I think that concludes the Terminal stress test optimizations for now.
@@ -2,6 +2,7 @@
#define PACKED __attribute__ ((packed))
#define NORETURN __attribute__ ((noreturn))
+#define FLATTEN __attribute__ ((flatten))
#undef ALWAYS_INLINE
#define ALWAYS_INLINE inline __attribute__ ((always_inline))
#define NEVER_INLINE __attribute__ ((noinline))
@@ -182,7 +182,7 @@ void Painter::draw_bitmap(const Point& p, const CharacterBitmap& bitmap, Color c
}
-void Painter::draw_glyph(const Point& point, char ch, Color color)
+FLATTEN void Painter::draw_glyph(const Point& point, char ch, Color color)
{
draw_bitmap(point, font().glyph_bitmap(ch), color);