Commit graph

17 commits

Author SHA1 Message Date
Andreas Kling
3198639730 SharedGraphics: Add missing clipping in draw_line(). 2019-02-03 03:37:55 +01:00
Andreas Kling
b7967d1292 SharedGraphics: Make Painter::fill_rect() respect the current DrawOp. 2019-02-01 05:23:05 +01:00
Andreas Kling
ffab6897aa Big, possibly complete sweep of naming changes. 2019-01-31 17:31:23 +01:00
Andreas Kling
c7221b7dee Painter: Tell the compiler to flatten Font::draw_glyph().
I think that concludes the Terminal stress test optimizations for now.
2019-01-27 05:23:04 +01:00
Andreas Kling
c7b005c47b Font: Eagerly load all 256 glyphs. It's not that many. 2019-01-27 05:19:00 +01:00
Andreas Kling
2279f5eaa6 SharedGraphics: Fix broken clipping in draw_bitmap(). 2019-01-25 06:37:56 +01:00
Andreas Kling
0db72786cf Snazz up the windows with some title bar gradients. :^) 2019-01-25 05:02:32 +01:00
Andreas Kling
8a3af99416 SharedGraphics: Optimize Painter::draw_bitmap().
Manually peel as much as possible out of the loop for a ~100% speedup.
2019-01-25 02:39:45 +01:00
Andreas Kling
86eae0f8df Let userland retain the window backing store while drawing into it.
To start painting, call:
gui$get_window_backing_store()

Then finish up with:
gui$release_window_backing_store()

Process will retain the underlying GraphicsBitmap behind the scenes.
This fixes racing between the WindowServer and GUI clients.

This patch also adds a WSWindowLocker that is exactly what it sounds like.
2019-01-24 23:44:19 +01:00
Andreas Kling
7a7fc37ca1 SharedGraphics: Draw an error glyph instead of crashing due to missing glyphs. 2019-01-23 08:07:58 +01:00
Andreas Kling
291922b1af WindowServer: Show PID and window ID in title bars for now.
This is useful for debugging since I'm often wondering which process some
window belongs to (and what the window ID is.)
2019-01-21 02:43:38 +01:00
Andreas Kling
d66b0f7dd8 LibGUI: Mass coding style fixes. 2019-01-21 00:54:35 +01:00
Andreas Kling
3271c115e2 WindowServer: Only blit dirty rect of windows to back buffer.
Previously we'd blit every pixel in every window that intersected any dirty
rect to the back buffer. With this patch, we limit ourselves to blitting the
pixels inside the actual dirty rects.

There's still a lot of optimizations to make in this code.
2019-01-20 23:42:36 +01:00
Andreas Kling
a9e60fc800 LibGUI: Only redraw the dirty rect in GWidget.
There is some trouble here with the asynchronous nature of WindowServer
and the single per-window backing store we're drawing into. If we start
repainting a widget with a pending invalidation, that invalidation might
get flushed by the WindowServer mid-paint.
2019-01-20 07:59:19 +01:00
Andreas Kling
ea6678b7b3 LibGUI: Hook up GWindow event dispatch for paint and mouse events. 2019-01-20 07:03:38 +01:00
Andreas Kling
b91479d9b9 Rename all the LibGUI classes to GClassName. 2019-01-20 04:49:48 +01:00
Andreas Kling
7e5b81fe48 Make a SharedGraphics directory for classes shared between Kernel and LibGUI. 2019-01-19 23:22:46 +01:00
Renamed from Widgets/Painter.cpp (Browse further)