Commit graph

30 commits

Author SHA1 Message Date
Timothy Flynn
88814acbd3 LibJS+Everywhere: Convert JS::Error to String
This includes an Error::create overload to create an Error from a UTF-8
StringView. If creating a String from that view fails, the factory will
return an OOM InternalError instead. VM::throw_completion can also make
use of this overload via its perfect forwarding.
2023-02-17 09:14:23 -05:00
Timothy Flynn
b75b7f0c0d LibJS+Everywhere: Propagate Cell::initialize errors from Heap::allocate
Callers that are already in a fallible context will now TRY to allocate
cells. Callers in infallible contexts get a FIXME.
2023-01-29 00:02:45 +00:00
Timothy Flynn
2692db8699 LibJS+Everywhere: Allow Cell::initialize overrides to throw OOM errors
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
2023-01-29 00:02:45 +00:00
Timothy Flynn
afeb7273cc LibJS+Everywhere: Rename Value::to_string to to_deprecated_string 2023-01-15 01:00:20 +00:00
Timothy Flynn
115baa7e32 LibJS+Everywhere: Make PrimitiveString and Utf16String fallible
This makes construction of Utf16String fallible in OOM conditions. The
immediate impact is that PrimitiveString must then be fallible as well,
as it may either transcode UTF-8 to UTF-16, or create a UTF-16 string
from ropes.

There are a couple of places where it is very non-trivial to propagate
the error further. A FIXME has been added to those locations.
2023-01-08 12:13:15 +01:00
Linus Groh
22089436ed LibJS: Convert Heap::allocate{,_without_realm}() to NonnullGCPtr 2022-12-15 06:56:37 -05:00
Linus Groh
bfb8d83535 LibJS: Convert Realm::create() to NonnullGCPtr 2022-12-14 09:59:45 +00:00
Linus Groh
57dc179b1f Everywhere: Rename to_{string => deprecated_string}() where applicable
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.

One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
2022-12-06 08:54:33 +01:00
Andreas Kling
a7ce0509f7 LibJS: Add missing <AK/TypeCasts.h> include in $262Object.cpp 2022-11-23 16:05:59 +00:00
Linus Groh
6cedb1b9d9 LibJS: Implement $262.evalScript() according to the given algorithm
test262's INTERPRETING.md specifies the exact steps for this function,
so let's shuffle some things around and add "spec" comments.

Most importantly this now returns the result of the evaluated script,
which at least one test relies on:
https://github.com/tc39/test262/blob/main/test/built-ins/Proxy/revocable/tco-fn-realm.js
2022-08-30 12:00:04 +01:00
davidot
123cdfa1f1 LibJS: Properly initialize the global object for $262.createRealm 2022-08-29 22:44:35 +01:00
Andreas Kling
35c9aa7c05 LibJS: Hide all the constructors!
Now that the GC allocator is able to invoke Cell subclass constructors
directly via friendship, we no longer need to keep them public. :^)
2022-08-29 03:24:54 +02:00
Linus Groh
cfa5885855 LibJS: Turn initialize_global_object() into a regular initialize()
There's nothing special about global object initialization anymore, this
can just work the same way as for any other object now.
2022-08-28 16:36:56 +01:00
Linus Groh
dfb7588d30 LibJS: Remove GlobalObject::{set_,}associated_realm() 2022-08-27 11:29:10 +01:00
Linus Groh
50428ea8d2 LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
2022-08-27 11:29:10 +01:00
Linus Groh
e3895e6c80 LibJS: Pass Realm to define_native_{accessor,function}()
This is needed so that the allocated NativeFunction receives the correct
realm, usually forwarded from the Object's initialize() function, rather
than using the current realm.
2022-08-23 13:58:30 +01:00
Linus Groh
7c468b5a77 LibJS: Pass Realm to GlobalObject::initialize_global_object()
Global object initialization is tightly coupled to realm creation, so
simply pass it to the function instead of relying on the non-standard
'associated realm' concept, which I'd like to remove later.

This works essentially the same way as regular Object::initialize() now.

