -482,24 +517,24 @@ msgstr ""
"'--preprocess'."
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "поставља резолуцију екрана. Пример: B<-r 800x600>"
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [домаћин]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -508,79 +543,79 @@ msgstr ""
"На пример: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "грешке оверавања сматрају се кобним грешкама."
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "покреће игру са малим пробним сценариом."
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "претпоставља да је кеш ажуран (опасно)."
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "приказује број верзије и излази."
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "покреће игру унутар прозора."
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "пушта снимак партије учитане опцијом B<--load>."
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Опције уз --multiplayer"
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -591,25 +626,25 @@ msgstr ""
"броја играча дозвољених за изабрани сценарио."
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<број>B<=>I<вредност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "бира поставну датотеку која се учитава за ВИ управљача ове стране."
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<број>B<=>I<вредност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,13 +653,13 @@ msgstr ""
"вредности: B<idle_ai> и B<sample_ai>."
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<број>B<=>I<вредност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -632,13 +667,13 @@ msgstr ""
"B<ai> (ВИ)."
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<вредност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -649,13 +684,13 @@ msgstr ""
"B<data/multiplayer/eras.cfg>"
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -666,13 +701,13 @@ msgstr ""
"проба перформанси."
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -681,13 +716,13 @@ msgstr ""
"имало жељени ефекат."
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<број>B<=>I<име>B<:>I<вредност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -698,13 +733,13 @@ msgstr ""
"нове ВИ (још увек није сасвим документовано)"
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<вредност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -713,13 +748,13 @@ msgstr ""
"B<multiplayer_The_Freelands>."
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<број>B<=>I<вредност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -728,24 +763,24 @@ msgstr ""
"могуће вредности описане су у датотеци data/multiplayer.cfg"
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<вредност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "поставља број потеза за изабрани сценарио. Подразумевано је B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "ИЗЛАЗНО СТАЊЕ"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -755,18 +790,18 @@ msgstr ""
"фонтова, итд). Стање 2 указује на грешку у опцијама командне линије."
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "АУТОР"
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Написао Дејвид Вајт (David White) E<lt>davidnwhite@verizon.netE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -775,7 +810,7 @@ msgstr ""
"E<lt>ott@gaon.netE<gt> и Soliton E<lt>soliton.de@gmail.comE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -784,25 +819,25 @@ msgstr ""
"E<lt>cyril@bouthors.orgE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Посетите званичну домаћу страницу: http://www.wesnoth.org/"
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "АУТОРСКА ПРАВА"
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Ауторска права \\(co 2003-2011 Дејвид Вајт (David White) "
"E<lt>davidnwhite@verizon.netE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -813,13 +848,13 @@ msgstr ""
"за КОМЕРЦИЈАЛНУ ВРЕДНОСТ или ИСПУЊАВАЊЕ ОДРЕЂЕНЕ ПОТРЕБЕ."
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "ПОГЛЕДАТИ ЈОШ"
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: wesnoth-manpages\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -118,20 +118,28 @@ msgstr "поставља вриједност BitsPerPixel. Примјер: B<--
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>тежинаE<gt>] E<lt>ид-походаE<gt> [E<lt>ид-сценаријаE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"скаче директно на поход према параметрима. Тежина је број између 1 и броја "
"тежине похода. Подразумевана тежина је 1. Сценарио мора припадати походу. "
@ -140,13 +148,40 @@ msgstr ""
"ће ИД похода или сценарија бити схваћен као директоријум података."
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>директоријумE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ име>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -158,35 +193,35 @@ msgstr ""
"директоријума изван $HOME или \"My Documents\\eMy Games\"."
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "исписује путању корисничког поставног директоријума и излази."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>директоријумE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "потискује директоријум података овде задатим."
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -195,13 +230,13 @@ msgstr ""
"на вики страници http://www.wesnoth.org/wiki/CommandMode)."
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e, --editor \\ датотека>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -210,37 +245,37 @@ msgstr ""
"са B<-l --load>."
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr "приказује број кадрова по секунди док тече игра, у углу екрана."
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "покреће игру преко цијелог екрана."
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ улдат.gz>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -249,13 +284,13 @@ msgstr ""
"наставка .gz. I<улдат.gz> ће бити уклоњена."
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ улдат>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -264,25 +299,25 @@ msgstr ""
"I<улдат>."
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "приказује сажетак опција командне линије на стандарном излазу."
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ датотека>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -295,13 +330,13 @@ msgstr ""
"уређивач ће на њему отворити дијалог за учитавање мапе."
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<ниво>B<=>I<домен1>B<,>I<домен2>B<,>I<...>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -312,13 +347,13 @@ msgstr ""
"B<debug>. Подразумијеванo се користи B<error>."
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [филтер]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -327,13 +362,13 @@ msgstr ""
"задат) и излази."
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -342,13 +377,13 @@ msgstr ""
"1 и 1000, а подразумијевано је B<50>."
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -358,13 +393,13 @@ msgstr ""
"наведене испод (само оне могу пратити B<--multiplayer>)."
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -373,57 +408,57 @@ msgstr ""
"аутоматски укључено ако се зада B<--nogui>."
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "искључује оставу за податке игре."
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "покреће игру без музике."
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "покреће игру без звука и музике."
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "исписује име директоријума са подацима игре и излази."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>дефиниција-1E<gt>,E<lt>дефиниција-2E<gt>,...] E<lt>датотека/директоријум<gt> E<lt>циљни директоријумE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -448,13 +483,13 @@ msgstr ""
"result>."
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>изворна-датотекаE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -463,13 +498,13 @@ msgstr ""
"[preproc_define] за укључивање при предобради."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>циљна датотекаE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -482,24 +517,24 @@ msgstr ""
"'--preprocess'."
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "поставља резолуцију екрана. Примјер: B<-r 800x600>"
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [домаћин]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -508,79 +543,79 @@ msgstr ""
"На примјер: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "грешке оверавања сматрају се кобним грешкама."
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "покреће игру са малим пробним сценариом."
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "претпоставља да је кеш ажуран (опасно)."
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "приказује број верзије и излази."
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "покреће игру унутар прозора."
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "пушта снимак партије учитане опцијом B<--load>."
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Опције уз --multiplayer"
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -591,25 +626,25 @@ msgstr ""
"броја играча дозвољених за изабрани сценарио."
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<број>B<=>I<вриједност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "бира поставну датотеку која се учитава за ВИ управљача ове стране."
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<број>B<=>I<вриједност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,13 +653,13 @@ msgstr ""
"вриједности: B<idle_ai> и B<sample_ai>."
