|
@@ -17,7 +17,7 @@ class GlobalObject : public Object {
|
|
|
JS_OBJECT(GlobalObject, Object);
|
|
|
|
|
|
public:
|
|
|
- explicit GlobalObject();
|
|
|
+ explicit GlobalObject(Realm&);
|
|
|
virtual void initialize_global_object();
|
|
|
|
|
|
virtual ~GlobalObject() override;
|
|
@@ -25,7 +25,7 @@ public:
|
|
|
Console& console() { return *m_console; }
|
|
|
|
|
|
Realm* associated_realm();
|
|
|
- void set_associated_realm(Badge<Realm>, Realm&);
|
|
|
+ void set_associated_realm(Realm&);
|
|
|
|
|
|
Shape* empty_object_shape() { return m_empty_object_shape; }
|
|
|
|
|
@@ -56,25 +56,46 @@ public:
|
|
|
FunctionObject* throw_type_error_function() const { return m_throw_type_error_function; }
|
|
|
|
|
|
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
|
|
|
- ConstructorName* snake_name##_constructor() { return m_##snake_name##_constructor; } \
|
|
|
- Object* snake_name##_prototype() { return m_##snake_name##_prototype; }
|
|
|
+ ConstructorName* snake_name##_constructor() \
|
|
|
+ { \
|
|
|
+ return m_##snake_name##_constructor; \
|
|
|
+ } \
|
|
|
+ Object* snake_name##_prototype() \
|
|
|
+ { \
|
|
|
+ return m_##snake_name##_prototype; \
|
|
|
+ }
|
|
|
JS_ENUMERATE_BUILTIN_TYPES
|
|
|
#undef __JS_ENUMERATE
|
|
|
|
|
|
-#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
|
|
|
- Intl::ConstructorName* intl_##snake_name##_constructor() { return m_intl_##snake_name##_constructor; } \
|
|
|
- Object* intl_##snake_name##_prototype() { return m_intl_##snake_name##_prototype; }
|
|
|
+#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
|
|
|
+ Intl::ConstructorName* intl_##snake_name##_constructor() \
|
|
|
+ { \
|
|
|
+ return m_intl_##snake_name##_constructor; \
|
|
|
+ } \
|
|
|
+ Object* intl_##snake_name##_prototype() \
|
|
|
+ { \
|
|
|
+ return m_intl_##snake_name##_prototype; \
|
|
|
+ }
|
|
|
JS_ENUMERATE_INTL_OBJECTS
|
|
|
#undef __JS_ENUMERATE
|
|
|
|
|
|
-#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
|
|
|
- Temporal::ConstructorName* temporal_##snake_name##_constructor() { return m_temporal_##snake_name##_constructor; } \
|
|
|
- Object* temporal_##snake_name##_prototype() { return m_temporal_##snake_name##_prototype; }
|
|
|
+#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
|
|
|
+ Temporal::ConstructorName* temporal_##snake_name##_constructor() \
|
|
|
+ { \
|
|
|
+ return m_temporal_##snake_name##_constructor; \
|
|
|
+ } \
|
|
|
+ Object* temporal_##snake_name##_prototype() \
|
|
|
+ { \
|
|
|
+ return m_temporal_##snake_name##_prototype; \
|
|
|
+ }
|
|
|
JS_ENUMERATE_TEMPORAL_OBJECTS
|
|
|
#undef __JS_ENUMERATE
|
|
|
|
|
|
#define __JS_ENUMERATE(ClassName, snake_name) \
|
|
|
- Object* snake_name##_prototype() { return m_##snake_name##_prototype; }
|
|
|
+ Object* snake_name##_prototype() \
|
|
|
+ { \
|
|
|
+ return m_##snake_name##_prototype; \
|
|
|
+ }
|
|
|
JS_ENUMERATE_ITERATOR_PROTOTYPES
|
|
|
#undef __JS_ENUMERATE
|
|
|
|
|
@@ -173,7 +194,7 @@ inline void GlobalObject::add_constructor(PropertyKey const& property_key, Const
|
|
|
|
|
|
inline GlobalObject* Shape::global_object() const
|
|
|
{
|
|
|
- return static_cast<GlobalObject*>(m_global_object);
|
|
|
+ return &static_cast<GlobalObject&>(m_realm.global_object());
|
|
|
}
|
|
|
|
|
|
template<>
|