Browse Source

Merge pull request #317 from aboch/no

bitseq refactor
Madhu Venugopal 10 years ago
parent
commit
d1fbe076e1

+ 243 - 156
libnetwork/bitseq/sequence.go

@@ -4,27 +4,33 @@
 package bitseq
 
 import (
+	"encoding/binary"
 	"fmt"
 	"sync"
 
 	"github.com/docker/libnetwork/datastore"
-	"github.com/docker/libnetwork/netutils"
+	"github.com/docker/libnetwork/types"
 )
 
-// Block Sequence constants
+// block sequence constants
 // If needed we can think of making these configurable
 const (
-	blockLen      = 32
+	blockLen      = uint32(32)
 	blockBytes    = blockLen / 8
-	blockMAX      = 1<<blockLen - 1
-	blockFirstBit = 1 << (blockLen - 1)
+	blockMAX      = uint32(1<<blockLen - 1)
+	blockFirstBit = uint32(1) << (blockLen - 1)
+	invalidPos    = blockMAX
+)
+
+var (
+	errNoBitAvailable = fmt.Errorf("no bit available")
 )
 
 // Handle contains the sequece representing the bitmask and its identifier
 type Handle struct {
 	bits       uint32
 	unselected uint32
-	head       *Sequence
+	head       *sequence
 	app        string
 	id         string
 	dbIndex    uint64
@@ -41,9 +47,9 @@ func NewHandle(app string, ds datastore.DataStore, id string, numElements uint32
 		store:      ds,
 		bits:       numElements,
 		unselected: numElements,
-		head: &Sequence{
-			Block: 0x0,
-			Count: getNumBlocks(numElements),
+		head: &sequence{
+			block: 0x0,
+			count: getNumBlocks(numElements),
 		},
 	}
 
@@ -62,69 +68,64 @@ func NewHandle(app string, ds datastore.DataStore, id string, numElements uint32
 	return h, nil
 }
 
-// Sequence reresents a recurring sequence of 32 bits long bitmasks
-type Sequence struct {
-	Block uint32    // block representing 4 byte long allocation bitmask
-	Count uint32    // number of consecutive blocks
-	Next  *Sequence // next sequence
-}
-
-// NewSequence returns a sequence initialized to represent a bitmaks of numElements bits
-func NewSequence(numElements uint32) *Sequence {
-	return &Sequence{Block: 0x0, Count: getNumBlocks(numElements), Next: nil}
+// sequence represents a recurring sequence of 32 bits long bitmasks
+type sequence struct {
+	block uint32    // block is a symbol representing 4 byte long allocation bitmask
+	count uint32    // number of consecutive blocks (symbols)
+	next  *sequence // next sequence
 }
 
 // String returns a string representation of the block sequence starting from this block
-func (s *Sequence) String() string {
+func (s *sequence) toString() string {
 	var nextBlock string
-	if s.Next == nil {
+	if s.next == nil {
 		nextBlock = "end"
 	} else {
-		nextBlock = s.Next.String()
+		nextBlock = s.next.toString()
 	}
-	return fmt.Sprintf("(0x%x, %d)->%s", s.Block, s.Count, nextBlock)
+	return fmt.Sprintf("(0x%x, %d)->%s", s.block, s.count, nextBlock)
 }
 
 // GetAvailableBit returns the position of the first unset bit in the bitmask represented by this sequence
-func (s *Sequence) GetAvailableBit() (bytePos, bitPos int) {
-	if s.Block == blockMAX || s.Count == 0 {
-		return -1, -1
+func (s *sequence) getAvailableBit() (uint32, uint32, error) {
+	if s.block == blockMAX || s.count == 0 {
+		return invalidPos, invalidPos, fmt.Errorf("no available bit")
 	}
-	bits := 0
-	bitSel := uint32(blockFirstBit)
-	for bitSel > 0 && s.Block&bitSel != 0 {
+	bits := uint32(0)
+	bitSel := blockFirstBit
+	for bitSel > 0 && s.block&bitSel != 0 {
 		bitSel >>= 1
 		bits++
 	}
-	return bits / 8, bits % 8
+	return bits / 8, bits % 8, nil
 }
 
 // GetCopy returns a copy of the linked list rooted at this node
-func (s *Sequence) GetCopy() *Sequence {
-	n := &Sequence{Block: s.Block, Count: s.Count}
+func (s *sequence) getCopy() *sequence {
+	n := &sequence{block: s.block, count: s.count}
 	pn := n
-	ps := s.Next
+	ps := s.next
 	for ps != nil {
-		pn.Next = &Sequence{Block: ps.Block, Count: ps.Count}
-		pn = pn.Next
-		ps = ps.Next
+		pn.next = &sequence{block: ps.block, count: ps.count}
+		pn = pn.next
+		ps = ps.next
 	}
 	return n
 }
 
 // Equal checks if this sequence is equal to the passed one
-func (s *Sequence) Equal(o *Sequence) bool {
+func (s *sequence) equal(o *sequence) bool {
 	this := s
 	other := o
 	for this != nil {
 		if other == nil {
 			return false
 		}
-		if this.Block != other.Block || this.Count != other.Count {
+		if this.block != other.block || this.count != other.count {
 			return false
 		}
-		this = this.Next
-		other = other.Next
+		this = this.next
+		other = other.next
 	}
 	// Check if other is longer than this
 	if other != nil {
@@ -134,23 +135,23 @@ func (s *Sequence) Equal(o *Sequence) bool {
 }
 
 // ToByteArray converts the sequence into a byte array
-// TODO (aboch): manage network/host order stuff
-func (s *Sequence) ToByteArray() ([]byte, error) {
+func (s *sequence) toByteArray() ([]byte, error) {
 	var bb []byte
 
 	p := s
 	for p != nil {
-		bb = append(bb, netutils.U32ToA(p.Block)...)
-		bb = append(bb, netutils.U32ToA(p.Count)...)
-		p = p.Next
+		b := make([]byte, 8)
+		binary.BigEndian.PutUint32(b[0:], p.block)
+		binary.BigEndian.PutUint32(b[4:], p.count)
+		bb = append(bb, b...)
+		p = p.next
 	}
 
 	return bb, nil
 }
 
-// FromByteArray construct the sequence from the byte array
-// TODO (aboch): manage network/host order stuff
-func (s *Sequence) FromByteArray(data []byte) error {
+// fromByteArray construct the sequence from the byte array
+func (s *sequence) fromByteArray(data []byte) error {
 	l := len(data)
 	if l%8 != 0 {
 		return fmt.Errorf("cannot deserialize byte sequence of lenght %d (%v)", l, data)
@@ -159,67 +160,139 @@ func (s *Sequence) FromByteArray(data []byte) error {
 	p := s
 	i := 0
 	for {
-		p.Block = netutils.ATo32(data[i : i+4])
-		p.Count = netutils.ATo32(data[i+4 : i+8])
+		p.block = binary.BigEndian.Uint32(data[i : i+4])
+		p.count = binary.BigEndian.Uint32(data[i+4 : i+8])
 		i += 8
 		if i == l {
 			break
 		}
-		p.Next = &Sequence{}
-		p = p.Next
+		p.next = &sequence{}
+		p = p.next
 	}
 
 	return nil
 }
 
-// GetFirstAvailable returns the byte and bit position of the first unset bit
-func (h *Handle) GetFirstAvailable() (int, int, error) {
-	h.Lock()
-	defer h.Unlock()
-	return GetFirstAvailable(h.head)
+func (h *Handle) getCopy() *Handle {
+	return &Handle{
+		bits:       h.bits,
+		unselected: h.unselected,
+		head:       h.head.getCopy(),
+		app:        h.app,
+		id:         h.id,
+		dbIndex:    h.dbIndex,
+		dbExists:   h.dbExists,
+		store:      h.store,
+	}
 }
 
-// CheckIfAvailable checks if the bit correspondent to the specified ordinal is unset
-// If the ordinal is beyond the Sequence limits, a negative response is returned
-func (h *Handle) CheckIfAvailable(ordinal int) (int, int, error) {
-	h.Lock()
-	defer h.Unlock()
-	return CheckIfAvailable(h.head, ordinal)
+// SetAny atomically sets the first unset bit in the sequence and returns the corresponding ordinal
+func (h *Handle) SetAny() (uint32, error) {
+	if h.Unselected() == 0 {
+		return invalidPos, errNoBitAvailable
+	}
+	return h.set(0, true, false)
 }
 
-// PushReservation pushes the bit reservation inside the bitmask.
-func (h *Handle) PushReservation(bytePos, bitPos int, release bool) error {
-	// Create a copy of the current handler
-	h.Lock()
-	nh := &Handle{
-		app:      h.app,
-		id:       h.id,
-		store:    h.store,
-		dbIndex:  h.dbIndex,
-		head:     h.head.GetCopy(),
-		dbExists: h.dbExists,
+// Set atomically sets the corresponding bit in the sequence
+func (h *Handle) Set(ordinal uint32) error {
+	if err := h.validateOrdinal(ordinal); err != nil {
+		return err
+	}
+	_, err := h.set(ordinal, false, false)
+	return err
+}
+
+// Unset atomically unsets the corresponding bit in the sequence
+func (h *Handle) Unset(ordinal uint32) error {
+	if err := h.validateOrdinal(ordinal); err != nil {
+		return err
 	}
+	_, err := h.set(ordinal, false, true)
+	return err
+}
+
+// IsSet atomically checks if the ordinal bit is set. In case ordinal
+// is outside of the bit sequence limits, false is returned.
+func (h *Handle) IsSet(ordinal uint32) bool {
+	if err := h.validateOrdinal(ordinal); err != nil {
+		return false
+	}
+	h.Lock()
+	_, _, err := checkIfAvailable(h.head, ordinal)
 	h.Unlock()
+	return err != nil
+}
 
-	nh.head = PushReservation(bytePos, bitPos, nh.head, release)
+// set/reset the bit
+func (h *Handle) set(ordinal uint32, any bool, release bool) (uint32, error) {
+	var (
+		bitPos  uint32
+		bytePos uint32
+		ret     uint32
+		err     error
+	)
 
-	err := nh.writeToStore()
-	if err == nil {
-		// Commit went through, save locally
+	for {
 		h.Lock()
-		h.head = nh.head
+		// Get position if available
 		if release {
-			h.unselected++
+			bytePos, bitPos = ordinalToPos(ordinal)
 		} else {
-			h.unselected--
+			if any {
+				bytePos, bitPos, err = getFirstAvailable(h.head)
+				ret = posToOrdinal(bytePos, bitPos)
+			} else {
+				bytePos, bitPos, err = checkIfAvailable(h.head, ordinal)
+				ret = ordinal
+			}
+		}
+		if err != nil {
+			h.Unlock()
+			return ret, err
 		}
-		// Can't use SetIndex() since we're locked.
-		h.dbIndex = nh.Index()
-		h.dbExists = true
+
+		// Create a private copy of h and work on it, also copy the current db index
+		nh := h.getCopy()
+		ci := h.dbIndex
 		h.Unlock()
+
+		nh.head = pushReservation(bytePos, bitPos, nh.head, release)
+		if release {
+			nh.unselected++
+		} else {
+			nh.unselected--
+		}
+
+		// Attempt to write private copy to store
+		if err := nh.writeToStore(); err != nil {
+			if _, ok := err.(types.RetryError); !ok {
+				return ret, fmt.Errorf("internal failure while setting the bit: %v", err)
+			}
+			// Retry
+			continue
+		}
+
+		// Unless unexpected error, save private copy to local copy
+		h.Lock()
+		defer h.Unlock()
+		if h.dbIndex != ci {
+			return ret, fmt.Errorf("unexected database index change")
+		}
+		h.unselected = nh.unselected
+		h.head = nh.head
+		h.dbExists = nh.dbExists
+		h.dbIndex = nh.dbIndex
+		return ret, nil
 	}
+}
 