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<број>B<=>I<вриједност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -632,13 +667,13 @@ msgstr ""
"B<ai> (ВИ)."
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<вриједност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -649,13 +684,13 @@ msgstr ""
"B<data/multiplayer/eras.cfg>"
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -666,13 +701,13 @@ msgstr ""
"проба перформанси."
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -681,13 +716,13 @@ msgstr ""
"би имало жељени ефекат."
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<број>B<=>I<име>B<:>I<вриједност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -698,13 +733,13 @@ msgstr ""
"који пројектују нове ВИ (још увијек није сасвим документовано)"
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<вриједност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -713,13 +748,13 @@ msgstr ""
"B<multiplayer_The_Freelands>."
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<број>B<=>I<вриједност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -728,24 +763,24 @@ msgstr ""
"могуће вриједности описане су у датотеци data/multiplayer.cfg"
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<вриједност>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "поставља број потеза за изабрани сценарио. Подразумијевано је B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "ИЗЛАЗНО СТАЊЕ"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -755,18 +790,18 @@ msgstr ""
"фонтова, итд). Стање 2 указује на грешку у опцијама командне линије."
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "АУТОР"
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Написао Дејвид Вајт (David White) E<lt>davidnwhite@verizon.netE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -775,7 +810,7 @@ msgstr ""
"E<lt>ott@gaon.netE<gt> и Soliton E<lt>soliton.de@gmail.comE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -784,25 +819,25 @@ msgstr ""
"E<lt>cyril@bouthors.orgE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Посјетите званичну домаћу страницу: http://www.wesnoth.org/"
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "АУТОРСКА ПРАВА"
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Ауторска права \\(co 2003-2011 Дејвид Вајт (David White) "
"E<lt>davidnwhite@verizon.netE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -813,13 +848,13 @@ msgstr ""
"за КОМЕРЦИЈАЛНУ ВРИЈЕДНОСТ или ИСПУЊАВАЊЕ ОДРЕЂЕНЕ ПОТРЕБЕ."
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "ПОГЛЕДАТИ ЈОШ"
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: wesnoth-manpages\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -118,20 +118,28 @@ msgstr "postavlja vrijednost BitsPerPixel. Primjer: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>težinaE<gt>] E<lt>id-pohodaE<gt> [E<lt>id-scenarijaE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"skače direktno na pohod prema parametrima. Težina je broj između 1 i broja "
"težine pohoda. Podrazumevana težina je 1. Scenario mora pripadati pohodu. "
@ -140,13 +148,40 @@ msgstr ""
"inače će ID pohoda ili scenarija biti shvaćen kao direktorijum podataka."
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>direktorijumE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ ime>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -158,35 +193,35 @@ msgstr ""
"direktorijuma izvan $HOME ili \"My Documents\\eMy Games\"."
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "ispisuje putanju korisničkog postavnog direktorijuma i izlazi."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>direktorijumE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "potiskuje direktorijum podataka ovde zadatim."
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -195,13 +230,13 @@ msgstr ""
"potražite na viki stranici http://www.wesnoth.org/wiki/CommandMode)."
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e, --editor \\ datoteka>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -210,37 +245,37 @@ msgstr ""
"sa B<-l --load>."
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr "prikazuje broj kadrova po sekundi dok teče igra, u uglu ekrana."
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "pokreće igru preko cijelog ekrana."
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ uldat.gz>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -249,13 +284,13 @@ msgstr ""
"nastavka .gz. I<uldat.gz> će biti uklonjena."
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ uldat>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -264,25 +299,25 @@ msgstr ""
"I<uldat>."
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "prikazuje sažetak opcija komandne linije na standarnom izlazu."
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ datoteka>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -295,13 +330,13 @@ msgstr ""
"uređivač će na njemu otvoriti dijalog za učitavanje mape."
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<nivo>B<=>I<domen1>B<,>I<domen2>B<,>I<...>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -312,13 +347,13 @@ msgstr ""
"B<debug>. Podrazumijevano se koristi B<error>."
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filter]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -327,13 +362,13 @@ msgstr ""
"zadat) i izlazi."
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -342,13 +377,13 @@ msgstr ""
"1 i 1000, a podrazumijevano je B<50>."
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -358,13 +393,13 @@ msgstr ""
"neke, navedene ispod (samo one mogu pratiti B<--multiplayer>)."
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -373,57 +408,57 @@ msgstr ""
"automatski uključeno ako se zada B<--nogui>."
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "isključuje ostavu za podatke igre."
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "pokreće igru bez muzike."
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "pokreće igru bez zvuka i muzike."
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "ispisuje ime direktorijuma sa podacima igre i izlazi."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>definicija-1E<gt>,E<lt>definicija-2E<gt>,...] E<lt>datoteka/direktorijum<gt> E<lt>ciljni direktorijumE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -448,13 +483,13 @@ msgstr ""
"result>."
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>izvorna-datotekaE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -463,13 +498,13 @@ msgstr ""
"[preproc_define] za uključivanje pri predobradi."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>ciljna datotekaE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -482,24 +517,24 @@ msgstr ""
"'--preprocess'."
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "postavlja rezoluciju ekrana. Primjer: B<-r 800x600>"
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [domaćin]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -508,79 +543,79 @@ msgstr ""
"Na primjer: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "greške overavanja smatraju se kobnim greškama."
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "pokreće igru sa malim probnim scenariom."
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "pretpostavlja da je keš ažuran (opasno)."
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "prikazuje broj verzije i izlazi."
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "pokreće igru unutar prozora."
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "pušta snimak partije učitane opcijom B<--load>."
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Opcije uz --multiplayer"
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -591,25 +626,25 @@ msgstr ""
"broja igrača dozvoljenih za izabrani scenario."
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<broj>B<=>I<vrijednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "bira postavnu datoteku koja se učitava za VI upravljača ove strane."
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<broj>B<=>I<vrijednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,13 +653,13 @@ msgstr ""
"vrijednosti: B<idle_ai> i B<sample_ai>."
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<broj>B<=>I<vrijednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -632,13 +667,13 @@ msgstr ""
"B<ai> (VI)."
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<vrijednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -649,13 +684,13 @@ msgstr ""
"datoteci B<data/multiplayer/eras.cfg>"
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -666,13 +701,13 @@ msgstr ""
"proba performansi."
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -681,13 +716,13 @@ msgstr ""
"bi imalo željeni efekat."
