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6 commits

Author SHA1 Message Date
Sam Atkins
ef8b1e25aa LibCards: If dropping cards over multiple valid stacks, pick the closest
Previously, dropping a card that overlapped multiple stacks that could
accept it, would always choose the stack that came first in the stacks
list, usually the leftmost one. This would feel very odd if the card
was only slightly overlapping the left stack, and 90% over the right
one. So now, we keep looking for closer stacks even once we've found a
valid one.

There may be an option that feels even better, based on the position of
the card being dragged and the card on top of the stack we're dropping
onto, but this already fixes the issue and feels very nice. :^)
2022-10-10 16:16:01 +01:00
Sam Atkins
a2f0b67aea LibCards: Add support for card dragging
Solitaire and Spider have almost identical code for dragging cards from
one stack to another, so it makes sense to move that here. But using
the term "moving" for them, instead of "focused" which (to me at least)
was not clear what it meant.
2022-10-10 16:16:01 +01:00
Sam Atkins
5960c0556f LibCards+Games: Move mark_intersecting_stacks_dirty() to CardGame
As part of this, made a const overload for `Card::rect()`. We need the
non-const one too as it's used for modifying the position of a card
that's being dragged. I plan on changing that soon but we'll see.
2022-10-10 16:16:01 +01:00
Sam Atkins
6ef0504a42 LibCards+Games: Make CardGame responsible for managing CardStacks
Just moving some code around really.
2022-10-10 16:16:01 +01:00
Sam Atkins
40b1428194 LibCards: Make the card back image configurable
`CardPainter::set_background_image_path()` immediately repaints the card
back and inverted card back bitmaps if they exist, so users just need
to `update()` that part of the screen. This is handled automatically by
`CardGame`, but other users will have to do this manually.
2022-08-22 12:50:41 +02:00
Sam Atkins
c5b7ad6004 LibCards: Add a CardGame base class
For now, the only feature of this is that it sets the background colour
from the `Games::Cards::BackgroundColor` config value. Later, other
card game configuration and shared behaviour can go here, to save
duplicating it in each game.
2022-08-22 12:50:41 +02:00