This works by adding source start/end offset to every bytecode
instruction. In the future we can make this more efficient by keeping
a map of bytecode ranges to source ranges in the Executable instead,
but let's just get traces working first.
Co-Authored-By: Andrew Kaster <akaster@serenityos.org>
The RegExpLiteral AST node already has the parsed regex::Parser::Result
so let's plumb that over to the bytecode executable instead of reparsing
the regex every time NewRegExp is executed.
~12% speed-up on language/literals/regexp/S7.8.5_A2.1_T2.js in test262.
Using a special instruction to access global variables allows skipping
the environment chain traversal for them and going directly to the
module/global environment. Currently, this instruction only caches the
offset for bindings that belong to the global object environment.
However, there is also an opportunity to cache the offset in the global
declarative record.
This change results in a 57% increase in speed for
imaging-gaussian-blur.js in Kraken.
Since we can't rely on shape identity (i.e its pointer address) for
unique shapes, give them a serial number that increments whenever a
mutation occurs.
Inline caches can then compare this serial number against what they
have seen before.
The instructions GetById and GetByIdWithThis now remember the last-seen
Shape, and if we see the same object again, we reuse the property offset
from last time without doing a new lookup.
This allows us to use Object::get_direct(), bypassing the entire lookup
machinery and saving lots of time.
~23% speed-up on Kraken/ai-astar.js :^)
DeprecatedFlyString relies heavily on DeprecatedString's StringImpl, so
let's rename it to A) match the name of DeprecatedString, B) write a new
FlyString class that is tied to String.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
An executable is generated for the top-level script and for each
function. Strict mode can only be changed with the first statement of
the top-level script and each function, which corresponds directly to
Executable.
This is a specialized string table for storing identifiers only.
Identifiers are always FlyStrings, which makes many common operations
faster by allowing O(1) comparison.