Commit graph

120 commits

Author SHA1 Message Date
Gal Horowitz
b47d117bd2 LibJS: Add bytecode generation for simple ObjectExpressions
Bytecode is now generated for object literals which only contain simple
key-value pairs (i.e. no spread, getters or setters)
2021-06-11 22:44:17 +02:00
Marcin Gasperowicz
a64089092f LibJS: Implement bytecode generation for switch 2021-06-11 13:12:26 +02:00
Andreas Kling
af48a066c6 LibJS: Add bytecode generation for FunctionExpression :^) 2021-06-11 10:46:46 +02:00
Andreas Kling
9ee5029bc5 LibJS: Basic bytecode support for computed member expressions
Expressions like foo[1 + 2] now work, and you can assign to them
as well! :^)
2021-06-11 00:36:18 +02:00
Ali Mohammad Pur
3234697eca LibJS: Implement generator functions (only in bytecode mode) 2021-06-11 00:30:09 +02:00
Ali Mohammad Pur
c53a86a3fe LibJS: Resolve the `this' value in call expression bytecode 2021-06-11 00:30:09 +02:00
Andreas Kling
f5feb1d2cd LibJS: Very basic support for "new" construction in bytecode VM
This patch adds a CallType to the Bytecode::Op::Call instruction,
which can be either Call or Construct. We then generate Construct
calls for the NewExpression AST node.

When executed, these get fed into VM::construct().
2021-06-10 23:01:49 +02:00
Andreas Kling
c3c68399b5 LibJS: Generate bytecode for entering nested lexical environments
This adds a new PushLexicalEnvironment instruction that creates a new
LexicalEnvironment and pushes it on the VM's scope stack.

There is no corresponding PopLexicalEnvironment instruction yet,
so this will behave incorrectly with let/const scopes for example.
2021-06-10 22:20:23 +02:00
Andreas Kling
b3e6a6c1cd LibJS: Perform function instantiation in bytecode
This replaces Bytecode::Op::EnterScope with a new NewFunction op that
instantiates a ScriptFunction from a given FunctionNode (AST).

This is then used to instantiate the local functions directly from
bytecode when entering a ScopeNode. :^)
2021-06-10 21:59:49 +02:00
Andreas Kling
941be2dcc2 LibJS: Add empty bytecode generation for VariableDeclaration
These will be partly handled by the relevant ScopeNode due to
hoisting, same basic idea as function declarations.

VariableDeclaration needs to do some work, but let's stub it out
first and start empty.
2021-06-10 21:59:49 +02:00
Gunnar Beutner
67cc31a74f LibJS: Implement bytecode generation for try..catch..finally
EnterUnwindContext pushes an unwind context (exception handler and/or
finalizer) onto a stack.

LeaveUnwindContext pops the unwind context from that stack.

Upon return to the interpreter loop we check whether the VM has an
exception pending. If no unwind context is available we return from the
loop. If an exception handler is available we clear the VM's exception,
put the exception value into the accumulator register, clear the unwind
context's handler and jump to the handler. If no handler is available
but a finalizer is available we save the exception value + metadata (for
 later use by ContinuePendingUnwind), clear the VM's exception, pop the
unwind context and jump to the finalizer.

ContinuePendingUnwind checks whether a saved exception is available. If
no saved exception is available it jumps to the resume label. Otherwise
it stores the exception into the VM.

The Jump after LeaveUnwindContext could be integrated into the
LeaveUnwindContext instruction. I've kept them separate for now to make
the bytecode more readable.

> try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4
1:
[   0] EnterScope
[  10] EnterUnwindContext handler:@4 finalizer:@3
[  38] EnterScope
[  48] LoadImmediate 1
[  60] NewString 1 ("x")
[  70] Throw
<for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here>
2:
[   0] LoadImmediate 4
3:
[   0] EnterScope
[  10] LoadImmediate 3
[  28] ContinuePendingUnwind resume:@2
4:
[   0] SetVariable 0 (e)
[  10] EnterScope
[  20] LoadImmediate 2
[  38] LeaveUnwindContext
[  3c] Jump @3

