Commit graph

70 commits

Author SHA1 Message Date
thankyouverycool
4c7f95e2f8 LibGUI+WindowServer+Apps: Replace Accessory Windows
with the CaptureInput WindowMode. This mode will serve the same
function as accessories: redirecting input while allowing parent
windows to remain active.
2022-08-25 13:28:50 +02:00
David Smith
2a386c0b50 LibGUI: Don't let widgets hide tooltips they didn't show
Widget::handle_leave_event() hides the tooltip if one is shown. That's
usually fine and hides the widget's tooltip, but it can happen that
another widget managed to show a tooltip after the Leave event was
triggered and before it's processed.

Thus change handle_leave_event() to only hide the tooltip if it was show
by the widget.

Fixes the case where this could happen in the flame graph in Profiler
when moving the mouse over the tooltip window itself #14852.
2022-08-16 16:56:43 +02:00
sin-ack
3f3f45580a Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
2022-07-12 23:11:35 +02:00
thankyouverycool
1d81d2e072 LibGUI: Don't ignore invisible widgets during layout changes
As they may be setting themselves visible again in the process.
Fixes inability to toggle widgets on and off in some apps.
2022-07-05 21:26:04 +02:00
FrHun
f35efe9bc8 LibGUI: Notify layout system of more relevant events in Widget 2022-07-04 11:15:40 +02:00
FrHun
a0938d62f3 LibGUI: Avoid some unneeded relayouts from layout relevant changes 2022-07-04 11:15:40 +02:00
FrHun
6f9777d35b LibGUI: Add layout change propagation to Widget
This function is intended to propagate layout changes upwards in the
widget hierarchy. Widgets that can know what to do with this
information without causing a full layout invalidation (i.e. just
because one of their child widgets changed layout/size, doesn't
necessairily mean that they have to change their layout/size) can
override this and prevent a full relayout and redraw.
2022-06-30 11:53:50 +02:00
FrHun
aba6422e11 LibGUI: Add read-only effective size properties for debugging
These new read-only properties help with debugging layouts, by exposing
the size values that are actually used for final size determination.
2022-06-28 17:52:42 +01:00
FrHun
ec1e25929e LibGUI: Add effective and calculated sizes to Widget
Effective sizes are the ones that are actually to be used for layout.
They are just their respective propertys value, or the value returned
by the calculated_<min/preferred>_size, when the respective property
is set to shrink or fit.
The "calculated" values in turn are specific to the widget. Container
widgets for example can calculate their values depending on their
layout and child widget requirement.
Simple widgets like labels and buttons can for example calculate their
values based upon their current text.
2022-06-28 17:52:42 +01:00
FrHun
2600669b73 LibGUI: Use preferred_size to emulate old is_shrink_to_fit 2022-06-28 17:52:42 +01:00
FrHun
bd277939a1 LibGUI: Add preferred_size to Widget 2022-06-28 17:52:42 +01:00
FrHun
a4aced7f3a LibGUI: Introduce UIDimension properties 2022-06-28 17:52:42 +01:00
FrHun
b47bf2fd7c LibGUI: Use UIDimension in place of int in Widget 2022-06-28 17:52:42 +01:00
FrHun
8081a8a5de LibGUI: Add layout spacer support to GML
This is a bit of a hack, but it is an easy way to finally get spacers
into GML.
This will translate well if spacers are later to become child objects of
the continer widget.
2022-06-10 21:26:06 +01:00
Geordie Hall
737c1c86dc LibGUI: Search for actions with a Shortcut instead of for KeyEvent
Instead of having widget/window/application create a shortcut from a
KeyEvent within their find methods, we'll just pass them a Shortcut
so that the "where to search" logic doesn't need to be duplicated
for different Shortcut types.

It also lets us handle invalid Shortcut rejection at a higher level,
with most things letting the caller be responsible for not searching
for actions with an invalid shortcut.
2022-05-30 00:13:27 +01:00
Simon Wanner
206d6ece55 LibGfx: Move other font-related files to LibGfx/Font/ 2022-04-09 23:48:18 +02:00
kleines Filmröllchen
7e34b88ed4 LibGUI: Fully support TabWidget in GML
TabWidgets couldn't be used in GML properly, as the GML creation
routines didn't actually call the necessary functions in the TabWidget
to get a new tab added. This commit fixes that by making the name of the
tab a normal property, the previously introduced "title", which can be
trivially set from GML. Therefore, try_add_widget() loses an argument
(while try_add_tab doesn't, because it newly constructs the widget).
This allows us to get rid of the silly "fixing my widget tree after the
fact" code in Help and will make it super easy to use TabWidget in
future GML. :^)
2022-04-03 12:21:05 +02:00
kleines Filmröllchen
0410414455 LibGUI: Add a title to all Widgets
This title is a generic user-facing name for the widget. For now, it's
only used by TabWidget for tab names.
2022-04-03 12:21:05 +02:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Lenny Maiorani
fe3b846ac8 Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-12 14:44:43 -08:00
Itamar
935d023967 Userland: Rename WindowServerConnection=>ConnectionToWindowServer
This was done with CLion's automatic rename feature.
2022-02-25 22:35:12 +01:00
kleines Filmröllchen
41ef4f11dc LibGUI: Move GML parsing and formatting to new AST
This commit introduces a couple of connected changes that are hard to
untangle, unfortunately:
- Parse GML into the AST instead of JSON
- Change the load_from_json API on Widget to load_from_gml_ast
- Remove this same API from Core::Object as it isn't used outside of
  LibGUI and was a workaround for the object registration detection;
  by verifying the objects we're getting and casting we can remove this
  constraint.
- Format GML by calling the formating APIs on the AST itself; remove
  GMLFormatter.cpp as it's not needed anymore.

