HeaderView.cpp 13 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/AbstractTableView.h>
  27. #include <LibGUI/Action.h>
  28. #include <LibGUI/HeaderView.h>
  29. #include <LibGUI/Menu.h>
  30. #include <LibGUI/Model.h>
  31. #include <LibGUI/Painter.h>
  32. #include <LibGUI/Window.h>
  33. #include <LibGfx/Palette.h>
  34. #include <LibGfx/StylePainter.h>
  35. namespace GUI {
  36. static constexpr int minimum_column_size = 2;
  37. HeaderView::HeaderView(AbstractTableView& table_view, Gfx::Orientation orientation)
  38. : m_table_view(table_view)
  39. , m_orientation(orientation)
  40. {
  41. set_font(Gfx::Font::default_bold_font());
  42. if (m_orientation == Gfx::Orientation::Horizontal) {
  43. set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
  44. set_preferred_size(0, 16);
  45. } else {
  46. set_size_policy(SizePolicy::Fixed, SizePolicy::Fill);
  47. set_preferred_size(40, 0);
  48. }
  49. }
  50. HeaderView::~HeaderView()
  51. {
  52. }
  53. void HeaderView::set_section_size(int section, int size)
  54. {
  55. auto& data = section_data(section);
  56. if (data.size == size)
  57. return;
  58. data.size = size;
  59. data.has_initialized_size = true;
  60. data.size = size;
  61. m_table_view.header_did_change_section_size({}, m_orientation, section, size);
  62. }
  63. int HeaderView::section_size(int section) const
  64. {
  65. return section_data(section).size;
  66. }
  67. HeaderView::SectionData& HeaderView::section_data(int section) const
  68. {
  69. if (static_cast<size_t>(section) >= m_section_data.size())
  70. m_section_data.resize(section + 1);
  71. return m_section_data.at(section);
  72. }
  73. Gfx::IntRect HeaderView::section_rect(int section) const
  74. {
  75. if (!model())
  76. return {};
  77. auto& data = section_data(section);
  78. if (!data.visibility)
  79. return {};
  80. int offset = 0;
  81. for (int i = 0; i < section; ++i) {
  82. if (!is_section_visible(i))
  83. continue;
  84. offset += section_data(i).size;
  85. if (orientation() == Gfx::Orientation::Horizontal)
  86. offset += horizontal_padding() * 2;
  87. }
  88. if (orientation() == Gfx::Orientation::Horizontal)
  89. return { offset, 0, section_size(section) + horizontal_padding() * 2, height() };
  90. return { 0, offset, width(), section_size(section) };
  91. }
  92. Gfx::IntRect HeaderView::section_resize_grabbable_rect(int section) const
  93. {
  94. if (!model())
  95. return {};
  96. // FIXME: Support resizable rows.
  97. if (m_orientation == Gfx::Orientation::Vertical)
  98. return {};
  99. auto rect = section_rect(section);
  100. return { rect.right() - 1, rect.top(), 4, rect.height() };
  101. }
  102. int HeaderView::section_count() const
  103. {
  104. if (!model())
  105. return 0;
  106. return m_orientation == Gfx::Orientation::Horizontal ? model()->column_count() : model()->row_count();
  107. }
  108. void HeaderView::mousedown_event(MouseEvent& event)
  109. {
  110. if (!model())
  111. return;
  112. auto& model = *this->model();
  113. int section_count = this->section_count();
  114. for (int i = 0; i < section_count; ++i) {
  115. if (section_resize_grabbable_rect(i).contains(event.position())) {
  116. m_resizing_section = i;
  117. m_in_section_resize = true;
  118. m_section_resize_original_width = section_size(i);
  119. m_section_resize_origin = event.position();
  120. return;
  121. }
  122. auto rect = this->section_rect(i);
  123. if (rect.contains(event.position()) && model.is_column_sortable(i)) {
  124. m_pressed_section = i;
  125. m_pressed_section_is_pressed = true;
  126. update();
  127. return;
  128. }
  129. }
  130. }
  131. void HeaderView::mousemove_event(MouseEvent& event)
  132. {
  133. if (!model())
  134. return;
  135. if (m_in_section_resize) {
  136. auto delta = event.position() - m_section_resize_origin;
  137. int new_size = m_section_resize_original_width + delta.primary_offset_for_orientation(m_orientation);
  138. if (new_size <= minimum_column_size)
  139. new_size = minimum_column_size;