-	return err
+// checks is needed because to cover the case where the number of bits is not a multiple of blockLen
+func (h *Handle) validateOrdinal(ordinal uint32) error {
+	if ordinal > h.bits {
+		return fmt.Errorf("bit does not belong to the sequence")
+	}
+	return nil
 }
 
 // Destroy removes from the datastore the data belonging to this handle
@@ -229,13 +302,13 @@ func (h *Handle) Destroy() {
 
 // ToByteArray converts this handle's data into a byte array
 func (h *Handle) ToByteArray() ([]byte, error) {
-	ba := make([]byte, 8)
 
 	h.Lock()
 	defer h.Unlock()
-	copy(ba[0:4], netutils.U32ToA(h.bits))
-	copy(ba[4:8], netutils.U32ToA(h.unselected))
-	bm, err := h.head.ToByteArray()
+	ba := make([]byte, 8)
+	binary.BigEndian.PutUint32(ba[0:], h.bits)
+	binary.BigEndian.PutUint32(ba[4:], h.unselected)
+	bm, err := h.head.toByteArray()
 	if err != nil {
 		return nil, fmt.Errorf("failed to serialize head: %s", err.Error())
 	}
@@ -250,16 +323,16 @@ func (h *Handle) FromByteArray(ba []byte) error {
 		return fmt.Errorf("nil byte array")
 	}
 
-	nh := &Sequence{}
-	err := nh.FromByteArray(ba[8:])
+	nh := &sequence{}
+	err := nh.fromByteArray(ba[8:])
 	if err != nil {
 		return fmt.Errorf("failed to deserialize head: %s", err.Error())
 	}
 
 	h.Lock()
 	h.head = nh
-	h.bits = netutils.ATo32(ba[0:4])
-	h.unselected = netutils.ATo32(ba[4:8])
+	h.bits = binary.BigEndian.Uint32(ba[0:4])
+	h.unselected = binary.BigEndian.Uint32(ba[4:8])
 	h.Unlock()
 
 	return nil
@@ -277,64 +350,70 @@ func (h *Handle) Unselected() uint32 {
 	return h.unselected
 }
 
-// GetFirstAvailable looks for the first unset bit in passed mask
-func GetFirstAvailable(head *Sequence) (int, int, error) {
-	byteIndex := 0
+func (h *Handle) String() string {
+	h.Lock()
+	defer h.Unlock()
+	return fmt.Sprintf("App: %s, ID: %s, DBIndex: 0x%x, bits: %d, unselected: %d, sequence: %s",
+		h.app, h.id, h.dbIndex, h.bits, h.unselected, h.head.toString())
+}
+
+// getFirstAvailable looks for the first unset bit in passed mask
+func getFirstAvailable(head *sequence) (uint32, uint32, error) {
+	byteIndex := uint32(0)
 	current := head
 	for current != nil {
-		if current.Block != blockMAX {
-			bytePos, bitPos := current.GetAvailableBit()
-			return byteIndex + bytePos, bitPos, nil
+		if current.block != blockMAX {
+			bytePos, bitPos, err := current.getAvailableBit()
+			return byteIndex + bytePos, bitPos, err
 		}
-		byteIndex += int(current.Count * blockBytes)
-		current = current.Next
+		byteIndex += current.count * blockBytes
+		current = current.next
 	}
-	return -1, -1, fmt.Errorf("no bit available")
+	return invalidPos, invalidPos, errNoBitAvailable
 }
 
-// CheckIfAvailable checks if the bit correspondent to the specified ordinal is unset
-// If the ordinal is beyond the Sequence limits, a negative response is returned
-func CheckIfAvailable(head *Sequence, ordinal int) (int, int, error) {
+// checkIfAvailable checks if the bit correspondent to the specified ordinal is unset
+// If the ordinal is beyond the sequence limits, a negative response is returned
+func checkIfAvailable(head *sequence, ordinal uint32) (uint32, uint32, error) {
 	bytePos := ordinal / 8
 	bitPos := ordinal % 8
 
-	// Find the Sequence containing this byte
+	// Find the sequence containing this byte
 	current, _, _, inBlockBytePos := findSequence(head, bytePos)
-
 	if current != nil {
 		// Check whether the bit corresponding to the ordinal address is unset
-		bitSel := uint32(blockFirstBit >> uint(inBlockBytePos*8+bitPos))
-		if current.Block&bitSel == 0 {
+		bitSel := blockFirstBit >> (inBlockBytePos*8 + bitPos)
+		if current.block&bitSel == 0 {
 			return bytePos, bitPos, nil
 		}
 	}
 
-	return -1, -1, fmt.Errorf("requested bit is not available")
+	return invalidPos, invalidPos, fmt.Errorf("requested bit is not available")
 }
 
 // Given the byte position and the sequences list head, return the pointer to the
 // sequence containing the byte (current), the pointer to the previous sequence,
 // the number of blocks preceding the block containing the byte inside the current sequence.
-// If bytePos is outside of the list, function will return (nil, nil, 0, -1)
-func findSequence(head *Sequence, bytePos int) (*Sequence, *Sequence, uint32, int) {
-	// Find the Sequence containing this byte
+// If bytePos is outside of the list, function will return (nil, nil, 0, invalidPos)
+func findSequence(head *sequence, bytePos uint32) (*sequence, *sequence, uint32, uint32) {
+	// Find the sequence containing this byte
 	previous := head
 	current := head
 	n := bytePos
-	for current.Next != nil && n >= int(current.Count*blockBytes) { // Nil check for less than 32 addresses masks
-		n -= int(current.Count * blockBytes)
+	for current.next != nil && n >= (current.count*blockBytes) { // Nil check for less than 32 addresses masks
+		n -= (current.count * blockBytes)
 		previous = current
-		current = current.Next
+		current = current.next
 	}
 
 	// If byte is outside of the list, let caller know
-	if n >= int(current.Count*blockBytes) {
-		return nil, nil, 0, -1
+	if n >= (current.count * blockBytes) {
+		return nil, nil, 0, invalidPos
 	}
 
 	// Find the byte position inside the block and the number of blocks
 	// preceding the block containing the byte inside this sequence
-	precBlocks := uint32(n / blockBytes)
+	precBlocks := n / blockBytes
 	inBlockBytePos := bytePos % blockBytes
 
 	return current, previous, precBlocks, inBlockBytePos
@@ -343,33 +422,33 @@ func findSequence(head *Sequence, bytePos int) (*Sequence, *Sequence, uint32, in
 // PushReservation pushes the bit reservation inside the bitmask.
 // Given byte and bit positions, identify the sequence (current) which holds the block containing the affected bit.
 // Create a new block with the modified bit according to the operation (allocate/release).
-// Create a new Sequence containing the new Block and insert it in the proper position.
+// Create a new sequence containing the new block and insert it in the proper position.
 // Remove current sequence if empty.
-// Check if new Sequence can be merged with neighbour (previous/Next) sequences.
+// Check if new sequence can be merged with neighbour (previous/next) sequences.
 //
 //
-// Identify "current" Sequence containing block:
-//                                      [prev seq] [current seq] [Next seq]
+// Identify "current" sequence containing block:
+//                                      [prev seq] [current seq] [next seq]
 //
 // Based on block position, resulting list of sequences can be any of three forms:
 //
-//        Block position                        Resulting list of sequences
-// A) Block is first in current:         [prev seq] [new] [modified current seq] [Next seq]
-// B) Block is last in current:          [prev seq] [modified current seq] [new] [Next seq]
-// C) Block is in the middle of current: [prev seq] [curr pre] [new] [curr post] [Next seq]
-func PushReservation(bytePos, bitPos int, head *Sequence, release bool) *Sequence {
+//        block position                        Resulting list of sequences
+// A) block is first in current:         [prev seq] [new] [modified current seq] [next seq]
+// B) block is last in current:          [prev seq] [modified current seq] [new] [next seq]
+// C) block is in the middle of current: [prev seq] [curr pre] [new] [curr post] [next seq]
+func pushReservation(bytePos, bitPos uint32, head *sequence, release bool) *sequence {
 	// Store list's head
 	newHead := head
 
-	// Find the Sequence containing this byte
+	// Find the sequence containing this byte
 	current, previous, precBlocks, inBlockBytePos := findSequence(head, bytePos)
 	if current == nil {
 		return newHead
 	}
 
 	// Construct updated block
-	bitSel := uint32(blockFirstBit >> uint(inBlockBytePos*8+bitPos))
-	newBlock := current.Block
+	bitSel := blockFirstBit >> (inBlockBytePos*8 + bitPos)
+	newBlock := current.block
 	if release {
 		newBlock &^= bitSel
 	} else {
@@ -377,40 +456,40 @@ func PushReservation(bytePos, bitPos int, head *Sequence, release bool) *Sequenc
 	}
 
 	// Quit if it was a redundant request
-	if current.Block == newBlock {
+	if current.block == newBlock {
 		return newHead
 	}
 
-	// Current Sequence inevitably looses one block, upadate Count
-	current.Count--
+	// Current sequence inevitably looses one block, upadate count
+	current.count--
 
 	// Create new sequence
-	newSequence := &Sequence{Block: newBlock, Count: 1}
+	newSequence := &sequence{block: newBlock, count: 1}
 
 	// Insert the new sequence in the list based on block position
 	if precBlocks == 0 { // First in sequence (A)
-		newSequence.Next = current
+		newSequence.next = current
 		if current == head {
 			newHead = newSequence
 			previous = newHead
 		} else {
-			previous.Next = newSequence
+			previous.next = newSequence
 		}
 		removeCurrentIfEmpty(&newHead, newSequence, current)
 		mergeSequences(previous)
-	} else if precBlocks == current.Count-2 { // Last in sequence (B)
-		newSequence.Next = current.Next
-		current.Next = newSequence
+	} else if precBlocks == current.count-2 { // Last in sequence (B)
+		newSequence.next = current.next
+		current.next = newSequence
 		mergeSequences(current)
 	} else { // In between the sequence (C)
-		currPre := &Sequence{Block: current.Block, Count: precBlocks, Next: newSequence}
+		currPre := &sequence{block: current.block, count: precBlocks, next: newSequence}
 		currPost := current
-		currPost.Count -= precBlocks
-		newSequence.Next = currPost
+		currPost.count -= precBlocks
+		newSequence.next = currPost
 		if currPost == head {
 			newHead = currPre
 		} else {
-			previous.Next = currPre
+			previous.next = currPre
 		}
 		// No merging or empty current possible here
 	}
@@ -419,29 +498,29 @@ func PushReservation(bytePos, bitPos int, head *Sequence, release bool) *Sequenc
 }
 
 // Removes the current sequence from the list if empty, adjusting the head pointer if needed
-func removeCurrentIfEmpty(head **Sequence, previous, current *Sequence) {
-	if current.Count == 0 {
+func removeCurrentIfEmpty(head **sequence, previous, current *sequence) {
+	if current.count == 0 {
 		if current == *head {
-			*head = current.Next
+			*head = current.next
 		} else {
-			previous.Next = current.Next
-			current = current.Next
+			previous.next = current.next
+			current = current.next
 		}
 	}
 }
 
-// Given a pointer to a Sequence, it checks if it can be merged with any following sequences
+// Given a pointer to a sequence, it checks if it can be merged with any following sequences
 // It stops when no more merging is possible.
 // TODO: Optimization: only attempt merge from start to end sequence, no need to scan till the end of the list
-func mergeSequences(seq *Sequence) {
+func mergeSequences(seq *sequence) {
 	if seq != nil {
 		// Merge all what possible from seq
-		for seq.Next != nil && seq.Block == seq.Next.Block {
-			seq.Count += seq.Next.Count
-			seq.Next = seq.Next.Next
+		for seq.next != nil && seq.block == seq.next.block {
+			seq.count += seq.next.count
+			seq.next = seq.next.next
 		}
-		// Move to Next
-		mergeSequences(seq.Next)
+		// Move to next
+		mergeSequences(seq.next)
 	}
 }
 
