
This also adds an API to Label to determine if the Label itself or its child TextNode is hovered. This allows ButtonBox to render in a hovered state when the label is hovered.
56 lines
2.4 KiB
C++
56 lines
2.4 KiB
C++
/*
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* Copyright (c) 2021, Tim Flynn <trflynn89@pm.me>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibWeb/HTML/HTMLLabelElement.h>
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#include <LibWeb/Layout/BlockBox.h>
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namespace Web::Layout {
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class Label : public BlockBox {
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public:
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Label(DOM::Document&, HTML::HTMLLabelElement*, NonnullRefPtr<CSS::StyleProperties>);
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virtual ~Label() override;
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static bool is_inside_associated_label(LabelableNode&, const Gfx::IntPoint&);
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static bool is_associated_label_hovered(LabelableNode&);
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const HTML::HTMLLabelElement& dom_node() const { return static_cast<const HTML::HTMLLabelElement&>(*BlockBox::dom_node()); }
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HTML::HTMLLabelElement& dom_node() { return static_cast<HTML::HTMLLabelElement&>(*BlockBox::dom_node()); }
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void handle_mousedown_on_label(Badge<TextNode>, const Gfx::IntPoint&, unsigned button);
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void handle_mouseup_on_label(Badge<TextNode>, const Gfx::IntPoint&, unsigned button);
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void handle_mousemove_on_label(Badge<TextNode>, const Gfx::IntPoint&, unsigned button);
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private:
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static Label* label_for_control_node(LabelableNode&);
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LabelableNode* control_node();
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bool m_tracking_mouse { false };
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};
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}
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