WebGLContextEvent.idl 321 B

1234567891011
  1. #import <DOM/Event.idl>
  2. [Exposed=(Window,Worker), UseNewAKString]
  3. interface WebGLContextEvent : Event {
  4. constructor(DOMString type, optional WebGLContextEventInit eventInit = {});
  5. readonly attribute DOMString statusMessage;
  6. };
  7. dictionary WebGLContextEventInit : EventInit {
  8. DOMString statusMessage = "";
  9. };