Don't freeze the application when waiting too long for a random seed.

This commit is contained in:
gfgtdf 2016-09-08 18:45:13 +02:00
parent 59f7fab5b4
commit f37d5d941f

View file

@ -323,7 +323,7 @@ config synced_context::ask_server_choice(const server_choice& sch)
//here we can get into the situation that the decision has already been made but not received yet.
synced_context::pull_remote_user_input();
//FIXME: we shoudl call play_controller::play_silce or the application will freeze while waiting for a remote choice.
resources::controller->play_slice();
/*
we don't want to send multiple "require_random" to the server.
*/