@@ -452,3 +531,11 @@ func getNumBlocks(numBits uint32) uint32 {
 	}
 	return numBlocks
 }
+
+func ordinalToPos(ordinal uint32) (uint32, uint32) {
+	return ordinal / 8, ordinal % 8
+}
+
+func posToOrdinal(bytePos, bitPos uint32) uint32 {
+	return bytePos*8 + bitPos
+}

+ 368 - 298
libnetwork/bitseq/sequence_test.go

@@ -2,136 +2,97 @@ package bitseq
 
 import (
 	"testing"
+
+	_ "github.com/docker/libnetwork/netutils"
 )
 
 func TestSequenceGetAvailableBit(t *testing.T) {
 	input := []struct {
-		head    *Sequence
-		bytePos int
-		bitPos  int
+		head    *sequence
+		bytePos uint32
+		bitPos  uint32
 	}{
-		{&Sequence{Block: 0x0, Count: 0}, -1, -1},
-		{&Sequence{Block: 0x0, Count: 1}, 0, 0},
-		{&Sequence{Block: 0x0, Count: 100}, 0, 0},
+		{&sequence{block: 0x0, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0x0, count: 1}, 0, 0},
+		{&sequence{block: 0x0, count: 100}, 0, 0},
 
-		{&Sequence{Block: 0x80000000, Count: 0}, -1, -1},
-		{&Sequence{Block: 0x80000000, Count: 1}, 0, 1},
-		{&Sequence{Block: 0x80000000, Count: 100}, 0, 1},
+		{&sequence{block: 0x80000000, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0x80000000, count: 1}, 0, 1},
+		{&sequence{block: 0x80000000, count: 100}, 0, 1},
 
-		{&Sequence{Block: 0xFF000000, Count: 0}, -1, -1},
-		{&Sequence{Block: 0xFF000000, Count: 1}, 1, 0},
-		{&Sequence{Block: 0xFF000000, Count: 100}, 1, 0},
+		{&sequence{block: 0xFF000000, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0xFF000000, count: 1}, 1, 0},
+		{&sequence{block: 0xFF000000, count: 100}, 1, 0},
 
-		{&Sequence{Block: 0xFF800000, Count: 0}, -1, -1},
-		{&Sequence{Block: 0xFF800000, Count: 1}, 1, 1},
-		{&Sequence{Block: 0xFF800000, Count: 100}, 1, 1},
+		{&sequence{block: 0xFF800000, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0xFF800000, count: 1}, 1, 1},
+		{&sequence{block: 0xFF800000, count: 100}, 1, 1},
 
-		{&Sequence{Block: 0xFFC0FF00, Count: 0}, -1, -1},
-		{&Sequence{Block: 0xFFC0FF00, Count: 1}, 1, 2},
-		{&Sequence{Block: 0xFFC0FF00, Count: 100}, 1, 2},
+		{&sequence{block: 0xFFC0FF00, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0xFFC0FF00, count: 1}, 1, 2},
+		{&sequence{block: 0xFFC0FF00, count: 100}, 1, 2},
 
-		{&Sequence{Block: 0xFFE0FF00, Count: 0}, -1, -1},
-		{&Sequence{Block: 0xFFE0FF00, Count: 1}, 1, 3},
-		{&Sequence{Block: 0xFFE0FF00, Count: 100}, 1, 3},
+		{&sequence{block: 0xFFE0FF00, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0xFFE0FF00, count: 1}, 1, 3},
+		{&sequence{block: 0xFFE0FF00, count: 100}, 1, 3},
 
-		{&Sequence{Block: 0xFFFEFF00, Count: 0}, -1, -1},
-		{&Sequence{Block: 0xFFFEFF00, Count: 1}, 1, 7},
-		{&Sequence{Block: 0xFFFEFF00, Count: 100}, 1, 7},
+		{&sequence{block: 0xFFFEFF00, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0xFFFEFF00, count: 1}, 1, 7},
+		{&sequence{block: 0xFFFEFF00, count: 100}, 1, 7},
 
-		{&Sequence{Block: 0xFFFFC0FF, Count: 0}, -1, -1},
-		{&Sequence{Block: 0xFFFFC0FF, Count: 1}, 2, 2},
-		{&Sequence{Block: 0xFFFFC0FF, Count: 100}, 2, 2},
+		{&sequence{block: 0xFFFFC0FF, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0xFFFFC0FF, count: 1}, 2, 2},
+		{&sequence{block: 0xFFFFC0FF, count: 100}, 2, 2},
 
-		{&Sequence{Block: 0xFFFFFF00, Count: 0}, -1, -1},
-		{&Sequence{Block: 0xFFFFFF00, Count: 1}, 3, 0},
-		{&Sequence{Block: 0xFFFFFF00, Count: 100}, 3, 0},
+		{&sequence{block: 0xFFFFFF00, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0xFFFFFF00, count: 1}, 3, 0},
+		{&sequence{block: 0xFFFFFF00, count: 100}, 3, 0},
 
-		{&Sequence{Block: 0xFFFFFFFE, Count: 0}, -1, -1},
-		{&Sequence{Block: 0xFFFFFFFE, Count: 1}, 3, 7},
-		{&Sequence{Block: 0xFFFFFFFE, Count: 100}, 3, 7},
+		{&sequence{block: 0xFFFFFFFE, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0xFFFFFFFE, count: 1}, 3, 7},
+		{&sequence{block: 0xFFFFFFFE, count: 100}, 3, 7},
 
-		{&Sequence{Block: 0xFFFFFFFF, Count: 0}, -1, -1},
-		{&Sequence{Block: 0xFFFFFFFF, Count: 1}, -1, -1},
-		{&Sequence{Block: 0xFFFFFFFF, Count: 100}, -1, -1},
+		{&sequence{block: 0xFFFFFFFF, count: 0}, invalidPos, invalidPos},
+		{&sequence{block: 0xFFFFFFFF, count: 1}, invalidPos, invalidPos},
+		{&sequence{block: 0xFFFFFFFF, count: 100}, invalidPos, invalidPos},
 	}
 
 	for n, i := range input {
-		b, bb := i.head.GetAvailableBit()
+		b, bb, err := i.head.getAvailableBit()
 		if b != i.bytePos || bb != i.bitPos {
-			t.Fatalf("Error in Sequence.getAvailableBit() (%d).\nExp: (%d, %d)\nGot: (%d, %d),", n, i.bytePos, i.bitPos, b, bb)
+			t.Fatalf("Error in sequence.getAvailableBit() (%d).\nExp: (%d, %d)\nGot: (%d, %d), err: %v", n, i.bytePos, i.bitPos, b, bb, err)
 		}
 	}
 }
 
 func TestSequenceEqual(t *testing.T) {
 	input := []struct {
-		first    *Sequence
-		second   *Sequence
+		first    *sequence
+		second   *sequence
 		areEqual bool
 	}{
-		{&Sequence{Block: 0x0, Count: 8, Next: nil}, &Sequence{Block: 0x0, Count: 8}, true},
-		{&Sequence{Block: 0x0, Count: 0, Next: nil}, &Sequence{Block: 0x0, Count: 0}, true},
-		{&Sequence{Block: 0x0, Count: 2, Next: nil}, &Sequence{Block: 0x0, Count: 1, Next: &Sequence{Block: 0x0, Count: 1}}, false},
-		{&Sequence{Block: 0x0, Count: 2, Next: &Sequence{Block: 0x1, Count: 1}}, &Sequence{Block: 0x0, Count: 2}, false},
-
-		{&Sequence{Block: 0x12345678, Count: 8, Next: nil}, &Sequence{Block: 0x12345678, Count: 8}, true},
-		{&Sequence{Block: 0x12345678, Count: 8, Next: nil}, &Sequence{Block: 0x12345678, Count: 9}, false},
-		{&Sequence{Block: 0x12345678, Count: 1, Next: &Sequence{Block: 0XFFFFFFFF, Count: 1}}, &Sequence{Block: 0x12345678, Count: 1}, false},
-		{&Sequence{Block: 0x12345678, Count: 1}, &Sequence{Block: 0x12345678, Count: 1, Next: &Sequence{Block: 0XFFFFFFFF, Count: 1}}, false},
+		{&sequence{block: 0x0, count: 8, next: nil}, &sequence{block: 0x0, count: 8}, true},
+		{&sequence{block: 0x0, count: 0, next: nil}, &sequence{block: 0x0, count: 0}, true},
+		{&sequence{block: 0x0, count: 2, next: nil}, &sequence{block: 0x0, count: 1, next: &sequence{block: 0x0, count: 1}}, false},
+		{&sequence{block: 0x0, count: 2, next: &sequence{block: 0x1, count: 1}}, &sequence{block: 0x0, count: 2}, false},
+
+		{&sequence{block: 0x12345678, count: 8, next: nil}, &sequence{block: 0x12345678, count: 8}, true},
+		{&sequence{block: 0x12345678, count: 8, next: nil}, &sequence{block: 0x12345678, count: 9}, false},
+		{&sequence{block: 0x12345678, count: 1, next: &sequence{block: 0XFFFFFFFF, count: 1}}, &sequence{block: 0x12345678, count: 1}, false},
+		{&sequence{block: 0x12345678, count: 1}, &sequence{block: 0x12345678, count: 1, next: &sequence{block: 0XFFFFFFFF, count: 1}}, false},
 	}
 
 	for n, i := range input {
-		if i.areEqual != i.first.Equal(i.second) {
-			t.Fatalf("Error in Sequence.Equal() (%d).\nExp: %t\nGot: %t,", n, i.areEqual, !i.areEqual)
+		if i.areEqual != i.first.equal(i.second) {
+			t.Fatalf("Error in sequence.equal() (%d).\nExp: %t\nGot: %t,", n, i.areEqual, !i.areEqual)
 		}
 	}
 }
 
 func TestSequenceCopy(t *testing.T) {
-	s := &Sequence{
-		Block: 0x0,
-		Count: 8,
-		Next: &Sequence{
-			Block: 0x0,
-			Count: 8,
-			Next: &Sequence{
-				Block: 0x0,
-				Count: 0,
-				Next: &Sequence{
-					Block: 0x0,
-					Count: 0,
-					Next: &Sequence{
-						Block: 0x0,
-						Count: 2,
-						Next: &Sequence{
-							Block: 0x0,
-							Count: 1,
-							Next: &Sequence{
-								Block: 0x0,
-								Count: 1,
-								Next: &Sequence{
-									Block: 0x0,
-									Count: 2,
-									Next: &Sequence{
-										Block: 0x1,
-										Count: 1,
-										Next: &Sequence{
-											Block: 0x0,
-											Count: 2,
-											Next:  nil,
-										},
-									},
-								},
-							},
-						},
-					},
-				},
-			},
-		},
-	}
-
-	n := s.GetCopy()
-	if !s.Equal(n) {
+	s := getTestSequence()
+	n := s.getCopy()
+	if !s.equal(n) {
 		t.Fatalf("copy of s failed")
 	}
 	if n == s {
@@ -141,45 +102,45 @@ func TestSequenceCopy(t *testing.T) {
 
