提交歷史

作者 SHA1 備註 提交日期
  Jesse Buhagiar f5cde1b6fb LibGL: Implement `glGetLight` 3 年之前
  Jelle Raaijmakers a8655fbf52 LibGL+LibSoftGPU: Clean up some `for` loops 3 年之前
  Jelle Raaijmakers 08826d60ad LibGL: Transpose matrix in `glGetDoublev` and `glGetFloatv` 3 年之前
  Jelle Raaijmakers c846ed0a2c LibGL: Report GL errors to debug console 3 年之前
  Jelle Raaijmakers c5abef86db LibGL: Stub `GL_BACK` implementation for `glPolygonMode` 3 年之前
  Jelle Raaijmakers 453f62c935 LibGL+LibSoftGPU: Implement `GL_POLYGON_OFFSET_FILL` capability 3 年之前
  Stephan Unverwerth 12f63df329 LibGL+LibSoftGPU: Support generation of multiple texture coordinates 3 年之前
  Stephan Unverwerth bc17a87450 LibGL: Also track active texture unit index 3 年之前
  Stephan Unverwerth 9627576d9c LibGL: Track multiple current texture coordinates in GLContext 3 年之前
  Stephan Unverwerth a2c771a913 LibGL: Handle multiple texture coordinates in client state 3 年之前
  Stephan Unverwerth 7571ef0343 LibGL+LibSoftGPU: Add multiple texture coordinates to vertex struct 3 年之前
  Stephan Unverwerth 044582b0ce LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture 3 年之前
  Stephan Unverwerth d3d12c2fe7 LibGL: Generate GL extension string dynamically during construction 3 年之前
  Jesse Buhagiar 865e7bbe5e LibGL+LibSoftGPU+3DFileViewer: Implement Specular highlighting :^) 3 年之前
  Jesse Buhagiar 5bb8c14c8f LibGL+LibSoftGPU: Remove unused variable `specular_exponent` 3 年之前
  Jelle Raaijmakers 34a0f790a2 LibGL: Use number of lights from stored device info 3 年之前
  Jelle Raaijmakers 11c807ebd1 LibGL+LibSoftGPU: Implement the stencil buffer 3 年之前
  Jelle Raaijmakers 6386671944 LibGL: Convert stencil front/back function and operation to `Array`s 3 年之前
  Jelle Raaijmakers 3609ffc450 LibGL+LibSoftGPU: Enumize material front/back face selection 3 年之前
  Luke Wilde c6a0365c58 LibGL+LibSoftGPU: Add support for 8-bit luminance (+ alpha) textures 3 年之前
  Jelle Raaijmakers 8efd6bc878 LibGL+LibSoftGPU: Implement `glDrawPixels` depth buffer support 3 年之前
  Jelle Raaijmakers ca78327a96 LibGL+LibSoftGPU: Implement rasterization position 3 年之前
  Jelle Raaijmakers 8e935ad3b1 LibGL+LibSoftGPU: Implement `glColorMaterial` and `GL_COLOR_MATERIAL` 3 年之前
  Jelle Raaijmakers 9d4c2f6308 LibGL+LibSoftGPU: Calculate spotlight cutoff angle as degrees 3 年之前
  Jelle Raaijmakers 8c28d167c9 LibGL: Report unsupported capabilities in `glEnable` and `glDisable` 3 年之前
  Jelle Raaijmakers c03b21f0ea LibGL: Make `MaterialFace` a simple `u8` enum 3 年之前
  Jelle Raaijmakers db1509c0de LibGL: Use C++ casts in `glColor` 3 年之前
  Luke Wilde 1fc611877f LibGL: Implement glIsTexture 3 年之前
  Luke Wilde f91e41f90c LibGL: Generate texture in glBindTexture if not previously generated 3 年之前
  Jesse Buhagiar 4035532ee8 LibGL+LibSoftGPU: Pass along lighting flag to Software GPU 3 年之前