Commit graph

603 commits

Author SHA1 Message Date
Andreas Kling
16fbb91aa1 LibWeb: Make History GC-allocated 2022-09-06 00:27:09 +02:00
Andreas Kling
abfb73f2e7 LibWeb+LibJS: Let JS::Realm::HostDefined objects mark things during GC
This allows us to mark the HTML::Window from our window environment
settings object.
2022-09-06 00:27:09 +02:00
Andreas Kling
2ff7e37048 LibWeb: Make MessageChannel GC-allocated 2022-09-06 00:27:09 +02:00
Andreas Kling
2bba97964b LibWeb: Make HTMLCollection and subclasses GC-allocated 2022-09-06 00:27:09 +02:00
Andreas Kling
c7ac82ec33 LibWeb: Make HTML::Timer GC-allocated
These are the timers used internally by setTimeout() and setInterval().
2022-09-06 00:27:09 +02:00
Andreas Kling
c569c88e63 LibWeb: Don't have Handle<Realm> in WindowEnvironmentSettingsObject
This was preventing window realms from ever being garbage collected.
2022-09-06 00:27:09 +02:00
Andreas Kling
8c90e08e0b LibWeb: Make CSS::Screen GC-allocated 2022-09-06 00:27:09 +02:00
Andreas Kling
d5e831988e LibWeb: Make DOMParser GC-allocated 2022-09-06 00:27:09 +02:00
Andreas Kling
8341f142ea LibWeb: Add HTML::Window::cached_web_prototype()
This is a simpler version of ensure_web_prototype<T>(). This new version
assumes that we already have a cached instance of the prototype.
2022-09-06 00:27:09 +02:00
Andreas Kling
6f433c8656 LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.

There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
2022-09-06 00:27:09 +02:00
Andreas Kling
7c3db526b0 LibWeb: Make DOM::Event and all its subclasses GC-allocated 2022-09-06 00:27:09 +02:00
Andreas Kling
8cda70c892 LibWeb: Move event listeners, handlers and callbacks to the GC heap
This patch moves the following things to being GC-allocated:
- Bindings::CallbackType
- HTML::EventHandler
- DOM::IDLEventListener
- DOM::DOMEventListener
- DOM::NodeFilter

Note that we only use PlatformObject for things that might be exposed
to web content. Anything that is only used internally inherits directly
from JS::Cell instead, making them a bit more lightweight.
2022-09-06 00:27:09 +02:00
Andreas Kling
ae11d70b0c LibWeb: Make DOMStringMap GC-allocated 2022-09-06 00:27:09 +02:00
Andreas Kling
72bacba97b LibWeb: Make CSSStyleDeclaration GC-allocated 2022-09-06 00:27:09 +02:00
Andreas Kling
5d60212076 LibWeb: Make StyleSheet and CSSStyleSheet GC-allocated 2022-09-06 00:27:09 +02:00
Linus Groh
52543fc771 LibJS+LibWeb: Let Realm store a plain Object for [[GlobalObject]]
This removes the requirement of having a global object that actually
inherits from JS::GlobalObject, which is now a perfectly valid scenario.

With the upcoming removal of wrapper objects in LibWeb, the HTML::Window
object will inherit from DOM::EventTarget, which means it cannot also
inherit from JS::GlobalObject.
2022-08-28 16:36:56 +01:00
Linus Groh
867ad03995 LibJS: Move Console ownership from GlobalObject to ConsoleObject
GlobalObject is now a regular object with no special properties :^)
2022-08-28 16:36:56 +01:00
MacDue
965237efb8 LibWeb: Don't return an opaque origin for file:// URLs
The protocol of the origin is used for checking if the a file://
iframe is allowed to be loaded (a document with a file:// origin
can load other files in iframes).

This used to be the case, but was changed in
6e71e400e6, which broke file:// iframes.
2022-08-26 00:21:10 +02:00
MacDue
8d2c2f7c52 LibWeb: Determine the origin when navigating across documents 2022-08-26 00:21:10 +02:00
Linus Groh
b345a0acca LibJS+LibWeb: Reduce use of GlobalObject as an intermediary
- Prefer VM::current_realm() over GlobalObject::associated_realm()
- Prefer VM::heap() over GlobalObject::heap()
- Prefer Cell::vm() over Cell::global_object()
- Prefer Wrapper::vm() over Wrapper::global_object()
- Inline Realm::global_object() calls used to access intrinsics as they
  will later perform a direct lookup without going through the global
  object
2022-08-23 13:58:30 +01:00
Linus Groh
e3895e6c80 LibJS: Pass Realm to define_native_{accessor,function}()
This is needed so that the allocated NativeFunction receives the correct
realm, usually forwarded from the Object's initialize() function, rather
than using the current realm.
2022-08-23 13:58:30 +01:00
Linus Groh
b465f46e00 LibJS: Remove GlobalObject parameter from native functions 2022-08-23 13:58:30 +01:00
Linus Groh
7b990c27a1 LibWeb: Replace GlobalObject with VM in remaining AOs [Part 4/4] 2022-08-23 13:58:30 +01:00
Linus Groh
40a70461a0 LibWeb: Replace GlobalObject with Realm in wrapper functions
Similar to create() in LibJS, wrap() et al. are on a low enough level to
warrant passing a Realm directly instead of relying on the current realm
from the VM, as a wrapper may need to be allocated while no JS is being
executed.
2022-08-23 13:58:30 +01:00
Linus Groh
f3117d46dc LibJS: Remove GlobalObject from VM::throw_completion()
This is a continuation of the previous five commits.