 func TestGetFirstAvailable(t *testing.T) {
 	input := []struct {
-		mask    *Sequence
-		bytePos int
-		bitPos  int
+		mask    *sequence
+		bytePos uint32
+		bitPos  uint32
 	}{
-		{&Sequence{Block: 0xffffffff, Count: 2048}, -1, -1},
-		{&Sequence{Block: 0x0, Count: 8}, 0, 0},
-		{&Sequence{Block: 0x80000000, Count: 8}, 0, 1},
-		{&Sequence{Block: 0xC0000000, Count: 8}, 0, 2},
-		{&Sequence{Block: 0xE0000000, Count: 8}, 0, 3},
-		{&Sequence{Block: 0xF0000000, Count: 8}, 0, 4},
-		{&Sequence{Block: 0xF8000000, Count: 8}, 0, 5},
-		{&Sequence{Block: 0xFC000000, Count: 8}, 0, 6},
-		{&Sequence{Block: 0xFE000000, Count: 8}, 0, 7},
-
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0x00000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 0},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0x80000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 1},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC0000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 2},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xE0000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 3},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xF0000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 4},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xF8000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 5},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFC000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 6},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFE000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 7},
-
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFF000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 0},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFF800000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 1},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFC00000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 2},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFE00000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 3},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFF00000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 4},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFF80000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 5},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFFC0000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 6},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFFE0000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 7},
-
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xfffffffe, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 7, 7},
-
-		{&Sequence{Block: 0xffffffff, Count: 2, Next: &Sequence{Block: 0x0, Count: 6}}, 8, 0},
+		{&sequence{block: 0xffffffff, count: 2048}, invalidPos, invalidPos},
+		{&sequence{block: 0x0, count: 8}, 0, 0},
+		{&sequence{block: 0x80000000, count: 8}, 0, 1},
+		{&sequence{block: 0xC0000000, count: 8}, 0, 2},
+		{&sequence{block: 0xE0000000, count: 8}, 0, 3},
+		{&sequence{block: 0xF0000000, count: 8}, 0, 4},
+		{&sequence{block: 0xF8000000, count: 8}, 0, 5},
+		{&sequence{block: 0xFC000000, count: 8}, 0, 6},
+		{&sequence{block: 0xFE000000, count: 8}, 0, 7},
+
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0x00000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 0},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0x80000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 1},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC0000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 2},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xE0000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 3},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xF0000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 4},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xF8000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 5},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFC000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 6},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFE000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 7},
+
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFF000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 0},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFF800000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 1},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFC00000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 2},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFE00000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 3},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFF00000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 4},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFF80000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 5},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFFC0000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 6},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFFE0000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 7},
+
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xfffffffe, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 7, 7},
+
+		{&sequence{block: 0xffffffff, count: 2, next: &sequence{block: 0x0, count: 6}}, 8, 0},
 	}
 
 	for n, i := range input {
-		bytePos, bitPos, _ := GetFirstAvailable(i.mask)
+		bytePos, bitPos, _ := getFirstAvailable(i.mask)
 		if bytePos != i.bytePos || bitPos != i.bitPos {
 			t.Fatalf("Error in (%d) getFirstAvailable(). Expected (%d, %d). Got (%d, %d)", n, i.bytePos, i.bitPos, bytePos, bitPos)
 		}
@@ -188,29 +149,29 @@ func TestGetFirstAvailable(t *testing.T) {
 
 func TestFindSequence(t *testing.T) {
 	input := []struct {
-		head           *Sequence
-		bytePos        int
+		head           *sequence
+		bytePos        uint32
 		precBlocks     uint32
-		inBlockBytePos int
+		inBlockBytePos uint32
 	}{
-		{&Sequence{Block: 0xffffffff, Count: 0}, 0, 0, -1},
-		{&Sequence{Block: 0xffffffff, Count: 0}, 31, 0, -1},
-		{&Sequence{Block: 0xffffffff, Count: 0}, 100, 0, -1},
-
-		{&Sequence{Block: 0x0, Count: 1}, 0, 0, 0},
-		{&Sequence{Block: 0x0, Count: 1}, 1, 0, 1},
-		{&Sequence{Block: 0x0, Count: 1}, 31, 0, -1},
-		{&Sequence{Block: 0x0, Count: 1}, 60, 0, -1},
-
-		{&Sequence{Block: 0xffffffff, Count: 10}, 0, 0, 0},
-		{&Sequence{Block: 0xffffffff, Count: 10}, 3, 0, 3},
-		{&Sequence{Block: 0xffffffff, Count: 10}, 4, 1, 0},
-		{&Sequence{Block: 0xffffffff, Count: 10}, 7, 1, 3},
-		{&Sequence{Block: 0xffffffff, Count: 10}, 8, 2, 0},
-		{&Sequence{Block: 0xffffffff, Count: 10}, 39, 9, 3},
-
-		{&Sequence{Block: 0xffffffff, Count: 10, Next: &Sequence{Block: 0xcc000000, Count: 10}}, 79, 9, 3},
-		{&Sequence{Block: 0xffffffff, Count: 10, Next: &Sequence{Block: 0xcc000000, Count: 10}}, 80, 0, -1},
+		{&sequence{block: 0xffffffff, count: 0}, 0, 0, invalidPos},
+		{&sequence{block: 0xffffffff, count: 0}, 31, 0, invalidPos},
+		{&sequence{block: 0xffffffff, count: 0}, 100, 0, invalidPos},
+
+		{&sequence{block: 0x0, count: 1}, 0, 0, 0},
+		{&sequence{block: 0x0, count: 1}, 1, 0, 1},
+		{&sequence{block: 0x0, count: 1}, 31, 0, invalidPos},
+		{&sequence{block: 0x0, count: 1}, 60, 0, invalidPos},
+
+		{&sequence{block: 0xffffffff, count: 10}, 0, 0, 0},
+		{&sequence{block: 0xffffffff, count: 10}, 3, 0, 3},
+		{&sequence{block: 0xffffffff, count: 10}, 4, 1, 0},
+		{&sequence{block: 0xffffffff, count: 10}, 7, 1, 3},
+		{&sequence{block: 0xffffffff, count: 10}, 8, 2, 0},
+		{&sequence{block: 0xffffffff, count: 10}, 39, 9, 3},
+
+		{&sequence{block: 0xffffffff, count: 10, next: &sequence{block: 0xcc000000, count: 10}}, 79, 9, 3},
+		{&sequence{block: 0xffffffff, count: 10, next: &sequence{block: 0xcc000000, count: 10}}, 80, 0, invalidPos},
 	}
 
 	for n, i := range input {
@@ -223,205 +184,314 @@ func TestFindSequence(t *testing.T) {
 
 func TestCheckIfAvailable(t *testing.T) {
 	input := []struct {
-		head    *Sequence
-		ordinal int
-		bytePos int
-		bitPos  int
+		head    *sequence
+		ordinal uint32
+		bytePos uint32
+		bitPos  uint32
 	}{
-		{&Sequence{Block: 0xffffffff, Count: 0}, 0, -1, -1},
-		{&Sequence{Block: 0xffffffff, Count: 0}, 31, -1, -1},
-		{&Sequence{Block: 0xffffffff, Count: 0}, 100, -1, -1},
-
-		{&Sequence{Block: 0x0, Count: 1}, 0, 0, 0},
-		{&Sequence{Block: 0x0, Count: 1}, 1, 0, 1},
-		{&Sequence{Block: 0x0, Count: 1}, 31, 3, 7},
-		{&Sequence{Block: 0x0, Count: 1}, 60, -1, -1},
-
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0x800000ff, Count: 1}}, 31, -1, -1},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0x800000ff, Count: 1}}, 32, -1, -1},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0x800000ff, Count: 1}}, 33, 4, 1},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC00000ff, Count: 1}}, 33, -1, -1},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC00000ff, Count: 1}}, 34, 4, 2},
-
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC00000ff, Count: 1, Next: &Sequence{Block: 0x0, Count: 1}}}, 55, 6, 7},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC00000ff, Count: 1, Next: &Sequence{Block: 0x0, Count: 1}}}, 56, -1, -1},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC00000ff, Count: 1, Next: &Sequence{Block: 0x0, Count: 1}}}, 63, -1, -1},
-
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC00000ff, Count: 1, Next: &Sequence{Block: 0x0, Count: 1}}}, 64, 8, 0},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC00000ff, Count: 1, Next: &Sequence{Block: 0x0, Count: 1}}}, 95, 11, 7},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC00000ff, Count: 1, Next: &Sequence{Block: 0x0, Count: 1}}}, 96, -1, -1},
+		{&sequence{block: 0xffffffff, count: 0}, 0, invalidPos, invalidPos},
+		{&sequence{block: 0xffffffff, count: 0}, 31, invalidPos, invalidPos},
+		{&sequence{block: 0xffffffff, count: 0}, 100, invalidPos, invalidPos},
+
+		{&sequence{block: 0x0, count: 1}, 0, 0, 0},
+		{&sequence{block: 0x0, count: 1}, 1, 0, 1},
+		{&sequence{block: 0x0, count: 1}, 31, 3, 7},
+		{&sequence{block: 0x0, count: 1}, 60, invalidPos, invalidPos},
+
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0x800000ff, count: 1}}, 31, invalidPos, invalidPos},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0x800000ff, count: 1}}, 32, invalidPos, invalidPos},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0x800000ff, count: 1}}, 33, 4, 1},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC00000ff, count: 1}}, 33, invalidPos, invalidPos},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC00000ff, count: 1}}, 34, 4, 2},
+
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC00000ff, count: 1, next: &sequence{block: 0x0, count: 1}}}, 55, 6, 7},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC00000ff, count: 1, next: &sequence{block: 0x0, count: 1}}}, 56, invalidPos, invalidPos},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC00000ff, count: 1, next: &sequence{block: 0x0, count: 1}}}, 63, invalidPos, invalidPos},
+
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC00000ff, count: 1, next: &sequence{block: 0x0, count: 1}}}, 64, 8, 0},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC00000ff, count: 1, next: &sequence{block: 0x0, count: 1}}}, 95, 11, 7},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC00000ff, count: 1, next: &sequence{block: 0x0, count: 1}}}, 96, invalidPos, invalidPos},
 	}
 
 	for n, i := range input {
-		bytePos, bitPos, _ := CheckIfAvailable(i.head, i.ordinal)
+		bytePos, bitPos, err := checkIfAvailable(i.head, i.ordinal)
 		if bytePos != i.bytePos || bitPos != i.bitPos {
-			t.Fatalf("Error in (%d) checkIfAvailable(ord:%d). Expected (%d, %d). Got (%d, %d)", n, i.ordinal, i.bytePos, i.bitPos, bytePos, bitPos)
+			t.Fatalf("Error in (%d) checkIfAvailable(ord:%d). Expected (%d, %d). Got (%d, %d). err: %v", n, i.ordinal, i.bytePos, i.bitPos, bytePos, bitPos, err)
 		}
 	}
 }
 
 func TestMergeSequences(t *testing.T) {
 	input := []struct {
-		original *Sequence
-		merged   *Sequence
+		original *sequence
+		merged   *sequence
 	}{
-		{&Sequence{Block: 0xFE000000, Count: 8, Next: &Sequence{Block: 0xFE000000, Count: 2}}, &Sequence{Block: 0xFE000000, Count: 10}},
-		{&Sequence{Block: 0xFFFFFFFF, Count: 8, Next: &Sequence{Block: 0xFFFFFFFF, Count: 1}}, &Sequence{Block: 0xFFFFFFFF, Count: 9}},
-		{&Sequence{Block: 0xFFFFFFFF, Count: 1, Next: &Sequence{Block: 0xFFFFFFFF, Count: 8}}, &Sequence{Block: 0xFFFFFFFF, Count: 9}},
+		{&sequence{block: 0xFE000000, count: 8, next: &sequence{block: 0xFE000000, count: 2}}, &sequence{block: 0xFE000000, count: 10}},
+		{&sequence{block: 0xFFFFFFFF, count: 8, next: &sequence{block: 0xFFFFFFFF, count: 1}}, &sequence{block: 0xFFFFFFFF, count: 9}},
+		{&sequence{block: 0xFFFFFFFF, count: 1, next: &sequence{block: 0xFFFFFFFF, count: 8}}, &sequence{block: 0xFFFFFFFF, count: 9}},
 
