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- /*
- * Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/String.h>
- #include <LibGL/Shaders/Shader.h>
- #include <LibGLSL/Compiler.h>
- namespace GL {
- NonnullRefPtr<Shader> Shader::create(GLenum shader_type)
- {
- return adopt_ref(*new Shader(shader_type));
- }
- ErrorOr<void> Shader::add_source(StringView source_code)
- {
- auto source_code_content = TRY(String::from_utf8(source_code));
- TRY(m_sources.try_append(move(source_code_content)));
- return {};
- }
- ErrorOr<void> Shader::compile()
- {
- m_info_log = String {};
- GLSL::Compiler compiler;
- auto object_file_or_error = compiler.compile(m_sources);
- if (object_file_or_error.is_error()) {
- m_compile_status = false;
- m_info_log = compiler.messages();
- return object_file_or_error.release_error();
- }
- m_object_file = object_file_or_error.release_value();
- m_compile_status = true;
- return {};
- }
- size_t Shader::info_log_length() const
- {
- if (!m_info_log.has_value())
- return 0;
- // Per the spec we return the size including the null terminator
- return m_info_log.value().bytes().size() + 1;
- }
- size_t Shader::combined_source_length() const
- {
- if (m_sources.is_empty())
- return 0;
- size_t combined_size = 0;
- for (auto source : m_sources)
- combined_size += source.bytes().size();
- // Per the spec we return the size including the null terminator
- return combined_size + 1;
- }
- }
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