A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)

In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
2022-08-23 13:58:30 +01:00
Linus Groh
e992a9f469 LibJS+LibWeb: Replace GlobalObject with Realm in Heap::allocate<T>()
This is a continuation of the previous three commits.

Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
2022-08-23 13:58:30 +01:00
Linus Groh
b99cc7d050 LibJS+LibWeb: Replace GlobalObject with Realm in create() functions
This is a continuation of the previous two commits.

As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
2022-08-23 13:58:30 +01:00
Sam Atkins
8cfb0d4514 LibWeb: Add fixmes for other missing CRC2D mixins 2022-08-14 11:30:40 +02:00
Sam Atkins
9f71d65005 LibWeb: Extract CanvasPathDrawingStyles class from CRC2D 2022-08-14 11:30:40 +02:00
Sam Atkins
53b9f36413 LibWeb: Extract CanvasImageData class from CRC2D 2022-08-14 11:30:40 +02:00
Sam Atkins
270c60c5e8 LibWeb: Extract CanvasDrawImage class from CRC2D 2022-08-14 11:30:40 +02:00
Sam Atkins
7cf42ede68 LibWeb: Extract CanvasText class from CRC2D 2022-08-14 11:30:40 +02:00
Sam Atkins
62b561e2e1 LibWeb: Extract CanvasDrawPath class from CRC2D
Again, this is an entirely virtual class since the methods involve
direct access to the Painter. Though, maybe I could just expose the
Painter...
2022-08-14 11:30:40 +02:00
Sam Atkins
c0494988ed LibWeb: Extract CanvasRect class from CRC2D
This one requires drawing to the canvas, so it doesn't make so much
sense to move the implementation over.
2022-08-14 11:30:40 +02:00
Sam Atkins
aa3cb8b425 LibWeb: Extract CanvasFillStrokeStyles class from CRC2D 2022-08-14 11:30:40 +02:00
Sam Atkins
afabd613bd LibWeb: Extract CanvasFillStrokeStyles class from CRC2D 2022-08-14 11:30:40 +02:00
Sam Atkins
aa87b9699e LibWeb: Extract CanvasTransform class from CRC2D
The implementation of this got a little funky, because it has to access
methods from CanvasState.
2022-08-14 11:30:40 +02:00
Sam Atkins
08e6071ebb LibWeb: Extract CanvasState class from CRC2D
As with CanvasPath, this is to better match the spec IDL.
2022-08-14 11:30:40 +02:00
Sam Atkins
6644f3ab44 LibWeb: Teach CRC2D to draw Path2Ds :^) 2022-08-14 11:30:40 +02:00
Sam Atkins
2ec52bbbd5 LibWeb: Implement Path2D class 2022-08-14 11:30:40 +02:00
Sam Atkins
a37ab7b9f8 LibWeb: Extract CanvasPath class from CRC2D
This better matches the spec, and makes it possible for things like
Path2D to reuse the same implementation without duplicate code. :^)
2022-08-14 11:30:40 +02:00
Sam Atkins
8fd83b56d5 LibWeb: Use "unrestricted float/double" where we should in IDL 2022-08-14 11:30:40 +02:00
Linus Groh
c8f1651761 LibJS+LibWeb: Restore type safety of Realm::set_global_object()
The changes from 8a03b17 to allow any JS::Value aren't a good fit, as
shown by the excessive amount of verify_cast needed :^)
2022-08-06 12:02:48 +02:00
Andreas Kling
c77a0974ab LibWeb: Port web workers to the "create a new JavaScript realm" API 2022-08-05 12:46:42 +02:00
Andreas Kling
2a7924f96c LibWeb: Bring browsing context creation closer to spec
This patch implements the "create a new browsing context" function from
the HTML spec and replaces our existing logic with it.

The big difference is that browsing contexts now initially navigate to
"about:blank" instead of starting out in a strange "empty" state.
This makes it possible for websites to create a new iframe and start
scripting inside it right away, without having to load an URL into it.
2022-08-05 12:46:42 +02:00
Andreas Kling
602f927982 LibWeb: Start implementing "create and initialize a Document" from HTML
The way we've been creating DOM::Document has been pretty far from what
the spec tells us to do, and this is a first big step towards getting us
closer to spec.

The new Document::create_and_initialize() is called by FrameLoader after
loading a "text/html" resource.

We create the JS Realm and the Window object when creating the Document
(previously, we'd do it on first access to Document::interpreter().)

The realm execution context is owned by the Environment Settings Object.
2022-08-05 12:46:40 +02:00
Andreas Kling
0781bdb23e LibWeb: Add HTML::NavigationParams 2022-08-05 12:46:39 +02:00
Andreas Kling
e756b5450d LibWeb: Add a way to construct HTML::Window without a DOM::Document
This will be used to implement the rather intricate construction order
in the HTML spec.
2022-08-05 12:42:46 +02:00
Andreas Kling
2801ddfa76 LibWeb: Implement (naive) version of HTMLIFrameElement.contentWindow
This should really return the WindowProxy, but since we don't have the
infrastructure set up just yet, just return the window object itself
for now.
2022-08-05 12:42:46 +02:00
Andreas Kling
8909ef5b90 LibWeb: Add HTML::SandboxingFlagSet 2022-08-05 12:42:46 +02:00