-		{&Sequence{Block: 0xFFFFFFF0, Count: 8, Next: &Sequence{Block: 0xFFFFFFF0, Count: 1}}, &Sequence{Block: 0xFFFFFFF0, Count: 9}},
-		{&Sequence{Block: 0xFFFFFFF0, Count: 1, Next: &Sequence{Block: 0xFFFFFFF0, Count: 8}}, &Sequence{Block: 0xFFFFFFF0, Count: 9}},
+		{&sequence{block: 0xFFFFFFF0, count: 8, next: &sequence{block: 0xFFFFFFF0, count: 1}}, &sequence{block: 0xFFFFFFF0, count: 9}},
+		{&sequence{block: 0xFFFFFFF0, count: 1, next: &sequence{block: 0xFFFFFFF0, count: 8}}, &sequence{block: 0xFFFFFFF0, count: 9}},
 
-		{&Sequence{Block: 0xFE, Count: 8, Next: &Sequence{Block: 0xFE, Count: 1, Next: &Sequence{Block: 0xFE, Count: 5}}}, &Sequence{Block: 0xFE, Count: 14}},
-		{&Sequence{Block: 0xFE, Count: 8, Next: &Sequence{Block: 0xFE, Count: 1, Next: &Sequence{Block: 0xFE, Count: 5, Next: &Sequence{Block: 0xFF, Count: 1}}}},
-			&Sequence{Block: 0xFE, Count: 14, Next: &Sequence{Block: 0xFF, Count: 1}}},
+		{&sequence{block: 0xFE, count: 8, next: &sequence{block: 0xFE, count: 1, next: &sequence{block: 0xFE, count: 5}}}, &sequence{block: 0xFE, count: 14}},
+		{&sequence{block: 0xFE, count: 8, next: &sequence{block: 0xFE, count: 1, next: &sequence{block: 0xFE, count: 5, next: &sequence{block: 0xFF, count: 1}}}},
+			&sequence{block: 0xFE, count: 14, next: &sequence{block: 0xFF, count: 1}}},
 
 		// No merge
-		{&Sequence{Block: 0xFE, Count: 8, Next: &Sequence{Block: 0xF8, Count: 1, Next: &Sequence{Block: 0xFE, Count: 5}}},
-			&Sequence{Block: 0xFE, Count: 8, Next: &Sequence{Block: 0xF8, Count: 1, Next: &Sequence{Block: 0xFE, Count: 5}}}},
+		{&sequence{block: 0xFE, count: 8, next: &sequence{block: 0xF8, count: 1, next: &sequence{block: 0xFE, count: 5}}},
+			&sequence{block: 0xFE, count: 8, next: &sequence{block: 0xF8, count: 1, next: &sequence{block: 0xFE, count: 5}}}},
 
-		// No merge from head: // Merge function tries to merge from passed head. If it can't merge with Next, it does not reattempt with Next as head
-		{&Sequence{Block: 0xFE, Count: 8, Next: &Sequence{Block: 0xFF, Count: 1, Next: &Sequence{Block: 0xFF, Count: 5}}},
-			&Sequence{Block: 0xFE, Count: 8, Next: &Sequence{Block: 0xFF, Count: 6}}},
+		// No merge from head: // Merge function tries to merge from passed head. If it can't merge with next, it does not reattempt with next as head
+		{&sequence{block: 0xFE, count: 8, next: &sequence{block: 0xFF, count: 1, next: &sequence{block: 0xFF, count: 5}}},
+			&sequence{block: 0xFE, count: 8, next: &sequence{block: 0xFF, count: 6}}},
 	}
 
 	for n, i := range input {
 		mergeSequences(i.original)
-		for !i.merged.Equal(i.original) {
-			t.Fatalf("Error in (%d) mergeSequences().\nExp: %s\nGot: %s,", n, i.merged, i.original)
+		for !i.merged.equal(i.original) {
+			t.Fatalf("Error in (%d) mergeSequences().\nExp: %s\nGot: %s,", n, i.merged.toString(), i.original.toString())
 		}
 	}
 }
 
 func TestPushReservation(t *testing.T) {
 	input := []struct {
-		mask    *Sequence
-		bytePos int
-		bitPos  int
-		newMask *Sequence
+		mask    *sequence
+		bytePos uint32
+		bitPos  uint32
+		newMask *sequence
 	}{
-		// Create first Sequence and fill in 8 addresses starting from address 0
-		{&Sequence{Block: 0x0, Count: 8, Next: nil}, 0, 0, &Sequence{Block: 0x80000000, Count: 1, Next: &Sequence{Block: 0x0, Count: 7, Next: nil}}},
-		{&Sequence{Block: 0x80000000, Count: 8}, 0, 1, &Sequence{Block: 0xC0000000, Count: 1, Next: &Sequence{Block: 0x80000000, Count: 7, Next: nil}}},
-		{&Sequence{Block: 0xC0000000, Count: 8}, 0, 2, &Sequence{Block: 0xE0000000, Count: 1, Next: &Sequence{Block: 0xC0000000, Count: 7, Next: nil}}},
-		{&Sequence{Block: 0xE0000000, Count: 8}, 0, 3, &Sequence{Block: 0xF0000000, Count: 1, Next: &Sequence{Block: 0xE0000000, Count: 7, Next: nil}}},
-		{&Sequence{Block: 0xF0000000, Count: 8}, 0, 4, &Sequence{Block: 0xF8000000, Count: 1, Next: &Sequence{Block: 0xF0000000, Count: 7, Next: nil}}},
-		{&Sequence{Block: 0xF8000000, Count: 8}, 0, 5, &Sequence{Block: 0xFC000000, Count: 1, Next: &Sequence{Block: 0xF8000000, Count: 7, Next: nil}}},
-		{&Sequence{Block: 0xFC000000, Count: 8}, 0, 6, &Sequence{Block: 0xFE000000, Count: 1, Next: &Sequence{Block: 0xFC000000, Count: 7, Next: nil}}},
-		{&Sequence{Block: 0xFE000000, Count: 8}, 0, 7, &Sequence{Block: 0xFF000000, Count: 1, Next: &Sequence{Block: 0xFE000000, Count: 7, Next: nil}}},
-
-		{&Sequence{Block: 0x80000000, Count: 1, Next: &Sequence{Block: 0x0, Count: 7}}, 0, 1, &Sequence{Block: 0xC0000000, Count: 1, Next: &Sequence{Block: 0x0, Count: 7, Next: nil}}},
-
-		// Create second Sequence and fill in 8 addresses starting from address 32
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0x00000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6, Next: nil}}}, 4, 0,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0x80000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0x80000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 1,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC0000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xC0000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 2,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xE0000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xE0000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 3,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xF0000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xF0000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 4,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xF8000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xF8000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 5,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFC000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFC000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 6,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFE000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFE000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 4, 7,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFF000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
+		// Create first sequence and fill in 8 addresses starting from address 0
+		{&sequence{block: 0x0, count: 8, next: nil}, 0, 0, &sequence{block: 0x80000000, count: 1, next: &sequence{block: 0x0, count: 7, next: nil}}},
+		{&sequence{block: 0x80000000, count: 8}, 0, 1, &sequence{block: 0xC0000000, count: 1, next: &sequence{block: 0x80000000, count: 7, next: nil}}},
+		{&sequence{block: 0xC0000000, count: 8}, 0, 2, &sequence{block: 0xE0000000, count: 1, next: &sequence{block: 0xC0000000, count: 7, next: nil}}},
+		{&sequence{block: 0xE0000000, count: 8}, 0, 3, &sequence{block: 0xF0000000, count: 1, next: &sequence{block: 0xE0000000, count: 7, next: nil}}},
+		{&sequence{block: 0xF0000000, count: 8}, 0, 4, &sequence{block: 0xF8000000, count: 1, next: &sequence{block: 0xF0000000, count: 7, next: nil}}},
+		{&sequence{block: 0xF8000000, count: 8}, 0, 5, &sequence{block: 0xFC000000, count: 1, next: &sequence{block: 0xF8000000, count: 7, next: nil}}},
+		{&sequence{block: 0xFC000000, count: 8}, 0, 6, &sequence{block: 0xFE000000, count: 1, next: &sequence{block: 0xFC000000, count: 7, next: nil}}},
+		{&sequence{block: 0xFE000000, count: 8}, 0, 7, &sequence{block: 0xFF000000, count: 1, next: &sequence{block: 0xFE000000, count: 7, next: nil}}},
+
+		{&sequence{block: 0x80000000, count: 1, next: &sequence{block: 0x0, count: 7}}, 0, 1, &sequence{block: 0xC0000000, count: 1, next: &sequence{block: 0x0, count: 7, next: nil}}},
+
+		// Create second sequence and fill in 8 addresses starting from address 32
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0x00000000, count: 1, next: &sequence{block: 0xffffffff, count: 6, next: nil}}}, 4, 0,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0x80000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0x80000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 1,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC0000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xC0000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 2,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xE0000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xE0000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 3,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xF0000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xF0000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 4,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xF8000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xF8000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 5,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFC000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFC000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 6,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFE000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFE000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 4, 7,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFF000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
 		// fill in 8 addresses starting from address 40
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFF000000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 0,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFF800000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFF800000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 1,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFC00000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFC00000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 2,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFE00000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFE00000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 3,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFF00000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFF00000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 4,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFF80000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFF80000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 5,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFFC0000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFFC0000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 6,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFFE0000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFFE0000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}, 5, 7,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xFFFF0000, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 6}}}},
-
-		// Insert new Sequence
-		{&Sequence{Block: 0xffffffff, Count: 2, Next: &Sequence{Block: 0x0, Count: 6}}, 8, 0,
-			&Sequence{Block: 0xffffffff, Count: 2, Next: &Sequence{Block: 0x80000000, Count: 1, Next: &Sequence{Block: 0x0, Count: 5}}}},
-		{&Sequence{Block: 0xffffffff, Count: 2, Next: &Sequence{Block: 0x80000000, Count: 1, Next: &Sequence{Block: 0x0, Count: 5}}}, 8, 1,
-			&Sequence{Block: 0xffffffff, Count: 2, Next: &Sequence{Block: 0xC0000000, Count: 1, Next: &Sequence{Block: 0x0, Count: 5}}}},
-
-		// Merge affected with Next
-		{&Sequence{Block: 0xffffffff, Count: 7, Next: &Sequence{Block: 0xfffffffe, Count: 2, Next: &Sequence{Block: 0xffffffff, Count: 1}}}, 31, 7,
-			&Sequence{Block: 0xffffffff, Count: 8, Next: &Sequence{Block: 0xfffffffe, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 1}}}},
-		{&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xfffffffc, Count: 1, Next: &Sequence{Block: 0xfffffffe, Count: 6}}}, 7, 6,
-			&Sequence{Block: 0xffffffff, Count: 1, Next: &Sequence{Block: 0xfffffffe, Count: 7}}},
-
-		// Merge affected with Next and Next.Next
-		{&Sequence{Block: 0xffffffff, Count: 7, Next: &Sequence{Block: 0xfffffffe, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 1}}}, 31, 7,
-			&Sequence{Block: 0xffffffff, Count: 9}},
-		{&Sequence{Block: 0xffffffff, Count: 7, Next: &Sequence{Block: 0xfffffffe, Count: 1}}, 31, 7,
-			&Sequence{Block: 0xffffffff, Count: 8}},
-
-		// Merge affected with previous and Next
-		{&Sequence{Block: 0xffffffff, Count: 7, Next: &Sequence{Block: 0xfffffffe, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 1}}}, 31, 7,
-			&Sequence{Block: 0xffffffff, Count: 9}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFF000000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 0,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFF800000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFF800000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 1,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFC00000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFC00000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 2,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFE00000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFE00000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 3,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFF00000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFF00000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 4,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFF80000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFF80000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 5,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFFC0000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFFC0000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 6,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFFE0000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFFE0000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}, 5, 7,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xFFFF0000, count: 1, next: &sequence{block: 0xffffffff, count: 6}}}},
+
+		// Insert new sequence
+		{&sequence{block: 0xffffffff, count: 2, next: &sequence{block: 0x0, count: 6}}, 8, 0,
+			&sequence{block: 0xffffffff, count: 2, next: &sequence{block: 0x80000000, count: 1, next: &sequence{block: 0x0, count: 5}}}},
+		{&sequence{block: 0xffffffff, count: 2, next: &sequence{block: 0x80000000, count: 1, next: &sequence{block: 0x0, count: 5}}}, 8, 1,
+			&sequence{block: 0xffffffff, count: 2, next: &sequence{block: 0xC0000000, count: 1, next: &sequence{block: 0x0, count: 5}}}},
+
+		// Merge affected with next
+		{&sequence{block: 0xffffffff, count: 7, next: &sequence{block: 0xfffffffe, count: 2, next: &sequence{block: 0xffffffff, count: 1}}}, 31, 7,
+			&sequence{block: 0xffffffff, count: 8, next: &sequence{block: 0xfffffffe, count: 1, next: &sequence{block: 0xffffffff, count: 1}}}},
+		{&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xfffffffc, count: 1, next: &sequence{block: 0xfffffffe, count: 6}}}, 7, 6,
+			&sequence{block: 0xffffffff, count: 1, next: &sequence{block: 0xfffffffe, count: 7}}},
+
+		// Merge affected with next and next.next
+		{&sequence{block: 0xffffffff, count: 7, next: &sequence{block: 0xfffffffe, count: 1, next: &sequence{block: 0xffffffff, count: 1}}}, 31, 7,
+			&sequence{block: 0xffffffff, count: 9}},
+		{&sequence{block: 0xffffffff, count: 7, next: &sequence{block: 0xfffffffe, count: 1}}, 31, 7,
+			&sequence{block: 0xffffffff, count: 8}},
+
+		// Merge affected with previous and next
+		{&sequence{block: 0xffffffff, count: 7, next: &sequence{block: 0xfffffffe, count: 1, next: &sequence{block: 0xffffffff, count: 1}}}, 31, 7,
+			&sequence{block: 0xffffffff, count: 9}},
 
