Instead of TextPaintable fragments being an offset+length view into the
layout node, they are now a view into the paintable instead.
This removes an awkward time window where we'd have bogus state in text
fragments after layout invalidation but before relayout. It also makes
the code slightly nicer in general, since there's less mixing of layout
and painting concepts.
This commit removes DeprecatedString's "null" state, and replaces all
its users with one of the following:
- A normal, empty DeprecatedString
- Optional<DeprecatedString>
Note that null states of DeprecatedFlyString/StringView/etc are *not*
affected by this commit. However, DeprecatedString::empty() is now
considered equal to a null StringView.
The existing implementation has some pre-existing issues where it is
incorrectly assumes that byte offsets are given through the IDL instead
of UTF-16 code units. While making these changes, leave some FIXMEs for
that.
This is a simple mapping of some code-points to others.
I was going to use a ref test for this, but without knowing that the
font contains the code-points (which SerenitySans does not) we'd be
comparing a series of replacement characters to a series of replacement
characters, which doesn't tell you if they're the right code-points
underneath.
This reverts commit b062a0fb7c.
This made a calculation of pseudo-elements' height incorrect when they
had `height` set to `auto` and used other techniques (like setting
`padding-top`) to set height, as it was now also adding an empty line.
Additionally, the case didn't work for content containing whitespace
characters, so a pseudo-element with `content: " "` didn't have *this*
particular problem.
As it turns out, Layout::TreeBuilder never managed to wrap text within
table boxes in anonymous wrapper boxes, since it relied on checking
text_for_rendering(), and that was never initialized during that early
stage of tree building.
This patch fixes the issue by making text_for_rendering() compute the
(potentially collapsed) text lazily when called.
Note that the test included with this patch is still totally wrong,
but that is now a TFC problem rather than a TreeBuilder problem. :^)
This simplifies the ownership model between DOM/layout/paint nodes
immensely by deferring to the garbage collector for figuring out what's
live and what's not.
Previously we were doing this at the painting stage, which meant that
layout potentially used the wrong glyphs when measuring text.
This would lead to incorrect layout metrics and was visible on the
HTML5Test score display, for example. :^)
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This ensures that we create a line box for content:"", which would
otherwise get pruned by the empty line cleanup in IFC.
The empty line box is important in this case, since it gives us a
reference point for measuring the automatic height of the IFC's
containing block. By having an empty line, we can now correctly measure
the impact of vertical margins on a generated box with content:""
and allow them to contribute to the block height.
Previously, we had three layout modes:
- Normal:
- Everything uses the computed values from CSS.
- MinContent:
- Containing blocks act as if they have 0 width.
- All line breaking opportunities are taken.
- MaxContent:
- Containing blocks act as if they have infinite width.
- Only forced line breaks are accepted.
The above was based on a set of misunderstandings of CSS sizing.
A major problem with the above was that *all* containing blocks
behaved differently during intrinsic size layout, not just the
relevant one.
With this patch there are only two layout modes:
- Normal:
- Everything uses the computed values from CSS.
- IntrinsicSizeDetermination:
- One or more boxes have size constraints applied.
There are two size constraints per layout box, set here:
- FormattingState::NodeState::width_constraint
- FormattingState::NodeState::height_constraint
They are of type SizeConstraint and can be one of None, MinContent,
or MaxContent. The default is None.
When performing an IntrinsicSizeDetermination layout, we now assign
a size constraint to the box we're trying to determine the intrinsic
size of, which is then honored by using two new helpers to query
the dimensions of containing blocks:
- FormattingContext::containing_block_width_for(Box)
- FormattingContext::containing_block_height_for(Box)
If there's a relevant constraint in effect on the Box, the size of
its containing block is adjusted accordingly.
This is essentially an implementation of the "available space"
constraints from CSS-SIZING-3. I'm sure some things will break from
this, and we'll have to deal with that separately.
Spec: https://drafts.csswg.org/css-sizing-3/#available
When doing max-content layout, we were not committing newlines even
though we were supposed to due to white-space:pre*.
This broke the WPT harness due to a VERIFY() in ChunkIterator where we
were assuming the commit would always succeed.
Thanks to Orphis for reporting this! :^)
Previously, the whitespace collapsing code had a parameter telling it
whether the previous text node ended in whitespace. This was not
actually necessary, so let's get rid of it.
Instead of TextNode::ChunkIterator having two bool members to remember
things across calls to next(), this patch reorganizes the loop in next()
so that preserved newline/whitespace chunks are emitted right away
instead of in an awkward deferred way.
The old mode names, while mechanically accurate, didn't really reflect
their relationship to the CSS specifications.
This patch renames them as follows:
Default => Normal
AllPossibleLineBreaks => MinContent
OnlyRequiredLineBreaks => MaxContent
There's also now an explainer comment with the LayoutMode enum about the
specific implications of layout in each mode.
Input events have nothing to do with layout, so let's not send them to
layout nodes.
The job of Paintable starts to become clear. It represents a paintable
item that can be rendered into the viewport, which means it can also
be targeted by the mouse cursor.
This patch adds a bunch of Paintable subclasses, each corresponding to
the Layout::Node subclasses that had a paint() override. All painting
logic is moved from layout nodes into their corresponding paintables.
Paintables are now created by asking a Layout::Box to produce one:
static NonnullOwnPtr<Paintable> Layout::Box::create_paintable()
Note that inline nodes still have their painting logic. Since they
are not boxes, and all paintables have a corresponding box, we'll need
to come up with some other solution for them.
Previously, the decoration was painted behind the text. This probably
wasn't noticed before, as we didn't compute `text-decoration-color`
values yet and the decoration had the same color anyway.
Previosly, we used only the text color as a line decoration color.
The FIXME comment has been directly copy-pasted from the border color
note a few lines below.
Since we now honor the CSS font-size values when deciding line box
metrics, we sometimes find ourselves needing to paint text with a bitmap
font into a box that isn't large enough for the glyphs.
As it turns out, it looks a bit better if we just grow the paint rect to
fit the glyphs (instead of painting chopped-off glyphs.) So let's just
do that for now.
Now that we build lines incrementally, we no longer need the atomic line
splitting API.
The new InlineLevelIterator and LineBuilder setup does have some
regressions from the old behavior, but we can deal with them as we go.
In #10434 an issue with leading whitespace in new lines after
a <br> element was fixed by checking whether the last fragment
of LineBox is empty.
However, this introduced a regression by which whitespace following
inline elements was swallowed, so `<b>Test</b> 123` would appear
like `Test123`.
By asking specifically if we are handling a forced linebreak
instead of implicity asking for a property that may be shared by
other Node types, we can maintain the correct behavior in regards
to leading whitespace on new lines, as well as trailing whitespace
of inline elements.
There's a subtle difference here. A "block box" in the spec is a
block-level box, while a "block container" is a box whose children are
either all inline-level boxes in an IFC, or all block-level boxes
participating in a BFC.
Notably, an "inline-block" box is a "block container" but not a "block
box" since it is itself inline-level.
Doing so was causing the background to be painted twice, which looks
ugly if the background is semi-transparent. The painting is a bit of a
hack, as some situations apparently relied on it. This commit is ripping
the band-aid off to find where those are and fix them. :^)
In the past, the base class implementation of this was used to descend
into subtrees and paint children. That is now taken care of by
StackingContext::paint_descendants() instead, and nothing used this.