Jelle Raaijmakers a8cb70c0c4 LibGPU: Remove DeprecatedString usage 2 rokov pred
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CMakeLists.txt c52abe0bea LibVirtGPU: Add a new GPU device that talks to our VirtIO-GPU driver 2 rokov pred
Config.h c214d31c5e Everywhere: Fix order of includes and #pragma once 2 rokov pred
Device.h a8391d5a60 Everywhere: Remove unused includes of AK/Array.h 2 rokov pred
DeviceInfo.h 6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString 2 rokov pred
Driver.cpp a8cb70c0c4 LibGPU: Remove DeprecatedString usage 2 rokov pred
Driver.h 5bb76e9b63 LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically 3 rokov pred
Enums.h 00d46e5d77 LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2 rokov pred
IR.h c88bc74afd LibGPU: Add inputs and outputs to GPU shader IR 2 rokov pred
Image.cpp 027aee2c66 Userland: Add missing Math.h and IntegralMath.h header includes 2 rokov pred
Image.h 3b2ded1d44 LibGPU+LibSoftGPU: Move size and pixel format information to GPU::Image 2 rokov pred
ImageDataLayout.h eb7c3d16fb LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion 2 rokov pred
ImageFormat.h 6c80d12111 LibGPU+LibSoftGPU: Add PixelFormat::Intensity 2 rokov pred
Light.h 7da9447619 LibGL+LibGPU+LibSoftGPU: Move Light.h to LibGPU 3 rokov pred
LightModelParameters.h 5bf224708f LibGPU+LibSoftGPU: Move LightModelParameters into LibGPU 3 rokov pred
Material.h b652db1f54 LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU 3 rokov pred
RasterPosition.h 8f359bf758 LibGPU+LibSoftGPU: Move RasterPosition into its own header in LibGPU 3 rokov pred
RasterizerOptions.h a8391d5a60 Everywhere: Remove unused includes of AK/Array.h 2 rokov pred
SamplerConfig.h 474f9e9c69 LibGL: Implement `GL_TEXTURE_ENV_COLOR` 2 rokov pred
Shader.h 93ab2db80f LibGL+LibSoftGPU: Add GPU side shader infrastructure 2 rokov pred
StencilConfiguration.h a99cd09891 Libraries: Add missing includes, add namespace qualifiers 2 rokov pred
TextureUnitConfiguration.h 00d46e5d77 LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2 rokov pred
Vertex.h 00d46e5d77 LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2 rokov pred