  140. ASSERT(m_resizing_section >= 0 && m_resizing_section < model()->column_count());
  141. set_section_size(m_resizing_section, new_size);
  142. return;
  143. }
  144. if (m_pressed_section != -1) {
  145. auto header_rect = this->section_rect(m_pressed_section);
  146. if (header_rect.contains(event.position())) {
  147. set_hovered_section(m_pressed_section);
  148. if (!m_pressed_section_is_pressed)
  149. update();
  150. m_pressed_section_is_pressed = true;
  151. } else {
  152. set_hovered_section(-1);
  153. if (m_pressed_section_is_pressed)
  154. update();
  155. m_pressed_section_is_pressed = false;
  156. }
  157. return;
  158. }
  159. if (event.buttons() == 0) {
  160. int section_count = this->section_count();
  161. bool found_hovered_header = false;
  162. for (int i = 0; i < section_count; ++i) {
  163. if (section_resize_grabbable_rect(i).contains(event.position())) {
  164. window()->set_override_cursor(StandardCursor::ResizeColumn);
  165. set_hovered_section(-1);
  166. return;
  167. }
  168. if (section_rect(i).contains(event.position())) {
  169. set_hovered_section(i);
  170. found_hovered_header = true;
  171. }
  172. }
  173. if (!found_hovered_header)
  174. set_hovered_section(-1);
  175. }
  176. window()->set_override_cursor(StandardCursor::None);
  177. }
  178. void HeaderView::mouseup_event(MouseEvent& event)
  179. {
  180. if (event.button() == MouseButton::Left) {
  181. if (m_in_section_resize) {
  182. if (!section_resize_grabbable_rect(m_resizing_section).contains(event.position()))
  183. window()->set_override_cursor(StandardCursor::None);
  184. m_in_section_resize = false;
  185. return;
  186. }
  187. if (m_pressed_section != -1) {
  188. if (m_orientation == Gfx::Orientation::Horizontal && section_rect(m_pressed_section).contains(event.position())) {
  189. auto new_sort_order = SortOrder::Ascending;
  190. if (m_table_view.key_column() == m_pressed_section)
  191. new_sort_order = m_table_view.sort_order() == SortOrder::Ascending
  192. ? SortOrder::Descending
  193. : SortOrder::Ascending;
  194. m_table_view.set_key_column_and_sort_order(m_pressed_section, new_sort_order);
  195. }
  196. m_pressed_section = -1;
  197. m_pressed_section_is_pressed = false;
  198. update();
  199. return;
  200. }
  201. }
  202. }
  203. void HeaderView::paint_horizontal(Painter& painter)
  204. {
  205. painter.draw_line({ 0, 0 }, { rect().right(), 0 }, palette().threed_highlight());
  206. painter.draw_line({ 0, rect().bottom() }, { rect().right(), rect().bottom() }, palette().threed_shadow1());
  207. int x_offset = 0;
  208. int section_count = this->section_count();
  209. for (int section = 0; section < section_count; ++section) {
  210. if (!is_section_visible(section))
  211. continue;
  212. int section_width = section_size(section);
  213. bool is_key_column = m_table_view.key_column() == section;
  214. Gfx::IntRect cell_rect(x_offset, 0, section_width + horizontal_padding() * 2, height());
  215. bool pressed = section == m_pressed_section && m_pressed_section_is_pressed;
  216. bool hovered = section == m_hovered_section && model()->is_column_sortable(section);
  217. Gfx::StylePainter::paint_button(painter, cell_rect, palette(), Gfx::ButtonStyle::Normal, pressed, hovered);
  218. String text;
  219. if (is_key_column) {
  220. StringBuilder builder;
  221. builder.append(model()->column_name(section));
  222. if (m_table_view.sort_order() == SortOrder::Ascending)
  223. builder.append(" \xE2\xAC\x86"); // UPWARDS BLACK ARROW
  224. else if (m_table_view.sort_order() == SortOrder::Descending)
  225. builder.append(" \xE2\xAC\x87"); // DOWNWARDS BLACK ARROW
  226. text = builder.to_string();
  227. } else {
  228. text = model()->column_name(section);
  229. }
  230. auto text_rect = cell_rect.shrunken(horizontal_padding() * 2, 0);
  231. if (pressed)
  232. text_rect.move_by(1, 1);
  233. painter.draw_text(text_rect, text, font(), section_alignment(section), palette().button_text());
  234. x_offset += section_width + horizontal_padding() * 2;