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<broj>B<=>I<ime>B<:>I<vrijednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -698,13 +733,13 @@ msgstr ""
"koji projektuju nove VI (još uvijek nije sasvim dokumentovano)"
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<vrijednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -713,13 +748,13 @@ msgstr ""
"B<multiplayer_The_Freelands>."
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<broj>B<=>I<vrijednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -728,24 +763,24 @@ msgstr ""
"moguće vrijednosti opisane su u datoteci data/multiplayer.cfg"
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<vrijednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "postavlja broj poteza za izabrani scenario. Podrazumijevano je B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "IZLAZNO STANJE"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -755,18 +790,18 @@ msgstr ""
"fontova, itd). Stanje 2 ukazuje na grešku u opcijama komandne linije."
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOR"
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Napisao Dejvid Vajt (David White) E<lt>davidnwhite@verizon.netE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -775,7 +810,7 @@ msgstr ""
"E<lt>ott@gaon.netE<gt> i Soliton E<lt>soliton.de@gmail.comE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -784,25 +819,25 @@ msgstr ""
"E<lt>cyril@bouthors.orgE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Posjetite zvaničnu domaću stranicu: http://www.wesnoth.org/"
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "AUTORSKA PRAVA"
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Autorska prava \\(co 2003-2011 Dejvid Vajt (David White) "
"E<lt>davidnwhite@verizon.netE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -813,13 +848,13 @@ msgstr ""
"za KOMERCIJALNU VRIJEDNOST ili ISPUNJAVANJE ODREĐENE POTREBE."
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "POGLEDATI JOŠ"
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-manpages\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-11-30 16:10+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -118,20 +118,28 @@ msgstr "postavlja vrednost BitsPerPixel. Primer: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>težinaE<gt>] E<lt>id-pohodaE<gt> [E<lt>id-scenarijaE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"skače direktno na pohod prema parametrima. Težina je broj između 1 i broja "
"težine pohoda. Podrazumevana težina je 1. Scenario mora pripadati pohodu. "
@ -140,13 +148,40 @@ msgstr ""
"inače će ID pohoda ili scenarija biti shvaćen kao direktorijum podataka."
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>direktorijumE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ ime>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -158,35 +193,35 @@ msgstr ""
"direktorijuma izvan $HOME ili \"My Documents\\eMy Games\"."
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "ispisuje putanju korisničkog postavnog direktorijuma i izlazi."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>direktorijumE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "potiskuje direktorijum podataka ovde zadatim."
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -195,13 +230,13 @@ msgstr ""
"potražite na viki stranici http://www.wesnoth.org/wiki/CommandMode)."
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e, --editor \\ datoteka>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -210,37 +245,37 @@ msgstr ""
"sa B<-l --load>."
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr "prikazuje broj kadrova po sekundi dok teče igra, u uglu ekrana."
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "pokreće igru preko celog ekrana."
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ uldat.gz>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -249,13 +284,13 @@ msgstr ""
"nastavka .gz. I<uldat.gz> će biti uklonjena."
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ uldat>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -264,25 +299,25 @@ msgstr ""
"I<uldat>."
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "prikazuje sažetak opcija komandne linije na standarnom izlazu."
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ datoteka>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -295,13 +330,13 @@ msgstr ""
"uređivač će na njemu otvoriti dijalog za učitavanje mape."
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<nivo>B<=>I<domen1>B<,>I<domen2>B<,>I<...>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -312,13 +347,13 @@ msgstr ""
"B<debug>. Podrazumevano se koristi B<error>."
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filter]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -327,13 +362,13 @@ msgstr ""
"zadat) i izlazi."
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -342,13 +377,13 @@ msgstr ""
"1 i 1000, a podrazumevano je B<50>."
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -358,13 +393,13 @@ msgstr ""
"navedene ispod (samo one mogu pratiti B<--multiplayer>)."
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -373,57 +408,57 @@ msgstr ""
"automatski uključeno ako se zada B<--nogui>."
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "isključuje ostavu za podatke igre."
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "pokreće igru bez muzike."
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "pokreće igru bez zvuka i muzike."
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "ispisuje ime direktorijuma sa podacima igre i izlazi."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>definicija-1E<gt>,E<lt>definicija-2E<gt>,...] E<lt>datoteka/direktorijum<gt> E<lt>ciljni direktorijumE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -448,13 +483,13 @@ msgstr ""
"result>."
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>izvorna-datotekaE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -463,13 +498,13 @@ msgstr ""
"[preproc_define] za uključivanje pri predobradi."
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>ciljna datotekaE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -482,24 +517,24 @@ msgstr ""
"'--preprocess'."
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "postavlja rezoluciju ekrana. Primer: B<-r 800x600>"
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [domaćin]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -508,79 +543,79 @@ msgstr ""
"Na primer: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "greške overavanja smatraju se kobnim greškama."
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "pokreće igru sa malim probnim scenariom."
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "pretpostavlja da je keš ažuran (opasno)."
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "prikazuje broj verzije i izlazi."
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "pokreće igru unutar prozora."
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "pušta snimak partije učitane opcijom B<--load>."
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Opcije uz --multiplayer"
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -591,25 +626,25 @@ msgstr ""
"broja igrača dozvoljenih za izabrani scenario."
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<broj>B<=>I<vrednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "bira postavnu datoteku koja se učitava za VI upravljača ove strane."
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<broj>B<=>I<vrednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -618,13 +653,13 @@ msgstr ""
"vrednosti: B<idle_ai> i B<sample_ai>."
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<broj>B<=>I<vrednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -632,13 +667,13 @@ msgstr ""
"B<ai> (VI)."
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<vrednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -649,13 +684,13 @@ msgstr ""
"B<data/multiplayer/eras.cfg>"
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -666,13 +701,13 @@ msgstr ""
"proba performansi."
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -681,13 +716,13 @@ msgstr ""
"bi imalo željeni efekat."
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<broj>B<=>I<ime>B<:>I<vrednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -698,13 +733,13 @@ msgstr ""
"projektuju nove VI (još uvek nije sasvim dokumentovano)"
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<vrednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -713,13 +748,13 @@ msgstr ""
"B<multiplayer_The_Freelands>."
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<broj>B<=>I<vrednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -728,24 +763,24 @@ msgstr ""
"moguće vrednosti opisane su u datoteci data/multiplayer.cfg"
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<vrednost>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "postavlja broj poteza za izabrani scenario. Podrazumevano je B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "IZLAZNO STANJE"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -755,18 +790,18 @@ msgstr ""
"fontova, itd). Stanje 2 ukazuje na grešku u opcijama komandne linije."
