ladybird/Userland/Libraries/LibGUI/Widget.h
FrHun 6f9777d35b LibGUI: Add layout change propagation to Widget
This function is intended to propagate layout changes upwards in the
widget hierarchy. Widgets that can know what to do with this
information without causing a full layout invalidation (i.e. just
because one of their child widgets changed layout/size, doesn't
necessairily mean that they have to change their layout/size) can
override this and prevent a full relayout and redraw.
2022-06-30 11:53:50 +02:00

457 lines
16 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/EnumBits.h>
#include <AK/JsonObject.h>
#include <AK/NonnullRefPtr.h>
#include <AK/Optional.h>
#include <AK/String.h>
#include <AK/Variant.h>
#include <LibCore/Object.h>
#include <LibCore/Timer.h>
#include <LibGUI/Event.h>
#include <LibGUI/FocusPolicy.h>
#include <LibGUI/Forward.h>
#include <LibGUI/GML/AST.h>
#include <LibGUI/Margins.h>
#include <LibGUI/UIDimensions.h>
#include <LibGfx/Color.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Orientation.h>
#include <LibGfx/Rect.h>
#include <LibGfx/StandardCursor.h>
namespace Core {
namespace Registration {
extern Core::ObjectClassRegistration registration_Widget;
}
}
#define REGISTER_WIDGET(namespace_, class_name) \
namespace Core { \
namespace Registration { \
Core::ObjectClassRegistration registration_##class_name( \
#namespace_ "::" #class_name, []() { return static_ptr_cast<Core::Object>(namespace_::class_name::construct()); }, &registration_Widget); \
} \
}
namespace GUI {
enum class HorizontalDirection {
Left,
Right
};
enum class VerticalDirection {
Up,
Down
};
enum class AllowCallback {
No,
Yes
};
class Widget : public Core::Object {
C_OBJECT(Widget)
public:
virtual ~Widget() override;
Layout* layout() { return m_layout.ptr(); }
Layout const* layout() const { return m_layout.ptr(); }
void set_layout(NonnullRefPtr<Layout>);
template<class T, class... Args>
ErrorOr<NonnullRefPtr<T>> try_set_layout(Args&&... args)
{
auto layout = TRY(T::try_create(forward<Args>(args)...));
set_layout(*layout);
return layout;
}
template<class T, class... Args>
inline T& set_layout(Args&&... args)
{
auto layout = T::construct(forward<Args>(args)...);
set_layout(*layout);
return layout;
}
UISize min_size() const { return m_min_size; }
void set_min_size(UISize const&);
void set_min_size(UIDimension width, UIDimension height) { set_min_size({ width, height }); }
UIDimension min_width() const { return m_min_size.width(); }
UIDimension min_height() const { return m_min_size.height(); }
void set_min_width(UIDimension width) { set_min_size(width, min_height()); }
void set_min_height(UIDimension height) { set_min_size(min_width(), height); }
UISize max_size() const { return m_max_size; }
void set_max_size(UISize const&);
void set_max_size(UIDimension width, UIDimension height) { set_max_size({ width, height }); }
UIDimension max_width() const { return m_max_size.width(); }
UIDimension max_height() const { return m_max_size.height(); }
void set_max_width(UIDimension width) { set_max_size(width, max_height()); }
void set_max_height(UIDimension height) { set_max_size(max_width(), height); }
UISize preferred_size() const { return m_preferred_size; }
void set_preferred_size(UISize const&);
void set_preferred_size(UIDimension width, UIDimension height) { set_preferred_size({ width, height }); }
UIDimension preferred_width() const { return m_preferred_size.width(); }
UIDimension preferred_height() const { return m_preferred_size.height(); }
