Commit graph

47 commits

Author SHA1 Message Date
thankyouverycool
96895cd22c Everywhere: Fully qualify font names by including their slope
Fixes typefaces of the same weight but different slopes being
incorrectly returned for each other by FontDatabase.
2022-02-01 10:06:26 +01:00
Marcus Nilsson
4459cb33ed LibGUI+AK: Add DRAG_DEBUG opt and put drag operations behind dbgln_if
No need to have this enabled all the time.
2022-01-10 14:23:04 +01:00
Andreas Kling
8b1108e485 Everywhere: Pass AK::StringView by value 2021-11-11 01:27:46 +01:00
FrHun
8249ea792e LibGUI+FileManager: Clarify Widget margins name
Even though they are called content_margins,
they are actually only ever used to determine where
a Widget is supposed to be grabbable.
So all methods and members are renamed accordingly.
2021-11-03 16:13:19 +01:00
thislooksfun
4143f6f906 LibGUI: Make sure that children are actually widgets
Previously this section of code would blindly add *anything* as a child
as long as it has been registered as an object. Since there is no
guarentee that those objects are, in fact, Widgets, this feels like a
logical fallacy.

For example, up until this change, this is perfectly valid GML:

```
@GUI::Widget {
    layout: @GUI::VerticalBoxLayout {
    }

    @GUI::VerticalBoxLayout {
    }
}
```

What exactly does it do? Who knows! It doesn't seem to *break*, but I
think we can all agree it shouldn't be valid.

Instead, we now actually verify that the registered class inherets from
GUI::Widget before adding it as a child. We also error if it's not,
which should hopefully help new GML writers from forgetting to write
'layout: ' before the layout definition and being confused as to why
it's not working.
2021-11-02 17:53:22 +01:00
thislooksfun
eb3ca64819 LibGUI: Dynamically process layouts from GML files
There are only two layouts at the moment, but that could (and probably
will) change in the future. Why limit ourselves by hardcoding these
checks when we can do it dynamically instead?
2021-11-02 17:53:22 +01:00
Marco Cutecchia
116bb4888f LibGUI: Support using a bitmap as override cursor 2021-10-31 12:37:49 +01:00
Filiph Sandström
d6a0726302 Everywhere: Rename left/right-click to primary/secondary
This resolves #10641.
2021-10-27 22:05:58 +03:00
Andreas Kling
24651f854c LibGUI: Add Widget::repaint() to force an immediate repaint
In most situations, Widget::update() is preferable, since that allows us
to coalesce repaints and avoid redundant work, reducing system load.

However, there are some cases where you really want a paint to happen
right away, to make sure that the user has a chance to see a short-lived
visual state.
2021-10-23 17:53:11 +02:00
Ben Wiederhake
c6e56612f5 LibGUI+WindowServer: Remove now-obsolete cursor tracking feature
This feature was problematic for several reasons:
- Tracking *all* the user activity seems like a privacy nightmare.
- LibGUI actually only supports one globally tracking widget per window,
  even if no window is necessary, or if multiple callbacks are desired.
- Widgets can easily get confused whether an event is actually directed
  at it, or is actually just the result of global tracking.

The third item caused an issue where right-clicking CatDog opened two
context menus instead of one.
2021-09-08 10:53:49 +02:00
Joe Bentley
9df79a77da WindowServer: Add message to notify clients of applet area resize
Applets and windows would like to be able to know when the applet
area has been resized. For example, this happens asynchronously after
an applet has been resized, so we cannot then rely on the applet area
position synchronously after resizing. This adds a new message
applet_area_rect_changed and associated Event AppletAreaRectChange,
and the appropriate virtual functions.
2021-08-31 16:49:22 +02:00
Andreas Kling
8fce5caa49 LibGUI: Pass context menu events through normal event dispatch
Previously we'd synthesize an event and invoke context_menu_event()
directly. This prevented the event from bubbling even if ignored.
2021-08-20 01:27:39 +02:00
Andreas Kling
2135c66823 Revert "LibGUI: Only dispatch Leave if the now-hovered widget isn't a child"
This reverts commit cfc9ee6f16.

This change was wrong: The parent *does* lose hover when the mouse
cursor enters a child widget. Hover is not hierarchical, there is only a
hovered window and a hovered widget within that window.

