ladybird/Base/usr/share/man/man7/kernel_modules.md

65 lines
1.7 KiB
Markdown

## Name
Kernel Modules - runtime code loading for the kernel
## Description
Serenity's kernel supports loading modules at runtime. This functionality can
be used to implement optional features (e.g. drivers), and speed up your
development cycle.
## Module format
A kernel module is a regular ELF object file which must export several
symbols. Any symbols it refers to will be resolved when it is loaded.
### `module_name`
This should be a string like `const char module_name[]` containing the name of
the module. This is used to give the module a name in any informational
contexts, but also to ensure that the module is not loaded twice by accident,
and also used as a reference to unload the module later.
### `module_init`
This should be a function with the following signature: `void module_init()`.
It will be called when the module is loaded.
### `module_fini`
This is optional, but if defined it should be a function with the following
signature: `void module_fini()`. It will be called when the module is
unloaded.
## Example:
```c++
#include <Kernel/kstdio.h>
#include <Kernel/Process.h>
extern "C" const char module_name[] = "ExampleModule";
extern "C" void module_init()
{
kprintf("ExampleModule has booted!\n");
for (int i = 0; i < 3; ++i) {
kprintf("i is now %d\n", i);
}
kprintf("current pid: %d\n", current->process().sys$getpid());
kprintf("current process name: %s\n", current->process().name().characters());
}
extern "C" void module_fini()
{
kprintf("ExampleModule is being removed!\n");
}
```
## See also
* [`modload`(1)](../man1/modload.md)
* [`modunload`(1)](../man1/modunload.md)
* [`module_load`(2)](../man2/module_load.md)
* [`module_unload`(2)](../man2/module_unload.md)