String Table:
0: e
1: x
2021-06-10 21:59:46 +02:00
xyanrch
a0412e0d5e LibJS: Implement bytecode generation for BreakStatement 2021-06-10 21:48:20 +04:30
Luke
5da94b30eb LibJS: Add logical assignment bytecode generation 2021-06-10 00:28:34 +02:00
Gunnar Beutner
9dc9ddbf82 LibJS: Fix evaluation order for tagged template literals
This ensures that the tag function is evaluated first.
2021-06-09 22:26:27 +02:00
Gunnar Beutner
2d48fe894f LibJS: Generate bytecode for tagged template literals 2021-06-09 21:54:31 +02:00
Gunnar Beutner
25ab31219c LibJS: Fix the return value for TemplateLiteral
This ensures that the bytecode generated for TemplateLiterals returns
the correct value.
2021-06-09 21:50:39 +02:00
Gunnar Beutner
6af7e74a25 LibJS: Don't generate code after we've encountered a terminating op 2021-06-09 20:04:11 +02:00
Gunnar Beutner
b78f1c1261 LibJS: Generate bytecode for throw statements 2021-06-09 20:04:11 +02:00
Gunnar Beutner
6a0d1fa259 LibJS: Store strings in a string table
Instead of using Strings in the bytecode ops this adds a global string
table to the Executable struct which individual operations can refer
to using indices. This brings bytecode ops one step closer to being
pointer free.
2021-06-09 17:42:52 +02:00
Andreas Kling
59eedd6de0 LibJS: Implement bytecode generation for UpdateExpression :^)
Added Increment and Decrement bytecode ops to support this. Postfix
updates use a temporary register to preserve the original value.

Note that this patch only implements Identifier updates. Member
expression updates are a TODO.
2021-06-09 11:40:38 +02:00
Andreas Kling
99ffcc28c2 LibJS: Print the name of AST nodes that are missing generate_bytecode()
This way you know which one it is right away. :^)
2021-06-09 09:32:09 +02:00
Luke
597e0d95fe LibJS: Only set element in array literal to an empty value if it's null
This avoids an unnecessary empty load that immediately gets overridden.

For example, `[1,,]` would appear as:
[   0] EnterScope
[  10] LoadImmediate value:<empty>
[  28] LoadImmediate value:1
[  40] Store dst:$1
[  48] LoadImmediate value:<empty>
[  60] Store dst:$2
[  68] NewArray, elements:[$1,$2]

But now appears as:
[   0] EnterScope
[  10] LoadImmediate value:1
[  28] Store dst:$1
[  30] LoadImmediate value:<empty>
[  48] Store dst:$2
[  50] NewArray, elements:[$1,$2]
2021-06-09 09:14:40 +02:00
Ali Mohammad Pur
01e8f0889a LibJS: Generate bytecode in basic blocks instead of one big block
This limits the size of each block (currently set to 1K), and gets us
closer to a canonical, more easily analysable bytecode format.
As a result of this, "Labels" are now simply entries to basic blocks.
Since there is no more 'conditional' jump (as all jumps are always
taken), JumpIf{True,False} are unified to JumpConditional, and
JumpIfNullish is renamed to JumpNullish.
Also fixes #7914 as a result of reimplementing the loop logic.
2021-06-09 09:07:29 +02:00
Matthew Olsson
f286cf1792 LibJS: Fix not executing the expression of a return statement 2021-06-09 01:33:38 +02:00
Gunnar Beutner
a1e5711a27 LibJS: Generate bytecode for array expressions 2021-06-09 01:27:18 +02:00
Andreas Kling
b8a5ea1f8d Revert "LibJS: Add bytecode instruction handles"
This reverts commit a01bd35c67.

This broke simple programs like:

function sum(a, b) { return a + b; }
console.log(sum(1, 2));
2021-06-09 00:50:42 +02:00
Matthew Olsson
a01bd35c67 LibJS: Add bytecode instruction handles
This change removes the mmap inside of Block in favor of a growing
vector of bytes. This is favorable for two reasons:
  - We don't take more space than we need
  - There is no limit to the growth of the vector (previously, if
    the Block overstepped its 64kb boundary, it would just crash)

However, if that vector happens to resize, any pointer pointing into
that vector would become invalid. To avoid this, this commit adds an
InstructionHandle<Op> class which just stores a block and an offset
into that block.
2021-06-09 00:37:17 +02:00
Gunnar Beutner
5ff85abe8c LibJS: Make sure loop results are initialized
This ensures that "while", do...while, "for" expressions have a
properly initialized result value even if the user terminated
the loop body via break or the loop body wasn't executed at all.
2021-06-08 21:49:52 +01:00
Matthew Olsson
9bed2e4f4a LibJS: Introduce an accumulator register to Bytecode::Interpreter
This commit introduces the concept of an accumulator register to
LibJS's bytecode interpreter. The accumulator register is always
register 0, and most simple instructions use it for reading and
writing.

