
This commit adds a loader for the FLAC audio codec, the Free Lossless Audio codec by the Xiph.Org foundation. LibAudio will automatically read and parse FLAC files, so users do not need to adjust. This implementation is bare-bones and needs to be improved upon. There are many bugs, verbatim subframes and any kind of seeking is not supported. However, stereo files exported by libavcodec on highest compression setting seem to work well.
131 lines
5.1 KiB
C++
131 lines
5.1 KiB
C++
/*
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* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Buffer.h"
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#include "FlacTypes.h"
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#include "Loader.h"
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#include <AK/BitStream.h>
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#include <AK/Stream.h>
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#include <AK/Types.h>
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#include <AK/Variant.h>
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#include <LibCore/FileStream.h>
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namespace Audio {
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class FlacInputStream : public Variant<Core::InputFileStream, InputMemoryStream> {
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public:
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using Variant<Core::InputFileStream, InputMemoryStream>::Variant;
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void seek(size_t pos)
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{
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this->visit(
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[&](auto& stream) {
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stream.seek(pos);
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});
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}
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InputBitStream bit_stream()
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{
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return this->visit(
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[&](auto& stream) {
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return InputBitStream(stream);
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});
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}
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};
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ALWAYS_INLINE u8 frame_channel_type_to_channel_count(FlacFrameChannelType channel_type);
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// Sign-extend an arbitrary-size signed number to 64 bit signed
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ALWAYS_INLINE i64 sign_extend(u32 n, u8 size);
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// Decodes the sign representation method used in Rice coding.
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// Numbers alternate between positive and negative: 0, 1, -1, 2, -2, 3, -3, 4, -4, 5, -5, ...
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ALWAYS_INLINE i32 rice_to_signed(u32 x);
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// decoders
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// read a UTF-8 encoded number, even if it is not a valid codepoint
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ALWAYS_INLINE u64 read_utf8_char(InputStream& input);
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// decode a single number encoded with exponential golomb encoding of the specified order
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ALWAYS_INLINE i32 decode_unsigned_exp_golomb(u8 order, InputBitStream& bit_input);
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class FlacLoaderPlugin : public LoaderPlugin {
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public:
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FlacLoaderPlugin(const StringView& path);
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FlacLoaderPlugin(const ByteBuffer& buffer);
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virtual bool sniff() override;
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virtual bool has_error() override { return !m_error_string.is_null(); }
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virtual const String& error_string() override { return m_error_string; }
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virtual RefPtr<Buffer> get_more_samples(size_t max_bytes_to_read_from_input = 128 * KiB) override;
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virtual void reset() override;
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virtual void seek(const int position) override;
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// FIXME
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virtual int loaded_samples() override { return 0; }
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virtual int total_samples() override { return m_total_samples; }
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virtual u32 sample_rate() override { return m_sample_rate; }
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virtual u16 num_channels() override { return m_num_channels; }
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virtual PcmSampleFormat pcm_format() override { return m_sample_format; }
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virtual RefPtr<Core::File> file() override { return m_file; }
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bool is_fixed_blocksize_stream() const { return m_min_block_size == m_max_block_size; }
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bool sample_count_unknown() const { return m_total_samples == 0; }
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private:
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bool parse_header();
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// Either returns the metadata block or sets error message.
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// Additionally, increments m_data_start_location past the read meta block.
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FlacRawMetadataBlock next_meta_block(InputBitStream& bit_input);
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// Fetches and sets the next FLAC frame
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void next_frame();
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// Helper of next_frame that fetches a sub frame's header
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FlacSubframeHeader next_subframe_header(InputBitStream& bit_input, u8 channel_index);
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// Helper of next_frame that decompresses a subframe
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Vector<i32> parse_subframe(FlacSubframeHeader& subframe_header, InputBitStream& bit_input);
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// Subframe-internal data decoders (heavy lifting)
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Vector<i32> decode_fixed_lpc(FlacSubframeHeader& subframe, InputBitStream& bit_input);
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Vector<i32> decode_verbatim(FlacSubframeHeader& subframe, InputBitStream& bit_input);
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Vector<i32> decode_custom_lpc(FlacSubframeHeader& subframe, InputBitStream& bit_input);
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Vector<i32> decode_residual(Vector<i32>& decoded, FlacSubframeHeader& subframe, InputBitStream& bit_input);
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// decode a single rice partition that has its own rice parameter
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ALWAYS_INLINE Vector<i32> decode_rice_partition(u8 partition_type, u32 partitions, u32 partition_index, FlacSubframeHeader& subframe, InputBitStream& bit_input);
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// Converters for special coding used in frame headers
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ALWAYS_INLINE u32 convert_sample_count_code(u8 sample_count_code);
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ALWAYS_INLINE u32 convert_sample_rate_code(u8 sample_rate_code);
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ALWAYS_INLINE PcmSampleFormat convert_bit_depth_code(u8 bit_depth_code);
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bool m_valid { false };
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RefPtr<Core::File> m_file;
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String m_error_string;
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OwnPtr<ResampleHelper<double>> m_resampler;
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// Data obtained directly from the FLAC metadata: many values have specific bit counts
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u32 m_sample_rate { 0 }; // 20 bit
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u8 m_num_channels { 0 }; // 3 bit
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PcmSampleFormat m_sample_format; // 5 bits for the integer bit depth
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// Blocks are units of decoded audio data
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u16 m_min_block_size { 0 };
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u16 m_max_block_size { 0 };
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// Frames are units of encoded audio data, both of these are 24-bit
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u32 m_min_frame_size { 0 }; //24 bit
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u32 m_max_frame_size { 0 }; // 24 bit
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u64 m_total_samples { 0 }; // 36 bit
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u8 m_md5_checksum[128 / 8]; // 128 bit (!)
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// keep track of the start of the data in the FLAC stream to seek back more easily
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u64 m_data_start_location { 0 };
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OwnPtr<FlacInputStream> m_stream;
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Optional<FlacFrameHeader> m_current_frame;
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Vector<Frame> m_current_frame_data;
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u64 m_current_sample_or_frame { 0 };
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};
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}
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