Currently, LibGUI modifies the Ctrl+Alt+Space key event to instead
represent the emoji that was selected through EmojiInputDialog. This is
limited to a single code point.
For multiple code point emoji support, individual widgets now set a hook
to be notified of the emoji selection with a UTF-8 encoded string. This
replaces the previous set_accepts_emoji_input() method.
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
This function is intended to propagate layout changes upwards in the
widget hierarchy. Widgets that can know what to do with this
information without causing a full layout invalidation (i.e. just
because one of their child widgets changed layout/size, doesn't
necessairily mean that they have to change their layout/size) can
override this and prevent a full relayout and redraw.
Effective sizes are the ones that are actually to be used for layout.
They are just their respective propertys value, or the value returned
by the calculated_<min/preferred>_size, when the respective property
is set to shrink or fit.
The "calculated" values in turn are specific to the widget. Container
widgets for example can calculate their values depending on their
layout and child widget requirement.
Simple widgets like labels and buttons can for example calculate their
values based upon their current text.
Instead of having widget/window/application create a shortcut from a
KeyEvent within their find methods, we'll just pass them a Shortcut
so that the "where to search" logic doesn't need to be duplicated
for different Shortcut types.
It also lets us handle invalid Shortcut rejection at a higher level,
with most things letting the caller be responsible for not searching
for actions with an invalid shortcut.
This commit introduces a couple of connected changes that are hard to
untangle, unfortunately:
- Parse GML into the AST instead of JSON
- Change the load_from_json API on Widget to load_from_gml_ast
- Remove this same API from Core::Object as it isn't used outside of
LibGUI and was a workaround for the object registration detection;
by verifying the objects we're getting and casting we can remove this
constraint.
- Format GML by calling the formating APIs on the AST itself; remove
GMLFormatter.cpp as it's not needed anymore.
After this change, GML formatting already respects comments :^)
Even though they are called content_margins,
they are actually only ever used to determine where
a Widget is supposed to be grabbable.
So all methods and members are renamed accordingly.
In most situations, Widget::update() is preferable, since that allows us
to coalesce repaints and avoid redundant work, reducing system load.
However, there are some cases where you really want a paint to happen
right away, to make sure that the user has a chance to see a short-lived
visual state.
This is a helpful option to prevent unwanted side effects, distinguish
between user and programmatic input, etc. Sliders and SpinBoxes were
implementing it idiosyncratically, so let's generalize the API and
give Buttons and TextEditors the same ability.
This feature was problematic for several reasons:
- Tracking *all* the user activity seems like a privacy nightmare.
- LibGUI actually only supports one globally tracking widget per window,
even if no window is necessary, or if multiple callbacks are desired.
- Widgets can easily get confused whether an event is actually directed
at it, or is actually just the result of global tracking.
The third item caused an issue where right-clicking CatDog opened two
context menus instead of one.
Applets and windows would like to be able to know when the applet
area has been resized. For example, this happens asynchronously after
an applet has been resized, so we cannot then rely on the applet area
position synchronously after resizing. This adds a new message
applet_area_rect_changed and associated Event AppletAreaRectChange,
and the appropriate virtual functions.
This patchs adds a way for widgets exclude themselves from being a focus
candidate in Window::focus_a_widget_if_possible().
This is to allow the URL box to not get auto-focused when the browser
is loaded.
This reverts commit cfc9ee6f16.
This change was wrong: The parent *does* lose hover when the mouse
cursor enters a child widget. Hover is not hierarchical, there is only a
hovered window and a hovered widget within that window.
This fixes an issue with GUI::TabWidget buttons appearing hovered
despite the mouse cursor not being over the buttons.
Without this change, when the mouse starts hovering over a child widget,
the parent would receive a Leave event despite the parent widget not
losing mouse hover.
This allows WindowServer to use multiple framebuffer devices and
compose the desktop with any arbitrary layout. Currently, it is assumed
that it is configured contiguous and non-overlapping, but this should
eventually be enforced.
To make rendering efficient, each window now also tracks on which
screens it needs to be rendered. This way we don't have to iterate all
the windows for each screen but instead use the same rendering loop and
then only render to the screen (or screens) that the window actually
uses.
This also moves Widget::load_from_json into Core::Object as a virtual
function in order to allow loading non-widget objects in GML (e.g.
BoxLayout).
Co-authored-by: Gunnar Beutner <gbeutner@serenityos.org>
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Having to rely on GUI::Desktop's on_rect_change is quite limiting and a
bit awkward (continuing to use it would mean having to setup the
callback in every application using a webview) - we need a better way of
letting widgets know of a screen rect change automatically.
The specific use case will be IPWV/OOPWV which need to keep track of the
screen rect and notify the WebContent service of any change (which on
its own deliberately can't interact with WindowServer at all).
It'll also be useful for notification windows and the taskbar, which
currently both rely on the GUI::Desktop callback but will now be able to
listen and react to the event themselves.
Application.h includes Widget.h which includes Application.h. I'm not entirely
sure what the semantics are in this case, but avoiding this seems to be the
safer approach. In this case, Widget does not actually use Application, so let's
just remove the unused include.