This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Even if the pointer value is const, the value they point to is not
necessarily const, so these functions should not add the qualifier.
This also removes the redundant non-const implementations of these
operators.
Instead of asking Gfx::FontDatabase for the "default font" and the
"default fixed-width font", we now proxy those requests out via
the Platform::FontPlugin. This will allow Ladybird to use other default
fonts as fallback.
Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
This allows HTMLCanvasElement and CRC2D to share their lifetime, as JS
allows them to arbitrarily access them at any time and CRC2D.canvas
expects a non-null return value.
Previously, we only remapped the destination rect through the context's
affine transform, but didn't actually paint through it.
This patch fixes that by implementing a very inefficient algorithm for
rasterizing a transformed bitmap. When the context has a plain identity
transform, we bypass this algorithm in favor of calling Gfx::Painter
directly as we did before.
This makes the player character in "Biolab Disaster" able to turn left!
This replaces the usage of `rounded_int_rect`, whose name did not
accurately reflect the rounding operation happening. For example, the
position of the rect was not rounded but floored, and the size was
pulled through `roundf` before casting to `int` which could result in
inadvertent flooring if the resulting floating point could not exactly
represent the rounded value.