Commit History

Autor SHA1 Mensaxe Data
  Stephan Unverwerth d8c17c8838 LibGL+LibSoftGPU: Use device samplers for rendering %!s(int64=3) %!d(string=hai) anos
  Jelle Raaijmakers 4e3ed16527 LibGL: Only pass bound texture units to rasterizer %!s(int64=3) %!d(string=hai) anos
  Jelle Raaijmakers bed0f3466a LibGL: Remove `TextureUnit::unbind_texture()` %!s(int64=3) %!d(string=hai) anos
  Jelle Raaijmakers 5788a139d8 LibGL: Implement texture unit texturing states %!s(int64=3) %!d(string=hai) anos
  Stephan Unverwerth b54573739c LibGL: Implement glTexEnvf %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar 8298e406a4 LibGL: Use Texture Units in Rasterizer and Context %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar 52e5d3c961 LibGL: Implement basic texture units %!s(int64=4) %!d(string=hai) anos