
The EventLoop is now a wrapper around an EventLoopImplementation. Our old EventLoop code has moved into EventLoopImplementationUnix and continues to work as before. The main difference is that all the separate thread_local variables have been collected into a file-local ThreadData data structure. The goal here is to allow running Core::EventLoop with a totally different backend, such as Qt for Ladybird.
30 lines
768 B
C++
30 lines
768 B
C++
/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/NonnullOwnPtr.h>
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#include <LibCore/Event.h>
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#include <LibCore/EventLoopImplementation.h>
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#include <LibCore/ThreadEventQueue.h>
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namespace Core {
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EventLoopImplementation::EventLoopImplementation()
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: m_thread_event_queue(ThreadEventQueue::current())
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{
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}
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EventLoopImplementation::~EventLoopImplementation() = default;
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void EventLoopImplementation::post_event(Object& receiver, NonnullOwnPtr<Event>&& event)
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{
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m_thread_event_queue.post_event(receiver, move(event));
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// Wake up this EventLoopImplementation if this is a cross-thread event posting.
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if (&ThreadEventQueue::current() != &m_thread_event_queue)
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wake();
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}
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}
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