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "AUTOR"
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Napisao Dejvid Vajt (David White) E<lt>davidnwhite@verizon.netE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -775,7 +810,7 @@ msgstr ""
"E<lt>ott@gaon.netE<gt> i Soliton E<lt>soliton.de@gmail.comE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -784,25 +819,25 @@ msgstr ""
"E<lt>cyril@bouthors.orgE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Posetite zvaničnu domaću stranicu: http://www.wesnoth.org/"
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "AUTORSKA PRAVA"
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
"Autorska prava \\(co 2003-2011 Dejvid Vajt (David White) "
"E<lt>davidnwhite@verizon.netE<gt>."
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -813,13 +848,13 @@ msgstr ""
"za KOMERCIJALNU VREDNOST ili ISPUNJAVANJE ODREĐENE POTREBE."
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "POGLEDATI JOŠ"
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2007-12-12 00:03+0100\n"
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
"DOT com>\n"
@ -133,30 +133,54 @@ msgstr "anger antalet bitar per pixel. Exempel: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, fuzzy, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -166,27 +190,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy, no-wrap
msgid "B<--config-path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, fuzzy
msgid "prints the path of the user configuration directory and exits."
msgstr "visar namnet på speldatamappen."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, fuzzy
#| msgid "selects the data directory to use."
msgid "overrides the data directory with the one specified"
@ -194,14 +218,14 @@ msgstr "anger vilken datamapp som skall användas."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
@ -213,13 +237,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -227,14 +251,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -244,27 +268,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "kör spelet i helskärm."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infil.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -274,14 +298,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infil>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -291,28 +315,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "visar en sammanfattning av möjliga kommandoradsflaggor."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, fuzzy, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<--load>I<\\ sparat spel>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -322,14 +346,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<nivå>B<=>I<domän1>B<,>I<domän2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -341,14 +365,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
#| msgid "B<--logdomains>"
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -356,14 +380,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -373,14 +397,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, fuzzy, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<--multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, fuzzy
msgid ""
"runs a multiplayer game. There are additional options that can be used "
@ -392,14 +416,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, fuzzy
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
@ -410,65 +434,65 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "stänger av cachning av speldata."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, fuzzy, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, fuzzy
msgid "runs the game without music."
msgstr "kör spelet utan ljud och musik."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "kör spelet utan ljud och musik."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "visar namnet på speldatamappen."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -483,26 +507,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -512,118 +536,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "anger skärmupplösningen. Exempel: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, fuzzy, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-v, --verbose>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "kör spelet i ett litet testscenario."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, fuzzy, no-wrap
msgid "B<--validcache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "visar versionen."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "kör spelet i fönsterläge."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, fuzzy, no-wrap
msgid "B<--with-replay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "Flaggor för --multiplayer"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -635,28 +659,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, fuzzy, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--side>I<nummer>B<=>I<värde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<nummer>B<=>I<värde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -666,14 +690,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<nummer>B<=>I<värde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -681,14 +705,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<värde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -700,14 +724,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -719,14 +743,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -736,14 +760,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<nummer>B<=>I<namn>B<:>I<värde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -756,14 +780,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<värde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -773,14 +797,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<nummer>B<=>I<värde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -790,25 +814,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<värde>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "anger antalet drag för det valda scenariot. Standardvärdet är B<50>."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -817,20 +841,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "FÖRFATTARE"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "Skriven av David White E<lt>davidnwhite@verizon.netE<gt>."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -840,7 +864,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -850,20 +874,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Besök den officiella hemsidan: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "COPYRIGHT"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
#| msgid ""
#| "Copyright \\(co 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
@ -873,7 +897,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -885,14 +909,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "SE ÄVEN"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
#| msgid "wesnothd"
msgid "B<wesnothd>(6)."

View file

@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2006-08-22 00:20+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -117,30 +117,54 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -150,38 +174,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -189,13 +213,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -203,14 +227,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -218,27 +242,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -246,14 +270,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -261,28 +285,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -292,14 +316,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -307,13 +331,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -321,14 +345,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -336,14 +360,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -352,14 +376,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -367,64 +391,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -439,26 +463,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -468,118 +492,118 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -588,28 +612,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -617,28 +641,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -647,14 +671,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -663,14 +687,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -678,14 +702,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -694,14 +718,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -709,14 +733,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -724,25 +748,25 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -751,20 +775,20 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -772,7 +796,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -780,25 +804,25 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -807,13 +831,13 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: wesnoth-manpages\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2009-04-12 14:58+0300\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <ceviri@belgeler.gen.tr>\n"
@ -130,31 +130,55 @@ msgstr "Benek başına düşen bit sayısını ayarlar. Örnek: B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ isim>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
#| msgid ""
#| "sets the user configuration directory to I<name> under $HOME or \"My "
@ -170,38 +194,38 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "Kullanıcı yapılandırma dizininin yolunu basar ve çıkar."
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -211,13 +235,13 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, fuzzy, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e, --editor>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -225,14 +249,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
@ -242,27 +266,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "Oyunu tam ekran çalıştırır."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ girdi-dosyası.gz>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -272,14 +296,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ girdi-dosyası>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -289,28 +313,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "Komut satırı seçeneklerini standart çıktıya listeler ve çıkar."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ dosya>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
#, fuzzy
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
@ -324,14 +348,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<seviye>B<=>I<alan1>B<,>I<alan2>B<,>I<...>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -343,14 +367,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
#| msgid "B<--logdomains>"
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -358,14 +382,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
@ -375,14 +399,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, fuzzy
msgid ""
"runs a multiplayer game. There are additional options that can be used "
@ -394,14 +418,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -412,64 +436,64 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "Oyun verisinin belleklenmesini iptal eder."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "Oyunu müziksiz çalıştırır."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "Oyunu sesler ve müzikler olmaksızın çalıştırır."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "Oyun data dizininin yerini basar ve çıkar."
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -484,26 +508,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -513,27 +537,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "Ekran çözünürlüğünü ayarlar. Örnek: B<-r 800x600>"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [sunucu]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -542,91 +566,91 @@ msgstr ""
"bağlanılır. Örnek: B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "Oyunu küçük bir deneme senaryosuyla başlatır."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "Önbelleğin geçerli olduğu varsayılır. (tehlikeli)"
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "Sürüm numarasını gösterir ve çıkar."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "Oyunu pencereli kipte çalıştırır."
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "B<--load> seçeneğiyle yüklenen oyun tekrar oynatılır."
