This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
(Instead of MarkedVector<Value>.) This is a step towards not storing
argument lists in MarkedVector<Value> at all. Note that they still end
up in MarkedVectors since that's what ExecutionContext has.
This patch adds two macros to declare per-type allocators:
- JS_DECLARE_ALLOCATOR(TypeName)
- JS_DEFINE_ALLOCATOR(TypeName)
When used, they add a type-specific CellAllocator that the Heap will
delegate allocation requests to.
The result of this is that GC objects of the same type always end up
within the same HeapBlock, drastically reducing the ability to perform
type confusion attacks.
It also improves HeapBlock utilization, since each block now has cells
sized exactly to the type used within that block. (Previously we only
had a handful of block sizes available, and most GC allocations ended
up with a large amount of slack in their tails.)
There is a small performance hit from this, but I'm sure we can make
up for it elsewhere.
Note that the old size-based allocators still exist, and we fall back
to them for any type that doesn't have its own CellAllocator.
Array.length is magical (since it has to reflect the number of elements
in the object's property storage).
We now handle it specially in jitted code, giving us a massive speed-up
on Kraken/ai-astar.js (and probably many other things as well) :^)
These functions all have a very common case that can be dealt with a
very simple inline check, often avoiding the need to call an out-of-line
function. This patch moves the common case to inline functions in a new
ValueInlines.h header (necessary due to header dependency issues..)
8% speed-up on the entire Kraken benchmark :^)
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
This proposal has been merged into the main ECMA-262 spec. See:
https://github.com/tc39/ecma262/commit/4a32716
Note this includes some editorial changes made when the proposal was
merged into the main spec, but are not in the proposal spec.
This constructor was easily confused with a copy constructor, and it was
possible to accidentally copy-construct Objects in at least one way that
we dicovered (via generic ThrowCompletionOr construction).
This patch adds a mandatory ConstructWithPrototypeTag parameter to the
constructor to disambiguate it.
Note that js_rope_string() has been folded into this, the old name was
misleading - it would not always create a rope string, only if both
sides are not empty strings. Use a three-argument create() overload
instead.
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.
In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
This is a continuation of the previous five commits.
A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)
In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
This is a continuation of the previous three commits.
Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
This is a continuation of the previous two commits.
As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
By aligning Array.prototype.sort with the spec, this removes the direct
invocation of CompareArrayElements from array_merge_sort. This opens the
door for TypedArray to use SortIndexedProperties as well because now
array_merge_sort does not assume what kind of array it is invoked with.
Further, this addresses a FIXME to avoid an extra JS heap allocation.
This doesn't matter per se as the value is immediately validated to be
in the 0 to 2^32 - 1 range, but it avoids having to cast a number that
potentially doesn't fit into a size_t into one at the call site. More
often than not, array-like lengths are only validated to be <= 2^52 - 1,
i.e. MAX_SAFE_INTEGER.
This is fully backwards compatible with existing code as a size_t always
fits into an u64, but an u64 might not always fit into a size_t.
This change updates the parameter order of the is_less_than function
signature and calls to match accordingly with the spec
(https://tc39.es/ecma262/#sec-islessthan)
It's way too easy to get this wrong: for the IsArray abstract operation,
Value::is_array() needs to be called. Since we have RTTI, the virtual
Object::is_array() method is not needed anymore - if we need to know
whether something is *actually* a JS::Array (we currently check in more
cases than we should, I think) and not a Proxy with an Array target, we
should do that in a way that doesn't look like an abstract operation.
Since the object rewrite native property getters/setters are always
called with the owning object as the this_value, which in this case is
an Array object, and as such this checks are always false.