Commit graph

4 commits

Author SHA1 Message Date
Ben Wiederhake
c214d31c5e Everywhere: Fix order of includes and #pragma once 2022-09-18 18:30:05 -07:00
Jelle Raaijmakers
00d46e5d77 LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
Each texture unit now has its own texture transformation matrix stack.
Introduce a new texture unit configuration that is synced when changed.
Because we're no longer passing a silly `Vector` when drawing each
primitive, this results in a slightly improved frames per second :^)
2022-09-11 22:37:07 +01:00
Stephan Unverwerth
5d2740217f LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU 2022-04-06 11:32:24 +02:00
Stephan Unverwerth
e416380826 LibGL+LibGPU+LibSoftGPU: Move StencilConfiguration.h to LibGPU 2022-04-06 11:32:24 +02:00