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- #import <DOM/Event.idl>
- [Exposed=(Window,Worker), UseNewAKString]
- interface WebGLContextEvent : Event {
- constructor(DOMString type, optional WebGLContextEventInit eventInit = {});
- readonly attribute DOMString statusMessage;
- };
- dictionary WebGLContextEventInit : EventInit {
- DOMString statusMessage = "";
- };
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