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- /*
- * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2022, Adam Hodgen <ant1441@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibWeb/DOM/Document.h>
- #include <LibWeb/DOM/Event.h>
- #include <LibWeb/DOM/ShadowRoot.h>
- #include <LibWeb/DOM/Text.h>
- #include <LibWeb/HTML/BrowsingContext.h>
- #include <LibWeb/HTML/EventNames.h>
- #include <LibWeb/HTML/HTMLFormElement.h>
- #include <LibWeb/HTML/HTMLInputElement.h>
- #include <LibWeb/Layout/BlockContainer.h>
- #include <LibWeb/Layout/ButtonBox.h>
- #include <LibWeb/Layout/CheckBox.h>
- #include <LibWeb/Layout/RadioButton.h>
- namespace Web::HTML {
- HTMLInputElement::HTMLInputElement(DOM::Document& document, DOM::QualifiedName qualified_name)
- : FormAssociatedElement(document, move(qualified_name))
- {
- }
- HTMLInputElement::~HTMLInputElement()
- {
- }
- void HTMLInputElement::did_click_button(Badge<Painting::ButtonPaintable>)
- {
- // FIXME: This should be a PointerEvent.
- dispatch_event(DOM::Event::create(EventNames::click));
- if (type() == "submit") {
- if (auto* form = first_ancestor_of_type<HTMLFormElement>()) {
- form->submit_form(this);
- }
- return;
- }
- }
- void HTMLInputElement::did_click_checkbox(Badge<Painting::CheckBoxPaintable>)
- {
- // FIXME: This should be a PointerEvent.
- auto click_event = DOM::Event::create(EventNames::click);
- click_event->set_bubbles(true);
- dispatch_event(move(click_event));
- }
- RefPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
- {
- if (type() == "hidden")
- return nullptr;
- if (type() == "submit" || type() == "button" || type() == "reset")
- return adopt_ref(*new Layout::ButtonBox(document(), *this, move(style)));
- if (type() == "checkbox")
- return adopt_ref(*new Layout::CheckBox(document(), *this, move(style)));
- if (type() == "radio")
- return adopt_ref(*new Layout::RadioButton(document(), *this, move(style)));
- create_shadow_tree_if_needed();
- auto layout_node = adopt_ref(*new Layout::BlockContainer(document(), this, move(style)));
- layout_node->set_inline(true);
- return layout_node;
- }
- void HTMLInputElement::set_checked(bool checked, ChangeSource change_source, ShouldRunActivationBehavior should_run_activation_behavior)
- {
- if (m_checked == checked)
- return;
- // The dirty checkedness flag must be initially set to false when the element is created,
- // and must be set to true whenever the user interacts with the control in a way that changes the checkedness.
- if (change_source == ChangeSource::User)
- m_dirty_checkedness = true;
- m_checked = checked;
- if (layout_node())
- layout_node()->set_needs_display();
- if (should_run_activation_behavior == ShouldRunActivationBehavior::Yes)
- run_activation_behavior();
- }
- void HTMLInputElement::run_activation_behavior()
- {
- // The activation behavior for input elements are these steps:
- // FIXME: 1. If this element is not mutable and is not in the Checkbox state and is not in the Radio state, then return.
- // 2. Run this element's input activation behavior, if any, and do nothing otherwise.
- run_input_activation_behavior();
- }
- // https://html.spec.whatwg.org/multipage/input.html#input-activation-behavior
- void HTMLInputElement::run_input_activation_behavior()
- {
- if (type() == "checkbox") {
- // 1. If the element is not connected, then return.
- if (!is_connected())
- return;
- // 2. Fire an event named input at the element with the bubbles and composed attributes initialized to true.
- auto input_event = DOM::Event::create(HTML::EventNames::input);
- input_event->set_bubbles(true);
- input_event->set_composed(true);
- dispatch_event(move(input_event));
- // 3. Fire an event named change at the element with the bubbles attribute initialized to true.
- auto change_event = DOM::Event::create(HTML::EventNames::change);
- change_event->set_bubbles(true);
- dispatch_event(move(change_event));
- } else {
- dispatch_event(DOM::Event::create(EventNames::change));
- }
- }
- void HTMLInputElement::did_edit_text_node(Badge<BrowsingContext>)
- {
- // NOTE: This is a bit ad-hoc, but basically implements part of "4.10.5.5 Common event behaviors"
- // https://html.spec.whatwg.org/multipage/input.html#common-input-element-events
- queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
- auto input_event = DOM::Event::create(HTML::EventNames::input);
- input_event->set_bubbles(true);
- input_event->set_composed(true);
- dispatch_event(move(input_event));
- // FIXME: This should only fire when the input is "committed", whatever that means.
