use c++11 =delete in connect_engine

This commit is contained in:
gfgtdf 2016-09-08 18:45:34 +02:00
parent f37d5d941f
commit 00d04b0b91

View file

@ -101,8 +101,8 @@ public:
bool force_lock_settings() const { return force_lock_settings_; }
private:
connect_engine(const connect_engine&);
void operator=(const connect_engine&);
connect_engine(const connect_engine&) = delete;
void operator=(const connect_engine&) = delete;
void send_level_data() const;
@ -223,8 +223,8 @@ public:
std::string get_color(int index = -1) const;
int num_colors() const;
private:
side_engine(const side_engine& engine);
void operator=(const side_engine&);
side_engine(const side_engine& engine) = delete;
void operator=(const side_engine&) = delete;
void add_controller_option(ng::controller controller,
const std::string& name, const std::string& controller_value);