This fixes an issue with GUI::TabWidget buttons appearing hovered
despite the mouse cursor not being over the buttons.
2021-07-28 21:28:56 +02:00
Andreas Kling
230f7ce71c Revert "LibGUI: Ignore the Enter event by default"
This reverts commit a5a32fbcce.

This change was wrong: it's fine for a child widget to receive an enter
event despite its parent never getting one. Only the widget directly
under the mouse cursor is considered hovered for enter/leave purposes.
2021-07-28 21:28:56 +02:00
Andreas Kling
b3d27c2340 LibGUI: Add GUI_HOVER_DEBUG runtime debugging flag (environment)
You can now see the outline of GUI widgets when hovering them.
For example:

    $ export GUI_HOVER_DEBUG=1
    $ FileManager

Then move the mouse around in the file manager. :^)
2021-07-28 01:01:02 +02:00
sin-ack
a5a32fbcce LibGUI: Ignore the Enter event by default
If this is not ignored by default, then one can move the mouse fast
enough to skip hovering over a parent element and hover directly over
the child, causing the parent to never receive an Enter event.
2021-07-26 21:14:39 +04:30
sin-ack
cfc9ee6f16 LibGUI: Only dispatch Leave if the now-hovered widget isn't a child
Without this change, when the mouse starts hovering over a child widget,
the parent would receive a Leave event despite the parent widget not
losing mouse hover.
2021-07-26 21:14:39 +04:30
Tom
2f754013a1 LibGUI: Fix widgets not being occluded
Widget::is_visible_for_timer_purposes needs to also consult with the
base implementation, which ultimately checks the owning Window's
visibility and occlusion state. Widget::is_visible merely determins
whether a widget should be visible or not, regardless of the window's
state.

Fixes #8825
2021-07-18 18:39:20 +02:00
Karol Kosek
f99507bf02 LibGUI: Ignore drop events by default
Before this change, parent widgets such as Buttons or Labels
were stealing drop events their parents.

I noticed it during drag-n-dropping files into visualization widgets
in Sound Player (which takes practically the entire application size
and gave impression that drop events weren't supported in the app
at all).
2021-07-12 15:59:33 +02:00
LuK1337
8992271c5c LibGUI: Redraw widgets when default font changes 2021-07-12 11:08:09 +02:00
LuK1337
b40d771512 LibGUI: Add FontsChanged event and deliver it to windows and widgets 2021-07-12 11:08:09 +02:00
Andreas Kling
b7e551b164 LibGUI: Make Widget ignore paint events that don't intersect it
LibGUI widgets fully contain their child widgets, so there's no pass
the paint event on to our children if we get a paint event that doesn't
intersect with our rect.

While Gfx::Painter was already dutifully clipping out any attempts at
painting, this avoids even more pointless work.
2021-07-07 13:01:20 +02:00
Andreas Kling
27fecf57bd LibGUI: Don't fire visibility-tracking timers in non-visible widgets
We were already avoiding firing timers within non-visible *windows*.
This patch extends the mechanism to support timers within non-visible
*widgets*.
2021-07-05 20:03:31 +02:00
DoubleNegation
d19edb0762 LibGUI: Add foreground_role and background_role property to GUI::Widget
These properties allow GML files to specify a Gfx::ColorRole instead of
a color, so that the effective color of the Widget is resolved using the
system theme.
2021-07-01 00:10:25 +02:00
Aatos Majava
3e6a5af32b LibGUI: Actually use the Action alternate shortcut
This adds the actual functionality to Window and Application.
2021-06-25 01:01:37 +02:00
Spencer Dixon
5b79d53c89 LibGUI: Add update() when changing widget color or palette 2021-06-24 23:32:38 +02:00
Andreas Kling
ee3a73ddbb AK: Rename downcast<T> => verify_cast<T>
This makes it much clearer what this cast actually does: it will
VERIFY that the thing we're casting is a T (using is<T>()).
2021-06-24 19:57:01 +02:00
Tom
4392da970a WindowServer: Add initial support for rendering on multiple screens
This allows WindowServer to use multiple framebuffer devices and
compose the desktop with any arbitrary layout. Currently, it is assumed
that it is configured contiguous and non-overlapping, but this should
eventually be enforced.