 		// Redundant push: No change
-		{&Sequence{Block: 0xffff0000, Count: 1}, 0, 0, &Sequence{Block: 0xffff0000, Count: 1}},
-		{&Sequence{Block: 0xffff0000, Count: 7}, 25, 7, &Sequence{Block: 0xffff0000, Count: 7}},
-		{&Sequence{Block: 0xffffffff, Count: 7, Next: &Sequence{Block: 0xfffffffe, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 1}}}, 7, 7,
-			&Sequence{Block: 0xffffffff, Count: 7, Next: &Sequence{Block: 0xfffffffe, Count: 1, Next: &Sequence{Block: 0xffffffff, Count: 1}}}},
+		{&sequence{block: 0xffff0000, count: 1}, 0, 0, &sequence{block: 0xffff0000, count: 1}},
+		{&sequence{block: 0xffff0000, count: 7}, 25, 7, &sequence{block: 0xffff0000, count: 7}},
+		{&sequence{block: 0xffffffff, count: 7, next: &sequence{block: 0xfffffffe, count: 1, next: &sequence{block: 0xffffffff, count: 1}}}, 7, 7,
+			&sequence{block: 0xffffffff, count: 7, next: &sequence{block: 0xfffffffe, count: 1, next: &sequence{block: 0xffffffff, count: 1}}}},
 	}
 
 	for n, i := range input {
-		mask := PushReservation(i.bytePos, i.bitPos, i.mask, false)
-		if !mask.Equal(i.newMask) {
-			t.Fatalf("Error in (%d) pushReservation():\n%s + (%d,%d):\nExp: %s\nGot: %s,", n, i.mask, i.bytePos, i.bitPos, i.newMask, mask)
+		mask := pushReservation(i.bytePos, i.bitPos, i.mask, false)
+		if !mask.equal(i.newMask) {
+			t.Fatalf("Error in (%d) pushReservation():\n%s + (%d,%d):\nExp: %s\nGot: %s,",
+				n, i.mask.toString(), i.bytePos, i.bitPos, i.newMask.toString(), mask.toString())
 		}
 	}
 }
 
 func TestSerializeDeserialize(t *testing.T) {
-	s := &Sequence{
-		Block: 0xffffffff,
-		Count: 1,
-		Next: &Sequence{
-			Block: 0xFF000000,
-			Count: 1,
-			Next: &Sequence{
-				Block: 0xffffffff,
-				Count: 6,
-				Next: &Sequence{
-					Block: 0xffffffff,
-					Count: 1,
-					Next: &Sequence{
-						Block: 0xFF800000,
-						Count: 1,
-						Next: &Sequence{
-							Block: 0xffffffff,
-							Count: 6,
+	s := getTestSequence()
+
+	data, err := s.toByteArray()
+	if err != nil {
+		t.Fatal(err)
+	}
+
+	r := &sequence{}
+	err = r.fromByteArray(data)
+	if err != nil {
+		t.Fatal(err)
+	}
+
+	if !s.equal(r) {
+		t.Fatalf("Sequences are different: \n%v\n%v", s, r)
+	}
+}
+
+func getTestSequence() *sequence {
+	// Returns a custom sequence of 1024 * 32 bits
+	return &sequence{
+		block: 0XFFFFFFFF,
+		count: 100,
+		next: &sequence{
+			block: 0xFFFFFFFE,
+			count: 1,
+			next: &sequence{
+				block: 0xFF000000,
+				count: 10,
+				next: &sequence{
+					block: 0XFFFFFFFF,
+					count: 50,
+					next: &sequence{
+						block: 0XFFFFFFFC,
+						count: 1,
+						next: &sequence{
+							block: 0xFF800000,
+							count: 1,
+							next: &sequence{
+								block: 0XFFFFFFFF,
+								count: 87,
+								next: &sequence{
+									block: 0x0,
+									count: 150,
+									next: &sequence{
+										block: 0XFFFFFFFF,
+										count: 200,
+										next: &sequence{
+											block: 0x0000FFFF,
+											count: 1,
+											next: &sequence{
+												block: 0x0,
+												count: 399,
+												next: &sequence{
+													block: 0XFFFFFFFF,
+													count: 23,
+													next: &sequence{
+														block: 0x1,
+														count: 1,
+													},
+												},
+											},
+										},
+									},
+								},
+							},
 						},
 					},
 				},
 			},
 		},
 	}
+}
 
-	data, err := s.ToByteArray()
+func TestSet(t *testing.T) {
+	hnd, err := NewHandle("", nil, "", 1024*32)
 	if err != nil {
 		t.Fatal(err)
 	}
+	hnd.head = getTestSequence()
 
-	r := &Sequence{}
-	err = r.FromByteArray(data)
+	firstAv := uint32(32*100 + 31)
+	last := uint32(1024*32 - 1)
+
+	if hnd.IsSet(100000) {
+		t.Fatal("IsSet() returned wrong result")
+	}
+
+	if !hnd.IsSet(0) {
+		t.Fatal("IsSet() returned wrong result")
+	}
+
+	if hnd.IsSet(firstAv) {
+		t.Fatal("IsSet() returned wrong result")
+	}
+
+	if !hnd.IsSet(last) {
+		t.Fatal("IsSet() returned wrong result")
+	}
+
+	if err := hnd.Set(0); err == nil {
+		t.Fatalf("Expected failure, but succeeded")
+	}
+
+	os, err := hnd.SetAny()
 	if err != nil {
-		t.Fatal(err)
+		t.Fatalf("Unexpected failure: %v", err)
+	}
+	if os != firstAv {
+		t.Fatalf("SetAny returned unexpected ordinal. Expected %d. Got %d.", firstAv, os)
+	}
+	if !hnd.IsSet(firstAv) {
+		t.Fatal("IsSet() returned wrong result")
 	}
 
-	if !s.Equal(r) {
-		t.Fatalf("Sequences are different: \n%v\n%v", s, r)
+	if err := hnd.Unset(firstAv); err != nil {
+		t.Fatalf("Unexpected failure: %v", err)
+	}
+
+	if hnd.IsSet(firstAv) {
+		t.Fatal("IsSet() returned wrong result")
+	}
+
+	if err := hnd.Set(firstAv); err != nil {
+		t.Fatalf("Unexpected failure: %v", err)
+	}
+
+	if err := hnd.Set(last); err == nil {
+		t.Fatalf("Expected failure, but succeeded")
+	}
+}
+
+func TestSetUnset(t *testing.T) {
+	numBits := uint32(64 * 1024)
+	hnd, err := NewHandle("", nil, "", numBits)
+	if err != nil {
+		t.Fatal(err)
+	}
+	// set and unset all one by one
+	for hnd.Unselected() > 0 {
+		hnd.SetAny()
+	}
+	i := uint32(0)
+	for hnd.Unselected() < numBits {
+		hnd.Unset(i)
+		i++
 	}
 }

+ 1 - 1
libnetwork/bitseq/store.go

@@ -122,7 +122,7 @@ func (h *Handle) writeToStore() error {
 	}
 	err := store.PutObjectAtomic(h)
 	if err == datastore.ErrKeyModified {
-		return types.RetryErrorf("failed to perform atomic write (%v). retry might fix the error", err)
+		return types.RetryErrorf("failed to perform atomic write (%v). Retry might fix the error", err)
 	}
 	return err
 }

+ 5 - 39
libnetwork/idm/idm.go

@@ -6,7 +6,6 @@ import (
 
 	"github.com/docker/libnetwork/bitseq"
 	"github.com/docker/libnetwork/datastore"
-	"github.com/docker/libnetwork/types"
 )
 
 // Idm manages the reservation/release of numerical ids from a contiguos set
@@ -25,7 +24,7 @@ func New(ds datastore.DataStore, id string, start, end uint32) (*Idm, error) {
 		return nil, fmt.Errorf("Invalid set range: [%d, %d]", start, end)
 	}
 
-	h, err := bitseq.NewHandle("idm", ds, id, uint32(1+end-start))
+	h, err := bitseq.NewHandle("idm", ds, id, 1+end-start)
 	if err != nil {
 		return nil, fmt.Errorf("failed to initialize bit sequence handler: %s", err.Error())
 	}
@@ -38,28 +37,8 @@ func (i *Idm) GetID() (uint32, error) {
 	if i.handle == nil {
 		return 0, fmt.Errorf("ID set is not initialized")
 	}
-
-	for {
-		bytePos, bitPos, err := i.handle.GetFirstAvailable()
-		if err != nil {
-			return 0, fmt.Errorf("no available ids")
-		}
-		id := i.start + uint32(bitPos+bytePos*8)
-
-		// for sets which length is non multiple of 32 this check is needed
-		if i.end < id {
-			return 0, fmt.Errorf("no available ids")
-		}
-
-		if err := i.handle.PushReservation(bytePos, bitPos, false); err != nil {
-			if _, ok := err.(types.RetryError); !ok {
-				return 0, fmt.Errorf("internal failure while reserving the id: %s", err.Error())
-			}
-			continue
-		}
-
-		return id, nil
-	}
+	ordinal, err := i.handle.SetAny()
+	return i.start + ordinal, err
 }
 
 // GetSpecificID tries to reserve the specified id
@@ -72,23 +51,10 @@ func (i *Idm) GetSpecificID(id uint32) error {
 		return fmt.Errorf("Requested id does not belong to the set")
 	}
 
-	for {
-		bytePos, bitPos, err := i.handle.CheckIfAvailable(int(id - i.start))
-		if err != nil {
-			return fmt.Errorf("requested id is not available")
-		}
-		if err := i.handle.PushReservation(bytePos, bitPos, false); err != nil {
-			if _, ok := err.(types.RetryError); !ok {
-				return fmt.Errorf("internal failure while reserving the id: %s", err.Error())
-			}
-			continue
-		}
-		return nil
-	}
+	return i.handle.Set(id - i.start)
 }
 
 // Release releases the specified id
 func (i *Idm) Release(id uint32) {
-	ordinal := id - i.start
-	i.handle.PushReservation(int(ordinal/8), int(ordinal%8), true)
+	i.handle.Unset(id - i.start)
 }