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "--multiplayer ile belirtilebilecek seçenekler"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -638,28 +662,28 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, fuzzy, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--side>I<taraf>B<=>I<değer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<taraf>B<=>I<değer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -670,14 +694,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<taraf>B<=>I<değer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
@ -686,14 +710,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<değer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -705,14 +729,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -724,14 +748,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -741,14 +765,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<taraf>B<=>I<isim>B<:>I<değer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -761,14 +785,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<değer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
@ -778,14 +802,14 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<taraf>B<=>I<değer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -796,27 +820,27 @@ msgstr ""
# type: TP
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<değer>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
"Seçilen senaryonun el sayısını sınırlamak için kullanılır. B<50> "
"öntanımlıdır."
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -825,21 +849,21 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "YAZAN"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
"Oyun David White E<lt>davidnwhite@verizon.netE<gt> tarafından yazılmıştır."
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -849,7 +873,7 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
@ -860,20 +884,20 @@ msgstr ""
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr "Oyunun ana sayfasını ziyaret etmeyi unutmayın: http://www.wesnoth.org/"
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "TELİF HAKKI"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
#| msgid ""
#| "Copyright \\(co 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
@ -882,7 +906,7 @@ msgstr "Copyright © 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -895,14 +919,14 @@ msgstr ""
# type: SH
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "İLGİLİ BELGELER"
# type: TH
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
#| msgid "wesnothd"
msgid "B<wesnothd>(6)."

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -106,31 +106,53 @@ msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid ""
"B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> "
"[E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the "
"campaign/scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -139,35 +161,35 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at "
"http://www.wesnoth.org/wiki/CommandMode for more information about command "
@ -175,87 +197,87 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without the "
".gz suffix. The I<infile.gz> will be removed."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid "displays a summary of command line options to standard output, and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the "
"B<-e> or B<--editor> option is used as well, starts the editor with the map "
@ -264,13 +286,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -278,39 +300,39 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -318,64 +340,64 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid ""
"B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] "
@ -383,7 +405,7 @@ msgid ""
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -398,26 +420,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -426,103 +448,103 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -530,48 +552,48 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid "selects a configuration file to load for the AI controller for this side."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid "selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> "
"era. The era is chosen by an id. Eras are described in the "
@ -579,13 +601,13 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -593,26 +615,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -620,50 +642,50 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -671,48 +693,48 @@ msgid ""
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott "
"E<lt>ott@gaon.netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -720,13 +742,13 @@ msgid ""
msgstr ""
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr ""

View file

@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.10\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2011-11-14 21:55+0800\n"
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
"Language-Team: Chinese Simplified <http://code.google.com/p/wesnoth-"
@ -113,20 +113,28 @@ msgstr "设定每象素占多少位。例如B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#, fuzzy, no-wrap
#| msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy
#| msgid ""
#| "goes directly to the campaign based on the parameters. The difficulty is "
#| "a number between 1 and current campaign's difficulties number. The "
#| "default difficulty is 1. The scenario must be one of the campaign's "
#| "child scenarios. The default scenario is campaign's first scenario. "
#| "B<Note: When using this switch please ensure that you specify the data "
#| "directory path as the final argument> aswell, otherwise the game will "
#| "take the campaign/scenario id as the data dir."
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
"按照所给出的参数直接进入战役中。难度difficulty是一个介于1和当前战役最大"
"难度值之间的数字。默认难度是1。场景scenario必须是战役中的子场景之一。默认"
@ -134,13 +142,40 @@ msgstr ""
"径作为最后一个参数给出>否则游戏会将战役或者场景的ID作为数据目录名。"
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, fuzzy, no-wrap
#| msgid "B<--data-dir E<lt>directoryE<gt>>"
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
"Documents\\eMy Games\" for windows. You can also specify an absolute path "
@ -152,35 +187,35 @@ msgstr ""
"或者“My Documents\\eMy Games”之外。"
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "输出用户配置目录的路径并退出。"
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr "B<--data-dir E<lt>directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
msgid "overrides the data directory with the one specified"
msgstr "使用指定的目录作为数据目录"
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -189,13 +224,13 @@ msgstr ""
"http://www.wesnoth.org/wiki/CommandMode"
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ file>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
"to B<-l --load>"
@ -203,50 +238,50 @@ msgstr ""
"直接启动游戏内置的地图编辑器。如果指定了I<file>则和B<-e --load>等价。"
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr "在屏幕的一角显示游戏当前的每秒帧数FPS。"
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "使用全屏模式运行游戏。"
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
msgstr "解压缩gzip文件解压后去掉.gz后缀。文件I<infile.gz>将被删除。"
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
@ -254,25 +289,25 @@ msgstr ""
"将I<infile>压缩为gzip格式文件文件名为I<infile>.gz。文件I<infile>将被删除。"
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "在标准输出上显示命令行选项的概述,并退出。"
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ file>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -284,13 +319,13 @@ msgstr ""
"开读取地图对话框并定位到该目录。"
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -300,13 +335,13 @@ msgstr ""
"B<error>\\ B<warning>\\ B<info>\\ B<debug>。默认的级别是B<error>。"
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains\\ [filter]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
@ -315,26 +350,26 @@ msgstr ""
"退出"
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
msgstr "游戏每秒能显示的帧数这个值应该在1和1000之间默认为B<50>。"
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -344,13 +379,13 @@ msgstr ""
"些选项可以跟在 B<--multiplayer>之后。"
