After the EventLoop changes, we do not need to override LibVideo's timer
with a Qt timer for Ladybird. The timer callback provided here also does
not need the JS::SafeFunction wrapper that Platform::Timer provides.
We are currently using the fetch controller's terminate() method to stop
ongoing fetches when the HTMLMediaElement load algorithm is invoked.
This method ultimately causes the fetch response to be a network error,
which we propagate through the HTMLMediaElement's error event. This can
cause websites, such as Steam, to avoid attempting to play any video.
The spec does not actually specify what it means to "stop" or "cancel" a
fetching process. But we should not use terminate() as that is a defined
spec method, and the spec does tend to indicate when that method should
be used (e.g. as it does in XMLHttpRequest).
We currently use Time::to_seconds() to report a video's duration. The
video, however, may have a sub-second duration. For example, the video
used by the video test page is 12.05 seconds long.
This has several advantages over the current manual demuxing currently
being performed. PlaybackManager hides the specific demuxer being used,
which will allow more codecs to be added transparently to LibWeb. It
also provides buffering and controls playback rate for us.
Further, it will allow us to much more easily implement the "media
timeline" to render a timestamp and implement seeking.
Note that the default value of the attribute is true. We were previously
autoplaying videos as soon as they loaded - this will prevent that from
happening until the paused attribute is set to false.
This ports MouseEvent, UIEvent, WheelEvent, and Event to new String.
They all had a dependency to T::create() in
WebDriverConnection::fire_an_event() and therefore had to be ported in
the same commit.
It's not totally clear to me when all of these states are supposed to be
set. For example, nothing in the HTMLMediaElement spec says to "set the
readyState attribute to HAVE_ENOUGH_DATA". However, this will at least
advance the readyState to HAVE_METADATA, which is needed for other
useful attributes for debugging.
The spec for loading a media element is quite huge. This implements just
enough to parse the attribute, fetch the corresponding media object, and
decode the media object (if it is a video). While doing so, this also
implements most network state tracking and firing DOM events that may be
observed via JavaScript.
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
We had some inconsistencies before:
- Sometimes "The", sometimes "the"
- Sometimes trailing ".", sometimes no trailing "."
I picked the most common one (lowecase "the", trailing ".") and applied
it to all copyright headers.
By using the exact same string everywhere we can ensure nothing gets
missed during a global search (and replace), and that these
inconsistencies are not spread any further (as copyright headers are
commonly copied to new files).