Commit graph

120 commits

Author SHA1 Message Date
Gunnar Beutner
8ed5b7dcfa LibJS: Add bytecode ops for loading boolean and null values 2021-06-07 20:26:45 +02:00
Luke
ae763f1ade LibJS: Add bytecode ops for &, | and ^ 2021-06-07 20:17:24 +02:00
Gunnar Beutner
4be3374b24 LibJS: Add bytecode ops for >, >= and <= 2021-06-07 20:09:23 +02:00
Gunnar Beutner
55f0791b13 LibJS: Add bytecode instructions for modulo and exponentiation 2021-06-07 19:40:27 +02:00
Gunnar Beutner
3c5ce9b5b7 LibJS: Add bytecode instructions for multiplication and division 2021-06-07 19:21:36 +02:00
Andreas Kling
e7d69c5d3c LibJS: Devirtualize and pack the bytecode stream :^)
This patch changes the LibJS bytecode to be a stream of instructions
packed one-after-the-other in contiguous memory, instead of a vector
of OwnPtr<Instruction>. This should be a lot more cache-friendly. :^)

Instructions are also devirtualized and instead have a type field
using a new Instruction::Type enum.

To iterate over a bytecode stream, one must now use
Bytecode::InstructionStreamIterator.
2021-06-07 18:11:59 +02:00
Andreas Kling
0cc9d47e1b LibJS: Add AbstractEquals bytecode instruction for == comparison :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
4bdfe73895 LibJS: Add basic support for "continue" in the bytecode VM
Unlike the convoluted unwind-until-scope-type mechanism in the AST
interpreter, "continue" maps to a simple Bytecode::Op::Jump here. :^)

We know where to jump based on a stack of "continuable scopes" that
we now maintain on the Bytecode::Generator as we go.

Note that this only supports bare "continue", not continue-with-label.
2021-06-07 18:11:59 +02:00
Andreas Kling
79eac08f5b LibJS: Add basic "if" statement support to the bytecode VM :^)
This also required making Bytecode::Op::Jump support lazy linking
to a target label.

I left a FIXME here about having the "if" statement return the result
value from the taken branch statement. That's what the AST interpreter
does but I'm not sure if it's actually required.
2021-06-07 18:11:59 +02:00
Andreas Kling
80b1604b0a LibJS: Compile ScriptFunctions into bytecode and run them that way :^)
If there's a current Bytecode::Interpreter in action, ScriptFunction
will now compile itself into bytecode and execute in that context.

This patch also adds the Return bytecode instruction so that we can
actually return values from called functions. :^)

Return values are propagated from callee to caller via the caller's
$0 register. Bytecode::Interpreter now keeps a stack of register
"windows". These are not very efficient, but it should be pretty
straightforward to convert them to e.g a sliding register window
architecture later on.

This is pretty dang cool! :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
dc63958478 LibJS: Support basic function calls in the bytecode world :^)
This patch adds the Call bytecode instruction which is emitted for the
CallExpression AST node.

It's pretty barebones and doesn't handle 'this' values properly, etc.
But it can perform basic function calls! :^)

Note that the called function will *not* execute as bytecode, but will
simply fall back into the old codepath and use the AST interpreter.
2021-06-07 18:11:59 +02:00
Andreas Kling
1eafaf67fe LibJS: Add a new EnterScope bytecode instruction
This is intended to perform the same duties as enter_scope() does in
the AST tree-walk interpreter:

- Hoisted function declaration processing
- Hoisted variable declaration processing
- ... maybe more

This first cut only implements the function declaration processing.
2021-06-07 18:11:59 +02:00
Andreas Kling
32561bb90d LibJS: Add GetById bytecode instruction for object property retrieval
Same as PutById but in the other direction. :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
14cfc44855 LibJS: Add PutById bytecode instruction for object property assignment
Note that this is only used for non-computed accesses. Computed access
is not yet implemented. :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
bea6e31ddc LibJS: Add a NewObject bytecode instruction for ObjectExpression :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
f2863b5a89 LibJS: Generate bytecode for do...while statements :^)
This was quite straightforward using the same label/jump machinery that
we added for while statements.

The main addition here is a new JumpIfTrue bytecode instruction.
2021-06-07 18:11:59 +02:00
Andreas Kling
bd1a5e282a LibJS: Add AbstractInequals bytecode instruction :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
6ae9346cd3 LibJS: Add basic support for while loops in the bytecode engine
This introduces two new instructions: Jump and JumpIfFalse.
Jumps are made to a Bytecode::Label, which is a simple object that
represents a location in the bytecode stream.

Note that you may not always know the target of a jump when adding the
jump instruction itself, but we can just update the instruction later
on during codegen once we know where the jump target is.

The Bytecode::Interpreter now implements jumping via a jump slot that
gets checked after each instruction to see if a jump is pending.
If not, we just increment the PC as usual.
2021-06-07 18:11:59 +02:00
Andreas Kling
91640d0727 LibJS: Add LessThan bytecode instruction :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
0553e0b048 LibJS: Move AST bytecode generation virtuals to separate cpp file
This will hopefully make it a bit more pleasant to edit this, as things
will just get larger and larger.
2021-06-07 18:11:59 +02:00