Additionally this allows us to forward the realm to GlobalObject's
add_constructor() / initialize_constructor() helpers, so they set the
correct realm on the allocated constructor function object.
2022-08-23 13:58:30 +01:00
Linus Groh
26366d5930 LibJS: Replace GlobalObject with VM in ArrayBuffer AOs [Part 11/19] 2022-08-23 13:58:30 +01:00
Linus Groh
a022e548b8 LibJS: Replace GlobalObject with VM in Value AOs [Part 4/19]
This is where the fun begins. :^)
2022-08-23 13:58:30 +01:00
Linus Groh
f3117d46dc LibJS: Remove GlobalObject from VM::throw_completion()
This is a continuation of the previous five commits.

A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)

In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
2022-08-23 13:58:30 +01:00
Linus Groh
e992a9f469 LibJS+LibWeb: Replace GlobalObject with Realm in Heap::allocate<T>()
This is a continuation of the previous three commits.

Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
2022-08-23 13:58:30 +01:00
Linus Groh
5dd5896588 LibJS+LibWeb: Replace GlobalObject with Realm in initialize() functions
This is a continuation of the previous commit.

Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
2022-08-23 13:58:30 +01:00
Linus Groh
ecd163bdf1 LibJS+LibWeb: Replace GlobalObject with Realm in object constructors
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
2022-08-23 13:58:30 +01:00
davidot
f53aa5bfbb LibJS: Make IsHTMLDDA non-constructible 2022-08-20 00:19:03 +01:00
Linus Groh
c8f1651761 LibJS+LibWeb: Restore type safety of Realm::set_global_object()
The changes from 8a03b17 to allow any JS::Value aren't a good fit, as
shown by the excessive amount of verify_cast needed :^)
2022-08-06 12:02:48 +02:00
Andreas Kling
e2ae286132 LibJS: Actually create a new Realm in $262.createRealm() 2022-08-05 12:46:42 +02:00
Andreas Kling
50d951aea2 LibJS: Let Shape store a Realm instead of a GlobalObject
This is a cautious first step towards being able to create JS objects
before a global object has been instantiated.
2022-08-05 12:42:46 +02:00
Linus Groh
9f3f3b0864 LibJS: Remove implicit wrapping/unwrapping of completion records
This is an editorial change in the ECMA-262 spec, with similar changes
in some proposals.

See:
- https://github.com/tc39/ecma262/commit/7575f74
- https://github.com/tc39/proposal-array-grouping/commit/df899eb
- https://github.com/tc39/proposal-shadowrealm/commit/9eb5a12
- https://github.com/tc39/proposal-shadowrealm/commit/c81f527
2022-05-03 01:09:29 +02:00
Timothy Flynn
13d05403ff LibJS: Move DetachArrayBuffer implementation to the ArrayBuffer object
The spec notes that this AO is unused by ECMA-262, but is provided for
ECMAScript hosts. Move the definition to a common location to allow
test-js to also use it.
2022-04-08 11:15:16 +01:00
Linus Groh
1e01a85cdf LibJS: Import C++ sources from libjs-test262 :^)
This commit upstreams most of the C++ bits of the LibJS test262 runner
at https://github.com/linusg/libjs-test262/, specifically everything but
the main.cpp file serving as the actual executable.
Since all of these are just regular JS objects, I opted to put them in
LibJS itself, in a new Contrib/ directory like many other projects have
one. Other code that can end up there in the future is the runtime for
esvu, which might even share some functionality with test262's $262
object.

The code has been copied verbatim, and only a small number of changes
have been made:

- Putting everything into the JS::Test262 namespace
- Removing now redundant JS namespace prefixes
- Updating includes to use absolute <LibJS/...> paths
- Updating the SPDX-License-Identifier comments from MIT to BSD-2-Clause

I gained permission to change the license and upstream these changes
from all the major contributors to this code: Ali, Andrew, David, Idan.

The removal of the code from the source repository is here:
https://github.com/linusg/libjs-test262/pull/54

This is only the first step, the goal is to eventually upstream the
actual libjs-test262-runner executable and supporting Python scripts
into SerenityOS as well.
2022-03-29 21:01:08 +01:00