void set_preferred_width(UIDimension width) { set_preferred_size(width, preferred_height()); }
void set_preferred_height(UIDimension height) { set_preferred_size(preferred_width(), height); }
virtual Optional<UISize> calculated_preferred_size() const;
virtual Optional<UISize> calculated_min_size() const;
UISize effective_preferred_size() const
{
auto effective_preferred_size = preferred_size();
if (effective_preferred_size.either_is(SpecialDimension::Shrink))
effective_preferred_size.replace_component_if_matching_with(SpecialDimension::Shrink, effective_min_size());
if (effective_preferred_size.either_is(SpecialDimension::Fit) && calculated_preferred_size().has_value())
effective_preferred_size.replace_component_if_matching_with(SpecialDimension::Fit, calculated_preferred_size().value());
return effective_preferred_size;
}
UISize effective_min_size() const
{
auto effective_min_size = min_size();
if (effective_min_size.either_is(SpecialDimension::Shrink) && calculated_min_size().has_value())
effective_min_size.replace_component_if_matching_with(SpecialDimension::Shrink, calculated_min_size().value());
return effective_min_size;
}
void set_fixed_size(UISize const& size)
{
VERIFY(size.has_only_int_values());
set_min_size(size);
set_max_size(size);
}
void set_fixed_size(UIDimension width, UIDimension height) { set_fixed_size({ width, height }); }
void set_fixed_width(UIDimension width)
{
VERIFY(width.is_int());
set_min_width(width);
set_max_width(width);
}
void set_fixed_height(UIDimension height)
{
VERIFY(height.is_int());
set_min_height(height);
set_max_height(height);
}
virtual bool is_visible_for_timer_purposes() const override;
bool has_tooltip() const { return !m_tooltip.is_empty(); }
String tooltip() const { return m_tooltip; }
void set_tooltip(String);
bool is_auto_focusable() const { return m_auto_focusable; }
void set_auto_focusable(bool auto_focusable) { m_auto_focusable = auto_focusable; }
bool is_enabled() const { return m_enabled; }
void set_enabled(bool);
bool updates_enabled() const { return m_updates_enabled; }
void set_updates_enabled(bool);
Gfx::IntRect relative_rect() const { return m_relative_rect; }
Gfx::IntPoint relative_position() const { return m_relative_rect.location(); }
Gfx::IntRect window_relative_rect() const;
Gfx::IntRect screen_relative_rect() const;
int x() const { return m_relative_rect.x(); }
int y() const { return m_relative_rect.y(); }
int width() const { return m_relative_rect.width(); }
int height() const { return m_relative_rect.height(); }
int length(Orientation orientation) const { return orientation == Orientation::Vertical ? height() : width(); }
virtual Margins content_margins() const { return { 0 }; }
Gfx::IntRect rect() const { return { 0, 0, width(), height() }; }
Gfx::IntSize size() const { return m_relative_rect.size(); }
Gfx::IntRect content_rect() const { return this->content_margins().applied_to(rect()); };
Gfx::IntSize content_size() const { return this->content_rect().size(); };
// Invalidate the widget (or an area thereof), causing a repaint to happen soon.
void update();
void update(Gfx::IntRect const&);
// Repaint the widget (or an area thereof) immediately.
void repaint();
void repaint(Gfx::IntRect const&);
bool is_focused() const;
void set_focus(bool, FocusSource = FocusSource::Programmatic);
Function<void(bool const, const FocusSource)> on_focus_change;
// Returns true if this widget or one of its descendants is focused.
