LibPThread: mark pthread_exit a noreturn function using compiler attributes
LibThread: remove a call to pthread_exit from Thread::start lambda expression
as it make the return of teh lambda unreachable.
Now that the futex implementation actually supports timeouts,
we can fix the LibPthread implementation of pthread_cond_timedwait
to support the timeout argument.
Previously, when returning from a pthread's start_routine, we would
segfault. Now we instead implicitly call pthread_exit as specified in
the standard.
pthread_create now creates a thread running the new
pthread_create_helper, which properly manages the calling and exiting
of the start_routine supplied to pthread_create. To accomplish this,
the thread's stack initialization has been moved out of
sys$create_thread and into the userspace function create_thread.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
Other implementations of pthread_setname_np() do not take the name
length as an argument.
For pthread_getname_np(), other implementations take the buffer size
as a size_t.
This patch brings us in line with other implementations.
While I was updating syscalls to stop passing null-terminated strings,
I added some helpful struct types:
- StringArgument { const char*; size_t; }
- ImmutableBuffer<Data, Size> { const Data*; Size; }
- MutableBuffer<Data, Size> { Data*; Size; }
The Process class has some convenience functions for validating and
optionally extracting the contents from these structs:
- get_syscall_path_argument(StringArgument)
- validate_and_copy_string_from_user(StringArgument)
- validate(ImmutableBuffer)
- validate(MutableBuffer)
There's still so much code around this and I'm wondering if we should
generate most of it instead. Possible nice little project.
Threads now have numeric priorities with a base priority in the 1-99
range.
Whenever a runnable thread is *not* scheduled, its effective priority
is incremented by 1. This is tracked in Thread::m_extra_priority.
The effective priority of a thread is m_priority + m_extra_priority.
When a runnable thread *is* scheduled, its m_extra_priority is reset to
zero and the effective priority returns to base.
This means that lower-priority threads will always eventually get
scheduled to run, once its effective priority becomes high enough to
exceed the base priority of threads "above" it.
The previous values for ThreadPriority (Low, Normal and High) are now
replaced as follows:
Low -> 10
Normal -> 30
High -> 50
In other words, it will take 20 ticks for a "Low" priority thread to
get to "Normal" effective priority, and another 20 to reach "High".
This is not perfect, and I've used some quite naive data structures,
but I think the mechanism will allow us to build various new and
interesting optimizations, and we can figure out better data structures
later on. :^)
This patch implements a simple version of the futex (fast userspace
mutex) API in the kernel and uses it to make the pthread_cond_t API's
block instead of busily sched_yield().
An arbitrary userspace address is passed to the kernel as a "token"
that identifies the futex and you can then FUTEX_WAIT and FUTEX_WAKE
that specific userspace address.
FUTEX_WAIT corresponds to pthread_cond_wait() and FUTEX_WAKE is used
for pthread_cond_signal() and pthread_cond_broadcast().
I'm pretty sure I'm missing something in this implementation, but it's
hopefully okay for a start. :^)
We were casting the pthread_mutex_t* instead of pthread_mutex_t::lock
to an Atomic<u32>. This still worked fine, since "lock" is the first
member of pthread_mutex_t.
These should be the last thing needed to make SDL build with threads
support. I think we can survive just fine with stubs of these for now,
especially given that the kernel doesn't care super much about thread
priorities anyway.
This patch adds pthread_key_create() and pthread_{get,set}specific().
There's a maximum of 64 thread-specific keys for simplicity.
Key destructors are not invoked on thread exit.
This feels like a pretty naive implementation, but I think it can work.
Basically each waiter creates an object on its stack that is then
added to a linked list inside by the pthread_cond_t.
Signalling is then done by walking the list and unsetting the "waiting"
flag on as many of the waiters as you like.
Add an initial implementation of pthread attributes for:
* detach state (joinable, detached)
* schedule params (just priority)
* guard page size (as skeleton) (requires kernel support maybe?)
* stack size and user-provided stack location (4 or 8 MB only, must be aligned)
Add some tests too, to the thread test program.
Also, LibC: Move pthread declarations to sys/types.h, where they belong.
Have pthread_create() allocate a stack and passing it to the kernel
instead of this work happening in the kernel. The more of this we can
do in userspace, the better.
This patch also unexposes the raw create_thread() and exit_thread()
syscalls since they are now only used by LibPthread anyway.
This patch adds these API's:
- pthread_mutex_init()
- pthread_mutex_lock()
- pthread_mutex_unlock()
No mutex attributes are supported yet, so we only do the simplest mutex
wihout recursive locking.
It's now possible to block until another thread in the same process has
exited. We can also retrieve its exit value, which is whatever value it
passed to pthread_exit(). :^)
This patch adds pthread_create() and pthread_exit(), which currently
simply wrap our existing create_thread() and exit_thread() syscalls.
LibThread is also ported to using LibPthread.