To make rendering efficient, each window now also tracks on which
screens it needs to be rendered. This way we don't have to iterate all
the windows for each screen but instead use the same rendering loop and
then only render to the screen (or screens) that the window actually
uses.
2021-06-20 14:57:26 +02:00
Ali Mohammad Pur
7ac196974d Everywhere: Replace Vector<T*> with nonnull entries with Vector<T&> 2021-06-08 19:14:24 +02:00
Matthew Jones
123848f0c1 LibGUI: Fixes Widget->set_visible(false) still maintains focus bug
When setting a Widget->set_visible(false), if that Widget->has_focus()
it will continue to have focus, even though it's not visible to the user
anymore.

Now calling Widget->set_visible(false) will remove focus from the Widget
if it had focus, and the Window will give focus back to the Widget
that had it previously, if there was one.
2021-06-02 18:22:05 +02:00
Tom
3aaffa2c47 LibGUI: Move widget registration to LibCore
This also moves Widget::load_from_json into Core::Object as a virtual
function in order to allow loading non-widget objects in GML (e.g.
BoxLayout).

Co-authored-by: Gunnar Beutner <gbeutner@serenityos.org>
2021-05-06 08:50:39 +02:00
Andreas Kling
d136fafde7 LibGUI: Make GUI::Widget ignore wheel events by default
This makes wheel events bubble up to parent widgets, which is useful
in case they care about wheel events even if their children don't.
2021-05-04 17:32:19 +02:00
Matthew Olsson
88cfaf7bf0 LibGfx: Unify Rect, Point, and Size
This commit unifies methods and method/param names between the above
classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where
appropriate. It also renamed the various move_by methods to
translate_by, as that more closely matches the transformation
terminology.
2021-05-02 22:48:06 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
d33fdc925b LibGUI: Make GUI::Widget::set_tooltip() take a String
There was no reason for this to take a StringView.
2021-04-17 01:27:29 +02:00
Andreas Kling
0069020e6c WindowServer+LibGUI: Rename WindowType::MenuApplet => Applet 2021-04-04 17:55:50 +02:00
Linus Groh
5367bbb82c LibGUI: Add ScreenRectChangeEvent and deliver it to windows and widgets
Having to rely on GUI::Desktop's on_rect_change is quite limiting and a
bit awkward (continuing to use it would mean having to setup the
callback in every application using a webview) - we need a better way of
letting widgets know of a screen rect change automatically.

The specific use case will be IPWV/OOPWV which need to keep track of the
screen rect and notify the WebContent service of any change (which on
its own deliberately can't interact with WindowServer at all).

It'll also be useful for notification windows and the taskbar, which
currently both rely on the GUI::Desktop callback but will now be able to
listen and react to the event themselves.
2021-04-04 00:37:54 +02:00
Andreas Kling
0cd60a28ba WindowServer+LibGUI: Plumb mouse/enter/leave events to applet windows
Since applet windows live in the applet area window, the AppletManager
has to keep track of which applet is hovered and send the appropriate
enter/leave events to the applet windows.

This makes applet tooltips work again. :^)
2021-03-30 23:43:24 +02:00
Edgar Araújo
532e0090fc LibGUI: Enable the use of font properties through GML
You can now specify the font, font_size, font_weight
and font_type (fixed_width/normal) through GML
2021-03-29 09:10:23 +02:00
thankyouverycool
0e63141a19 LibGUI: Set override cursor to none when widget is disabled 2021-03-12 09:59:03 +01:00
Andreas Kling
38f11cc1ba Everywhere: Rename "logo" key to "super" key
This seems to be the most common way to refer to this key, so let's
call it what people actually call it.
2021-03-11 18:55:16 +01:00
Brian Gianforcaro
bac0dd5e3d LibGUI: Use AK_ENUM_BITWISE_OPERATORS for the FocusPolicy enum 2021-03-08 18:47:40 +01:00
Tom
35170715bc LibGUI: Constrain widgets to invalidating themselves only 2021-02-25 18:04:06 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Jean-Baptiste Boric
d9aaa8afe9 LibGUI: Open context menu on 'Menu' key down 2021-02-15 19:37:14 +01:00
asynts
01879d27c2 Everywhere: Replace a bundle of dbg with dbgln.
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.
2021-01-16 11:54:35 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Renamed from Libraries/LibGUI/Widget.cpp (Browse further)