After this change, GML formatting already respects comments :^)
2022-02-07 18:39:50 +01:00
kleines Filmröllchen
4931c88b13 LibGUI: Remove GML prefix in favor of proper namespace
Prefixes are very much a C thing which we don't need in C++. This commit
moves all GML-related classes in LibGUI into the GUI::GML namespace, a
change somewhat overdue.
2022-02-07 18:39:50 +01:00
thankyouverycool
96895cd22c Everywhere: Fully qualify font names by including their slope
Fixes typefaces of the same weight but different slopes being
incorrectly returned for each other by FontDatabase.
2022-02-01 10:06:26 +01:00
Marcus Nilsson
4459cb33ed LibGUI+AK: Add DRAG_DEBUG opt and put drag operations behind dbgln_if
No need to have this enabled all the time.
2022-01-10 14:23:04 +01:00
Andreas Kling
8b1108e485 Everywhere: Pass AK::StringView by value 2021-11-11 01:27:46 +01:00
FrHun
8249ea792e LibGUI+FileManager: Clarify Widget margins name
Even though they are called content_margins,
they are actually only ever used to determine where
a Widget is supposed to be grabbable.
So all methods and members are renamed accordingly.
2021-11-03 16:13:19 +01:00
thislooksfun
4143f6f906 LibGUI: Make sure that children are actually widgets
Previously this section of code would blindly add *anything* as a child
as long as it has been registered as an object. Since there is no
guarentee that those objects are, in fact, Widgets, this feels like a
logical fallacy.

For example, up until this change, this is perfectly valid GML:

```
@GUI::Widget {
    layout: @GUI::VerticalBoxLayout {
    }

    @GUI::VerticalBoxLayout {
    }
}
```

What exactly does it do? Who knows! It doesn't seem to *break*, but I
think we can all agree it shouldn't be valid.

Instead, we now actually verify that the registered class inherets from
GUI::Widget before adding it as a child. We also error if it's not,
which should hopefully help new GML writers from forgetting to write
'layout: ' before the layout definition and being confused as to why
it's not working.
2021-11-02 17:53:22 +01:00
thislooksfun
eb3ca64819 LibGUI: Dynamically process layouts from GML files
There are only two layouts at the moment, but that could (and probably
will) change in the future. Why limit ourselves by hardcoding these
checks when we can do it dynamically instead?
2021-11-02 17:53:22 +01:00
Marco Cutecchia
116bb4888f LibGUI: Support using a bitmap as override cursor 2021-10-31 12:37:49 +01:00
Filiph Sandström
d6a0726302 Everywhere: Rename left/right-click to primary/secondary
This resolves #10641.
2021-10-27 22:05:58 +03:00
Andreas Kling
24651f854c LibGUI: Add Widget::repaint() to force an immediate repaint
In most situations, Widget::update() is preferable, since that allows us
to coalesce repaints and avoid redundant work, reducing system load.

However, there are some cases where you really want a paint to happen
right away, to make sure that the user has a chance to see a short-lived
visual state.
2021-10-23 17:53:11 +02:00
Ben Wiederhake
c6e56612f5 LibGUI+WindowServer: Remove now-obsolete cursor tracking feature
This feature was problematic for several reasons:
- Tracking *all* the user activity seems like a privacy nightmare.
- LibGUI actually only supports one globally tracking widget per window,
  even if no window is necessary, or if multiple callbacks are desired.
- Widgets can easily get confused whether an event is actually directed
  at it, or is actually just the result of global tracking.