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -359,57 +394,57 @@ msgstr ""
"用本选项。"
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "禁止建立游戏数据的缓存。"
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "以无音乐的方式启动游戏。"
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "以无音乐和音效的方式启动游戏。"
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "显示游戏数据目录的名称并退出。"
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -431,13 +466,13 @@ msgstr ""
"p=MULTIPLAYER,MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result>"
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr "B<--preprocess-input-macros E<lt>source fileE<gt>>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
@ -446,13 +481,13 @@ msgstr ""
"其中的定义将在预处理开始前生效。"
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -464,24 +499,24 @@ msgstr ""
"这个开关选项必须出现在--preprocess命令之前。"
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "设定屏幕分辨率。例如B<-r 800x600>"
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -490,79 +525,79 @@ msgstr ""
"如B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr "B<--strict-validation>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr "将验证错误视为致命错误。"
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "使用一个小测试场景启动游戏。"
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "假定缓存是有效的。(因此不进行缓存验证,危险)"
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "显示版本号并退出。"
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "使用窗口模式进入游戏。"
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "通过和B<--load>选项一起使用,播放游戏录像。"
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "--multiplayer的额外选项"
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -572,25 +607,25 @@ msgstr ""
"数字替换。这个数字一般是1或者2不过这取决于所选定场景中的玩家数量。"
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "为该阵营的AI控制者选择一个配置文件来读取。"
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -599,25 +634,25 @@ msgstr ""
"B<sample_ai>。"
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr "选择该阵营的控制者。可选值有B<human>和B<ai>。"
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -627,13 +662,13 @@ msgstr ""
"B<data/multiplayer/eras.cfg>文件中描述。"
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -643,13 +678,13 @@ msgstr ""
"选项也可以用来进行脚本化的性能基准测试。"
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -658,13 +693,13 @@ msgstr ""
"有效。"
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<number>B<=>I<name>B<:>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -674,26 +709,26 @@ msgstr ""
"况。这个选项应该只对自己设计AI的人比较有用。目前还没有完整的文档"
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
msgstr "通过id选择多人游戏地图。默认地图id是B<multiplayer_The_Freelands>。"
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -702,24 +737,24 @@ msgstr ""
"multiplayer.cfg文件中描述。"
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "设置所选场景的回合数限制。默认值为B<50>。"
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "退出状态码"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -729,18 +764,18 @@ msgstr ""
"码2代表命令行选项中有错误。"
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "作者"
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "由David White E<lt>davidnwhite@verizon.netE<gt> 编写。"
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -749,32 +784,32 @@ msgstr ""
"和 Soliton E<lt>soliton.de@gmail.comE<gt> 编辑。"
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
msgstr "这个手册页最初由 Cyril Bouthors E<lt>cyril@bouthors.orgE<gt> 编写。"
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
"请访问官方主页http://www.wesnoth.org/\n"
"以及Wesnoth中文爱好者主页http://www.wesnoth.cn"
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "版权"
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr "版权所有 \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -785,13 +820,13 @@ msgstr ""
"文翻译不具有法律效力只有GPL英文原本才具有法律效力。"
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "参见"
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
msgid "B<wesnothd>(6)."
msgstr "B<wesnothd>(6)."

View file

@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"POT-Creation-Date: 2012-01-03 10:39+0100\n"
"POT-Creation-Date: 2012-01-06 12:00+0100\n"
"PO-Revision-Date: 2010-06-25 15:02+0800\n"
"Last-Translator: YP_Lin <yenpinlin@gmail.com>\n"
"Language-Team: none\n"
@ -108,30 +108,54 @@ msgstr "設定每個像素的位元數。例如B<--bpp 32>"
#. type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign[[E<lt>difficultyE<gt>] E<lt>id_campaignE<gt> [E<lt>id_scenarioE<gt>]]>"
msgid "B<-c, --campaign \\ [E<lt>id_campaignE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
msgid ""
"goes directly to the campaign based on the parameters. The difficulty is a "
"number between 1 and current campaign's difficulties number. The default "
"difficulty is 1. The scenario must be one of the campaign's child "
"scenarios. The default scenario is campaign's first scenario. B<Note: When "
"using this switch please ensure that you specify the data directory path as "
"the final argument> aswell, otherwise the game will take the campaign/"
"scenario id as the data dir."
"goes directly to the campaign with id E<lt>id_campaignE<gt>. A selection "
"menu will appear if no id was specified. B<Note:> When using this switch "
"please ensure that you specify the data directory path as the final argument "
"aswell, otherwise the game will take the campaign/scenario id as the data "
"dir."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:56
#: ../../doc/man/wesnoth.6:54
#, no-wrap
msgid "B<--campaign-difficulty E<lt>difficultyE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:57
msgid ""
"The difficulty of the specified campaign (1 to max). If none specified, the "
"campaign difficulty selection widget will appear."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:57
#, no-wrap
msgid "B<--campaign-scenario E<lt>id_scenarioE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:60
msgid ""
"The id of the scenario from the specified campaign. The default is the first "
"scenario."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:60
#, no-wrap
msgid "B<--config-dir>I<\\ name>"
msgstr "B<--config-dir>I<\\ name>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, fuzzy
msgid ""
"sets the user configuration directory to I<name> under $HOME or \"My "
@ -143,36 +167,36 @@ msgstr ""
"Games)」(Windows 系統)之下的 I<name>目錄。"
#. type: TP
#: ../../doc/man/wesnoth.6:63
#: ../../doc/man/wesnoth.6:67
#, no-wrap
msgid "B<--config-path>"
msgstr "B<--config-path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
msgid "prints the path of the user configuration directory and exits."
msgstr "顯示玩家配置目錄的路徑並退出。"
#. type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:70
#, no-wrap
msgid "B<--data-dir E<lt>directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, fuzzy
msgid "overrides the data directory with the one specified"
msgstr "選擇想使用的資料目錄。"
#. type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:73
#, no-wrap
msgid "B<-d, --debug>"
msgstr "B<-d, --debug>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
msgid ""
"enables additional command mode options in-game (see the wiki page at http://"
"www.wesnoth.org/wiki/CommandMode for more information about command mode)."
@ -181,14 +205,14 @@ msgstr ""
"wiki: http://www.wesnoth.org/wiki/CommandMode 。"
#. type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:77
#, no-wrap
msgid "B<-e,\\ --editor>I<\\ file>"
msgstr "B<-e,\\ --editor>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, fuzzy
msgid ""
"start the in-game map editor directly. If I<file> is specified, equivalent "
@ -198,37 +222,37 @@ msgstr ""
"load>"
#. type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:83
#, no-wrap
msgid "B<--fps>"
msgstr "B<--fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr "在螢幕一角的顯示游戲幀幅數。"
#. type: TP
#: ../../doc/man/wesnoth.6:83
#: ../../doc/man/wesnoth.6:87
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr "B<-f, --fullscreen>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
msgid "runs the game in full screen mode."