  235. }
  236. }
  237. void HeaderView::paint_vertical(Painter& painter)
  238. {
  239. painter.draw_line(rect().top_left(), rect().bottom_left(), palette().threed_highlight());
  240. painter.draw_line(rect().top_right(), rect().bottom_right(), palette().threed_shadow1());
  241. int y_offset = 0;
  242. int section_count = this->section_count();
  243. for (int section = 0; section < section_count; ++section) {
  244. if (!is_section_visible(section))
  245. continue;
  246. int section_size = this->section_size(section);
  247. Gfx::IntRect cell_rect(0, y_offset, width(), section_size);
  248. bool pressed = section == m_pressed_section && m_pressed_section_is_pressed;
  249. bool hovered = false;
  250. Gfx::StylePainter::paint_button(painter, cell_rect, palette(), Gfx::ButtonStyle::Normal, pressed, hovered);
  251. String text = String::format("%d", section);
  252. auto text_rect = cell_rect.shrunken(horizontal_padding() * 2, 0);
  253. if (pressed)
  254. text_rect.move_by(1, 1);
  255. painter.draw_text(text_rect, text, font(), section_alignment(section), palette().button_text());
  256. y_offset += section_size;
  257. }
  258. }
  259. void HeaderView::paint_event(PaintEvent& event)
  260. {
  261. Painter painter(*this);
  262. painter.add_clip_rect(event.rect());
  263. painter.fill_rect(rect(), palette().button());
  264. if (orientation() == Gfx::Orientation::Horizontal)
  265. paint_horizontal(painter);
  266. else
  267. paint_vertical(painter);
  268. }
  269. void HeaderView::set_section_visible(int section, bool visible)
  270. {
  271. auto& data = section_data(section);
  272. if (data.visibility == visible)
  273. return;
  274. data.visibility = visible;
  275. if (data.visibility_action) {
  276. data.visibility_action->set_checked(visible);
  277. }
  278. m_table_view.header_did_change_section_visibility({}, m_orientation, section, visible);
  279. update();
  280. }
  281. Menu& HeaderView::ensure_context_menu()
  282. {
  283. // FIXME: This menu needs to be rebuilt if the model is swapped out,
  284. // or if the column count/names change.
  285. if (!m_context_menu) {
  286. ASSERT(model());
  287. m_context_menu = Menu::construct();
  288. int section_count = this->section_count();
  289. for (int section = 0; section < section_count; ++section) {
  290. auto& column_data = this->section_data(section);
  291. // FIXME: Vertical support
  292. ASSERT(m_orientation == Gfx::Orientation::Horizontal);
  293. auto name = model()->column_name(section);
  294. column_data.visibility_action = Action::create_checkable(name, [this, section](auto& action) {
  295. set_section_visible(section, action.is_checked());
  296. });
  297. column_data.visibility_action->set_checked(column_data.visibility);
  298. m_context_menu->add_action(*column_data.visibility_action);
  299. }
  300. }
  301. return *m_context_menu;
  302. }
  303. void HeaderView::context_menu_event(ContextMenuEvent& event)
  304. {
  305. ensure_context_menu().popup(event.screen_position());
  306. }
  307. void HeaderView::leave_event(Core::Event& event)
  308. {
  309. Widget::leave_event(event);
  310. set_hovered_section(-1);
  311. window()->set_override_cursor(StandardCursor::None);
  312. }
  313. Gfx::TextAlignment HeaderView::section_alignment(int section) const
  314. {
  315. return section_data(section).alignment;
  316. }
  317. void HeaderView::set_section_alignment(int section, Gfx::TextAlignment alignment)
  318. {
  319. section_data(section).alignment = alignment;
  320. }
  321. bool HeaderView::is_section_visible(int section) const
  322. {
  323. return section_data(section).visibility;
  324. }
  325. void HeaderView::set_hovered_section(int section)
  326. {
  327. if (m_hovered_section == section)
  328. return;
  329. m_hovered_section = section;
  330. update();
  331. }
  332. Model* HeaderView::model()
  333. {
  334. return m_table_view.model();
  335. }
  336. const Model* HeaderView::model() const
  337. {
  338. return m_table_view.model();
  339. }
  340. }