bool has_focus_within() const;
Widget* focus_proxy() { return m_focus_proxy; }
Widget const* focus_proxy() const { return m_focus_proxy; }
void set_focus_proxy(Widget*);
void set_focus_policy(FocusPolicy policy);
FocusPolicy focus_policy() const;
enum class ShouldRespectGreediness {
No = 0,
Yes
};
struct HitTestResult {
WeakPtr<Widget> widget;
Gfx::IntPoint local_position;
};
HitTestResult hit_test(Gfx::IntPoint const&, ShouldRespectGreediness = ShouldRespectGreediness::Yes);
Widget* child_at(Gfx::IntPoint const&) const;
void set_relative_rect(Gfx::IntRect const&);
void set_relative_rect(int x, int y, int width, int height) { set_relative_rect({ x, y, width, height }); }
void set_x(int x) { set_relative_rect(x, y(), width(), height()); }
void set_y(int y) { set_relative_rect(x(), y, width(), height()); }
void set_width(int width) { set_relative_rect(x(), y(), width, height()); }
void set_height(int height) { set_relative_rect(x(), y(), width(), height); }
void move_to(Gfx::IntPoint const& point) { set_relative_rect({ point, relative_rect().size() }); }
void move_to(int x, int y) { move_to({ x, y }); }
void resize(Gfx::IntSize const& size) { set_relative_rect({ relative_rect().location(), size }); }
void resize(int width, int height) { resize({ width, height }); }
void move_by(int x, int y) { move_by({ x, y }); }
void move_by(Gfx::IntPoint const& delta) { set_relative_rect({ relative_position().translated(delta), size() }); }
Gfx::ColorRole background_role() const { return m_background_role; }
void set_background_role(Gfx::ColorRole);
Gfx::ColorRole foreground_role() const { return m_foreground_role; }
void set_foreground_role(Gfx::ColorRole);
void set_autofill(bool b) { set_fill_with_background_color(b); }
Window* window()
{
if (auto* pw = parent_widget())
return pw->window();
return m_window;
}
Window const* window() const
{
if (auto* pw = parent_widget())
return pw->window();
return m_window;
}
void set_window(Window*);
Widget* parent_widget();
Widget const* parent_widget() const;
void set_fill_with_background_color(bool b) { m_fill_with_background_color = b; }
bool fill_with_background_color() const { return m_fill_with_background_color; }
Gfx::Font const& font() const { return *m_font; }
void set_font(Gfx::Font const*);
void set_font(Gfx::Font const& font) { set_font(&font); }
void set_font_family(String const&);
void set_font_size(unsigned);
void set_font_weight(unsigned);
void set_font_fixed_width(bool);
void notify_layout_changed(Badge<Layout>);
void invalidate_layout();
bool is_visible() const { return m_visible; }
void set_visible(bool);
bool spans_entire_window_horizontally() const;
bool is_greedy_for_hits() const { return m_greedy_for_hits; }
void set_greedy_for_hits(bool b) { m_greedy_for_hits = b; }
void move_to_front();
void move_to_back();
bool is_frontmost() const;
bool is_backmost() const;
Action* action_for_shortcut(Shortcut const&);
template<typename Callback>
void for_each_child_widget(Callback callback)
{
for_each_child([&](auto& child) {
if (is<Widget>(child))
return callback(verify_cast<Widget>(child));
return IterationDecision::Continue;
});
}
Vector<Widget&> child_widgets() const;
void do_layout();
Gfx::Palette palette() const;
void set_palette(Gfx::Palette const&);
String title() const;
void set_title(String);
Margins const& grabbable_margins() const { return m_grabbable_margins; }
void set_grabbable_margins(Margins const&);
Gfx::IntRect relative_non_grabbable_rect() const;
void set_accepts_emoji_input(bool b) { m_accepts_emoji_input = b; }
bool accepts_emoji_input() const { return m_accepts_emoji_input; }
void set_accepts_command_palette(bool b) { m_accepts_command_palette = b; }
bool accepts_command_palette() const { return m_accepts_command_palette; }
virtual Gfx::IntRect children_clip_rect() const;
AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> override_cursor() const { return m_override_cursor; }
void set_override_cursor(AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>>);
bool load_from_gml(StringView);
bool load_from_gml(StringView, RefPtr<Core::Object> (*unregistered_child_handler)(String const&));
// FIXME: remove this when all uses of shrink_to_fit are eliminated
void set_shrink_to_fit(bool);
bool is_shrink_to_fit() const { return preferred_width().is_shrink() || preferred_height().is_shrink(); }
bool has_pending_drop() const;
// In order for others to be able to call this, it needs to be public.
virtual bool load_from_gml_ast(NonnullRefPtr<GUI::GML::Node> ast, RefPtr<Core::Object> (*unregistered_child_handler)(String const&));
protected:
Widget();
virtual void event(Core::Event&) override;
// This is called after children have been painted.