msgstr "使用全螢幕模式。"
#. type: TP
#: ../../doc/man/wesnoth.6:86
#: ../../doc/man/wesnoth.6:90
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr "B<--gunzip>I<\\ infile.gz>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
@ -237,39 +261,39 @@ msgstr ""
"除。"
#. type: TP
#: ../../doc/man/wesnoth.6:92
#: ../../doc/man/wesnoth.6:96
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr "B<--gzip>I<\\ infile>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:98
#: ../../doc/man/wesnoth.6:102
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
msgstr "用gzip格式壓縮檔案文件名為I<infile>.gz並刪除I<infile>。"
#. type: TP
#: ../../doc/man/wesnoth.6:98 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:102 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr "B<-h, --help>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr "顯示指令可用選項,然後退出。"
#. type: TP
#: ../../doc/man/wesnoth.6:101
#: ../../doc/man/wesnoth.6:105
#, no-wrap
msgid "B<-l,\\ --load>I<\\ file>"
msgstr "B<-l,\\ --load>I<\\ file>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:113
#: ../../doc/man/wesnoth.6:117
msgid ""
"loads the savegame I<file> from the standard save game directory. If the B<-"
"e> or B<--editor> option is used as well, starts the editor with the map "
@ -281,13 +305,13 @@ msgstr ""
"開讀取地圖對話框並定位到該目錄。"
#. type: TP
#: ../../doc/man/wesnoth.6:113 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:117 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -297,39 +321,39 @@ msgstr ""
"B<warning>\\ B<info>\\ B<debug>。預設的級別是B<error>。"
#. type: TP
#: ../../doc/man/wesnoth.6:122
#: ../../doc/man/wesnoth.6:126
#, fuzzy, no-wrap
msgid "B<--logdomains\\ [filter]>"
msgstr "B<--logdomains>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
msgid ""
"lists defined log domains (only the ones containing B<filter> if used) and "
"exits"
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:131
#, no-wrap
msgid "B<--max-fps>"
msgstr "B<--max-fps>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
msgstr "遊戲每秒能顯示的幀幅數可以設為11000的數預設為B<50>。"
#. type: TP
#: ../../doc/man/wesnoth.6:132
#: ../../doc/man/wesnoth.6:136
#, no-wrap
msgid "B<-m, --multiplayer>"
msgstr "B<-m, --multiplayer>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below. Only these additional "
@ -339,13 +363,13 @@ msgstr ""
"只有這些額外選項可以跟在B<--multiplayer>之後。"
#. type: TP
#: ../../doc/man/wesnoth.6:139
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<--no-delay>"
msgstr "B<--no-delay>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
@ -353,57 +377,57 @@ msgstr ""
"不延遲圖形基準測試,直接執行遊戲。使用 B<--nogui> 選項時會自動啟動本選項。"
#. type: TP
#: ../../doc/man/wesnoth.6:143
#: ../../doc/man/wesnoth.6:147
#, no-wrap
msgid "B<--nocache>"
msgstr "B<--nocache>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
msgid "disables caching of game data."
msgstr "禁止建立遊戲資料庫的暫存。"
#. type: TP
#: ../../doc/man/wesnoth.6:146
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nomusic>"
msgstr "B<--nomusic>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
msgid "runs the game without music."
msgstr "以無音樂和音效的方式啟動游戲。"
#. type: TP
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:153
#, no-wrap
msgid "B<--nosound>"
msgstr "B<--nosound>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
msgid "runs the game without sounds and music."
msgstr "以無音樂和音效的方式啟動游戲。"
#. type: TP
#: ../../doc/man/wesnoth.6:152
#: ../../doc/man/wesnoth.6:156
#, no-wrap
msgid "B<--path>"
msgstr "B<--path>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
msgid "prints the name of the game data directory and exits."
msgstr "顯示遊戲資料庫目錄並退出。"
#. type: TP
#: ../../doc/man/wesnoth.6:155
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "B<--preprocess, -p[=E<lt>define1E<gt>,E<lt>define2E<gt>,...] E<lt>file/folderE<gt> E<lt>target directoryE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
msgid ""
"preprocesses a specified file/folder. The file(s) will be written in "
"specified target directory: a plain cfg file and a processed cfg file. If a "
@ -418,26 +442,26 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--preprocess-input-macros E<lt>source fileE<gt>>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
msgid ""
"used only by the '--preprocess' command. Specifies a file that contains "
"[preproc_define]s to be included before preprocessing."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:173
#: ../../doc/man/wesnoth.6:177
#, no-wrap
msgid "B<--preprocess-output-macros [E<lt>target fileE<gt>]>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
msgid ""
"used only by the '--preprocess' command. Will output all preprocessed "
"macros in the target file. If the file is not specified the output will be "
@ -446,25 +470,25 @@ msgid ""
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:179
#: ../../doc/man/wesnoth.6:183
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr "設定螢幕解析度。例如: B<-r 800x600>"
#. type: TP
#: ../../doc/man/wesnoth.6:183
#: ../../doc/man/wesnoth.6:187
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr "B<-s,\\ --server\\ [host]>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
msgid ""
"connects to the specified host if any, otherwise connect to the first server "
"in preferences. Example: B<--server server.wesnoth.org>"
@ -473,81 +497,81 @@ msgstr ""
"例如B<--server server.wesnoth.org>"
#. type: TP
#: ../../doc/man/wesnoth.6:187
#: ../../doc/man/wesnoth.6:191
#, no-wrap
msgid "B<--strict-validation>"
msgstr ""
#. type: Plain text
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
msgid "validation errors are treated as fatal errors."
msgstr ""
#. type: TP
#: ../../doc/man/wesnoth.6:190
#: ../../doc/man/wesnoth.6:194
#, no-wrap
msgid "B<-t, --test>"
msgstr "B<-t, --test>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
msgid "runs the game in a small test scenario."
msgstr "執行游戲測試任務。"
#. type: TP
#: ../../doc/man/wesnoth.6:193
#: ../../doc/man/wesnoth.6:197
#, no-wrap
msgid "B<--validcache>"
msgstr "B<--validcache>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
msgid "assumes that the cache is valid. (dangerous)"
msgstr "假定快取是有效的。(因此不進行快取驗證,危險)"
#. type: TP
#: ../../doc/man/wesnoth.6:196
#: ../../doc/man/wesnoth.6:200
#, no-wrap
msgid "B<-v, --version>"
msgstr "B<-v, --version>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
msgid "shows the version number and exits."
msgstr "顯示版本並退出。"
#. type: TP
#: ../../doc/man/wesnoth.6:199
#: ../../doc/man/wesnoth.6:203
#, no-wrap
msgid "B<-w, --windowed>"
msgstr "B<-w, --windowed>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
msgid "runs the game in windowed mode."
msgstr "使用視窗模式執行遊戲。"
#. type: TP
#: ../../doc/man/wesnoth.6:202
#: ../../doc/man/wesnoth.6:206
#, no-wrap
msgid "B<--with-replay>"
msgstr "B<--with-replay>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:211
msgid "replays the game loaded with the B<--load> option."
