Stephan Unverwerth
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f52f40925c
LibGL: Implement glColorPointer
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3 years ago |
Stephan Unverwerth
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07b9cba6e6
LibGL: Implement glVertexPointer
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3 years ago |
Stephan Unverwerth
|
886f154c2a
LibGL: Implement glEnableClientState and glDisableClientState
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3 years ago |
Stephan Unverwerth
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5f863016ca
LibGL: Implement glDepthMask
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3 years ago |
Stephan Unverwerth
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b9523e15df
LibGL: Implement glTexParameter{i,f}
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3 years ago |
Hendiadyoin1
|
ed46d52252
Everywhere: Use AK/Math.h if applicable
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4 years ago |
Erik Biederstadt
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61bd1890d2
LibGL: Implement very basic version of glGetFloatv
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4 years ago |
Jesse Buhagiar
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8298e406a4
LibGL: Use Texture Units in Rasterizer and Context
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4 years ago |
Jesse Buhagiar
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573c1c82f7
LibGL: Implement glActiveTexture
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4 years ago |
Stephan Unverwerth
|
755393e684
LibGL: Implement glBindTexture()
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4 years ago |
Stephan Unverwerth
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fde0045ebe
LibGL: Introduce Texture base class for all texture types
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4 years ago |
Stephan Unverwerth
|
92339b7fe5
LibGL: Rewrite error handling according to spec
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4 years ago |
Stephan Unverwerth
|
9334697c59
LibGL: Update rasterizer options in glDisable()
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4 years ago |
Stephan Unverwerth
|
9b4edacd8e
LibGL: Add macro for error checking
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4 years ago |
Stephan Unverwerth
|
10ceeb092f
Everywhere: Use s.unverwerth@serenityos.org :^)
|
4 years ago |
Jesse Buhagiar
|
ebe38639bc
LibGL: Fix incorrect sign compare caused by GLsizei changes
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4 years ago |
Jesse Buhagiar
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3287709df9
LibGL: Add texture sampling to SW Rasterizer
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4 years ago |
Jesse Buhagiar
|
e21ba0cd12
LibGL: Implement glTexCoord2f
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4 years ago |
Jesse Buhagiar
|
4f324ba4d7
LibGL: Implement Texture State Management
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4 years ago |
Jesse Buhagiar
|
21dff6d40b
LibGL: Add Texture Name Allocation
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4 years ago |
Stephan Unverwerth
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e54d96d53e
LibGL: Implement glReadPixels()
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4 years ago |
Stephan Unverwerth
|
d6c84ca4df
LibGL: Implement glReadPixels() stub with argument validation
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4 years ago |
Stephan Unverwerth
|
24e74750d5
LibGL: Implement glReadBuffer()
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4 years ago |
Stephan Unverwerth
|
eed0bcaf42
LibGL: Implement glHint()
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4 years ago |
Linus Groh
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0aab774343
Everywhere: Fix a bunch of typos
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4 years ago |
Stephan Unverwerth
|
1bd754882d
LibGL: Implement glAlphaFunc()
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4 years ago |
Stephan Unverwerth
|
d6e8634576
LibGL: Add glBlendFunc() and glShadeModel() to call lists
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4 years ago |
Stephan Unverwerth
|
da57563c1c
LibGL: Implement glShadeModel()
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4 years ago |
Stephan Unverwerth
|
d6e9b433cf
LibGL: Add support for GL_BLEND in glEnable() and glDisable()
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4 years ago |
Stephan Unverwerth
|
279737642c
LibGL: Add defines and stubs for glBlendFunc()
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4 years ago |