127 lines
5.7 KiB
C++
127 lines
5.7 KiB
C++
#include <LibGUI/GPainter.h>
|
|
#include <LibHTML/DOM/Document.h>
|
|
#include <LibHTML/DOM/HTMLBodyElement.h>
|
|
#include <LibHTML/Frame.h>
|
|
#include <LibHTML/Layout/LayoutBlock.h>
|
|
#include <LibHTML/Layout/LayoutBox.h>
|
|
|
|
//#define DRAW_BOXES_AROUND_LAYOUT_NODES
|
|
//#define DRAW_BOXES_AROUND_HOVERED_NODES
|
|
|
|
void LayoutBox::render(RenderingContext& context)
|
|
{
|
|
if (!is_visible())
|
|
return;
|
|
|
|
#ifdef DRAW_BOXES_AROUND_LAYOUT_NODES
|
|
context.painter().draw_rect(m_rect, Color::Blue);
|
|
#endif
|
|
#ifdef DRAW_BOXES_AROUND_HOVERED_NODES
|
|
if (!is_anonymous() && node() == document().hovered_node())
|
|
context.painter().draw_rect(m_rect, Color::Red);
|
|
#endif
|
|
|
|
if (node() && document().inspected_node() == node())
|
|
context.painter().draw_rect(enclosing_int_rect(m_rect), Color::Magenta);
|
|
|
|
Rect padded_rect;
|
|
padded_rect.set_x(x() - box_model().padding().left.to_px());
|
|
padded_rect.set_width(width() + box_model().padding().left.to_px() + box_model().padding().right.to_px());
|
|
padded_rect.set_y(y() - box_model().padding().top.to_px());
|
|
padded_rect.set_height(height() + box_model().padding().top.to_px() + box_model().padding().bottom.to_px());
|
|
|
|
if (!is_body()) {
|
|
auto bgcolor = style().property(CSS::PropertyID::BackgroundColor);
|
|
if (bgcolor.has_value() && bgcolor.value()->is_color()) {
|
|
context.painter().fill_rect(padded_rect, bgcolor.value()->to_color(document()));
|
|
}
|
|
|
|
auto bgimage = style().property(CSS::PropertyID::BackgroundImage);
|
|
if (bgimage.has_value() && bgimage.value()->is_image()) {
|
|
auto& image_value = static_cast<const ImageStyleValue&>(*bgimage.value());
|
|
if (image_value.bitmap()) {
|
|
context.painter().draw_tiled_bitmap(padded_rect, *image_value.bitmap());
|
|
}
|
|
}
|
|
}
|
|
|
|
// FIXME: Respect all individual border sides
|
|
auto border_width_value = style().property(CSS::PropertyID::BorderTopWidth);
|
|
auto border_color_value = style().property(CSS::PropertyID::BorderTopColor);
|
|
auto border_style_value = style().property(CSS::PropertyID::BorderTopStyle);
|
|
|
|
if (border_width_value.has_value()) {
|
|
float border_width = border_width_value.value()->to_length().to_px();
|
|
|
|
Color border_color;
|
|
if (border_color_value.has_value())
|
|
border_color = border_color_value.value()->to_color(document());
|
|
else {
|
|
// FIXME: This is basically CSS "currentColor" which should be handled elsewhere
|
|
// in a much more reusable way.
|
|
auto color_value = style().property(CSS::PropertyID::Color);
|
|
if (color_value.has_value())
|
|
border_color = color_value.value()->to_color(document());
|
|
else
|
|
border_color = Color::Black;
|
|
}
|
|
|
|
if (border_style_value.has_value() && border_style_value.value()->to_string() == "inset") {
|
|
// border-style: inset
|
|
auto shadow_color = Color::from_rgb(0x888888);
|
|
auto highlight_color = Color::from_rgb(0x5a5a5a);
|
|
context.painter().draw_line(padded_rect.top_left(), padded_rect.top_right(), highlight_color, border_width);
|
|
context.painter().draw_line(padded_rect.top_right(), padded_rect.bottom_right(), shadow_color, border_width);
|
|
context.painter().draw_line(padded_rect.bottom_right(), padded_rect.bottom_left(), shadow_color, border_width);
|
|
context.painter().draw_line(padded_rect.bottom_left(), padded_rect.top_left(), highlight_color, border_width);
|
|
} else if (border_style_value.has_value() && border_style_value.value()->to_string() == "outset") {
|
|
// border-style: outset
|
|
auto highlight_color = Color::from_rgb(0x888888);
|
|
auto shadow_color = Color::from_rgb(0x5a5a5a);
|
|
context.painter().draw_line(padded_rect.top_left(), padded_rect.top_right(), highlight_color, border_width);
|
|
context.painter().draw_line(padded_rect.top_right(), padded_rect.bottom_right(), shadow_color, border_width);
|
|
context.painter().draw_line(padded_rect.bottom_right(), padded_rect.bottom_left(), shadow_color, border_width);
|
|
context.painter().draw_line(padded_rect.bottom_left(), padded_rect.top_left(), highlight_color, border_width);
|
|
} else {
|
|
// border-style: solid
|
|
context.painter().draw_line(padded_rect.top_left(), padded_rect.top_right(), border_color, border_width);
|
|
context.painter().draw_line(padded_rect.top_right(), padded_rect.bottom_right(), border_color, border_width);
|
|
context.painter().draw_line(padded_rect.bottom_right(), padded_rect.bottom_left(), border_color, border_width);
|
|
context.painter().draw_line(padded_rect.bottom_left(), padded_rect.top_left(), border_color, border_width);
|
|
}
|
|
}
|
|
|
|
LayoutNodeWithStyleAndBoxModelMetrics::render(context);
|
|
}
|
|
|
|
HitTestResult LayoutBox::hit_test(const Point& position) const
|
|
{
|
|
// FIXME: It would be nice if we could confidently skip over hit testing
|
|
// parts of the layout tree, but currently we can't just check
|
|
// m_rect.contains() since inline text rects can't be trusted..
|
|
HitTestResult result { m_rect.contains(FloatPoint(position.x(), position.y())) ? this : nullptr };
|
|
for_each_child([&](auto& child) {
|
|
auto child_result = child.hit_test(position);
|
|
if (child_result.layout_node)
|
|
result = child_result;
|
|
});
|
|
return result;
|
|
}
|
|
|
|
void LayoutBox::set_needs_display()
|
|
{
|
|
auto* frame = document().frame();
|
|
ASSERT(frame);
|
|
|
|
if (!is_inline()) {
|
|
const_cast<Frame*>(frame)->set_needs_display(enclosing_int_rect(rect()));
|
|
return;
|
|
}
|
|
|
|
LayoutNode::set_needs_display();
|
|
}
|
|
|
|
bool LayoutBox::is_body() const
|
|
{
|
|
return node() && node() == document().body();
|
|
}
|