+ 2 - 0
libnetwork/idm/idm_test.go

@@ -2,6 +2,8 @@ package idm
 
 import (
 	"testing"
+
+	_ "github.com/docker/libnetwork/netutils"
 )
 
 func TestNew(t *testing.T) {

+ 86 - 96
libnetwork/ipam/allocator.go

@@ -21,7 +21,7 @@ const (
 	minNetSizeV6Eff = 96
 	// The size of the host subnet used internally, it's the most granular sequence addresses
 	defaultInternalHostSize = 16
-	// datastore keyes for ipam obkects
+	// datastore keyes for ipam objects
 	dsConfigKey = "ipam-config" // ipam-config/<domain>/<map of subent configs>
 	dsDataKey   = "ipam-data"   // ipam-data/<domain>/<subnet>/<child-sudbnet>/<bitmask>
 )
@@ -80,8 +80,7 @@ func NewAllocator(ds datastore.DataStore) (*Allocator, error) {
 				if err != nil {
 					return fmt.Errorf("failed to load address bitmask for configured subnet %s because of %s", v.Subnet.String(), err.Error())
 				}
-				a.insertAddressMasks(k, subnetList)
-				return nil
+				return a.insertAddressMasks(k, subnetList)
 			})
 	}
 	a.Unlock()
@@ -212,19 +211,34 @@ retry:
 
 // Create and insert the internal subnet(s) addresses masks into the address database. Mask data may come from the bitseq datastore.
 func (a *Allocator) insertAddressMasks(parentKey subnetKey, internalSubnetList []*net.IPNet) error {
-	for _, intSub := range internalSubnetList {
-		var err error
-		ones, bits := intSub.Mask.Size()
-		numAddresses := 1 << uint(bits-ones)
-		smallKey := subnetKey{parentKey.addressSpace, parentKey.subnet, intSub.String()}
+	ipVer := getAddressVersion(internalSubnetList[0].IP)
+	num := len(internalSubnetList)
+	ones, bits := internalSubnetList[0].Mask.Size()
+	numAddresses := 1 << uint(bits-ones)
+
+	for i := 0; i < num; i++ {
+		smallKey := subnetKey{parentKey.addressSpace, parentKey.subnet, internalSubnetList[i].String()}
+		limit := uint32(numAddresses)
+
+		if ipVer == v4 && i == num-1 {
+			// Do not let broadcast address be reserved
+			limit--
+		}
 
-		// Insert the new address masks. AddressMask content may come from datastore
-		a.Lock()
-		a.addresses[smallKey], err = bitseq.NewHandle(dsDataKey, a.store, smallKey.String(), uint32(numAddresses))
-		a.Unlock()
+		// Generate the new address masks. AddressMask content may come from datastore
+		h, err := bitseq.NewHandle(dsDataKey, a.getStore(), smallKey.String(), limit)
 		if err != nil {
 			return err
 		}
+
+		if ipVer == v4 && i == 0 {
+			// Do not let network identifier address be reserved
+			h.Set(0)
+		}
+
+		a.Lock()
+		a.addresses[smallKey] = h
+		a.Unlock()
 	}
 	return nil
 }
@@ -297,7 +311,7 @@ func getInternalSubnets(inSubnet *net.IPNet, internalHostSize int) ([]*net.IPNet
 		for i := 0; i < numIntSubs; i++ {
 			intIP := make([]byte, len(subnet.IP))
 			copy(intIP, subnet.IP) // IPv6 is too big, just work on the extra portion
-			addIntToIP(intIP, i<<uint(internalHostSize))
+			addIntToIP(intIP, uint32(i<<uint(internalHostSize)))
 			subnetList[i] = &net.IPNet{IP: intIP, Mask: intMask}
 		}
 	}
@@ -417,37 +431,47 @@ func (a *Allocator) request(addrSpace AddressSpace, req *AddressRequest, version
 
 // Release allows releasing the address from the specified address space
 func (a *Allocator) Release(addrSpace AddressSpace, address net.IP) {
+	var (
+		space *bitseq.Handle
+		sub   *net.IPNet
+	)
+
 	if address == nil {
+		log.Debugf("Requested to remove nil address from address space %s", addrSpace)
 		return
 	}
+
 	ver := getAddressVersion(address)
 	if ver == v4 {
 		address = address.To4()
 	}
+
+	// Find the subnet containing the address
 	for _, subKey := range a.getSubnetList(addrSpace, ver) {
-		a.Lock()
-		space := a.addresses[subKey]
-		a.Unlock()
-		sub := subKey.canonicalChildSubnet()
+		sub = subKey.canonicalChildSubnet()
 		if sub.Contains(address) {
-			// Retrieve correspondent ordinal in the subnet
-			ordinal := ipToInt(getHostPortionIP(address, sub))
-			// Release it
-			for {
-				var err error
-				if err = space.PushReservation(ordinal/8, ordinal%8, true); err == nil {
-					break
-				}
-				if _, ok := err.(types.RetryError); ok {
-					// bitmask must have changed, retry delete
-					continue
-				}
-				log.Warnf("Failed to release address %s because of internal error: %s", address.String(), err.Error())
-				return
-			}
-			return
+			a.Lock()
+			space = a.addresses[subKey]
+			a.Unlock()
+			break
 		}
+	}
+	if space == nil {
+		log.Debugf("Could not find subnet on address space %s containing %s on release", addrSpace, address.String())
+		return
+	}
+
+	// Retrieve correspondent ordinal in the subnet
+	hostPart, err := types.GetHostPartIP(address, sub.Mask)
+	if err != nil {
+		log.Warnf("Failed to release address %s on address space %s because of internal error: %v", address.String(), addrSpace, err)
+		return
+	}
+	ordinal := ipToUint32(hostPart)
 
+	// Release it
+	if err := space.Unset(ordinal); err != nil {
+		log.Warnf("Failed to release address %s on address space %s because of internal error: %v", address.String(), addrSpace, err)
 	}
 }
 
@@ -478,7 +502,7 @@ func (a *Allocator) reserveAddress(addrSpace AddressSpace, subnet *net.IPNet, pr
 		bitmask, ok := a.addresses[key]
 		a.Unlock()
 		if !ok {
-			fmt.Printf("\nDid not find a bitmask for subnet key: %s", key.String())
+			log.Warnf("Did not find a bitmask for subnet key: %s", key.String())
 			continue
 		}
 		address, err := a.getAddress(key.canonicalChildSubnet(), bitmask, prefAddress, ver)
@@ -509,42 +533,25 @@ func (a *Allocator) getSubnetList(addrSpace AddressSpace, ver ipVersion) []subne
 
 func (a *Allocator) getAddress(subnet *net.IPNet, bitmask *bitseq.Handle, prefAddress net.IP, ver ipVersion) (net.IP, error) {
 	var (
-		bytePos, bitPos int
-		ordinal         int
-		err             error
+		ordinal uint32
+		err     error
 	)
 
-	// Look for free IP, skip .0 and .255, they will be automatically reserved
-	for {
-		if bitmask.Unselected() <= 0 {
-			return nil, ErrNoAvailableIPs
-		}
-		if prefAddress == nil {
-			bytePos, bitPos, err = bitmask.GetFirstAvailable()
-		} else {
-			ordinal = ipToInt(getHostPortionIP(prefAddress, subnet))
-			bytePos, bitPos, err = bitmask.CheckIfAvailable(ordinal)
-		}
-		if err != nil {
-			return nil, ErrNoAvailableIPs
-		}
-
-		// Lock it
-		if err = bitmask.PushReservation(bytePos, bitPos, false); err != nil {
-			if _, ok := err.(types.RetryError); !ok {
-				return nil, fmt.Errorf("internal failure while reserving the address: %s", err.Error())
-			}
-			continue
-		}
-
-		// Build IP ordinal
-		ordinal = bitPos + bytePos*8
-
-		// For v4, let reservation of .0 and .255 happen automatically
-		if ver == v4 && !isValidIP(ordinal) {
-			continue
+	if bitmask.Unselected() <= 0 {
+		return nil, ErrNoAvailableIPs
+	}
+	if prefAddress == nil {
+		ordinal, err = bitmask.SetAny()
+	} else {
+		hostPart, e := types.GetHostPartIP(prefAddress, subnet.Mask)
+		if e != nil {
+			return nil, fmt.Errorf("failed to allocate preferred address %s: %v", prefAddress.String(), e)
 		}
-		break
+		ordinal = ipToUint32(types.GetMinimalIP(hostPart))
+		err = bitmask.Set(ordinal)
+	}
+	if err != nil {
+		return nil, ErrNoAvailableIPs
 	}
 
 	// Convert IP ordinal for this subnet into IP address
@@ -566,13 +573,19 @@ func (a *Allocator) DumpDatabase() {
 	}
 }
 
+func (a *Allocator) getStore() datastore.DataStore {
+	a.Lock()
+	defer a.Unlock()
+	return a.store
+}
+
 // It generates the ip address in the passed subnet specified by
 // the passed host address ordinal
-func generateAddress(ordinal int, network *net.IPNet) net.IP {
+func generateAddress(ordinal uint32, network *net.IPNet) net.IP {
 	var address [16]byte
 
 	// Get network portion of IP
-	if network.IP.To4() != nil {
+	if getAddressVersion(network.IP) == v4 {
 		copy(address[:], network.IP.To4())
 	} else {
 		copy(address[:], network.IP)
@@ -591,15 +604,9 @@ func getAddressVersion(ip net.IP) ipVersion {
 	return v4
 }
 
-// .0 and .255 will return false
-func isValidIP(i int) bool {
-	lastByte := i & 0xff
-	return lastByte != 0xff && lastByte != 0
-}
-
 // Adds the ordinal IP to the current array
 // 192.168.0.0 + 53 => 192.168.53
-func addIntToIP(array []byte, ordinal int) {
+func addIntToIP(array []byte, ordinal uint32) {
 	for i := len(array) - 1; i >= 0; i-- {
 		array[i] |= (byte)(ordinal & 0xff)
 		ordinal >>= 8
@@ -607,28 +614,11 @@ func addIntToIP(array []byte, ordinal int) {
 }
 
 // Convert an ordinal to the respective IP address
-func ipToInt(ip []byte) int {
-	value := 0
+func ipToUint32(ip []byte) uint32 {
+	value := uint32(0)
 	for i := 0; i < len(ip); i++ {
 		j := len(ip) - 1 - i
-		value += int(ip[i]) << uint(j*8)
+		value += uint32(ip[i]) << uint(j*8)
 	}
 	return value
 }
-
-// Given an address and subnet, returns the host portion address
-func getHostPortionIP(address net.IP, subnet *net.IPNet) net.IP {
-	hostPortion := make([]byte, len(address))
-	for i := 0; i < len(subnet.Mask); i++ {
-		hostPortion[i] = address[i] &^ subnet.Mask[i]
-	}
-	return hostPortion
-}
-
-func printLine(head *bitseq.Sequence) {
-	fmt.Println()
-	for head != nil {
-		fmt.Printf("-")
-		head = head.Next
-	}
-}

+ 59 - 34
libnetwork/ipam/allocator_test.go

@@ -3,14 +3,31 @@ package ipam
 import (
 	"fmt"
 	"net"
+	"os"
 	"testing"
 	"time"
 
 	"github.com/docker/libnetwork/bitseq"
+	"github.com/docker/libnetwork/config"
+	"github.com/docker/libnetwork/datastore"
+	_ "github.com/docker/libnetwork/netutils"
 )
 
