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- /*
- * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibGfx/AntiAliasingPainter.h>
- #include <LibWeb/Painting/SVGPathPaintable.h>
- #include <LibWeb/SVG/SVGSVGElement.h>
- namespace Web::Painting {
- JS::NonnullGCPtr<SVGPathPaintable> SVGPathPaintable::create(Layout::SVGGraphicsBox const& layout_box)
- {
- return layout_box.heap().allocate_without_realm<SVGPathPaintable>(layout_box);
- }
- SVGPathPaintable::SVGPathPaintable(Layout::SVGGraphicsBox const& layout_box)
- : SVGGraphicsPaintable(layout_box)
- {
- }
- Layout::SVGGraphicsBox const& SVGPathPaintable::layout_box() const
- {
- return static_cast<Layout::SVGGraphicsBox const&>(layout_node());
- }
- TraversalDecision SVGPathPaintable::hit_test(CSSPixelPoint position, HitTestType type, Function<TraversalDecision(HitTestResult)> const& callback) const
- {
- if (!computed_path().has_value())
- return TraversalDecision::Continue;
- auto transformed_bounding_box = computed_transforms().svg_to_css_pixels_transform().map_to_quad(computed_path()->bounding_box());
- if (!transformed_bounding_box.contains(position.to_type<float>()))
- return TraversalDecision::Continue;
- return SVGGraphicsPaintable::hit_test(position, type, callback);
- }
- static Gfx::Painter::WindingRule to_gfx_winding_rule(SVG::FillRule fill_rule)
- {
- switch (fill_rule) {
- case SVG::FillRule::Nonzero:
- return Gfx::Painter::WindingRule::Nonzero;
- case SVG::FillRule::Evenodd:
- return Gfx::Painter::WindingRule::EvenOdd;
- default:
- VERIFY_NOT_REACHED();
- }
- }
- void SVGPathPaintable::paint(PaintContext& context, PaintPhase phase) const
- {
- if (!is_visible() || !computed_path().has_value())
- return;
- SVGGraphicsPaintable::paint(context, phase);
- if (phase != PaintPhase::Foreground)
- return;
- auto& geometry_element = layout_box().dom_node();
- auto const* svg_element = geometry_element.shadow_including_first_ancestor_of_type<SVG::SVGSVGElement>();
- auto svg_element_rect = svg_element->paintable_box()->absolute_rect();
- // FIXME: This should not be trucated to an int.
- RecordingPainterStateSaver save_painter { context.recording_painter() };
- auto offset = context.floored_device_point(svg_element_rect.location()).to_type<int>().to_type<float>();
- auto maybe_view_box = svg_element->view_box();
- auto paint_transform = computed_transforms().svg_to_device_pixels_transform(context);
- Gfx::Path path = computed_path()->copy_transformed(paint_transform);
- // Fills are computed as though all subpaths are closed (https://svgwg.org/svg2-draft/painting.html#FillProperties)
- auto closed_path = [&] {
- // We need to fill the path before applying the stroke, however the filled
- // path must be closed, whereas the stroke path may not necessary be closed.
- // Copy the path and close it for filling, but use the previous path for stroke
- auto copy = path;
- copy.close_all_subpaths();
- return copy;
- };
- // Note: This is assuming .x_scale() == .y_scale() (which it does currently).
- auto viewbox_scale = paint_transform.x_scale();
- auto svg_viewport = [&] {
- if (maybe_view_box.has_value())
- return Gfx::FloatRect { maybe_view_box->min_x, maybe_view_box->min_y, maybe_view_box->width, maybe_view_box->height };
- return Gfx::FloatRect { { 0, 0 }, svg_element_rect.size().to_type<float>() };
- }();
- SVG::SVGPaintContext paint_context {
- .viewport = svg_viewport,
- .path_bounding_box = computed_path()->bounding_box(),
- .transform = paint_transform
- };
- auto fill_opacity = geometry_element.fill_opacity().value_or(1);
- auto winding_rule = to_gfx_winding_rule(geometry_element.fill_rule().value_or(SVG::FillRule::Nonzero));
- if (auto paint_style = geometry_element.fill_paint_style(paint_context); paint_style.has_value()) {
- context.recording_painter().fill_path({
- .path = closed_path(),
- .paint_style = *paint_style,
- .winding_rule = winding_rule,
- .opacity = fill_opacity,
- .translation = offset,
- });
- } else if (auto fill_color = geometry_element.fill_color(); fill_color.has_value()) {
- context.recording_painter().fill_path({
- .path = closed_path(),
- .color = fill_color->with_opacity(fill_opacity),
- .winding_rule = winding_rule,
- .translation = offset,
- });
- }
- auto stroke_opacity = geometry_element.stroke_opacity().value_or(1);
- // Note: This is assuming .x_scale() == .y_scale() (which it does currently).
- float stroke_thickness = geometry_element.stroke_width().value_or(1) * viewbox_scale;
- if (auto paint_style = geometry_element.stroke_paint_style(paint_context); paint_style.has_value()) {
- context.recording_painter().stroke_path({
- .path = path,
- .paint_style = *paint_style,
- .thickness = stroke_thickness,
- .opacity = stroke_opacity,
- .translation = offset,
- });
- } else if (auto stroke_color = geometry_element.stroke_color(); stroke_color.has_value()) {
- context.recording_painter().stroke_path({
- .path = path,
- .color = stroke_color->with_opacity(stroke_opacity),
- .thickness = stroke_thickness,
- .translation = offset,
- });
- }
- }
- }
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