Not only does this slim down the AST, but it also simplifies a lot of
the code. For example, the generate_bytecode methods no longer need
to return an Optional<Register>, as any opcode which has a "return"
value will always put it into the accumulator.

This also renames the old Op::Load to Op::LoadImmediate, and uses
Op::Load to load from a register into the accumulator. There is
also an Op::Store to put the value in the accumulator into another
register.
2021-06-08 21:00:12 +02:00
Gunnar Beutner
75a12bc2b7 LibJS: Generate bytecode for template literals 2021-06-08 19:47:32 +02:00
Linus Groh
68ce69db88 LibJS: Add for loop bytecode generation 2021-06-08 11:59:32 +02:00
Gunnar Beutner
50ece3dd1b LibJS: Implement bytecode generation for BigInts 2021-06-08 10:57:28 +01:00
Gunnar Beutner
0975e08285 LibJS: Make if yield undefined for the else branch if it is missing 2021-06-08 11:38:48 +02:00
Gunnar Beutner
d9989fd259 LibJS: Remove redundant jump for IfStatements 2021-06-08 11:38:48 +02:00
Gunnar Beutner
ef83872f62 LibJS: Make JumpIf{True,False,Nullish} inherit from Jump
This saves a few lines in LogicalExpression::generate_bytecode.
2021-06-08 11:38:48 +02:00
Luke
1dc31842cb LibJS: Add sequence expression bytecode generation 2021-06-08 11:20:10 +02:00
Luke
de3ee701ce LibJS: Add conditional expression bytecode generation
Or, by its more common name, the ternary operator :^)
2021-06-08 09:53:56 +01:00
Gunnar Beutner
6da587b59b LibJS: Implement bytecode ops for logical expressions 2021-06-08 10:42:45 +02:00
Linus Groh
e0a2c1544f LibJS: Fix whitespace errors in ASTCodegen.cpp 2021-06-07 21:19:12 +01:00
Linus Groh
9c0d83d11d LibJS: Add bytecode generation for BinaryOp::InstanceOf 2021-06-07 21:18:35 +01:00
Linus Groh
5e996de8c6 LibJS: Add bytecode generation for BinaryOp::In 2021-06-07 21:18:35 +01:00
Gunnar Beutner
93eae063a1 LibJS: Make sure that if expressions yield the correct value
When evaluated as an expression "if (true) { 3 } else { 5 }"
should yield 3. This updates the bytecode interpreter to make
it so.
2021-06-07 22:10:57 +02:00
Gunnar Beutner
2c10bd72f2 LibJS: Make sure scope expressions yield the correct value
When evaluated as an expression "{ 3 }" should yield 3. This updates
the bytecode interpreter to make it so.
2021-06-07 22:10:57 +02:00
Ryan Chandler
6612e026ba LibJS: Add <<, >> and >>> assignment operators 2021-06-07 21:23:11 +02:00
Luke
1e10965e61 LibJS: Add bytecode ops for <<, >> and >>> 2021-06-07 21:18:34 +02:00
Ryan Chandler
6681415f58 LibJS: Add support for various assignment operators 2021-06-07 21:18:19 +02:00
Ryan Chandler
18ac7fde12 LibJS: Add support for typed equality checks 2021-06-07 21:17:29 +02:00
Gunnar Beutner
9e69ffc1b1 LibJS: Add bytecode generation for EmptyStatement 2021-06-07 20:06:46 +01:00
Linus Groh
2b8a2542a0 LibJS: Add bytecode generation for DebuggerStatement
No-op. :^)
2021-06-07 20:05:50 +01:00
Linus Groh
fa9bad912e LibJS: Add bytecode instructions for a bunch of unary operators
~, !, +, -, typeof, and void.
2021-06-07 19:53:47 +01:00