HTMLInputElement.cpp 11 KB

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  1. /*
  2. * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, Adam Hodgen <ant1441@gmail.com>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibWeb/DOM/Document.h>
  8. #include <LibWeb/DOM/Event.h>
  9. #include <LibWeb/DOM/ShadowRoot.h>
  10. #include <LibWeb/DOM/Text.h>
  11. #include <LibWeb/HTML/BrowsingContext.h>
  12. #include <LibWeb/HTML/EventNames.h>
  13. #include <LibWeb/HTML/HTMLFormElement.h>
  14. #include <LibWeb/HTML/HTMLInputElement.h>
  15. #include <LibWeb/Layout/BlockContainer.h>
  16. #include <LibWeb/Layout/ButtonBox.h>
  17. #include <LibWeb/Layout/CheckBox.h>
  18. #include <LibWeb/Layout/RadioButton.h>
  19. namespace Web::HTML {
  20. HTMLInputElement::HTMLInputElement(DOM::Document& document, DOM::QualifiedName qualified_name)
  21. : FormAssociatedElement(document, move(qualified_name))
  22. {
  23. }
  24. HTMLInputElement::~HTMLInputElement()
  25. {
  26. }
  27. void HTMLInputElement::did_click_button(Badge<Painting::ButtonPaintable>)
  28. {
  29. // FIXME: This should be a PointerEvent.
  30. dispatch_event(DOM::Event::create(EventNames::click));
  31. if (type() == "submit") {
  32. if (auto* form = first_ancestor_of_type<HTMLFormElement>()) {
  33. form->submit_form(this);
  34. }
  35. return;
  36. }
  37. }
  38. void HTMLInputElement::did_click_checkbox(Badge<Painting::CheckBoxPaintable>)
  39. {
  40. // FIXME: This should be a PointerEvent.
  41. auto click_event = DOM::Event::create(EventNames::click);
  42. click_event->set_bubbles(true);
  43. dispatch_event(move(click_event));
  44. }
  45. RefPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
  46. {
  47. if (type() == "hidden")
  48. return nullptr;
  49. if (type() == "submit" || type() == "button" || type() == "reset")
  50. return adopt_ref(*new Layout::ButtonBox(document(), *this, move(style)));
  51. if (type() == "checkbox")
  52. return adopt_ref(*new Layout::CheckBox(document(), *this, move(style)));
  53. if (type() == "radio")
  54. return adopt_ref(*new Layout::RadioButton(document(), *this, move(style)));
  55. create_shadow_tree_if_needed();
  56. auto layout_node = adopt_ref(*new Layout::BlockContainer(document(), this, move(style)));
  57. layout_node->set_inline(true);
  58. return layout_node;
  59. }
  60. void HTMLInputElement::set_checked(bool checked, ChangeSource change_source, ShouldRunActivationBehavior should_run_activation_behavior)
  61. {
  62. if (m_checked == checked)
  63. return;
  64. // The dirty checkedness flag must be initially set to false when the element is created,
  65. // and must be set to true whenever the user interacts with the control in a way that changes the checkedness.
  66. if (change_source == ChangeSource::User)
  67. m_dirty_checkedness = true;
  68. m_checked = checked;
  69. if (layout_node())
  70. layout_node()->set_needs_display();
  71. if (should_run_activation_behavior == ShouldRunActivationBehavior::Yes)
  72. run_activation_behavior();
  73. }
  74. void HTMLInputElement::run_activation_behavior()
  75. {
  76. // The activation behavior for input elements are these steps:
  77. // FIXME: 1. If this element is not mutable and is not in the Checkbox state and is not in the Radio state, then return.
  78. // 2. Run this element's input activation behavior, if any, and do nothing otherwise.
  79. run_input_activation_behavior();
  80. }
  81. // https://html.spec.whatwg.org/multipage/input.html#input-activation-behavior
  82. void HTMLInputElement::run_input_activation_behavior()
  83. {
  84. if (type() == "checkbox") {
  85. // 1. If the element is not connected, then return.
  86. if (!is_connected())
  87. return;
  88. // 2. Fire an event named input at the element with the bubbles and composed attributes initialized to true.
  89. auto input_event = DOM::Event::create(HTML::EventNames::input);
  90. input_event->set_bubbles(true);
  91. input_event->set_composed(true);
  92. dispatch_event(move(input_event));
  93. // 3. Fire an event named change at the element with the bubbles attribute initialized to true.
  94. auto change_event = DOM::Event::create(HTML::EventNames::change);
  95. change_event->set_bubbles(true);
  96. dispatch_event(move(change_event));
  97. } else {
  98. dispatch_event(DOM::Event::create(EventNames::change));
  99. }
  100. }
  101. void HTMLInputElement::did_edit_text_node(Badge<BrowsingContext>)
  102. {
  103. // NOTE: This is a bit ad-hoc, but basically implements part of "4.10.5.5 Common event behaviors"
  104. // https://html.spec.whatwg.org/multipage/input.html#common-input-element-events
  105. queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
  106. auto input_event = DOM::Event::create(HTML::EventNames::input);
  107. input_event->set_bubbles(true);
  108. input_event->set_composed(true);
  109. dispatch_event(move(input_event));
  110. // FIXME: This should only fire when the input is "committed", whatever that means.