+var ds datastore.DataStore
+
+// enable w/ upper case
+func testMain(m *testing.M) {
+	var err error
+	ds, err = datastore.NewDataStore(&config.DatastoreCfg{Embedded: false, Client: config.DatastoreClientCfg{Provider: "consul", Address: "127.0.0.1:8500"}})
+	if err != nil {
+		fmt.Println(err)
+	}
+
+	os.Exit(m.Run())
+}
+
 func getAllocator(t *testing.T, subnet *net.IPNet) *Allocator {
-	a, err := NewAllocator(nil)
+	a, err := NewAllocator(ds)
 	if err != nil {
 		t.Fatal(err)
 	}
@@ -19,32 +36,16 @@ func getAllocator(t *testing.T, subnet *net.IPNet) *Allocator {
 }
 
 func TestInt2IP2IntConversion(t *testing.T) {
-	for i := 0; i < 256*256*256; i++ {
+	for i := uint32(0); i < 256*256*256; i++ {
 		var array [4]byte // new array at each cycle
 		addIntToIP(array[:], i)
-		j := ipToInt(array[:])
+		j := ipToUint32(array[:])
 		if j != i {
 			t.Fatalf("Failed to convert ordinal %d to IP % x and back to ordinal. Got %d", i, array, j)
 		}
 	}
 }
 
-func TestIsValid(t *testing.T) {
-	list := []int{0, 255, 256, 511, 512, 767, 768}
-	for _, i := range list {
-		if isValidIP(i) {
-			t.Fatalf("Failed to detect invalid IPv4 ordinal: %d", i)
-		}
-	}
-
-	list = []int{1, 254, 257, 258, 510, 513, 769, 770}
-	for _, i := range list {
-		if !isValidIP(i) {
-			t.Fatalf("Marked valid ipv4 as invalid: %d", i)
-		}
-	}
-}
-
 func TestGetAddressVersion(t *testing.T) {
 	if v4 != getAddressVersion(net.ParseIP("172.28.30.112")) {
 		t.Fatalf("Failed to detect IPv4 version")
@@ -272,7 +273,32 @@ func TestGetInternalSubnets(t *testing.T) {
 	for _, d := range input {
 		assertInternalSubnet(t, d.internalHostSize, d.parentSubnet, d.firstIntSubnet, d.lastIntSubnet)
 	}
+}
+
+func TestGetSameAddress(t *testing.T) {
+	a, err := NewAllocator(nil)
+	if err != nil {
+		t.Fatal(err)
+	}
 
+	addSpace := AddressSpace("giallo")
+	_, subnet, _ := net.ParseCIDR("192.168.100.0/24")
+	if err := a.AddSubnet(addSpace, &SubnetInfo{Subnet: subnet}); err != nil {
+		t.Fatal(err)
+	}
+
+	ip := net.ParseIP("192.168.100.250")
+	req := &AddressRequest{Subnet: *subnet, Address: ip}
+
+	_, err = a.Request(addSpace, req)
+	if err != nil {
+		t.Fatal(err)
+	}
+
+	_, err = a.Request(addSpace, req)
+	if err == nil {
+		t.Fatal(err)
+	}
 }
 
 func TestGetAddress(t *testing.T) {
@@ -383,20 +409,19 @@ func TestRequest(t *testing.T) {
 		lastIP string
 	}{
 		{"192.168.59.0/24", 254, "192.168.59.254"},
-		{"192.168.240.0/20", 254, "192.168.240.254"},
-		{"192.168.0.0/16", 254, "192.168.0.254"},
-		{"10.16.0.0/16", 254, "10.16.0.254"},
-		{"10.128.0.0/12", 254, "10.128.0.254"},
-		{"10.0.0.0/8", 254, "10.0.0.254"},
-		{"192.168.0.0/16", 256, "192.168.1.2"},
-		{"10.0.0.0/8", 256, "10.0.1.2"},
-
-		{"192.168.128.0/18", 4 * 254, "192.168.131.254"},
-		{"192.168.240.0/20", 16 * 254, "192.168.255.254"},
-
-		{"192.168.0.0/16", 256 * 254, "192.168.255.254"},
-		{"10.0.0.0/8", 2 * 254, "10.0.1.254"},
-		{"10.0.0.0/8", 5 * 254, "10.0.4.254"},
+		{"192.168.240.0/20", 255, "192.168.240.255"},
+		{"192.168.0.0/16", 255, "192.168.0.255"},
+		{"192.168.0.0/16", 256, "192.168.1.0"},
+		{"10.16.0.0/16", 255, "10.16.0.255"},
+		{"10.128.0.0/12", 255, "10.128.0.255"},
+		{"10.0.0.0/8", 256, "10.0.1.0"},
+
+		{"192.168.128.0/18", 4*256 - 1, "192.168.131.255"},
+		{"192.168.240.0/20", 16*256 - 2, "192.168.255.254"},
+
+		{"192.168.0.0/16", 256*256 - 2, "192.168.255.254"},
+		{"10.0.0.0/8", 2 * 256, "10.0.2.0"},
+		{"10.0.0.0/8", 5 * 256, "10.0.5.0"},
 		//{"10.0.0.0/8", 100 * 256 * 254, "10.99.255.254"},
 	}
 
@@ -473,7 +498,7 @@ func assertInternalSubnet(t *testing.T, hostSize int, bigSubnet, firstSmall, las
 	list, _ := getInternalSubnets(subnet, hostSize)
 	count := 1
 	ones, bits := subnet.Mask.Size()
-	diff := bits - ones - hostSize
+	diff := bits - ones - int(hostSize)
 	if diff > 0 {
 		count <<= uint(diff)
 	}

+ 0 - 50
libnetwork/netutils/utils.go

@@ -180,53 +180,3 @@ func GenerateIfaceName(prefix string, len int) (string, error) {
 	}
 	return "", types.InternalErrorf("could not generate interface name")
 }
-
-func byteArrayToInt(array []byte, numBytes int) uint64 {
-	if numBytes <= 0 || numBytes > 8 {
-		panic("Invalid argument")
-	}
-	num := 0
-	for i := 0; i <= len(array)-1; i++ {
-		num += int(array[len(array)-1-i]) << uint(i*8)
-	}
-	return uint64(num)
-}
-
-// ATo64 converts a byte array into a uint32
-func ATo64(array []byte) uint64 {
-	return byteArrayToInt(array, 8)
-}
-
-// ATo32 converts a byte array into a uint32
-func ATo32(array []byte) uint32 {
-	return uint32(byteArrayToInt(array, 4))
-}
-
-// ATo16 converts a byte array into a uint16
-func ATo16(array []byte) uint16 {
-	return uint16(byteArrayToInt(array, 2))
-}
-
-func intToByteArray(val uint64, numBytes int) []byte {
-	array := make([]byte, numBytes)
-	for i := numBytes - 1; i >= 0; i-- {
-		array[i] = byte(val & 0xff)
-		val = val >> 8
-	}
-	return array
-}
-
-// U64ToA converts a uint64 to a byte array
-func U64ToA(val uint64) []byte {
-	return intToByteArray(uint64(val), 8)
-}
-
-// U32ToA converts a uint64 to a byte array
-func U32ToA(val uint32) []byte {
-	return intToByteArray(uint64(val), 4)
-}
-
-// U16ToA converts a uint64 to a byte array
-func U16ToA(val uint16) []byte {
-	return intToByteArray(uint64(val), 2)
-}

+ 53 - 0
libnetwork/types/types.go

@@ -197,6 +197,59 @@ func CompareIPNet(a, b *net.IPNet) bool {
 	return a.IP.Equal(b.IP) && bytes.Equal(a.Mask, b.Mask)
 }
 
+// GetMinimalIP returns the address in its shortest form
+func GetMinimalIP(ip net.IP) net.IP {
+	if ip != nil && ip.To4() != nil {
+		return ip.To4()
+	}
+	return ip
+}
+
+// GetMinimalIPNet returns a copy of the passed IP Network with congruent ip and mask notation
+func GetMinimalIPNet(nw *net.IPNet) *net.IPNet {
+	if nw == nil {
+		return nil
+	}
+	if len(nw.IP) == 16 && nw.IP.To4() != nil {
+		m := nw.Mask
+		if len(m) == 16 {
+			m = m[12:16]
+		}
+		return &net.IPNet{IP: nw.IP.To4(), Mask: m}
+	}
+	return nw
+}
+
+var v4inV6MaskPrefix = []byte{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}
+
+// GetHostPartIP returns the host portion of the ip address identified by the mask.
+// IP address representation is not modified. If address and mask are not compatible
+// an error is returned.
+func GetHostPartIP(ip net.IP, mask net.IPMask) (net.IP, error) {
+	// Find the effective starting of address and mask
+	is := 0
+	ms := 0
+	if len(ip) == net.IPv6len && ip.To4() != nil {
+		is = 12
+	}
+	if len(ip[is:]) == net.IPv4len && len(mask) == net.IPv6len && bytes.Equal(mask[:12], v4inV6MaskPrefix) {
+		ms = 12
+	}
+
+	// Check if address and mask are semantically compatible
+	if len(ip[is:]) != len(mask[ms:]) {
+		return nil, fmt.Errorf("cannot compute host portion ip address as ip and mask are not compatible: (%#v, %#v)", ip, mask)
+	}
+
+	// Compute host portion
+	out := GetIPCopy(ip)
+	for i := 0; i < len(mask[ms:]); i++ {
+		out[is+i] &= ^mask[ms+i]
+	}
+
+	return out, nil
+}
+
 const (
 	// NEXTHOP indicates a StaticRoute with an IP next hop.
 	NEXTHOP = iota

+ 59 - 0
libnetwork/types/types_test.go

@@ -2,6 +2,7 @@ package types
 
 import (
 	"flag"
+	"net"
 	"testing"
 )
 
@@ -109,3 +110,61 @@ func TestErrorConstructors(t *testing.T) {
 		t.Fatal(err)
 	}
 }
+
+func TestUtilGetHostPortionIP(t *testing.T) {
+	input := []struct {
+		ip   net.IP
+		mask net.IPMask
+		host net.IP
+		err  error
+	}{
+		{ // ip in v4Inv6 representation, mask in v4 representation
+			ip:   net.IPv4(172, 28, 30, 1),
+			mask: []byte{0xff, 0xff, 0xff, 0},
+			host: net.IPv4(0, 0, 0, 1),
+		},
+		{ // ip and mask in v4Inv6 representation
+			ip:   net.IPv4(172, 28, 30, 2),
+			mask: []byte{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0},
+			host: net.IPv4(0, 0, 0, 2),
+		},
+		{ // ip in v4 representation, mask in v4Inv6 representation
+			ip:   net.IPv4(172, 28, 30, 3)[12:],
+			mask: []byte{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0},
+			host: net.IPv4(0, 0, 0, 3)[12:],
+		},
+		{ // ip and mask in v4 representation
+			ip:   net.IPv4(172, 28, 30, 4)[12:],
+			mask: []byte{0xff, 0xff, 0xff, 0},
+			host: net.IPv4(0, 0, 0, 4)[12:],
+		},
+		{ // ip and mask as v6
+			ip:   net.ParseIP("2005:2004:2002:2001:FFFF:ABCD:EEAB:00CD"),
+			mask: []byte{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0, 0, 0},
+			host: net.ParseIP("0::AB:00CD"),
+		},
+	}
+
+	for _, i := range input {
+		h, err := GetHostPartIP(i.ip, i.mask)
+		if err != nil {
+			t.Fatal(err)
+		}
+		if !i.host.Equal(h) {
+			t.Fatalf("Failed to return expected host ip. Expected: %s. Got: %s", i.host, h)
+		}
+	}
+
+	// ip as v6 and mask as v4 are not compatible
+	if _, err := GetHostPartIP(net.ParseIP("2005:2004:2002:2001:FFFF:ABCD:EEAB:00CD"), []byte{0xff, 0xff, 0xff, 0}); err == nil {
+		t.Fatalf("Unexpected success")
+	}
+	// ip as v4 and non conventional mask
+	if _, err := GetHostPartIP(net.ParseIP("173.32.4.5"), []byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xff, 0xff, 0}); err == nil {
+		t.Fatalf("Unexpected success")
+	}
+	// ip as v4 and non conventional mask
+	if _, err := GetHostPartIP(net.ParseIP("173.32.4.5"), []byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xff, 0xff, 0xff, 0xff, 0}); err == nil {
+		t.Fatalf("Unexpected success")
+	}
+}