LibWeb: Convert ButtonBox to be a LabelableNode
This also adds an API to Label to determine if the Label itself or its child TextNode is hovered. This allows ButtonBox to render in a hovered state when the label is hovered.
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parent
d40f3aa0d0
commit
1b2123af80
Notes:
sideshowbarker
2024-07-18 20:48:25 +09:00
Author: https://github.com/trflynn89 Commit: https://github.com/SerenityOS/serenity/commit/1b2123af802 Pull-request: https://github.com/SerenityOS/serenity/pull/6115
4 changed files with 65 additions and 11 deletions
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@ -30,12 +30,13 @@
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#include <LibGfx/StylePainter.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/Layout/ButtonBox.h>
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#include <LibWeb/Layout/Label.h>
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#include <LibWeb/Page/Frame.h>
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namespace Web::Layout {
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ButtonBox::ButtonBox(DOM::Document& document, HTML::HTMLInputElement& element, NonnullRefPtr<CSS::StyleProperties> style)
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: ReplacedBox(document, element, move(style))
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: LabelableNode(document, element, move(style))
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{
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}
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@ -57,10 +58,13 @@ void ButtonBox::paint(PaintContext& context, PaintPhase phase)
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if (!is_visible())
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return;
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ReplacedBox::paint(context, phase);
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LabelableNode::paint(context, phase);
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if (phase == PaintPhase::Foreground) {
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bool hovered = document().hovered_node() == &dom_node();
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if (!hovered)
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hovered = Label::is_associated_label_hovered(*this);
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Gfx::StylePainter::paint_button(context.painter(), enclosing_int_rect(absolute_rect()), context.palette(), Gfx::ButtonStyle::Normal, m_being_pressed, hovered, dom_node().checked(), dom_node().enabled());
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auto text_rect = enclosing_int_rect(absolute_rect());
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@ -91,8 +95,11 @@ void ButtonBox::handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint& positio
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NonnullRefPtr protected_this = *this;
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NonnullRefPtr protected_frame = frame();
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bool is_inside = enclosing_int_rect(absolute_rect()).contains(position);
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if (is_inside)
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bool is_inside_node_or_label = enclosing_int_rect(absolute_rect()).contains(position);
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if (!is_inside_node_or_label)
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is_inside_node_or_label = Label::is_inside_associated_label(*this, position);
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if (is_inside_node_or_label)
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dom_node().did_click_button({});
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m_being_pressed = false;
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@ -106,11 +113,39 @@ void ButtonBox::handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint& posit
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if (!m_tracking_mouse || !dom_node().enabled())
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return;
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bool is_inside = enclosing_int_rect(absolute_rect()).contains(position);
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if (m_being_pressed == is_inside)
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bool is_inside_node_or_label = enclosing_int_rect(absolute_rect()).contains(position);
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if (!is_inside_node_or_label)
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is_inside_node_or_label = Label::is_inside_associated_label(*this, position);
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if (m_being_pressed == is_inside_node_or_label)
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return;
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m_being_pressed = is_inside;
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m_being_pressed = is_inside_node_or_label;
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set_needs_display();
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}
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void ButtonBox::handle_associated_label_mousedown(Badge<Label>)
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{
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m_being_pressed = true;
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set_needs_display();
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}
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void ButtonBox::handle_associated_label_mouseup(Badge<Label>)
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{
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// NOTE: Handling the click may run arbitrary JS, which could disappear this node.
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NonnullRefPtr protected_this = *this;
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NonnullRefPtr protected_frame = frame();
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dom_node().did_click_button({});
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m_being_pressed = false;
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}
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void ButtonBox::handle_associated_label_mousemove(Badge<Label>, bool is_inside_node_or_label)
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{
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if (m_being_pressed == is_inside_node_or_label)
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return;
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m_being_pressed = is_inside_node_or_label;
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set_needs_display();
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}
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@ -27,11 +27,11 @@
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#pragma once
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#include <LibWeb/HTML/HTMLInputElement.h>
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#include <LibWeb/Layout/ReplacedBox.h>
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#include <LibWeb/Layout/LabelableNode.h>
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namespace Web::Layout {
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class ButtonBox : public ReplacedBox {
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class ButtonBox : public LabelableNode {
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public:
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ButtonBox(DOM::Document&, HTML::HTMLInputElement&, NonnullRefPtr<CSS::StyleProperties>);
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virtual ~ButtonBox() override;
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@ -39,8 +39,8 @@ public:
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virtual void prepare_for_replaced_layout() override;
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virtual void paint(PaintContext&, PaintPhase) override;
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const HTML::HTMLInputElement& dom_node() const { return static_cast<const HTML::HTMLInputElement&>(ReplacedBox::dom_node()); }
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HTML::HTMLInputElement& dom_node() { return static_cast<HTML::HTMLInputElement&>(ReplacedBox::dom_node()); }
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const HTML::HTMLInputElement& dom_node() const { return static_cast<const HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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HTML::HTMLInputElement& dom_node() { return static_cast<HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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private:
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virtual bool wants_mouse_events() const override { return true; }
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@ -48,6 +48,10 @@ private:
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virtual void handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override;
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virtual void handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers) override;
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virtual void handle_associated_label_mousedown(Badge<Label>) override;
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virtual void handle_associated_label_mouseup(Badge<Label>) override;
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virtual void handle_associated_label_mousemove(Badge<Label>, bool is_inside_node_or_label) override;
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bool m_being_pressed { false };
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bool m_tracking_mouse { false };
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};
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@ -32,6 +32,7 @@
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#include <LibWeb/Layout/InitialContainingBlockBox.h>
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#include <LibWeb/Layout/Label.h>
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#include <LibWeb/Layout/LabelableNode.h>
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#include <LibWeb/Layout/TextNode.h>
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#include <LibWeb/Page/Frame.h>
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namespace Web::Layout {
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@ -95,6 +96,19 @@ bool Label::is_inside_associated_label(LabelableNode& control, const Gfx::IntPoi
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return false;
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}
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bool Label::is_associated_label_hovered(LabelableNode& control)
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{
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if (auto* label = label_for_control_node(control); label) {
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if (label->document().hovered_node() == &label->dom_node())
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return true;
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if (auto* child = label->first_child_of_type<TextNode>(); child)
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return label->document().hovered_node() == &child->dom_node();
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}
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return false;
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}
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Label* Label::label_for_control_node(LabelableNode& control)
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{
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Label* label = nullptr;
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@ -37,6 +37,7 @@ public:
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virtual ~Label() override;
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static bool is_inside_associated_label(LabelableNode&, const Gfx::IntPoint&);
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static bool is_associated_label_hovered(LabelableNode&);
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const HTML::HTMLLabelElement& dom_node() const { return static_cast<const HTML::HTMLLabelElement&>(*BlockBox::dom_node()); }
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HTML::HTMLLabelElement& dom_node() { return static_cast<HTML::HTMLLabelElement&>(*BlockBox::dom_node()); }
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