msgstr "透過和B<--load>選項一起使用,播放遊戲錄影。"
#. type: SH
#: ../../doc/man/wesnoth.6:208
#: ../../doc/man/wesnoth.6:212
#, no-wrap
msgid "Options for --multiplayer"
msgstr "--multiplayer的額外選項"
#. type: Plain text
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -558,26 +582,26 @@ msgstr ""
"務。"
#. type: TP
#: ../../doc/man/wesnoth.6:215
#: ../../doc/man/wesnoth.6:219
#, no-wrap
msgid "B<--ai_config>I<number>B<=>I<value>"
msgstr "B<--ai_config>I<number>B<=>I<value>"
# type: Plain text
#. type: Plain text
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
msgid ""
"selects a configuration file to load for the AI controller for this side."
msgstr "為該陣營的AI控制者選擇一個配置檔案來讀取。"
#. type: TP
#: ../../doc/man/wesnoth.6:218
#: ../../doc/man/wesnoth.6:222
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr "B<--algorithm>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
@ -585,25 +609,25 @@ msgstr ""
"為這個陣營選擇一個非標準的AI控制。可選值有B<idle_ai> 和 B<sample_ai>."
#. type: TP
#: ../../doc/man/wesnoth.6:225
#: ../../doc/man/wesnoth.6:229
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr "B<--controller>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr "選擇這個陣營的控制者。可選值有B<human>和B<ai>。"
#. type: TP
#: ../../doc/man/wesnoth.6:231
#: ../../doc/man/wesnoth.6:235
#, no-wrap
msgid "B<--era=>I<value>"
msgstr "B<--era=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -613,13 +637,13 @@ msgstr ""
"multiplayer/eras.cfg>檔案中描述。"
#. type: TP
#: ../../doc/man/wesnoth.6:238
#: ../../doc/man/wesnoth.6:242
#, no-wrap
msgid "B<--exit-at-end>"
msgstr "B<--exit-at-end>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -628,13 +652,13 @@ msgstr ""
"當任務結束時直接退出而不顯示勝利/失敗對話框。這個選項也可以用在初稿基準測試。"
#. type: TP
#: ../../doc/man/wesnoth.6:242
#: ../../doc/man/wesnoth.6:246
#, no-wrap
msgid "B<--nogui>"
msgstr "B<--nogui>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
@ -643,13 +667,13 @@ msgstr ""
"有效。"
#. type: TP
#: ../../doc/man/wesnoth.6:247
#: ../../doc/man/wesnoth.6:251
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr "B<--parm>I<number>B<=>I<name>B<:>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -659,26 +683,26 @@ msgstr ""
"這個選項只對設計AI的人比較有用。(目前還沒有相應的文檔)"
#. type: TP
#: ../../doc/man/wesnoth.6:256
#: ../../doc/man/wesnoth.6:260
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr "B<--scenario=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
msgstr "透過ID選擇多人遊戲地圖。預設地圖是B<multiplayer_The_Freelands>。"
#. type: TP
#: ../../doc/man/wesnoth.6:260
#: ../../doc/man/wesnoth.6:264
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr "B<--side>I<number>B<=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
@ -687,24 +711,24 @@ msgstr ""
"cfg文件中描述。"
#. type: TP
#: ../../doc/man/wesnoth.6:265
#: ../../doc/man/wesnoth.6:269
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr "B<--turns=>I<value>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:269
#: ../../doc/man/wesnoth.6:273
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr "設定所選任務的回合數限制。預設值為B<50>。"
#. type: SH
#: ../../doc/man/wesnoth.6:270 ../../doc/man/wesnothd.6:265
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:265
#, no-wrap
msgid "EXIT STATUS"
msgstr "退出狀態碼"
#. type: Plain text
#: ../../doc/man/wesnoth.6:273
#: ../../doc/man/wesnoth.6:277
msgid ""
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
"fonts, etc) initialization error. An exit status of 2 indicates an error "
@ -714,18 +738,18 @@ msgstr ""
"碼2代表命令行選項中有錯誤。"
#. type: SH
#: ../../doc/man/wesnoth.6:274 ../../doc/man/wesnothd.6:269
#: ../../doc/man/wesnoth.6:278 ../../doc/man/wesnothd.6:269
#, no-wrap
msgid "AUTHOR"
msgstr "作者"
#. type: Plain text
#: ../../doc/man/wesnoth.6:277
#: ../../doc/man/wesnoth.6:281
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr "由David White E<lt>davidnwhite@verizon.netE<gt>編寫。"
#. type: Plain text
#: ../../doc/man/wesnoth.6:279
#: ../../doc/man/wesnoth.6:283
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
@ -734,33 +758,33 @@ msgstr ""
"and Soliton E<lt>soliton.de@gmail.comE<gt>更動。"
#. type: Plain text
#: ../../doc/man/wesnoth.6:281
#: ../../doc/man/wesnoth.6:285
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
msgstr "這個說明頁最早由 Cyril Bouthors 撰寫E<lt>cyril@bouthors.orgE<gt>。"
#. type: Plain text
#: ../../doc/man/wesnoth.6:283 ../../doc/man/wesnothd.6:276
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:276
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
"官方網站http://www.wesnoth.org/繁體中文翻譯團隊http://wesnoth-tw."
"blogspot.com/"
#. type: SH
#: ../../doc/man/wesnoth.6:284 ../../doc/man/wesnothd.6:277
#: ../../doc/man/wesnoth.6:288 ../../doc/man/wesnothd.6:277
#, no-wrap
msgid "COPYRIGHT"
msgstr "版權"
#. type: Plain text
#: ../../doc/man/wesnoth.6:287 ../../doc/man/wesnothd.6:280
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:280
#, fuzzy
msgid "Copyright \\(co 2003-2011 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr "版權 \\(co 2003-2009 David White E<lt>davidnwhite@verizon.netE<gt>"
#. type: Plain text
#: ../../doc/man/wesnoth.6:290 ../../doc/man/wesnothd.6:283
#: ../../doc/man/wesnoth.6:294 ../../doc/man/wesnothd.6:283
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
"published by the Free Software Foundation. There is NO warranty; not even "
@ -773,13 +797,13 @@ msgstr ""
"not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
#. type: SH
#: ../../doc/man/wesnoth.6:291 ../../doc/man/wesnothd.6:284
#: ../../doc/man/wesnoth.6:295 ../../doc/man/wesnothd.6:284
#, no-wrap
msgid "SEE ALSO"
msgstr "參見"
#. type: Plain text
#: ../../doc/man/wesnoth.6:293
#: ../../doc/man/wesnoth.6:297
#, fuzzy
msgid "B<wesnothd>(6)."
msgstr "wesnothd"