Commit graph

8 commits

Author SHA1 Message Date
Aliaksandr Kalenik
2129c5d8b0 LibWeb: Unregister AnimationTimeline from document in finalize()
...instead of destructor because by the time it is executed, document
could already be destroyed.
2024-03-11 16:44:05 +01:00
Matthew Olsson
727a9a6472 LibWeb: Run pending play tasks when the timeline time changes
Note that the timeline time changes every animation frame when the
Document sends out animation events
2024-02-15 12:34:19 +01:00
Matthew Olsson
c732e03ea0 LibWeb: Add missing implementation of method in AnimationTimeline 2024-02-06 08:42:07 +01:00
Matthew Olsson
8c80d0ee02 LibWeb: Fix typo (original_relative_time -> origin_relative_time) 2024-02-06 08:42:07 +01:00
Andreas Kling
bfd354492e LibWeb: Put most LibWeb GC objects in type-specific heap blocks
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.

This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.

I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
2023-11-19 22:00:48 +01:00
Matthew Olsson
4efbb10a36 LibWeb: Keep track of associated Animations in AnimationTimeline
This allows the timeline to propagate changes in time to any relevant
animation objects.
2023-11-11 08:58:08 +01:00
Matthew Olsson
13ae2a4dab LibWeb: Store all timelines associated with a document on the document
This will be required for propagating the current animation time to all
relevant timelines, which each propagate that time to all of their
relevant animations.
2023-11-07 15:17:09 +01:00
Matthew Olsson
521f8bd5f2 LibWeb: Add AnimationTimeline IDL object 2023-11-07 15:17:09 +01:00