The third item caused an issue where right-clicking CatDog opened two
context menus instead of one.
2021-09-08 10:53:49 +02:00
Joe Bentley
9df79a77da WindowServer: Add message to notify clients of applet area resize
Applets and windows would like to be able to know when the applet
area has been resized. For example, this happens asynchronously after
an applet has been resized, so we cannot then rely on the applet area
position synchronously after resizing. This adds a new message
applet_area_rect_changed and associated Event AppletAreaRectChange,
and the appropriate virtual functions.
2021-08-31 16:49:22 +02:00
Andreas Kling
8fce5caa49 LibGUI: Pass context menu events through normal event dispatch
Previously we'd synthesize an event and invoke context_menu_event()
directly. This prevented the event from bubbling even if ignored.
2021-08-20 01:27:39 +02:00
Andreas Kling
2135c66823 Revert "LibGUI: Only dispatch Leave if the now-hovered widget isn't a child"
This reverts commit cfc9ee6f16.

This change was wrong: The parent *does* lose hover when the mouse
cursor enters a child widget. Hover is not hierarchical, there is only a
hovered window and a hovered widget within that window.

This fixes an issue with GUI::TabWidget buttons appearing hovered
despite the mouse cursor not being over the buttons.
2021-07-28 21:28:56 +02:00
Andreas Kling
230f7ce71c Revert "LibGUI: Ignore the Enter event by default"
This reverts commit a5a32fbcce.

This change was wrong: it's fine for a child widget to receive an enter
event despite its parent never getting one. Only the widget directly
under the mouse cursor is considered hovered for enter/leave purposes.
2021-07-28 21:28:56 +02:00
Andreas Kling
b3d27c2340 LibGUI: Add GUI_HOVER_DEBUG runtime debugging flag (environment)
You can now see the outline of GUI widgets when hovering them.
For example:

    $ export GUI_HOVER_DEBUG=1
    $ FileManager

Then move the mouse around in the file manager. :^)
2021-07-28 01:01:02 +02:00
sin-ack
a5a32fbcce LibGUI: Ignore the Enter event by default
If this is not ignored by default, then one can move the mouse fast
enough to skip hovering over a parent element and hover directly over
the child, causing the parent to never receive an Enter event.
2021-07-26 21:14:39 +04:30
sin-ack
cfc9ee6f16 LibGUI: Only dispatch Leave if the now-hovered widget isn't a child
Without this change, when the mouse starts hovering over a child widget,
the parent would receive a Leave event despite the parent widget not
losing mouse hover.
2021-07-26 21:14:39 +04:30
Tom
2f754013a1 LibGUI: Fix widgets not being occluded
Widget::is_visible_for_timer_purposes needs to also consult with the
base implementation, which ultimately checks the owning Window's
visibility and occlusion state. Widget::is_visible merely determins
whether a widget should be visible or not, regardless of the window's
state.

Fixes #8825
2021-07-18 18:39:20 +02:00
Karol Kosek
f99507bf02 LibGUI: Ignore drop events by default
Before this change, parent widgets such as Buttons or Labels
were stealing drop events their parents.

I noticed it during drag-n-dropping files into visualization widgets
in Sound Player (which takes practically the entire application size
and gave impression that drop events weren't supported in the app
at all).
2021-07-12 15:59:33 +02:00
LuK1337
8992271c5c LibGUI: Redraw widgets when default font changes 2021-07-12 11:08:09 +02:00
LuK1337
b40d771512 LibGUI: Add FontsChanged event and deliver it to windows and widgets 2021-07-12 11:08:09 +02:00
Andreas Kling
b7e551b164 LibGUI: Make Widget ignore paint events that don't intersect it
LibGUI widgets fully contain their child widgets, so there's no pass
the paint event on to our children if we get a paint event that doesn't
intersect with our rect.

While Gfx::Painter was already dutifully clipping out any attempts at
painting, this avoids even more pointless work.
2021-07-07 13:01:20 +02:00
Andreas Kling
27fecf57bd LibGUI: Don't fire visibility-tracking timers in non-visible widgets
We were already avoiding firing timers within non-visible *windows*.
This patch extends the mechanism to support timers within non-visible
*widgets*.
2021-07-05 20:03:31 +02:00
DoubleNegation
d19edb0762 LibGUI: Add foreground_role and background_role property to GUI::Widget
These properties allow GML files to specify a Gfx::ColorRole instead of
a color, so that the effective color of the Widget is resolved using the
system theme.
2021-07-01 00:10:25 +02:00
Aatos Majava
3e6a5af32b LibGUI: Actually use the Action alternate shortcut
This adds the actual functionality to Window and Application.
2021-06-25 01:01:37 +02:00
Spencer Dixon
5b79d53c89 LibGUI: Add update() when changing widget color or palette 2021-06-24 23:32:38 +02:00
Andreas Kling
ee3a73ddbb AK: Rename downcast<T> => verify_cast<T>
This makes it much clearer what this cast actually does: it will
VERIFY that the thing we're casting is a T (using is<T>()).
2021-06-24 19:57:01 +02:00