ladybird/Userland/Libraries/LibAudio/ClientConnection.cpp
Elyse c78a8b94c5 Everywhere: Refactor 'muted' to 'main_mix_muted' in all AudioConnections
The 'muted' methods referred to the 'main mix muted' but it wasn't
really clear from the name. This change will be useful because in the
next commit, a 'self muted' state will be added to each audio client
connection.
2021-12-24 00:19:01 -08:00

66 lines
1.7 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibAudio/Buffer.h>
#include <LibAudio/ClientConnection.h>
#include <time.h>
namespace Audio {
// FIXME: We don't know what is a good value for this.
// Real-time audio may be improved with a lower value.
static timespec g_enqueue_wait_time { 0, 10'000'000 };
ClientConnection::ClientConnection()
: IPC::ServerConnection<AudioClientEndpoint, AudioServerEndpoint>(*this, "/tmp/portal/audio")
{
}
void ClientConnection::enqueue(Buffer const& buffer)
{
for (;;) {
auto success = enqueue_buffer(buffer.anonymous_buffer(), buffer.id(), buffer.sample_count());
if (success)
break;
nanosleep(&g_enqueue_wait_time, nullptr);
}
}
void ClientConnection::async_enqueue(Buffer const& buffer)
{
async_enqueue_buffer(buffer.anonymous_buffer(), buffer.id(), buffer.sample_count());
}
bool ClientConnection::try_enqueue(Buffer const& buffer)
{
return enqueue_buffer(buffer.anonymous_buffer(), buffer.id(), buffer.sample_count());
}
void ClientConnection::finished_playing_buffer(i32 buffer_id)
{
if (on_finish_playing_buffer)
on_finish_playing_buffer(buffer_id);
}
void ClientConnection::main_mix_muted_state_changed(bool muted)
{
if (on_main_mix_muted_state_change)
on_main_mix_muted_state_change(muted);
}
void ClientConnection::main_mix_volume_changed(double volume)
{
if (on_main_mix_volume_change)
on_main_mix_volume_change(volume);
}
void ClientConnection::client_volume_changed(double volume)
{
if (on_client_volume_change)
on_client_volume_change(volume);
}
}