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- /*
- * Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/Vector.h>
- #include <LibGfx/Color.h>
- namespace Web {
- class SVGContext {
- public:
- SVGContext()
- {
- m_states.append(State());
- }
- const Gfx::Color& fill_color() const { return state().fill_color; }
- const Gfx::Color& stroke_color() const { return state().stroke_color; }
- float stroke_width() const { return state().stroke_width; }
- void set_fill_color(Gfx::Color color) { state().fill_color = color; }
- void set_stroke_color(Gfx::Color color) { state().stroke_color = color; }
- void set_stroke_width(float width) { state().stroke_width = width; }
- void save() { m_states.append(m_states.last()); }
- void restore() { m_states.take_last(); }
- private:
- struct State {
- Gfx::Color fill_color { Gfx::Color::Black };
- Gfx::Color stroke_color { Gfx::Color::Transparent };
- float stroke_width { 1.0 };
- };
- const State& state() const { return m_states.last(); }
- State& state() { return m_states.last(); }
- Vector<State> m_states;
- };
- }
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