- auto change_event = DOM::Event::create(HTML::EventNames::change);
- change_event->set_bubbles(true);
- dispatch_event(move(change_event));
- });
- }
- String HTMLInputElement::value() const
- {
- if (m_text_node)
- return m_text_node->data();
- return default_value();
- }
- void HTMLInputElement::set_value(String value)
- {
- auto sanitised_value = value_sanitization_algorithm(move(value));
- if (m_text_node) {
- m_text_node->set_data(sanitised_value);
- return;
- }
- set_attribute(HTML::AttributeNames::value, sanitised_value);
- }
- void HTMLInputElement::create_shadow_tree_if_needed()
- {
- if (shadow_root())
- return;
- // FIXME: This assumes that we want a text box. Is that always true?
- auto shadow_root = adopt_ref(*new DOM::ShadowRoot(document(), *this));
- auto initial_value = attribute(HTML::AttributeNames::value);
- if (initial_value.is_null())
- initial_value = String::empty();
- auto element = document().create_element(HTML::TagNames::div).release_value();
- element->set_attribute(HTML::AttributeNames::style, "white-space: pre; padding-top: 1px; padding-bottom: 1px; padding-left: 2px; padding-right: 2px");
- m_text_node = adopt_ref(*new DOM::Text(document(), initial_value));
- m_text_node->set_always_editable(true);
- m_text_node->set_owner_input_element({}, *this);
- element->append_child(*m_text_node);
- shadow_root->append_child(move(element));
- set_shadow_root(move(shadow_root));
- }
- void HTMLInputElement::did_receive_focus()
- {
- auto* browsing_context = document().browsing_context();
- if (!browsing_context)
- return;
- if (!m_text_node)
- return;
- browsing_context->set_cursor_position(DOM::Position { *m_text_node, 0 });
- }
- bool HTMLInputElement::is_focusable() const
- {
- return m_text_node;
- }
- void HTMLInputElement::parse_attribute(FlyString const& name, String const& value)
- {
- FormAssociatedElement::parse_attribute(name, value);
- if (name == HTML::AttributeNames::checked) {
- // When the checked content attribute is added, if the control does not have dirty checkedness,
- // the user agent must set the checkedness of the element to true
- if (!m_dirty_checkedness)
- set_checked(true, ChangeSource::Programmatic, ShouldRunActivationBehavior::No);
- }
- }
- void HTMLInputElement::did_remove_attribute(FlyString const& name)
- {
- FormAssociatedElement::did_remove_attribute(name);
- if (name == HTML::AttributeNames::checked) {
- // When the checked content attribute is removed, if the control does not have dirty checkedness,
- // the user agent must set the checkedness of the element to false.
- if (!m_dirty_checkedness)
- set_checked(false, ChangeSource::Programmatic, ShouldRunActivationBehavior::No);
- }
- }
- String HTMLInputElement::type() const
- {
- auto value = attribute(HTML::AttributeNames::type);
- #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, _) \
- if (value.equals_ignoring_case(#keyword)) \
- return #keyword;
- ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
- #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
- // The missing value default and the invalid value default are the Text state.
- // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
- // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
- return "text";
- }
- HTMLInputElement::TypeAttributeState HTMLInputElement::type_state() const
- {
- auto value = attribute(HTML::AttributeNames::type);
- #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
- if (value.equals_ignoring_case(#keyword)) \
- return HTMLInputElement::TypeAttributeState::state;
- ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
- #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
- // The missing value default and the invalid value default are the Text state.
- // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
- // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
- return HTMLInputElement::TypeAttributeState::Text;
- }
- void HTMLInputElement::set_type(String const& type)
- {
- set_attribute(HTML::AttributeNames::type, type);
- }
- // https://html.spec.whatwg.org/multipage/input.html#value-sanitization-algorithm
- String HTMLInputElement::value_sanitization_algorithm(String value) const
- {
- if (type_state() == HTMLInputElement::TypeAttributeState::Text || type_state() == HTMLInputElement::TypeAttributeState::Search || type_state() == HTMLInputElement::TypeAttributeState::Telephone || type_state() == HTMLInputElement::TypeAttributeState::Password) {
- // Strip newlines from the value.
- if (value.contains('\r') || value.contains('\n')) {
- StringBuilder builder;
- for (auto c : value) {
- if (!(c == '\r' || c == '\n'))
- builder.append(c);
- }
- return builder.to_string();
- }
- } else if (type_state() == HTMLInputElement::TypeAttributeState::URL) {
- // Strip newlines from the value, then strip leading and trailing ASCII whitespace from the value.
- if (value.contains('\r') || value.contains('\n')) {
- StringBuilder builder;
- for (auto c : value) {
- if (!(c == '\r' || c == '\n'))
- builder.append(c);
- }
- return builder.to_string().trim_whitespace();
- }
- } else if (type_state() == HTMLInputElement::TypeAttributeState::Number) {
- // If the value of the element is not a valid floating-point number, then set it to the empty string instead.
- char* end_ptr;
- auto val = strtod(value.characters(), &end_ptr);
- if (!isfinite(val) || *end_ptr)
- return "";
- }
- // FIXME: Implement remaining value sanitation algorithms
- return value;
- }
- }
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