This avoids a call to clone() which would be discarded immediately.
Also, avoid essentially cloning for each hammer rectangle unless
there is actually a need for it.
StylePainter's behavior is now handled by a static instance
of BaseStylePainter. The original static behavior of StylePainter
is left as-is for API compatibility.
The SI prefixes "k", "M", "G" mean "10^3", "10^6", "10^9".
The IEC prefixes "Ki", "Mi", "Gi" mean "2^10", "2^20", "2^30".
Let's use the correct name, at least in code.
Only changes the name of the constants, no other behavior change.
This fixes an issue where transparent pixels in GIF animation frames
have their alpha values incorrectly set to zero, allowing the
background behind the GIF to show through, instead of the previous
animation frame.
Additionally, transparent pixels are now correctly identified based on
their index matching the image transparency index, instead of their
color values.
This patch introduces the ClassicWindowTheme, which is our default
theme implemented as a Gfx::WindowTheme subclass.
In this initial cut, we move normal window frame painting and title
bar metrics helpers out of WindowServer and into LibGfx.
This will eventually allow us much greater flexibility with theming
windows, and also makes it easier to build applications that want to
render a window with a specific style for some reason. :^)
Right now we just guess that the x-height is glyph_height/2, which is
obviously not accurate. We currently don't store the x-height in fonts,
so that's something we'll need to fix.
This function did a const_cast internally which made the call side look
"safe". This method is removed completely and call sites are replaced
with ByteBuffer::wrap(const_cast<void*>(data), size) which makes the
behaviour obvious.
Change #2811 made window title stripes and window title shadow themable,
but it used the same stripe and shadow color for all window modes.
This is fine for the new 'basalt' theme which uses the same color
in all four window modes, but it changed the default theme so that
background windows had brown stripes and a brown shadow.
Instead, make the title stripe and title shadow themable per window mode,
and change the default theme to restore the colors it had before
change #2811: The title stripe color is the same as Border1 for all
window modes, and the title shadow is the same as the title stripe
darkened by 0.6.
This commit starts adding a basic SVG element. Currently, svg elements
have support for the width and height properties, as well as the stroke,
stroke-width, and fill properties. The only child element supported
is the path element, as most other graphical elements are just shorthand
for paths.
This API is not super perfect as it merely overrides the source alpha
on all source pixels instead of blending the alpha values. There is
room for improvement here for sure.
The theming system can now control title bar height, title button
size, title stripe color and the title text shadow color.
The implemented theme metrics system could be later extended to LibGUI
to allow themes to change widget padding, border width, etc.