
Previously we were doing this at the painting stage, which meant that layout potentially used the wrong glyphs when measuring text. This would lead to incorrect layout metrics and was visible on the HTML5Test score display, for example. :^)
196 lines
6.1 KiB
C++
196 lines
6.1 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, Tobias Christiansen <tobyase@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/CharacterTypes.h>
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#include <AK/StringBuilder.h>
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#include <LibUnicode/CharacterTypes.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/Layout/BlockContainer.h>
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#include <LibWeb/Layout/InlineFormattingContext.h>
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#include <LibWeb/Layout/TextNode.h>
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#include <LibWeb/Painting/TextPaintable.h>
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namespace Web::Layout {
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TextNode::TextNode(DOM::Document& document, DOM::Text& text)
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: Node(document, &text)
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{
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}
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TextNode::~TextNode() = default;
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static bool is_all_whitespace(StringView string)
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{
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for (size_t i = 0; i < string.length(); ++i) {
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if (!is_ascii_space(string[i]))
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return false;
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}
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return true;
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}
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static DeprecatedString apply_text_transform(DeprecatedString const& string, CSS::TextTransform text_transform)
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{
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if (text_transform == CSS::TextTransform::Uppercase)
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return Unicode::to_unicode_uppercase_full(string);
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if (text_transform == CSS::TextTransform::Lowercase)
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return Unicode::to_unicode_lowercase_full(string);
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return string;
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}
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// NOTE: This collapses whitespace into a single ASCII space if collapse is true.
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void TextNode::compute_text_for_rendering(bool collapse)
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{
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auto data = apply_text_transform(dom_node().data(), computed_values().text_transform());
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if (dom_node().is_password_input()) {
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m_text_for_rendering = DeprecatedString::repeated('*', data.length());
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return;
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}
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if (!collapse || data.is_empty()) {
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m_text_for_rendering = data;
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return;
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}
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// NOTE: A couple fast returns to avoid unnecessarily allocating a StringBuilder.
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if (data.length() == 1) {
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if (is_ascii_space(data[0])) {
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static DeprecatedString s_single_space_string = " ";
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m_text_for_rendering = s_single_space_string;
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} else {
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m_text_for_rendering = data;
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}
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return;
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}
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bool contains_space = false;
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for (auto& c : data) {
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if (is_ascii_space(c)) {
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contains_space = true;
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break;
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}
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}
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if (!contains_space) {
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m_text_for_rendering = data;
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return;
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}
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StringBuilder builder(data.length());
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size_t index = 0;
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auto skip_over_whitespace = [&index, &data] {
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while (index < data.length() && is_ascii_space(data[index]))
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++index;
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};
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while (index < data.length()) {
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if (is_ascii_space(data[index])) {
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builder.append(' ');
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++index;
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skip_over_whitespace();
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} else {
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builder.append(data[index]);
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++index;
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}
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}
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m_text_for_rendering = builder.to_deprecated_string();
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}
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TextNode::ChunkIterator::ChunkIterator(StringView text, bool wrap_lines, bool respect_linebreaks, bool is_generated_empty_string)
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: m_wrap_lines(wrap_lines)
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, m_respect_linebreaks(respect_linebreaks)
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, m_should_emit_one_empty_chunk(is_generated_empty_string)
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, m_utf8_view(text)
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, m_iterator(m_utf8_view.begin())
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{
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}
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Optional<TextNode::Chunk> TextNode::ChunkIterator::next()
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{
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if (m_should_emit_one_empty_chunk) {
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m_should_emit_one_empty_chunk = false;
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return Chunk {
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.view = {},
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.start = 0,
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.length = 0,
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.has_breaking_newline = false,
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.is_all_whitespace = false,
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};
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}
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if (m_iterator == m_utf8_view.end())
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return {};
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auto start_of_chunk = m_iterator;
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while (m_iterator != m_utf8_view.end()) {
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if (m_respect_linebreaks && *m_iterator == '\n') {
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// Newline encountered, and we're supposed to preserve them.
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// If we have accumulated some code points in the current chunk, commit them now and continue with the newline next time.
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if (auto result = try_commit_chunk(start_of_chunk, m_iterator, false); result.has_value())
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return result.release_value();
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// Otherwise, commit the newline!
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++m_iterator;
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auto result = try_commit_chunk(start_of_chunk, m_iterator, true);
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VERIFY(result.has_value());
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return result.release_value();
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}
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if (m_wrap_lines) {
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if (is_ascii_space(*m_iterator)) {
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// Whitespace encountered, and we're allowed to break on whitespace.
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// If we have accumulated some code points in the current chunk, commit them now and continue with the whitespace next time.
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if (auto result = try_commit_chunk(start_of_chunk, m_iterator, false); result.has_value())
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return result.release_value();
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// Otherwise, commit the whitespace!
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++m_iterator;
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if (auto result = try_commit_chunk(start_of_chunk, m_iterator, false); result.has_value())
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return result.release_value();
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continue;
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}
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}
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++m_iterator;
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}
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if (start_of_chunk != m_utf8_view.end()) {
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// Try to output whatever's left at the end of the text node.
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if (auto result = try_commit_chunk(start_of_chunk, m_utf8_view.end(), false); result.has_value())
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return result.release_value();
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}
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return {};
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}
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Optional<TextNode::Chunk> TextNode::ChunkIterator::try_commit_chunk(Utf8View::Iterator const& start, Utf8View::Iterator const& end, bool has_breaking_newline) const
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{
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auto byte_offset = m_utf8_view.byte_offset_of(start);
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auto byte_length = m_utf8_view.byte_offset_of(end) - byte_offset;
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if (byte_length > 0) {
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auto chunk_view = m_utf8_view.substring_view(byte_offset, byte_length);
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return Chunk {
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.view = chunk_view,
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.start = byte_offset,
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.length = byte_length,
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.has_breaking_newline = has_breaking_newline,
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.is_all_whitespace = is_all_whitespace(chunk_view.as_string()),
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};
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}
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return {};
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}
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RefPtr<Painting::Paintable> TextNode::create_paintable() const
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{
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return Painting::TextPaintable::create(*this);
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}
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}
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