virtual void second_paint_event(PaintEvent&);
virtual void layout_relevant_change_occured();
virtual void custom_layout() { }
virtual void did_change_font() { }
virtual void did_layout() { }
virtual void paint_event(PaintEvent&);
virtual void resize_event(ResizeEvent&);
virtual void show_event(ShowEvent&);
virtual void hide_event(HideEvent&);
virtual void keydown_event(KeyEvent&);
virtual void keyup_event(KeyEvent&);
virtual void mousemove_event(MouseEvent&);
virtual void mousedown_event(MouseEvent&);
virtual void mouseup_event(MouseEvent&);
virtual void mousewheel_event(MouseEvent&);
virtual void doubleclick_event(MouseEvent&);
virtual void context_menu_event(ContextMenuEvent&);
virtual void focusin_event(FocusEvent&);
virtual void focusout_event(FocusEvent&);
virtual void enter_event(Core::Event&);
virtual void leave_event(Core::Event&);
virtual void child_event(Core::ChildEvent&) override;
virtual void change_event(Event&);
virtual void drag_enter_event(DragEvent&);
virtual void drag_move_event(DragEvent&);
virtual void drag_leave_event(Event&);
virtual void drop_event(DropEvent&);
virtual void theme_change_event(ThemeChangeEvent&);
virtual void fonts_change_event(FontsChangeEvent&);
virtual void screen_rects_change_event(ScreenRectsChangeEvent&);
virtual void applet_area_rect_change_event(AppletAreaRectChangeEvent&);
virtual void did_begin_inspection() override;
virtual void did_end_inspection() override;
void show_or_hide_tooltip();
private:
void handle_paint_event(PaintEvent&);
void handle_resize_event(ResizeEvent&);
void handle_mousedown_event(MouseEvent&);
void handle_mousedoubleclick_event(MouseEvent&);
void handle_mouseup_event(MouseEvent&);
void handle_keydown_event(KeyEvent&);
void handle_enter_event(Core::Event&);
void handle_leave_event(Core::Event&);
void focus_previous_widget(FocusSource, bool siblings_only);
void focus_next_widget(FocusSource, bool siblings_only);
// HACK: These are used as property getters for the fixed_* size property aliases.
int dummy_fixed_width() { return 0; }
int dummy_fixed_height() { return 0; }
Gfx::IntSize dummy_fixed_size() { return {}; }
Window* m_window { nullptr };
RefPtr<Layout> m_layout;
Gfx::IntRect m_relative_rect;
Gfx::ColorRole m_background_role;
Gfx::ColorRole m_foreground_role;
NonnullRefPtr<Gfx::Font> m_font;
String m_tooltip;
UISize m_min_size { SpecialDimension::Shrink };
UISize m_max_size { SpecialDimension::Grow };
UISize m_preferred_size { SpecialDimension::Grow };
Margins m_grabbable_margins;
bool m_fill_with_background_color { false };
bool m_visible { true };
bool m_greedy_for_hits { false };
bool m_auto_focusable { true };
bool m_enabled { true };
bool m_updates_enabled { true };
bool m_accepts_emoji_input { false };
bool m_accepts_command_palette { true };
bool m_default_font { true };
NonnullRefPtr<Gfx::PaletteImpl> m_palette;
String m_title { String::empty() };
WeakPtr<Widget> m_focus_proxy;
FocusPolicy m_focus_policy { FocusPolicy::NoFocus };
AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> m_override_cursor { Gfx::StandardCursor::None };
};
inline Widget* Widget::parent_widget()
{
if (parent() && is<Widget>(*parent()))
return &verify_cast<Widget>(*parent());
return nullptr;
}
inline Widget const* Widget::parent_widget() const
{
if (parent() && is<Widget>(*parent()))
return &verify_cast<const Widget>(*parent());
return nullptr;
}
}
template<>
struct AK::Formatter<GUI::Widget> : AK::Formatter<Core::Object> {
};