  111. auto change_event = DOM::Event::create(HTML::EventNames::change);
  112. change_event->set_bubbles(true);
  113. dispatch_event(move(change_event));
  114. });
  115. }
  116. String HTMLInputElement::value() const
  117. {
  118. if (m_text_node)
  119. return m_text_node->data();
  120. return default_value();
  121. }
  122. void HTMLInputElement::set_value(String value)
  123. {
  124. auto sanitised_value = value_sanitization_algorithm(move(value));
  125. if (m_text_node) {
  126. m_text_node->set_data(sanitised_value);
  127. return;
  128. }
  129. set_attribute(HTML::AttributeNames::value, sanitised_value);
  130. }
  131. void HTMLInputElement::create_shadow_tree_if_needed()
  132. {
  133. if (shadow_root())
  134. return;
  135. // FIXME: This assumes that we want a text box. Is that always true?
  136. auto shadow_root = adopt_ref(*new DOM::ShadowRoot(document(), *this));
  137. auto initial_value = attribute(HTML::AttributeNames::value);
  138. if (initial_value.is_null())
  139. initial_value = String::empty();
  140. auto element = document().create_element(HTML::TagNames::div).release_value();
  141. element->set_attribute(HTML::AttributeNames::style, "white-space: pre; padding-top: 1px; padding-bottom: 1px; padding-left: 2px; padding-right: 2px");
  142. m_text_node = adopt_ref(*new DOM::Text(document(), initial_value));
  143. m_text_node->set_always_editable(true);
  144. m_text_node->set_owner_input_element({}, *this);
  145. element->append_child(*m_text_node);
  146. shadow_root->append_child(move(element));
  147. set_shadow_root(move(shadow_root));
  148. }
  149. void HTMLInputElement::did_receive_focus()
  150. {
  151. auto* browsing_context = document().browsing_context();
  152. if (!browsing_context)
  153. return;
  154. if (!m_text_node)
  155. return;
  156. browsing_context->set_cursor_position(DOM::Position { *m_text_node, 0 });
  157. }
  158. bool HTMLInputElement::is_focusable() const
  159. {
  160. return m_text_node;
  161. }
  162. void HTMLInputElement::parse_attribute(FlyString const& name, String const& value)
  163. {
  164. FormAssociatedElement::parse_attribute(name, value);
  165. if (name == HTML::AttributeNames::checked) {
  166. // When the checked content attribute is added, if the control does not have dirty checkedness,
  167. // the user agent must set the checkedness of the element to true
  168. if (!m_dirty_checkedness)
  169. set_checked(true, ChangeSource::Programmatic, ShouldRunActivationBehavior::No);
  170. }
  171. }
  172. void HTMLInputElement::did_remove_attribute(FlyString const& name)
  173. {
  174. FormAssociatedElement::did_remove_attribute(name);
  175. if (name == HTML::AttributeNames::checked) {
  176. // When the checked content attribute is removed, if the control does not have dirty checkedness,
  177. // the user agent must set the checkedness of the element to false.
  178. if (!m_dirty_checkedness)
  179. set_checked(false, ChangeSource::Programmatic, ShouldRunActivationBehavior::No);
  180. }
  181. }
  182. String HTMLInputElement::type() const
  183. {
  184. auto value = attribute(HTML::AttributeNames::type);
  185. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, _) \
  186. if (value.equals_ignoring_case(#keyword)) \
  187. return #keyword;
  188. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  189. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  190. // The missing value default and the invalid value default are the Text state.
  191. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
  192. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
  193. return "text";
  194. }
  195. HTMLInputElement::TypeAttributeState HTMLInputElement::type_state() const
  196. {
  197. auto value = attribute(HTML::AttributeNames::type);
  198. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
  199. if (value.equals_ignoring_case(#keyword)) \
  200. return HTMLInputElement::TypeAttributeState::state;
  201. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  202. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  203. // The missing value default and the invalid value default are the Text state.
  204. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
  205. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
  206. return HTMLInputElement::TypeAttributeState::Text;
  207. }
  208. void HTMLInputElement::set_type(String const& type)
  209. {
  210. set_attribute(HTML::AttributeNames::type, type);
  211. }
  212. // https://html.spec.whatwg.org/multipage/input.html#value-sanitization-algorithm
  213. String HTMLInputElement::value_sanitization_algorithm(String value) const
  214. {
  215. if (type_state() == HTMLInputElement::TypeAttributeState::Text || type_state() == HTMLInputElement::TypeAttributeState::Search || type_state() == HTMLInputElement::TypeAttributeState::Telephone || type_state() == HTMLInputElement::TypeAttributeState::Password) {
  216. // Strip newlines from the value.
  217. if (value.contains('\r') || value.contains('\n')) {
  218. StringBuilder builder;
  219. for (auto c : value) {
  220. if (!(c == '\r' || c == '\n'))
  221. builder.append(c);
  222. }
  223. return builder.to_string();
  224. }
  225. } else if (type_state() == HTMLInputElement::TypeAttributeState::URL) {
  226. // Strip newlines from the value, then strip leading and trailing ASCII whitespace from the value.
  227. if (value.contains('\r') || value.contains('\n')) {
  228. StringBuilder builder;
  229. for (auto c : value) {
  230. if (!(c == '\r' || c == '\n'))
  231. builder.append(c);
  232. }
  233. return builder.to_string().trim_whitespace();
  234. }
  235. } else if (type_state() == HTMLInputElement::TypeAttributeState::Number) {
  236. // If the value of the element is not a valid floating-point number, then set it to the empty string instead.
  237. char* end_ptr;
  238. auto val = strtod(value.characters(), &end_ptr);
  239. if (!isfinite(val) || *end_ptr)
  240. return "";
  241. }
  242. // FIXME: Implement remaining value sanitation algorithms
  243. return value;
  244. }
  245. }